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JoJo's Bizarre Adventure (Paperback Edition)

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Template:Book JoJo's Bizarre Adventure: Shueisha Comic Bunko (ジョジョの奇妙な冒険 集英社文庫 コミック版, JoJo no Kimyō na Bōken Shūeisha Bunko Komikku-ban) is a novel-sized release (commonly referred to as Bunkoban in Japan) of the first seven parts of the JoJo's Bizarre Adventure manga that was published by Shueisha Comic Bunko.

Summary

Each volume is 105 mm (4.1 in) by 148 mm (5.8 in) (A6 size), on standard quality paper and is roughly three-hundred pages long. Though smaller than the standard Tankōbon in both height and width, they contain more chapters per volume.
The release of this edition first started with all three volumes of, Phantom Blood, on February 15, 2002. It was then periodically released through fifty volumes, with the final volume of Stone Ocean being released on February 18, 2009.

Steel Ball Run: Shueisha Comic Bunko (スティール・ボール・ラン 集英社文庫 コミック版, STEEL BALL RUN Shūeisha Bunko Komikku-ban) is the Bunko release of Steel Ball Run. The release of this edition started with two volumes on February 17, 2017 and was periodically released through 16 volumes. The final two volumes were both released on January 18, 2018.

Volumes

Volume 1

Phantom Blood Volume 1

Link to this section
Release Date
ISBN
Japan February 15, 2002[1]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Prologue (プロローグ, Purorōgu)
  2. Dio Brando the Invader, Part 1 (侵略者ディオ・ブランドー その①, Shinryakusha Dio Burandō Sono 1)
  3. Dio Brando the Invader, Part 2 (侵略者ディオ・ブランドー その②, Shinryakusha Dio Burandō Sono 2)
  4. Dio Brando the Invader, Part 3 (侵略者ディオ・ブランドー その③, Shinryakusha Dio Burandō Sono 3)
  5. Dio Brando the Invader, Part 4 (侵略者ディオ・ブランドー その④, Shinryakusha Dio Burandō Sono 4)
  6. A Letter from the Past, Part 1 (過去からの手紙 その①, Kako kara no Tegami Sono 1)
  7. A Letter from the Past, Part 2 (過去からの手紙 その②, Kako kara no Tegami Sono 2)
  8. The Stone Mask, Part 1 (石仮面 その①, Ishi Kamen Sono 1)
  9. The Stone Mask, Part 2 (石仮面 その②, Ishi Kamen Sono 2)
  10. The Stone Mask, Part 3 (石仮面 その③, Ishi Kamen Sono 3)
  11. The Stone Mask, Part 4 (石仮面 その④, Ishi Kamen Sono 4)
  12. Youth with Dio, Part 1 (ディオとの青春 その①, Dio to no Seishun Sono 1)
  13. Youth with Dio, Part 2 (ディオとの青春 その②, Dio to no Seishun Sono 2)
  14. Youth with Dio, Part 3 (ディオとの青春 その③, Dio to no Seishun Sono 3)
Volume 2

Phantom Blood Volume 2

Link to this section
Release Date
ISBN
Japan February 15, 2002[2]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Youth with Dio, Part 4 (ディオとの青春 その④, Dio to no Seishun Sono 4)
  2. Youth with Dio, Part 5 (ディオとの青春 その⑤, Dio to no Seishun Sono 5)
  3. The Birth of DIO (DIO(ディオ)の誕生, DIO no Tanjō)
  4. Jack the Ripper and Zeppeli the Strange, Part 1 (切り裂きジャックと奇人ツェペリ その①, Kirisaki Jakku to Kijin Tseperi Sono 1)
  5. Jack the Ripper and Zeppeli the Strange, Part 2 (切り裂きジャックと奇人ツェペリ その②, Kirisaki Jakku to Kijin Tseperi Sono 2)
  6. Jack the Ripper and Zeppeli the Strange, Part 3 (切り裂きジャックと奇人ツェペリ その③, Kirisaki Jakku to Kijin Tseperi Sono 3)
  7. Jack the Ripper and Zeppeli the Strange, Part 4 (切り裂きジャックと奇人ツェペリ その④, Kirisaki Jakku to Kijin Tseperi Sono 4)
  8. Jack the Ripper and Zeppeli the Strange, Part 5 (切り裂きジャックと奇人ツェペリ その⑤, Kirisaki Jakku to Kijin Tseperi Sono 5)
  9. Ripple Overdrive, Part 1 (波紋疾走(ハモン・オーバードライブ) その①, Hamon Ōbādoraibu Sono 1)
  10. Ripple Overdrive, Part 2 (波紋疾走(ハモン・オーバードライブ) その②, Hamon Ōbādoraibu Sono 2)
  11. Ripple Overdrive, Part 3 (波紋疾走(ハモン・オーバードライブ) その③, Hamon Ōbādoraibu Sono 3)
  12. Tarkus and the Dark Knight Bruford, Part 1 (タルカスと黒騎士ブラフォード その①, Tarukasu to Kuro Kishi Burafōdo Sono 1)
  13. Tarkus and the Dark Knight Bruford, Part 2 (タルカスと黒騎士ブラフォード その②, Tarukasu to Kuro Kishi Burafōdo Sono 2)
  14. Tarkus and the Dark Knight Bruford, Part 3 (タルカスと黒騎士ブラフォード その③, Tarukasu to Kuro Kishi Burafōdo Sono 3)
  15. Tarkus and the Dark Knight Bruford, Part 4 (タルカスと黒騎士ブラフォード その④, Tarukasu to Kuro Kishi Burafōdo Sono 4)
Volume 3

Phantom Blood Volume 3

Link to this section
Release Date
ISBN
Japan February 15, 2002[3]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Sleep as a Hero (英雄として瞑る, Eiyū toshite Nemuru)
  2. The Knights' Ruins (騎士たちの遺跡, Kishitachi no Iseki)
  3. The Medieval Knights' Training Ground for Murder (中世騎士殺人修練場, Chūsei Kishi Satsujin Shūren Jō)
  4. Pluck for Tomorrow and the Successor, Part 1 (あしたの勇気・うけ継ぐ者 その①, Ashita no Yūki Uketsugumono Sono 1)
  5. Pluck for Tomorrow and the Successor, Part 2 (あしたの勇気・うけ継ぐ者 その②, Ashita no Yūki Uketsugumono Sono 2)
  6. Pluck for Tomorrow and the Successor, Part 3 (あしたの勇気・うけ継ぐ者 その③, Ashita no Yūki Uketsugumono Sono 3)
  7. The Three from a Faraway Land, Part 1 (遥かな国からの3人 その①, Haruka na Kuni kara no 3-nin Sono 1)
  8. The Three from a Faraway Land, Part 2 (遥かな国からの3人 その②, Haruka na Kuni kara no 3-nin Sono 2)
  9. The Three from a Faraway Land, Part 3 (遥かな国からの3人 その③, Haruka na Kuni kara no 3-nin Sono 3)
  10. Fire and Ice, Jonathan and Dio, Part 1 ((ファイアー)(アイス) ジョナサンとディオ その①, Faiyā to Aisu Jonasan to Dio Sono 1)
  11. Fire and Ice, Jonathan and Dio, Part 2 ((ファイアー)(アイス) ジョナサンとディオ その②, Faiyā to Aisu Jonasan to Dio Sono 2)
  12. Fire and Ice, Jonathan and Dio, Part 3 ((ファイアー)(アイス) ジョナサンとディオ その③, Faiyā to Aisu Jonasan to Dio Sono 3)
  13. Fire and Ice, Jonathan and Dio, Part 4 ((ファイアー)(アイス) ジョナサンとディオ その④, Faiyā to Aisu Jonasan to Dio Sono 4)
  14. Fire and Ice, Jonathan and Dio, Part 5 ((ファイアー)(アイス) ジョナサンとディオ その⑤, Faiyā to Aisu Jonasan to Dio Sono 5)
  15. Fire and Ice, Jonathan and Dio, Part 6 ((ファイアー)(アイス) ジョナサンとディオ その⑥, Faiyā to Aisu Jonasan to Dio Sono 6)
Volume 1 (4)

