Chaka

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Père méritait de mourir, et ce type-là aussi ! Et maintenant, je crois bien que je vais te découper en deux aussi.
—Chaka possédé par Anubis, Chapter 193

Chaka (チャカ, Chaka) est un personnage secondaire de la troisième partie de JoJo's Bizarre Adventure, Stardust Crusaders. Il est un innocent fermier égyptien qui est possédé par Anubis lorsqu'il trouve l'épée par accident. Chaka va alors défier ouvertement Polnareff.

Apparence

Chaka est un jeune homme d'origine Egyptienne. Il est plutôt grand et athlétique, avec de longs cheveux noirs attachés en queue de cheval et des traits saillants avec de grosses lèvres. En tant que paysan, il porte une simple tunique sans manche, un pantalon ample, et des manchettes. Il est pieds nus.

Palettes

Les palettes changent souvent entre les médias. L'information ci-dessous ne devrait pas être considérée comme canonique.
Peau(Peau claire)
Cheveux(Noirs, reflets bleus.)
Yeux(Gris)
Tenue
(Tunique jaune, manchettes et pantalon noirs.)
Peau(Tannée)
Cheveux(Noirs)
Yeux(Noirs)
Tenue(Tunique blanche)
Peau(Peau brune, lèvres violettes)
Cheveux(Bruns)
Yeux(Gris)
Tenue
(Tunique beige, pantalon et manchettes brunes)
Peau(Peau brune, lèvres violettes)
Cheveux(Brun)
Yeux(Gris)
Tenue
(Tunique beige, manchettes et pantalon bruns)

Personnalité

Chaka est un jeune homme timide et faible, qui est victimisé par son père. On ne sait pas à quel point c'est vrai mais son père le traite d'incapable et dit qu'il est inutile. Lorsque Chaka trouve une épée, son père le prend immédiatement des mains de Chaka. Malgré les abus de son père, Chaka demeure obéissant.

Lorsqu'Anubis le possède, Chaka devient un violent psychopathe et tue alors son père et ses amis. Sous le contrôle d'Anubis, qui le persuade qu'il est devenu un épéiste hors pair, Chaka part défier ouvertement Jean Pierre Polnareff. Ce dernier est d'ailleurs content de trouver un ennemi qui a le courage de le défier d'une telle façon.

Pouvoirs

Stand

Main article: Anubis

Chaka se fait posséder par Anubis, un Stand lié à une épée. Anubis se laisse alors manier par Chaka, utilisant surtout son pouvoir d'intangibilité pour en faire un combattant dangereux. Comme sa lame est intangbile, Chaka préfère se mettre derrière un couvert pour que sa lame prenne Polnareff par surprise, et tend des attaques surprises derrière des piliers. Bien que Chaka soit persuadé d'être un épéiste hors pair, Polnareff remarque que sa compétence à l'épée, notamment comment il se tient ou tient la lame, est du niveau d'un amateur.[1]

Anubis (アヌビス神)Link to this section
AnubisMangaAv.png
PWR
B
SPD
B
RNG
E
STA
A
PRC
E
DEV
C

Histoire

Stardust Crusaders

Chaka est un jeune fermier Egyptien. Il est victimisé par sa famille, son père le traitant d'incapable à longueur de journée. Un jour, alors que le Groupe Joestar navigue près sur le Nil, Chaka, son père et deux amis dudit père marchent sur la rive. Chaka trouve alors une étrange épée au sol. Il le ramasse, mais son père le lui prend tout de suite des mains pour la défourailler et voir la lame. Cependant, son père et ses amis ne sont pas capable de sortir la lame. Chaka demande à essayer et son père va l'autoriser avec colère à essayer, pensant qu'il va échouer. Cependant, Chaka réussit à sortir la lame, qui tombe sur son père et le tue. Anubis se révèle à Chaka et le possède, le persuadant de devenir un tueur violent et d'aller assassiner les héros. Chaka tue alors le reste du groupe.

Chaka va à Kom Ombo et défie Jean Pierre Polnareff dans le temple du site. Chaka donne l'offensive et essaie de donner des coups d'épées à Polnareff, qui remarque le mauvais niveau de Chaka. Chaka se tient derrière un pilier, ce qui prend Polnareff par surprise et il parvient à trancher dans la poitrine de Polnareff avec sa lame intangible. Blessé et surpris, Polnareff valdingue au sol. Chaka prend l'occasion pour disparaître derrière des piliers et tend une attaque surprise à Polnareff. Il tranche une colonne de pierre pour qu'elle tombe vers Polnareff et se tient dessus, près à couper à nouveau à travers la pierre. Cependant, Polnareff utilise une technique secrète. Silver Chariot projette sa lame vers une colonne. Celle-ci ricoche et perce Chaka dans la gorge. Chaka survit mais perd conscience, et Polnareff lui prend sa lame.

