Eyes of Heaven ★ Diavolo

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I, Diavolo, am "emperor"!! This fact remains unchanged!![1] (「帝王」はこのディアボロだッ!!依然変わりなくッ!!)
—Chapter 585: King of Kings

Diavolo (ディアボロ, Diaboro) and Vinegar Doppio (ヴィネガー・ドッピオ, Vinegā Doppio) were confirmed for Eyes of Heaven alongside Trish Una and Bruno Bucciarati.

As a Stand user, Diavolo is one of many characters with wildly varied abilities that grant him uniqueness in battle.


  • I've eliminated 0.5 seconds!: Replacing the standard Quickstep, Diavolo erases time to 'teleport' short distances, granting him small bursts of invincibility in exchange for a longer dodge.
  • Style Action - All movement is useless now!: Diavolo summons King Crimson to erase time. Upon activation, the arena environment appears to, from Diavolo's perspective, turn a deep red hue. While time is erased, Diavolo is invisible to opponents as well as invincible. While they can still act and attack his partner, they are completely unable to perceive or attack Diavolo himself, allowing him to move around and position himself with immunity. He is also unable to move characters by pushing against them, further demonstrating his lack of presence. If the Style Action button is held, the time erasure will last longer. Once activated, Diavolo's stamina gauge is immediately depleted by half, and will slowly drain until either it empties or the button is released. Time will also return upon Diavolo attacking, requesting or activating a Dual Combo, and activating a DHA or Soul Succession. Other circumstances that will cancel the time erasure include another character connecting a DHA or a time-stopping character stopping time. The only character immune to the effects of Diavolo's time erasure is Giorno Giovanna with Gold Experience transformed into its Requiem form; Giorno is able to perceive and therefore attack Diavolo within the erased time frame, making it possible to knock him out of it.
  • If you've seen King Crimson, it's already your time...nay, you're no longer in this world!: King Crimson executes a short, unblockable jab. If it connects, King Crimson will unleash a barrage of 6 punches, finishing with a powerful uppercut that sends the target high into the air directly upward, allowing Diavolo to combo them from there.
  • The passage of time resumes!: King Crimson is summoned to fly forward and deliver a punch, capable of sending opponents flying a long distance. If the activating button is held, the attack can be charged to eventually increase its speed and range, as well as making it unblockable. If the fully charged version lands, any opponents hit will instead simply crumple.
  • Such futility!: This skill can only be used once Diavolo is flinching from any attack or combo while standing, meaning he is unable to use it once he is knocked into the air, knocked down to the ground, or crumpling. Time will erase for a brief moment, allowing him to recover, before he automatically summons King Crimson to perform a charged punch, sending his attacker flying. This also has the effect of filling the Dual Heat Gauge by a considerable amount.
    • This skill has a core flaw in that Diavolo does not have any super armor or invulnerability once time resumes and he counterattacks, nor is the opponent's attack interrupted in any way when it's triggered. As such, if the opponent's own attack is still active when the brief time erasure ends, Diavolo will be immediately struck anyway before his counterattack comes out, and the skill will have effectively failed.
  • Epitaph: Diavolo activates Epitaph, causing his hair to float in front of his face as he enters a special mode. While active, his stamina gauge will slowly drain until either it empties or he is hit. If hit by any non-DHA attack that does not knock him off his feet or crumple him, Diavolo will automatically erase time and reappear, his location dependent on what type of attack he is hit by. If hit by a projectile or any attack while the attacker is otherwise out of his range, Diavolo will instantly teleport a considerable distance forward towards them. If he is within range, Diavolo will teleport into the air behind them, setting up for an immediate Backstab to follow.
  • EX - If you've seen King Crimson, it's already your time...nay, you're no longer in this world!: The skill activates quicker, and Diavolo is invincible until the last punch is thrown. King Crimson also moves a slight distance forward, increasing the attack's effective reach.
  • EX - The passage of time resumes!: The skill performs the fully charged version by default, and Diavolo is invincible until King Crimson stops moving.

Dual Heat Attacks

  • Dual Heat Attack - Pinnacle of Eternity: Identical to its performance in All-Star Battle, except it no longer begins as a counterattack.

Costumes & Tints

Diavolo Normal.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default


Diavolo's main Vento Aureo attire

Doppio Normal.png
Medal Costume.png Normal Costume
Unlock Condition

Unlocked by default


Doppio's main Vento Aureo attire

Doppio Normal.png
Medal Tint A.png Normal Costume Tint A
Unlock Condition

Unlocked by default


Cover of Volume 58

Doppio Normal.png
Medal Tint B.png Normal Costume Tint B
Unlock Condition

Unlocked by default


JOJO A-GO!GO! Inside Illustration


  • The result is the only thing that lives in infamy!: Diavolo must use his Style Action. (200 Points)
  • I know exactly where you'll be before you even get there!: Diavolo must Backstab 3 times. (200 Points)
  • Foresee it!: Diavolo must use "Epitaph" 2 times. (300 Points)
  • I can see the trails of your movements...: Diavolo must survive the first 20 counts of the battle timer without taking damage. (500 Points)
  • No one must be allowed to threaten my eternal seat on the apex.: Diavolo must Retire an opponent without losing a single health gauge. (800 Points)


He is paired with Joshu Higashikata in the Eyes of Heaven Tournament, having been placed in the F Block series of battles to be incorporated into the main Tournament. They were eliminated in the first round by Bucciarati and Trish.




Art & Misc. Gameplay Callbacks



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