Battle Tendency Volume 1

Link to this section
Release Date
ISBN
Japan April 18, 2002[4]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Joseph Joestar of New York, Part 1 (ニューヨークのジョセフ・ジョースター その①, Nyū Yōku no Josefu Jōsutā Sono 1)
  2. Joseph Joestar of New York, Part 2 (ニューヨークのジョセフ・ジョースター その②, Nyū Yōku no Josefu Jōsutā Sono 2)
  3. Joseph Joestar of New York, Part 3 (ニューヨークのジョセフ・ジョースター その③, Nyū Yōku no Josefu Jōsutā Sono 3)
  4. Straizo vs. Joseph, Part 1 (ストレイツォVS(たい)ジョセフ その①, Sutoreitso tai Josefu Sono 1)
  5. Straizo vs. Joseph, Part 2 (ストレイツォVS(たい)ジョセフ その②, Sutoreitso tai Josefu Sono 2)
  6. Straizo vs. Joseph, Part 3 (ストレイツォVS(たい)ジョセフ その③, Sutoreitso tai Josefu Sono 3)
  7. Straizo vs. Joseph, Part 4 (ストレイツォVS(たい)ジョセフ その④, Sutoreitso tai Josefu Sono 4)
  8. Straizo vs. Joseph, Part 5 (ストレイツォVS(たい)ジョセフ その⑤, Sutoreitso tai Josefu Sono 5)
  9. The Pillar Man (「柱の男」, 'Hashira no Otoko')
  10. The Pillar Man, Santana, Part 1 (「柱の男・サンタナ」 その①, 'Hashira no Otoko Santana' Sono 1)
  11. The Pillar Man, Santana, Part 2 (「柱の男・サンタナ」 その②, 'Hashira no Otoko Santana' Sono 2)
  12. The Pillar Man, Santana, Part 3 (「柱の男・サンタナ」 その③, 'Hashira no Otoko Santana' Sono 3)
  13. The Pillar Man, Santana, Part 4 (「柱の男・サンタナ」 その④, 'Hashira no Otoko Santana' Sono 4)
  14. The Pillar Man, Santana, Part 5 (「柱の男・サンタナ」 その⑤, 'Hashira no Otoko Santana' Sono 5)
  15. The Pillar Man, Santana, Part 6 (「柱の男・サンタナ」 その⑥, 'Hashira no Otoko Santana' Sono 6)
  16. The Pillar Man, Santana, Part 7 (「柱の男・サンタナ」 その⑦, 'Hashira no Otoko Santana' Sono 7)
  17. The Pillar Man, Santana, Part 8 (「柱の男・サンタナ」 その⑧, 'Hashira no Otoko Santana' Sono 8)
  18. The Pillar Man, Santana, Part 9 (「柱の男・サンタナ」 その⑨, 'Hashira no Otoko Santana' Sono 9)
Volume 2 (5)

Battle Tendency Volume 2

Link to this section
Release Date
ISBN
Japan April 18, 2002[5]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Joseph Joestar of Rome (ローマのジョセフ・ジョースター, Rōma no Josefu Jōsutā)
  2. The Red Stone of Aja (エイジャの赤石, Eija no Sekiseki)
  3. Ultimate Warriors from Ancient Times, Part 1 (太古から来た究極戦士 その①, Taiko kara Kita Kyūkyoku Senshi Sono 1)
  4. Ultimate Warriors from Ancient Times, Part 2 (太古から来た究極戦士 その②, Taiko kara Kita Kyūkyoku Senshi Sono 2)
  5. Ultimate Warriors from Ancient Times, Part 3 (太古から来た究極戦士 その③, Taiko kara Kita Kyūkyoku Senshi Sono 3)
  6. Ultimate Warriors from Ancient Times, Part 4 (太古から来た究極戦士 その④, Taiko kara Kita Kyūkyoku Senshi Sono 4)
  7. Ultimate Warriors from Ancient Times, Part 5 (太古から来た究極戦士 その⑤, Taiko kara Kita Kyūkyoku Senshi Sono 5)
  8. An Engagement with Death: The Wedding Ring (死の契約・結婚指輪(ウェディングリング), Shi no Keiyaku Wedingu Ringu)
  9. Ripple Teacher Lisa Lisa, Part 1 (波紋教師 リサリサ その①, Hamon Kyōshi Risa Risa Sono 1)
  10. Ripple Teacher Lisa Lisa, Part 2 (波紋教師 リサリサ その②, Hamon Kyōshi Risa Risa Sono 2)
  11. Ripple Teacher Lisa Lisa, Part 3 (波紋教師 リサリサ その③, Hamon Kyōshi Risa Risa Sono 3)
  12. Ripple Teacher Lisa Lisa, Part 4 (波紋教師 リサリサ その④, Hamon Kyōshi Risa Risa Sono 4)
  13. Ripple Teacher Lisa Lisa, Part 5 (波紋教師 リサリサ その⑤, Hamon Kyōshi Risa Risa Sono 5)
  14. Ripple Teacher Lisa Lisa, Part 6 (波紋教師 リサリサ その⑥, Hamon Kyōshi Risa Risa Sono 6)
  15. Go! Ripple Master (行け!波紋マスター, Ike! Hamon Masutā)
  16. Flame Mode Esidisi, Part 1 (炎・流法(モード) エシディシ その①, Honō Mōdo Eshidishi Sono 1)
  17. Flame Mode Esidisi, Part 2 (炎・流法(モード) エシディシ その②, Honō Mōdo Eshidishi Sono 2)
Volume 3 (6)

Battle Tendency Volume 3

Link to this section
Release Date
ISBN
Japan May 17, 2002[6]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
  1. Flame Mode Esidisi, Part 3 (炎・流法(モード) エシディシ その③, Honō Mōdo Eshidishi Sono 3)
  2. The Remains Lurk, Part 1 (忍びよる残骸 その①, Shinobi Yoru Zangai Sono 1)
  3. The Remains Lurk, Part 2 (忍びよる残骸 その②, Shinobi Yoru Zangai Sono 2)
  4. Stroheim's Unit Strikes Back, Part 1 (シュトロハイム隊の逆襲 その①, Shutōrohaimu-tai no Gyakushū Sono 1)
  5. Stroheim's Unit Strikes Back, Part 2 (シュトロハイム隊の逆襲 その②, Shutōrohaimu-tai no Gyakushū Sono 2)
  6. Stroheim's Unit Strikes Back, Part 3 (シュトロハイム隊の逆襲 その③, Shutōrohaimu-tai no Gyakushū Sono 3)
  7. Light Mode Kars, Part 1 (光・流法(モード) カーズ その①, Hikari Mōdo Kāzu Sono 1)
  8. Light Mode Kars, Part 2 (光・流法(モード) カーズ その②, Hikari Mōdo Kāzu Sono 1)
  9. Caesar: A Lonely Youth, Part 1 (シーザー孤独の青春 その①, Shīzā Kodoku no Seishun Sono 1)
  10. Caesar: A Lonely Youth, Part 2 (シーザー孤独の青春 その②, Shīzā Kodoku no Seishun Sono 2)
  11. Caesar: A Lonely Youth, Part 3 (シーザー孤独の青春 その③, Shīzā Kodoku no Seishun Sono 3)
  12. Caesar: A Lonely Youth, Part 4 (シーザー孤独の青春 その④, Shīzā Kodoku no Seishun Sono 4)
  13. Caesar: A Lonely Youth, Part 5 (シーザー孤独の青春 その⑤, Shīzā Kodoku no Seishun Sono 5)
  14. Caesar: A Lonely Youth, Part 6 (シーザー孤独の青春 その⑥, Shīzā Kodoku no Seishun Sono 6)
  15. Climb Out of the Fortified Hotel (要塞ホテルを登り切れ, Yōsai Hoteru o Noborikire)
  16. The Wind, the Chariot, and Wamuu, Part 1 (風と戦車とワムウ その①, Kaze to Sensha to Wamū Sono 1)
  17. The Wind, the Chariot, and Wamuu, Part 2 (風と戦車とワムウ その②, Kaze to Sensha to Wamū Sono 2)
Volume 4 (7)

Battle Tendency Volume 4

Link to this section
Release Date
ISBN
Japan May 17, 2002[7]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 1 (8)
Release Date
ISBN
Japan June 18, 2002[8]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 2 (9)
Release Date
ISBN
Japan June 18, 2002[9]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 3 (10)
Release Date
ISBN
Japan July 18, 2002[10]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 4 (11)
Release Date
ISBN
Japan July 18, 2002[11]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 5 (12)
Release Date
ISBN
Japan August 9, 2002[12]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 6 (13)
Release Date
ISBN
Japan August 9, 2002[13]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 7 (14)
Release Date
ISBN
Japan September 18, 2002[14]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 8 (15)
Release Date
ISBN
Japan September 18, 2002[15]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 9 (16)
Release Date
ISBN
Japan October 18, 2002[16]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 10 (17)