Chapitres / Episodes

Book Icon.png Apparition dans le Manga
Chapitres (ordre chronologique)
TV Icon.png Apparitions dans l'Anime
Episodes (ordre chronologique)

Jeux Vidéo

JoJo RPG (SFC)

Chaka est un des ennemis du jeu. Cependant dans le jeu, les héros le combattent après Khan. Dans le jeu, Chaka est désormais un marchand qui défourraille Anubis par accident et est contrôlé ensuite. Après la victoire des héros sur lui, il reprend ses esprits et redevient un simple marchand dans le jeu.

Heritage for the Future (PS1/DC/Arcade)

Chaka pl.GIF

Chaka's role within Story Mode remains mostly the same as it did in the manga. After DIO steals the Anubis Sword from a museum warehouse, Chaka finds it by chance and then becomes possessed by Anubis. Anubis, who is grateful for being "rescued from the darkness of the warehouse", forces Chaka to engage the Joestar party in Egypt. He is defeated by Polnareff in the canon storyline of the game and is notably the only Anubis enemy to appear in the main storyline. (Khan and Anubis Polnareff are not encountered.)

In his own storyline, Chaka slays one hero after another, becoming more and more deranged after each kill. Eventually, he decides he owes his allegiance to no one and decides he wants to slash up DIO with his sword next. After killing Vanilla Ice and DIO in his personal mansion, Chaka wanders deep into the desert, searching for stronger opponents to test himself against. According to his ending, he was never seen again after killing DIO, implying he finally met a stronger foe, or the Anubis Sword finally consumed him.

Strategy

Chaka's playstyle differs slightly from other characters in the game because his Stand functions as a weapon instead of a secondary fighter. He has a notable lack of projectile attacks but possesses very fast and deadly blade combos up close.

Chaka possesses two notable special attacks; one of which involves a quick forward slash which can be chained up to three times (finishing with an uppercutting slash that knocks the opponent airborne) and the other which allows him to counter an enemy attack and send them airborne. The latter negates all damage from the attack and allows him to easily block the same attack in the future.

He has three super moves. The first, executed only with his Stand sheathed, allows him to charge across the screen, almost slicing his opponent in half for massive amounts of damage if it connects. This attack has a lot of invulnerability frames, but it is very easy to hit Chaka before he charges (and after he charges, if the opponent successfully guards). His second super move is executed with his Stand drawn. It allows him to quickly dance around his opponent, slicing them to ribbons if they don't guard in time. It does less damage than his first super move, but is safer. His final super move allows him to skewer his enemy with Anubis, and if it connects, he will damage them and learn all of their moves until the round ends, sheaths his sword, or takes damage.

Overall, Chaka is accessible to both novice and expert players who prefer to attack aggressively and keep their opponents on the defensive. His basic combos are easy to use and surprisingly effective, while his Tandem ability (which allows him to move and attack at increased speeds for a short duration, at the cost of a super gauge) allows veteran players to invent their own long combos that can deal serious damage.

A few basic things to keep in mind are:

  1. Chaka can be "Stand crashed" very easily compared to other characters. Blocking with your sword prevents chip damage, but can easily lead to some punishment if you don't go on the offensive, as Stand crashing leaves Chaka completely vulnerable to attack for a few seconds.
  2. Chaka can be effective with his sword sheathed as well. His Kekkazan (血華斬, lit. Blood Luster Slash) allows him to quickly charge through an enemy assault (or into the enemies' legs during an aerial attack, which still does full damage) and deal massive damage. Do note that this super technique leaves Chaka vulnerable if it misses, but he will be impervious to any sort of damage during the actual dash. His "sheathed" attacks also have considerable reach, and some of them are actually faster than his sword attacks, but they lack any sort of combo ability.
  3. Chain your special techniques or super techniques after a basic combo. After doing a three-hit combo with his sword, you can often combo into his dashing attack (QCF+Strong Attack) for an additional three hits, which also sends the enemy airborne. From here, you can also score extra hits on them until they land on the ground. If you are an advanced player, you can chain a Tandem into your basic combos instead for even more damage. Learning how to combo effectively with physical attacks is Chaka's bread-and-butter, and you will struggle playing as him if you don't learn how to do this early on.

He is one of the special characters in Heritage for the Future that does not turn into his child form. Rather, he and Black Polnareff turn into the child that was possessed by Anubis. Depending on whether the game's censorship is on or not, the color of Chaka's blade will change. If the censorship is on, the blade is colored brown. Strangely, Khan and Black Polnareff's swords remain unchanged.

JoJo's Pitter-Patter Pop! (Android/iOS)

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Controlling Young Chaka ver.
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Skill Lv 3
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Skill Lv 4
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Cooldown: 55
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Skill Lv 5
# of Erased Panels: 12
Cooldown: 50

Galerie d'Images

References

  1. Chapter 194: Anubis, Part 2

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