Stardust Crusaders Volume 10

Link to this section
Release Date
ISBN
Japan October 18, 2002[17]
Japan September 21, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 1 (18)
Release Date
ISBN
Japan February 18, 2004[18]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 2 (19)
Release Date
ISBN
Japan February 18, 2004[19]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 3 (20)
Release Date
ISBN
Japan April 16, 2004[20]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 4 (21)
Release Date
ISBN
Japan April 16, 2004[21]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 5 (22)
Release Date
ISBN
Japan May 18, 2004[22]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 6 (23)
Release Date
ISBN
Japan May 18, 2004[23]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 7 (24)
Release Date
ISBN
Japan June 18, 2004[24]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 8 (25)
Release Date
ISBN
Japan June 18, 2004[25]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 9 (26)
Release Date
ISBN
Japan July 16, 2004[26]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 10 (27)
Release Date
ISBN
Japan July 16, 2004[27]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 11 (28)
Release Date
ISBN
Japan August 10, 2004[28]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 12 (29)
Release Date
ISBN
Japan August 10, 2004[29]
Japan August 31, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 1 (30)

Vento Aureo Volume 1

Link to this section
Release Date
ISBN
Japan March 18, 2005[30]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 2 (31)

Vento Aureo Volume 2

Link to this section
Release Date
ISBN
Japan March 18, 2005[31]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 3 (32)

Vento Aureo Volume 3

Link to this section
Release Date
ISBN
Japan May 18, 2005[32]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 4 (33)

Vento Aureo Volume 4

Link to this section
Release Date
ISBN
Japan May 18, 2005[33]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 5 (34)

Vento Aureo Volume 5

Link to this section
Release Date
ISBN
Japan June 17, 2005[34]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 6 (35)

Vento Aureo Volume 6

Link to this section
Release Date
ISBN
Japan June 17, 2005[35]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 7 (36)

Vento Aureo Volume 7

Link to this section
Release Date
ISBN
Japan July 15, 2005[36]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 8 (37)

Vento Aureo Volume 8

Link to this section
Release Date
ISBN
Japan July 15, 2005[37]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 9 (38)

Vento Aureo Volume 9

Link to this section
Release Date
ISBN
Japan August 10, 2005[38]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 10 (39)

Vento Aureo Volume 10

Link to this section
Release Date
ISBN
Japan August 10, 2005[39]
Japan September 7, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
This section requires expansion.
Volume 1 (40)

Stone Ocean Volume 1

Link to this section
Release Date
ISBN
Japan April 18, 2008[40]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 2 (41)

Stone Ocean Volume 2

Link to this section
Release Date
ISBN
Japan May 16, 2008[41]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 3 (42)

Stone Ocean Volume 3

Link to this section
Release Date
ISBN
Japan June 18, 2008[42]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 4 (43)

Stone Ocean Volume 4

Link to this section
Release Date
ISBN
Japan July 18, 2008[43]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 5 (44)

Stone Ocean Volume 5

Link to this section
Release Date
ISBN
Japan August 8, 2008[44]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 6 (45)

Stone Ocean Volume 6

Link to this section
Release Date
ISBN
Japan September 18, 2008[45]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 7 (46)

Stone Ocean Volume 7

Link to this section
Release Date
ISBN
Japan October 17, 2008[46]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 8 (47)

Stone Ocean Volume 8

Link to this section
Release Date
ISBN
Japan November 18, 2008[47]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 9 (48)

Stone Ocean Volume 9

Link to this section
Release Date
ISBN
Japan December 12, 2008[48]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 10 (49)

Stone Ocean Volume 10

Link to this section
Release Date
ISBN
Japan January 16, 2009[49]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
Volume 11 (50)

Stone Ocean Volume 11

Link to this section
Release Date
ISBN
Japan February 18, 2009[50]
Japan September 14, 2012 (JOJO-D)
Chapter Titles
    Maximum number of allowed loops reached
This section requires expansion.
Volume 1 (51)

Steel Ball Run Volume 1

Link to this section
FrontBack
Release Date
ISBN
Japan February 17, 2017[51]
Chapter Titles
    Maximum number of allowed loops reached
Volume 2 (52)

Steel Ball Run Volume 2

Link to this section
FrontBack
Release Date
ISBN
Japan February 17, 2017[52]
Chapter Titles
    Maximum number of allowed loops reached
Extra Chapter
  1. ~How the Steel Ball Run Race Got Started~ (~スティール・ボール・ランレース開催のいきさつ~, ~Stīu Bōru Ran Rēsu Kaisai no Ikisatsu~)
Volume 3 (53)

Steel Ball Run Volume 3

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ISBN
Japan March 17, 2017[53]
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Volume 4 (54)

Steel Ball Run Volume 4

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ISBN
Japan March 17, 2017[54]
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Volume 5 (55)

Steel Ball Run Volume 5

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Japan April 18, 2017[55]
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Extra Chapter
  1. The Story of F. Valentine (ザ ストーリー オブ ファニー・ヴァレンタイン, Za Sutōrī obu Fani Varentain)
Volume 6 (56)

Steel Ball Run Volume 6

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Japan April 18, 2017[56]
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Volume 7 (57)

Steel Ball Run Volume 7

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Japan May 18, 2017[57]
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  1. Untitled Stand Chapter
Volume 8 (58)

Steel Ball Run Volume 8

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Japan June 16, 2017[58]
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Volume 9 (59)

Steel Ball Run Volume 9

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Japan July 18, 2017[59]
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Volume 10 (60)

Steel Ball Run Volume 10

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Japan August 18, 2017[60]
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Volume 11 (61)

Steel Ball Run Volume 11

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Japan September 15, 2017[61]
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Volume 12 (62)

Steel Ball Run Volume 12

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Japan October 18, 2017[62]
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Volume 13 (63)

Steel Ball Run Volume 13

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Japan November 17, 2017[63]
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Volume 14 (64)

Steel Ball Run Volume 14

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Japan December 15, 2017[64]
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Volume 15 (65)

Steel Ball Run Volume 15

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Japan January 18, 2018[65]
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Volume 16 (66)

Steel Ball Run Volume 16

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This section requires expansion.

Box Sets

After the release of each individual volume, they are bundled together into multiple box sets based on their corresponding parts. Currently, there are a total of 6 box sets.

Phantom Blood/Battle Tendency

Box Set 1

Part 1:

Part 2:

Volumes:
Date:
ISBN:

7 (1-7)
Japan June 10, 2003[67]
978-4086179089


Stardust Crusaders

Box Set 2

Part 3:


Volumes:
Date:
ISBN:

10 (8-17)
Japan June 10, 2003[68]
978-4086179096

Diamond is Unbreakable

Box Set 3

Part 4:


Volumes:
Date:
ISBN:

12 (18-29)
Japan June 15, 2006[69]
978-4086179140

Vento Aureo

Box Set 4

Part 5:


Volumes:
Date:
ISBN:

10 (30-39)
Japan June 10, 2008[70]
978-4086179164

Stone Ocean

Box Set 5

Part 6:


Volumes:
Date:
ISBN:

11 (40-50)
Japan July 17, 2009[71]
978-4086179188

Steel Ball Run

Box Set 6

Part 7:

Volumes:
Date:
ISBN:

16 (57-72)
Japan January 18, 2018[72]
978-4086189385

Afterwords

Phantom Blood

Phantom Blood Last Volume Afterword

Some memories about the birth of Jojo’s Bizarre Adventure

Recently i stopped thinking about it,but when i was a kid the main question,the center of the conversations between me and my friends was “Out of all the monsters,which one is your favorite?” We would say “Frankenstein is sad like the doctor who created him” or “A werewolf could secretly be hiding among one of us!” We would discuss in such a serious manner that looking back at it now i can’t help but laugh! Anyway,amongst all monsters,my favorite was definitely the vampire. I really loved his dark look,i found it quite fascinating. Also,what i liked even more was the fact that they would live their life in contrast with society’s rules. Just like how good athletes must train hard and follow a balanced diet,vampires must disobey the customs of the civil world. Because of this i thought that,if i followed all the rules,i would always be happy! Speaking of rules,you need to know that i very much love sport and sports manga,whose stories are articulated based on the rules of the discipline in question. For this very reason i thought that a manga which talks about vampires must be structured following the twisted rules of these creatures of the night. “I think we should concentrate the story on the vampires,on their immense strength…” is what i said to my editor at the time. “To me it sounds like a B-List movie....But since i myself am much darker than you,we’ll do like you say!”,he said. And that was how Jojo’s Bizarre Adventure was born!

—Hirohiko Araki

Battle Tendency

Battle Tendency Last Volume Afterword

I drew the second part of Jojo’s Bizarre Adventure in the mid 80s. I’m convinced that the period during which a manga is written has a real impact on its draft,and so i started thinking about how those years could have impacted my work. Movies,for example,are the first thing that comes to mind. Great strides in the makeup and special effects technology were made during that time but for some reason i still have the impression that,despite all that,the quality of my beloved horrors has been going downhill ever since. Simultaneously,there was a boom in stories about real life serial killers. Musically speaking instead,in those years i was going crazy for the “black music” made by Prince who,with his songs,transmitted me a sort of exotic feeling. In the field of art and design,and particularly that of fashion,what was once normally considered beautiful or classy was completely turned on its head from the arrival of brands like Versace or Moschino. In Japan people would question if these dresses really were elegant (or if they even were clothes in the first place!) and it was really hard to believe that the women in Europe actually dressed like that! Speaking instead of travels,i’ll say something that might sound obvious,but it was only back then that i realised how big the difference between reading something in a book,or seeing it on television,and travelling in person,especially if looking for material,really was. For instance,in Europe there are mysterious gardens and disturbing sculptures perfectly conserved...Having left off imagining god only knows what kind of terrifying atmospheres,i on the contrary came to realise of the peacefulness that permeated those places,and the calmness that grotesque objects could give off. The most bizarre things are perceived as weird or absurd at first glance,but it’s possible that with the passage of time they will go under a revaluation and even start getting considered pretty. I’m positive that to compose a true “Ode to Humanity” the bright and dark sides of human works are equally necessary,and it’s this very same concept that i wish to let on through Jojo’s Bizarre Adventure! How far can a human’s strength be pushed? In the first two parts i i tried to answer this question by basing myself on physical force taken to the extreme,but i decided that in the third part “Stardust Crusaders”,the new paradigm will be based on spiritual power. I started writing with the intention to make sense of the story through 21 battles between the protagonist and his antagonists (as many as the Tarot Cards),but it’s not set in stone that it will go just like that…

—Hirohiko Araki

Stardust Crusaders

Stardust Crusaders Last Volume Afterword

TO RYOSUKE KABASHIMA,PERSON IN CHARGE OF THE SHONEN JUMP MAGAZINE

A special thanks to him because,with his words,he managed to instill in me great courage and safeness. Jojo’s Bizarre Adventure wouldn’t exist without him.

When i was young i often argued with my two sisters,which are twins,and every time i that i would bicker with one of them,at a certain point,the one who had nothing to do with it would burst into tears. “Why are you the one crying!?” i asked angrily,but nevermind the cause the one who ended up playing the bad guy and would get scolded for it was always me. In actuality this strategy was the result of my sisters’ master teamwork,and it was used to create a situation in which,no matter whichever excuse i tried to pull with my parents,ultimately the fault would always and only end up on me. I swear,whenever i hear on the news about some innocent person who got wrongly accused and put into prison i get teary eyed! All the time,i would be praying for the two brats to disappear once and for all,and i eventually even started thinking of myself as a victim of some curse which would always make people misunderstand me. Even when some disaster happened at my school,somehow,i would perpetually be put into the list of suspects,and so i thought that it was all because of how i normally acted…! Anyway,during the serialization of the second part of Jojo’s Bizarre Adventure on Weekly Shonen Jump in 1988 i,at all costs,wanted to think up of something original (yes i’ll admit that it’s a bit weird for myself to talk about these things,but since it’s an afterword i guess it’s ok for me to indulge in memories no?).

What i was searching for wasn’t a representation of physical strength,but one of the mind and heart. Up until that point,when we talked about superpowers the gist was always the same: the character opens his eyes,the character starts sweating,the character’s veins start to swell,the character destroys a rock,ecc.. In Jojo we instead have an extracorporeal being that manifests itself,it takes a form,and it’s that which destroys the rock…”Yes,that can work! This way i can represent fortitude! In fact,rather than talking about superpowers it’s “spiritual strength”! This is it,the innovation! In which other way would i represent it? None!”. Then i got the ok from my editor,and it’s from basing myself on this concept that i started working on the third part,but...As soon as the first chapters came out,every comment was like “Dunno,i don’t really understand” or “What is even happening?”....I was desperate,it seemed like the part of me destined to be misunderstood had re-appeared….I didn’t know what to do since it looked like nobody was able to understand me. Maybe i didn’t give enough explanations,or maybe the change had been too sudden,the fact remained that there was no other way for me to depict those powers! Apparently my grandma,when i left Sendai for the first time to work as a mangaka in Tokyo,everytime the news of an homicide in the capital came up,she would kneel down,hands clasped,in front of her small buddhist altar at home and start praying that i wasn’t the murderer...i really do not understand the reason...I think that no one in my family was ever truly able to understand me,and perhaps even more so my fans! In the fourth part of Jojo’s Bizarre Adventure my drawings will be focused on a particular city,and in this case as well,there will be problems…At the time my editor had told me that the most important part is having faith in yourself and drawing what you liked best: that is the essence of being a mangaka! What you need is a good dose of courage! (Although i still doubt that editor actually understood me...well...after all..he did better than my sisters.)
—Hirohiko Araki

Diamond is Unbreakable

Diamond is Unbreakable First Volume Afterword

Higashikata Josuke,the protagonist of this part,is one of the characters that i like to draw the most. He’s a free spirited individual,and that never excessive sarcasm that he possesses gives him a tough guy vibe. That melancholic aura that stirs in his family,i like that quite a lot! When,during my first meetings with my editor,i told him that i wanted him to have a pompadour hairstyle,he commented on how maybe it was a bit too outdated (in the manga world when pompadours and school uniforms are mentioned we are usually entering a comedy genre of manga) To me though,the very same fact of going around with a pompadour in 1999 introduced and element of originality,and Josuke’s figure,with him being so caring of his hairstyle,was a perfect fit to impersonate the hero who wanted to protect his city. The third part,Stardust Crusaders,developed by following the long trip from Tokyo to Egypt,it’s for this reason that i had to use the same scheme,in which the antagonists would start chasing the group to then attack them,for every one of my “villains”. This time around though i wanted to draw the enemies patiently waiting to lure the protagonists into their trap,like spiders on a web… Because of all these reasons,the idea to have the story of this part set into a single town came naturally to me. Additionally i also wanted to give to the reader the impression of being in a familiar setting,a small town center,in which you can turn a corner and stumble upon a bakery. So to make things easier i decided to let myself be inspired by locations where i lived as a kid,those being in my birth town of Sendai in the Miyagi prefecture. The fields,the woods,the mountains and those places in which i went to play or to ride my bike in as a kid went under a sudden development starting from the mid 70s and during the entirety of the 80s,and in that period around Sendai many new urban conglomerates appeared. Back then,the streets,the houses and the gardens were all cleaned up and brand new,the people living there seemed very happy,but some neighborhoods were built on terrains which previously housed: a scary (and most likely haunted) bumpy cemetery,the remains of an air-raid shelter from WW2 in which thousands died in,or a swamp in which the body of a suicidal person had floated and so on. Places which were then all buried or drained to make space for the houses. At the time i questioned myself where the ghosts that previously resided there had gone and,not being able to find an answer,i imagined that under that serene and well kept appearance something dark and mysterious was secretly lurking. This is the template that i used when creating Morioh-Cho,the stage in which part 4 takes place. Furthermore,Morioh-cho symbolises my personal critique towards the destruction enacted in the name of progress,which deprives people of their past. The feeling of not really knowing what the peaceful inhabitants of the outskirts do inside their homes perfectly applies to those who live in the quiet Morioh-cho! In the second half of the part the killer which plays the role of the antagonist will appear,but i’ll hold off on talking about him for later down the line… Be it as it may,out of all the parts of Jojo’s Bizarre Adventure that i drew so far,Diamond is Unbreakable is the one that has been more successful between family and friends alike. Everyone was pleased,they asked me if i based myself off on someone for a character,or they implored me not to use their name,or they accused me of stealing one of their lines! In this part more than others i had fun inserting my own memories of food,clothes or shops that i love and i never had to cool my heels like this time around as to not drown the story with my personal interests! If i had the opportunity i would love to create and illustrate an even more detailed Morioh-cho,describing all the places of the city that i omitted and designing new characters. I know that i shouldn’t get too attached to this small town of the 21st Century and its people,but i love these folks so much!

—Hirohiko Araki
Diamond is Unbreakable Last Volume Afterword

What is the purpose of drawing Manga?

I started drawing when i was a kid,and now more than 20 years have passed since my first work was published on a magazine,but i think i always asked this to myself. Why do i draw Manga? Sometimes i think i do it because it’s my job,but in this line of work you irredeemably up damaging your shoulders,or your back or even your stomach (not to mention the butt...since you have to sit still for a long period of time the muscles of your butt end up hurting just as much as those of the shoulders!) Either way,when you are drawing manga physical discomfort is a frequent occurrence, and it is especially in these moments that i stop and earnestly question myself “Why do i do this job? I mean there are much easier ways to live life! I really can’t keep this up without having a good reason to go on like this!” When i get good ideas and my works are pleasantly welcomed the problem is negligible,but when technical difficulties or creative blocks (if you do this job they will happen sooner or later) get added to physical troubles is when i go back to the why i draw manga query. Maybe a real answer doesn’t exist,but this matter certainly makes a certain story come to mind. The actor and film director Orson Welles used to direct a radio program,can’t quite remember if it was during the 40s or 50s. It was a science fiction script called “War of the Worlds” and it talked about the invasion of Earth from an alien race. The program was structured like a newscast and when the people heard it they legitimately thought that aliens had landed on the planet,panic spread in the cities. The terrific chaos that it caused became a national matter and ultimately Orson Welles was obliged to apologise on air through various media,making public and official amends he said “I am sincerely and extremely sorry for what i have done…” ecc. When i first heard this story i immediately thought that Orson Welles,while bowing his head,was laughing under his moustache,or sticking out his tongue to the oblivious audience, have no doubts! He was laughing to himself,it’s only natural! I think that this episode,particularly the last part,contains the answer to my question: it’s a tough work,but it hides a secret pleasure that no one else can understand! I came aware of the fact that the fourth part of Jojo’s Bizarre Adventure,Diamond is Unbreakable,is a work that,for the creative attitude from which it was born,is full of secrets like these (by saying this i certainly don’t mean that i made fun of my readers! What i mean is that i drew it by having fun in ways that no one can get!) If i were to explain it in more detail,with added examples,it would never end,so...let’s say that i’ll leave most of the imagination to the readers,but the character of Higashikata Josuke is perfect to illustrate in broad terms what i mean. In that period i greatly felt the need to create a dumb character,and since i never had the chance to create one like him before,it became my primary objective. I thought that the contraposition between a plot that developed in a rather cerebral way and this foolish character would make for a splendid contrast. I therefore started writing the fourth part promising to myself that i would have gave life to a half witted protagonist with a heart of gold,that would obviously be a stand user. But the first reactions of my editors and readers alike weren’t all that positive. “Whaaaat?! A pompadour?! What a pimp! Let alone the fact that somehow you would still find someone with that hairstyle in 1999!? Are you sure about this?!” “Hurray!” I thought to myself…. Yes,responses like this certainly don’t please me,but i was kinda happy that Josuke wasn’t accepted with open arms from the start,in fact i thought that the nice contrast i was aiming for would be built little by little,page by page. Moreover when i was creating the character of Josuke i was going through a really creative and fun phase (as a result,and not by chance,other idiotic characters were added like Okuyasu and Shigechi) to the point that,without realising it,i became to think of Josuke as a friend who was always behind my back. Creating a manga is something that you do exactly because of motives like these,this is what i learned during the time that i was writing “Diamond is Unbreakable”. The other 2 characters that i really enjoyed creating are Kishibe Rohan and,despite being a villain,Kira Yoshikage. Although he is a killer maniac and a merciless scoundrel,in my eyes (even tho i’m a bit embarrassed to say it...) he is a character worthy of admiration. Without a doubt he had a difficult childhood,there’s no denying that,but despite that he takes life by always looking ahead and never plays the victim. He is a positive and has great fortitude,so much so that he in one way or another manages to get out of even the most desperate of situations. Putting aside his psychopathic killer nature,while i was drawing him i felt that he really was the perfect image of my hero,and i was happy.

Sadly though,every story and every encounter all inevitably come to a close. The more i sketched,inexorably getting near the ending of the part,the more i got sad. Higashikata Josuke,Kira Yoshikage,Hirose Koichi,Nijimura Okuyasu,Kishibe Rohan,Sugimoto Reimi,Kawajiri Hayato…. I didn’t want to get separated from them. I was sincerely sorry.

It pains me greatly,but…..I must say goodbye to you,Morioh-cho.

—Hirohiko Araki

Vento Aureo

Vento Aureo First Volume Afterword

Recently I managed to calm myself down quite a bit....well,let's say that instead of arguing,which is something that just tires me out,i prefer obeying what i'm being told. During the time i was writing Vento Aureo i really tormented myself regarding the matter of "self censorship" in Shonen Manga. With "self censorship" i'm talking about the request to an author,from the editorial board,to stop drawing or at the very least to soften certain elements of your story which haven't been deemed presentable (such as for example,discriminatory phrases,expressions which might appear racist,the way skin color is drawn,violent scenes or abuse on both the weak and animals,callbacks to real life crimes,the representation of nude bodies,smoking or drinking habits etc..) I wanna make it clear right away that what i am about to write here isn't a critique towards my editors but simply the real sensations that I,Hirohiko Araki,felt while writing Vento Aureo.

Having reached the fifth part of the series i desired to write a story which would deal with topics such as the deep sadness in us human beings,or the pain of being born into this world,and i wanted to do it in a stronger manner than the other parts beforehand. Depending on the circumstances in which they are born there are people who are lucky from the very start,but how would these individuals act if they had been born in a different place instead,one which much harsher conditions? In Vento Aureo all the protagonists have been,in one way or another for whatever reason been estranged from society and forced to live on its boundaries. We are talking about an environment in which the strong eat the weak and one where evil pervades everything. In such a situation is it still possible for these characters to find justice?

When representing the clash between good and evil it is necessary to describe evil in a realistic way,and it's here that the power of "self censorship" in Shonen Manga really strikes the heaviest of blows in the story that you're trying to write. Smoking,being relentless towards the weak,sexually molesting an individual,stabbing someone with a knife,cutting off heads,abusing men and women,gouging eyes out,eating brain matter: all these are examples of pure evil. To express the evil shadows of human beings a minimum of cruelty and brutality is essential.

Despite having happened sporadically in previous years,as soon as i started Vento Aureo (around 1996) suddenly,the editorial board started sending me more and more requests along the lines of "fix this page","change that line","modify this drawing" and so on. I would like to show you precisely which dialogues and pages i'm talking about but it would be a long list so it's better to leave that out for now. Additionally although these requests were rarely motivated even with those which were,but never in a convincing manner,the indications which were given to me were "...well,it's just that there is kind of a regulation,plus the deadline is close and things just go like this with the board. C'mon hurry up and fix it! You'll think about the rest right?!”

I'll say it again,this is absolutely not a critique in regards to my editors,neither am i insinuating that they developed an unprofessional attitude towards me. (Truth is that I've always been very grateful to my editors!) All i'm trying to say is that during that period,while i was writing Vento Aureo that sensation was there with me. It is nothing else but a simple personal impression.

So it is easy to imagine just in what type of crisis i was in and how difficult it was for me to successfully express in a satisfying manner the themes that i was trying to develop. Moreover,i kept asking myself if by any chance a wall was indefinitively built to limit the liberty of expression,if the possibilities for an artistic development in manga had ran out,or if the ideology of authority and non-stop profit weren't completely stripping away the sprouts of art itself. Even now,despite being in a much more relaxing condition,i can't give myself a final answer but what i felt in that era naturally transpired into the actions and attitudes of my characters.

Giorno and Bucciarati,two of the protagonists,betray the organization which they are part of for the sake of justice. The organization is a symbol of power and moral obligation,almost a second home for them,but they both decide to fight to follow the desire of living according to justice. Even i,as an author,while i was drawing those scenes felt courage swelling up inside of me. Thinking back on the sentiments of my protagonists never fails to bring tears to my eyes. If the two boys had decided to remain in the shadow of authority,maybe they would have went on to live a safe and comfy life,but instead,even knowing the risks,they chose the path of justice,because only in its sign they would have been certain their existence actually mattered. Vento Aureo,between great Italian fashion and all the more creative Stand battles, is a story full of suspense but i also think, according to my judgement as an author,that it can be considered a really dark work. Having said that and considering how at the times we can take on such heavy subjects,i am very proud of it. Just like with all the other parts,i hope with all my heart that you have fun reading it. About that parts that I had to cut i will talk about this in the afterthoughts on the last volume.

—Hirohiko Araki
Vento Aureo Last Volume Afterword

Jotaro Kujo, protagonist of part three "Stardust Crusaders", sets off for his journey accepting the bond that connects him to his grandfather and his grandfather's great-grandfather (Jonathan's father). There are six generations between them. In this case, I can say that Dio Brando, the enemy, represents both destiny and fate. I don't think there's anyone who can assert they know anything about an ancestor from six generations previous. From his point of view, Jotaro completely ignores if his ancestor was someone who did good things or, rather, someone who made wrong choices. He just takes upon himself that blood bond that connects them, considering it an honor even! While I was writing this fifth series, Vento Aureo, I kept asking myself: "How should someone for whom the mere fact they were born is source of sadness, behave?"

Men can't choose how they come into the world. Some of them find themselves in happy families, others grow up in terrible places from the first moment. So what should this second group of people do, if destiny and fate were something already decided by gods or some kind of law that makes stars move in our vast universe? This is Vento Aureo's main theme and both the protagonists and their adversaries need to face it. Giorno, Bucciarati, Fugo, Narancia, Abbacchio, Mista. Every single one of them grew up, or rather was forced to grow up, at the edge of society and family. The same can be said about Trish really.

Could they ever challenge fate, destiny and change them? This was my most recurring thought while working on this story.

I was really down during that period for certain personal matters. What to do? If it were easy for humans to change them just with effort and will, destiny and fate would lose their meanings. If would be too easy. How could the protagonists fight against this sense of unavoidability? The answer, surprisingly, was given to me by the protagonists themselves. They don't try to change their destiny and even in their situation, they choose not to give up their spirit's purity. They firmly believe that happiness and a sense of justice are the same thing.

I mean, I'm the author and yet, while I was writing I ended up learning from my characters and this is what truly gave me courage. In these terms, thinking back, I feel I had the illusion of being accepted among them as a friend, more than just growing fond of Vento Aureo's protagonists myself.

There was one part in this fifth series I absolutely had to delete though. An episode I couldn't write at all. In my head, the story went that between Mista, Narancia, Fugo and Abbacchio, there would be a spy working for the boss and betray Giorno and Bucciarati. At first I had decided this traitor to be Fugo, but I couldn't do it.

My state of mind was so dark that the stories I wrote were becoming more and more evil, but in my heart I was starting to hate this behavior as time passed. Also, my heart broke just thinking about how Bucciarati would feel.

I absolutely can't understand betrayal from a trusted friend and this is why just thinking about it physically hurt me. I would have accepted any criticism saying that I "hadn't had the guts to do it" as an author, but I assure you I couldn't write that episode no matter what.

Maybe Giorno would have had to kill Fugo then and I'm sure this would have given a really bad impression to my youngest readers.

This is what lays behind that farewell scene in Venezia, with the publication of Vento Aureo's novel then I was able to have a story written about how Fugo would continue to help his companions from inside the organization.

To conclude, allow me to say something to my characters: Thank you, you are the Golden Wind that blows during the most difficult and sad moments.

—Hirohiko Araki

Stone Ocean

Stone Ocean First Volume Afterword

Sometimes,i suddenly get overwhelmed by periods in which i think about how weird things which i previously never cared about before really are and an unusual anger arises. It exists within me,this "Season of Hate",which is often however caused by the "Season of Aggressions". Some time ago i happened to be with my parents and so,with lightness,i said this "You know,near my house there is this traffic light which turns red even in those moments of the day where cars are nowhere to be seen. I didn't care before and if there was no one i would just go ahead and pass anyway,lately however i began to think that it might not be such good behaviour so i now decided to stop and stand still there until it turned green." As soon as I finished saying this i started getting bombarded with a flurry of comments such as "Oh c'mon nobody does that anymore!" and "You are giving me a headache! What,you trying to play goody two shoes now?!" and even "You are an hypocrite! You just want someone to see you so he can write about it on 2channel!" Heck. Here it is. The "Season of Aggressions" has arrived. If you get attacked for saying or doing something bad there's nothing wrong with that,but i did no such thing. I mean i didn't even pass with the red light. See,this is the "Season of Aggressions",that period of time when people get angry at me for reasons that i fail to comprehend. And when it inexorably presents itself again,even when there are arguments on which i could easily fight back,i just end up being assailed and suffer even more. Because of this the only thing that i can do is sit and wait until it passes one more time,just like people affected by pollen allergies,on hold,until the cause of their nuisance flies away. In these circumstances the saying "The best defense is a good offense" does not work.

Jojo's Bizarre Adventure has finally reached its sixth protagonist,Jolyne Kujo,and she too is in the middle of this "Season of Aggressions" Ever since she was little she lived in Florida,in the United States,and since Jotaro was really busy in Morioh-Cho she grew up without the presence of a father figure and she became a young woman with an absent father. Jolyne has certainly inherited the tough and cool headed side of her family,but she slowly but surely went towards a path of restlessness. Her mother just scolds her. She falls in love with a guy whose affection she blindly trusts. He represents the love and affection that she never got from his father. But it's precisely this sentiment that will drag Jolyne into a crazy world. Will she be able to free herself from it like "unraveling a string"? And will she mature as a person? This is the lay out that i had in mind when writing Stone Ocean and its protagonist. Some time ago,in the 80s,the impulse of trying a new creative adventure made me draw "Gorgeous☆Irene" a short story which had a woman has a protagonist,but in that time period i just,don't know,kinda felt something was off....I perceived a weird atmosphere telling me that a female protagonist wouldn't go well in my works and so i scrapped the idea of turning it into an actual series. Now almost 15 years have passed and i'm convinced that,in some way,the times have changed. Today we live in an era in which,even if a girl takes a punch or her finger goes flying or gets pushed down a building,you can really have a strong atmosphere. The responsibility is all on her dad's shoulders,Jotaro Kujo. He is the one that at the start comes in to save her daughter,but then ends up getting saved by none other than her,therefore favoring the internal growth of the girl. It seems to me that putting yourself out there by inserting a character like this into a manga really pays off. We can be men and women,but the blood relations and the sentiments which derive from them are elements which we all inherit.

What does "Stone Ocean" mean? "Stone" is the will of Jolyne while "Ocean" symbolizes women altogether. This Stone Ocean can also refer to the image of the prison in which the story is set. After having decided to draw Stone Ocean i wanted to collect some material and went to visit a prison in Florida. It was divided into 4 sections,juvenile detention,female detention,young male detention and death row convicts detention,i could enter only after i was granted a permit. In America there are also "private" prisons in which a penalty discount becomes the equivalent of a commercial enterprise. I could enter three sections and not the male detention one because it was deemed too dangerous,i was only able to see the kitchen and the model prisoners working there. In any case it wasn't a huge prison like the one where Jolyne Kujo was incarcerated in,rather it was a very high tech one and in some way reminded me of Roppongi Hills. (Big urban complex in Roppongi,a Tokyo district) At the entrance i was patted down to check what i was carrying with me and possible metal objects,then i took an elevator,walked,took another elevator,walked again,then another elevator in repetition. At every passage a heavy metal door with an electronic lock would be opened and closed,then another,an another and so on. During the way i was escorted by some guards of average rank. Doors can't speak,but it was like they were telling me that by now i couldn't leave that place anymore even if i willed it. I'm not sure if it was claustrophobia but i was very nervous,i felt like i was in a state of hyperventilation and my breathing was ragged. Some prisoners,no matter how many times i told them i was from Tokyo,wanted me to gift them a Bible in Korean. Furthermore,there was a woman with a massive body structure who looked just like the boss from a movie,seated next to her was instead a girl with a slim figure,probably her henchman,through which she asked me how old i was. When later i heartily described my feelings to the warden,that i was really anxious to the point of suffocation he replied "It's the same for me every day. I always feel relieved when i can finally get out and go back home”. Writing this sixth part,i keep questioning myself with concern over Jolyne Kujo. If i was in the same situation i think that after just 3 hours of being put in i'd probably already feel destroyed. My impression is that,between all the previous Jojo protagonists she is the toughest one and that i desire for her to be happy the most,especially because as if that wasn't enough,she is right in the middle of the “Season of Aggressions”.

Translator Note: 2channel is a gigantic Japanese forum,in which millions of posts regarding a huge variety of topics are uploaded on a daily basis,these posts are left uncontrolled and go under almost no censorship.

—Hirohiko Araki
Stone Ocean Last Volume Afterword

The truth is, I don’t really know what to say about this. Writing this sixth part of “Jojo’s Bizarre Adventure - Stone Ocean”, I started feeling a great sense of satisfaction regarding the stand’s powers. I felt like I had reached the peak of my creativity, as an author I had drawn everything my capabilities allowed. ‘Time’ that got faster and faster for humans’ senses to perceive, getting closer to the concept of infinite – given we can’t really comprehend much of it. How could there possibly be a stand power bigger than this? “There’s nothing more incredible, my creativity has reached the highest point”, that’s what I thought. I normally think that feelings like a sense of satisfaction or personal realization are extremely scary. Finding yourself in a situation where you think everything’s going well and you don’t need to do anything more is without doubt a terrible situation, as a person and as a mangaka, but also if we think about society and the development of science, philosophy, art and culture in general. People act to achieve something, to obtain satisfaction above all else, but what do they do when they reach it? This contradictory feeling crept up my heart while I was coming up with an ending for ‘Stone Ocean’.

Jolyne Cujoh, our protagonist, felt a deep void in her heart too because she was missing the paternal love that brought her to befriend the shady guy that caused her to be imprisoned, after causing a car accident. But what’s important is the progress she makes because of that, because of the actions she has to do to save her father she becomes the strong woman she is. If we look at this story as a telling of the protagonist’s growth, her story had ended. So know what should I do for the accomplishment of this manga? In other words, I don’t have anything more to draw. It’s over. ‘Jojo’s Bizarre Adventure’ has reached its summit. This is ‘Stone Ocean’. The end. But this is not right, not at all, it feels wrong. The fact that I’m feeling accomplished should not be a good thing. It’s like a red light is in front of me, what should I do? This is what I was thinking then, until I had an idea. Go back to the origins! Isn’t this how Renaissance happened in Italy, going back to Greeks and Romans concepts in classic art? The French painter Gauguin also built a whole new painting going back the origins that Tahiti represented for him.

I need to strengthen further Father Pucci’s stand power. This way time, the characters, the bloodlines and the whole universe will have a turnaround and go back to their origins. For ‘Jojo’s Bizarre Adventure’ I had to leave modern days and return to nature. I had to change Stone Ocean’s ending right before the last chapters for this reason, I brought out all the nostalgic feelings I had in my soul and this is why it came out like that. Jolyne Cujoh’s memories might be different in the reset of the universe but her love and her feelings are still there, they became something eternal and I’m sure she’ll keep growing wiser and stronger. I want the protagonist for the seventh part to be fighting against nature in a way that teaches him how to be mature. This were my thoughts upon writing the sixth part, maybe these things shouldn’t be said or written but this is the author’s afterword right? It came out like this.

—Hirohiko Araki

Steel Ball Run

Steel Ball Run First Volume Afterword

In 2004 i started drawing Jojo's Bizarre Adventure Part 7 “Steel Ball Run”,that being the story of Johnny Joestar and Gyro Zeppeli and their participation in the great race throughout the North American continent,from San Diego on the West Coast to New York on the East Coast. I'd now like to share with you all some memories regarding the genesis of this work.

Part 1: The Protagonists Each one of them has their own family problems: Johnny and his relationship with his dad and Gyro with his lineage. It's almost as if their own births were a contradiction,therefore they accept the challenge of the race,pushed by a desire to take control of their lives. The other characters have a positive attitude as well and those who hide the power of a Stand are very confident in themselves. That being said,maintaining a positive attitude is a tiresome way to live life,afterall to find a bit of peace they only have 2 choices: retire from the race or reach New York.

Part 2: The Stands Up until this work,in Jojo's Bizarre Adventure i created stands with the intent of representing through images those elements which are impossible to perceive with earthly eyes yet still very much exist. Basically,my target were all the physical phenomenons and the entire Creation. So transforming flames into characters or drawing time itself and stuff like that. With the previous work "Stone Ocean" i had a sort of sense of fulfillment,as if i pretty much reached that purpose. So,what should have i done next? When i started drawing it,i had a predilection for rotations (specifically the spiral rotations). The flames that i designed resembled whirlwinds,the splashes of water flew in vortexes,the body joints bended as if screwed together,hair grew in a sinuous way,the branches of plants and trees connected recurved to the main stem,the petals of flowers were like spirals,the shadows of rocks seemed like they were rotating etc.. By dint of drawing things like these i reached to the conclusion that rotations and spirals gave a clear explanation to every phenomenon in this world of ours. Had i made a stand out of them it probably would have been extremely powerful. Additionally by concentrating on the rotation as rebirth then most likely the story too would have gone back to its starting point. It is by this reasoning that i convinced myself that SBR had to be set in the same time period as Part 1,that being the end of the XIX century.

Part 3: Research I love stories in which characters grow through a journey,i think it's a universal experience. In the recent years you can just search on the internet to obtain whatever type of information you need,therefore research trips are no longer necessary. However,there are places which must necessarily be seen in person to really perceive their magnitude and that we must actually live in to truly comprehend the other side of the coin,with its miseries or their inequities,and understand what would happen if,for example,we were to find ourselves without milk. Pushed by the desire to experiment these sentiments i went on a discovery trip on a Cessna and in a car starting from a desert in the Far West. Not that it has anything to do with SBR but i was particularly fascinated by the abandoned dumps of planes (cemeteries?) right in the middle of nowhere. Subsequently i went for a walk of 5 days and 4 nights in the mountains of Kumano Kodo (a group of ancient pilgrimage footpaths,patrimony of UNESCO since 2004) in the prefecture of Wakayama in Japan. I wanted to find out what would have happened to me if i were to walk for 20 kilometers in a row every day,and so i did. There,maybe this experience has some relevance to SBR. Past four o'clock the marvelous view offered by the forests becomes increasingly darker,more than you could image. One day i happened to see an old lady,all alone,coming out of the dark and saying "If i hadn't met that kid i would have certainly been lost and i would have been in trouble!" (what kid was she talking about?!). After 2 days of walking my muscles started to hurt a lot,the phone had no signal and it seemed so heavy that each day i would ponder the idea of just throwing it away. The contradictions of useless inventions.

Part 4: The Enemies President Valentine,who appears in the second half of SBR is the last boss,the worst enemy,the big bad,an extremely evil person. However i would like to explain why he is a villain from the POV of the protagonists Johnny and Gyro. President Valentine uses the Steel Ball Run race to collect the treasures necessary to transform his native country into the greatest and biggest nation in the world and to steer it towards a new era. Basically,through the event,he plans to conquer the sympathy of the people and obtain the rights for his fellow countrymen. He is aware that the future will bring the passage from horses to machines,and knows that democracy means the acquisition of the rights of a capitalist economy. That being said,a person who doesn't know egoism is truly terrifying. In practice the ideas of President Valentine are much more valid than those of our protagonists Johnny,Gyro,Stephen Steel etc.. Well then in the SBR this president who wants to follow the rightful path is the antagonist by antonomasia. In him resides the contradiction that exists between good and evil. It's sort of a paradox. However it may be,what is happiness? If happiness coincided with the victory of truth,then would it have to be the objective of this era? In the end will Johnny and Gyro really be able to achieve it?

Part 5: Area The publication of this work switched from being Weekly Shonen Jump to the monthly Ultra Jump,not just because after many years the weekly deadlines began to feel stressing,but also because i felt that in SBR the "Area" which i could draw had grew a lot (I'm referring to the number of pages per chapter) I sensed that i could improve on the proportions between backgrounds and characters and also felt that i had found an ideal rhythm to develop this manga which,by its nature,is more suited to being monthly.

—Hirohiko Araki
Steel Ball Run Last Volume Afterword

At the end of the first volume of this edition of Steel Ball Run i had shared some memories which encompassed the whole series,so now i will write something more specific about its end. Maybe it isn’t a peculiarity of the creation of a manga,but between the setting,research material,anxieties,ecc...the beginning of a serialization is a pretty tough job. However when it comes to ending it i’m under the impression that the task becomes even more challenging. Depending on the work,the editorial board may want to approach towards a conclusion,or the author himself could also be wanting to do it,but sometimes the requests of the public don’t allow you to put the word “end” to a story. At that point it is always necessary to separate yourself from those characters that have constantly accompanied the story,to whom we have become attached to every day,with which we shared many important moments and it is also necessary to leave behind the setting and world that was created. On the other hand,we can’t abandon the answers behind the main mysteries or the destinies of our characters. We must close the curtain in the best way possible. “Will this ending satisfy the readers?” This sort of doubt generates anxiety and a certain sense of impotence.

Then,after having finished drawing,you get the sensation that nothing else remains and you start to ask yourself: “What do i do now?!” This is what happens with the end of a serialized manga. It may also happen to have a strong ending like in this case,but with this work and for the third part of Jojo Stardust Crusaders a plot was chosen in which,without a shadow of a doubt,the readers too are aware of the existence of a finish line and of the fact that a conclusion will be inevitable. So,without a sense of loss or desperation,the closure was nothing else but a way to conclude a journey and so this way i could finish as necessary. When i reached the finishing line of these works i only had the feeling of having completed a task and of having obtained a good result,and that gave me a sense of gratitude.

One of the last scenes of Steel Ball Run that i particularly enjoyed drawing is the one in which Johnny and Gyro confide their personal secrets to each other and Gyro reveals to his friend his true name,while Johnny tells him about his fetish. They were just frivolities,but can a secret become an eternal secret? Or,if one survives,will that secret continue to live on in their heart? While i was creating those panels,i found myself crying.

—Hirohiko Araki

Gallery

Trivia

References

  1. ジョジョの奇妙な冒険/1/Part1 ファントムブラッド 1
  2. ジョジョの奇妙な冒険/1/Part1 ファントムブラッド 2
  3. ジョジョの奇妙な冒険/1/Part1 ファントムブラッド 3
  4. ジョジョの奇妙な冒険/4/Part2 戦闘潮流 1
  5. ジョジョの奇妙な冒険/5/Part2 戦闘潮流 2
  6. ジョジョの奇妙な冒険/6/Part2 戦闘潮流 3
  7. ジョジョの奇妙な冒険/7/Part2 戦闘潮流 4
  8. ジョジョの奇妙な冒険/8/Part3 スターダストクルセイダース 1
  9. ジョジョの奇妙な冒険/9/Part3 スターダストクルセイダース 2
  10. ジョジョの奇妙な冒険/10/Part3 スターダストクルセイダース 3
  11. ジョジョの奇妙な冒険/11/Part3 スターダストクルセイダース 4
  12. ジョジョの奇妙な冒険/12/Part3 スターダストクルセイダース 5
  13. ジョジョの奇妙な冒険/13/Part3 スターダストクルセイダース 6
  14. ジョジョの奇妙な冒険/14/Part3 スターダストクルセイダース 7
  15. ジョジョの奇妙な冒険/15/Part3 スターダストクルセイダース 8
  16. ジョジョの奇妙な冒険/16/Part3 スターダストクルセイダース 9
  17. ジョジョの奇妙な冒険/17/Part3 スターダストクルセイダース 10
  18. ジョジョの奇妙な冒険/18/Part4 ダイヤモンドは砕けない 1
  19. ジョジョの奇妙な冒険/19/Part4 ダイヤモンドは砕けない 2
  20. ジョジョの奇妙な冒険/20/Part4 ダイヤモンドは砕けない 3
  21. ジョジョの奇妙な冒険/21/Part4 ダイヤモンドは砕けない 4
  22. ジョジョの奇妙な冒険/22/Part4 ダイヤモンドは砕けない 5
  23. ジョジョの奇妙な冒険/23/Part4 ダイヤモンドは砕けない 6
  24. ジョジョの奇妙な冒険/24/Part4 ダイヤモンドは砕けない 7
  25. ジョジョの奇妙な冒険/25/Part4 ダイヤモンドは砕けない 8
  26. ジョジョの奇妙な冒険/26/Part4 ダイヤモンドは砕けない 9
  27. ジョジョの奇妙な冒険/27/Part4 ダイヤモンドは砕けない 10
  28. ジョジョの奇妙な冒険/28/Part4 ダイヤモンドは砕けない 11
  29. ジョジョの奇妙な冒険/29/Part4 ダイヤモンドは砕けない 12
  30. ジョジョの奇妙な冒険/30/Part5 黄金の風 1
  31. ジョジョの奇妙な冒険/31/Part5 黄金の風 2
  32. ジョジョの奇妙な冒険/32/Part5 黄金の風 3
  33. ジョジョの奇妙な冒険/33/Part5 黄金の風 4
  34. ジョジョの奇妙な冒険/34/Part5 黄金の風 5
  35. ジョジョの奇妙な冒険/35/Part5 黄金の風 6
  36. ジョジョの奇妙な冒険/36/Part5 黄金の風 7
  37. ジョジョの奇妙な冒険/37/Part5 黄金の風 8
  38. ジョジョの奇妙な冒険/38/Part5 黄金の風 9
  39. ジョジョの奇妙な冒険/39/Part5 黄金の風 10
  40. ジョジョの奇妙な冒険/40/Part6 ストーンオーシャン 1
  41. ジョジョの奇妙な冒険/41/Part6 ストーンオーシャン 2
  42. ジョジョの奇妙な冒険/42/Part6 ストーンオーシャン 3
  43. ジョジョの奇妙な冒険/43/Part6 ストーンオーシャン 4
  44. ジョジョの奇妙な冒険/44/Part6 ストーンオーシャン 5
  45. ジョジョの奇妙な冒険/45/Part6 ストーンオーシャン 6
  46. ジョジョの奇妙な冒険/46/Part6 ストーンオーシャン 7
  47. ジョジョの奇妙な冒険/47/Part6 ストーンオーシャン 8
  48. ジョジョの奇妙な冒険/48/Part6 ストーンオーシャン 9
  49. ジョジョの奇妙な冒険/49/Part6 ストーンオーシャン 10
  50. ジョジョの奇妙な冒険/50/Part6 ストーンオーシャン 11
  51. STEEL BALL RUN/1/ジョジョの奇妙な冒険 Part7
  52. STEEL BALL RUN/2/ジョジョの奇妙な冒険 Part7
  53. STEEL BALL RUN/3/ジョジョの奇妙な冒険 Part7
  54. STEEL BALL RUN/4/ジョジョの奇妙な冒険 Part7
  55. STEEL BALL RUN/5/ジョジョの奇妙な冒険 Part7
  56. STEEL BALL RUN/6/ジョジョの奇妙な冒険 Part7
  57. STEEL BALL RUN/7/ジョジョの奇妙な冒険 Part7
  58. STEEL BALL RUN/8/ジョジョの奇妙な冒険 Part7
  59. STEEL BALL RUN/9/ジョジョの奇妙な冒険 Part7
  60. STEEL BALL RUN/10/ジョジョの奇妙な冒険 Part7
  61. STEEL BALL RUN/11/ジョジョの奇妙な冒険 Part7
  62. STEEL BALL RUN/12/ジョジョの奇妙な冒険 Part7
  63. STEEL BALL RUN/13/ジョジョの奇妙な冒険 Part7
  64. STEEL BALL RUN/14/ジョジョの奇妙な冒険 Part7
  65. STEEL BALL RUN/15/ジョジョの奇妙な冒険 Part7
  66. STEEL BALL RUN/16/ジョジョの奇妙な冒険 Part7
  67. ジョジョの奇妙な冒険 1〜7巻(第1・2部)セット
  68. ジョジョの奇妙な冒険 8〜17巻(第3部)セット
  69. ジョジョの奇妙な冒険 18〜29巻(第4部)セット
  70. ジョジョの奇妙な冒険 第5部(30〜39巻)セット
  71. ジョジョの奇妙な冒険 第6部(40〜50巻)セット
  72. STEEL BALL RUN 文庫版コミック 全16巻完結セット

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