JoJo's Bizarre Adventure: Difference between revisions
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|magazine = [[Weekly Shonen Jump]]<br />{{S|1986-2004}}<br />[[Ultra Jump]] {{S|2005-Present}} |
|magazine = [[Weekly Shonen Jump]]<br />{{S|1986-2004}}<br />[[Ultra Jump]] {{S|2005-Present}} |
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|date = December 2, 1986 - Present |
|date = December 2, 1986 - Present |
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|volume = |
|volume = {{VolCount}} {{S|[[List of JoJo's Bizarre Adventure Chapters|List of Volumes]]}} |
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|parts = |
|parts = |
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# ''[[Phantom Blood]]'' {{S|1986-1987}} |
# ''[[Phantom Blood]]'' {{S|1986-1987}} |
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''[[Phantom Blood (Film)|Phantom Blood]]'' {{S|Animated Film}}<br/> |
''[[Phantom Blood (Film)|Phantom Blood]]'' {{S|Animated Film}}<br/> |
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''[[Diamond is Unbreakable (Film)|Diamond is Unbreakable]]'' {{S|Live-Action Film}}<br/> |
''[[Diamond is Unbreakable (Film)|Diamond is Unbreakable]]'' {{S|Live-Action Film}}<br/> |
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''[[Phantom Blood (Musical)|Phantom Blood]]'' {{S|Musical}}<br/> |
''[[Phantom Blood (Musical)|Phantom Blood]]'' {{S|Live-Action Musical}}<br/> |
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''[[JoJo's Bizarre Adventure (CD)|JoJo's Bizarre Adventure]]'' {{S|Drama CD}}<br/> |
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[[List of JoJo's Bizarre Adventure Video Games|''JoJo's Bizarre Adventure'' Video Games]] |
[[List of JoJo's Bizarre Adventure Video Games|''JoJo's Bizarre Adventure'' Video Games]] |
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{{Quote|I'd say living with a positive outlook is the theme of ''JoJo''. It's a '''celebration of humanity'''.|[[Hirohiko Araki]]}} |
{{Quote|I'd say living with a positive outlook is the theme of ''JoJo''. It's a '''celebration of humanity'''.|[[Hirohiko Araki]]}} |
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{{Nihongo|'''''JoJo's Bizarre Adventure'''''|ジョジョの奇妙な冒険|JoJo no Kimyō na Bōken}}, |
{{Nihongo|'''''JoJo's Bizarre Adventure'''''|ジョジョの奇妙な冒険|JoJo no Kimyō na Bōken}}, commonly shortened to '''JoJo''', is an ongoing ''{{W|shonen manga|shonen}}'' and ''{{W|Seinen manga|seinen}}'' manga written and illustrated by [[Hirohiko Araki]] since December 1986. The story spans nine parts, each following a different protagonist from the [[Joestar Family|Joestar bloodline]], with new settings and eras introduced in every installment. |
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''JoJo's Bizarre Adventure'' was originally serialized in ''[[Weekly Shonen Jump]]'' from 1986{{Ref-Note|The official anniversary of the series is celebrated on January 1, 1987.}} to 2004. Shortly after the seventh part began, serialization moved to the monthly seinen magazine ''[[Ultra Jump]]'' in 2005, where the series continues in its ninth part. ''JoJo's Bizarre Adventure'' is collected in a variety of formats ranging from standard {{W|tankōbon}} and [[JoJo's Bizarre Adventure (Paperback Edition)|paperback]] volumes to special editions such as hardcover "''[[JoJonium]]''" editions and [[JoJo's Bizarre Adventure (Omnibus Edition)|omnibuses]], all of which contain the manga as it was serialized in ''Weekly Shonen Jump'' and ''Ultra Jump'', albeit with differences in chapter names and slight dialogue adjustments. |
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==Profile== |
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''JoJo'' was serialized in ''[[Weekly Shonen Jump]]'' from 1986<ref>'''Note:''' The official anniversary of the series is celebrated on January 1, 1987.</ref> to 2004, when it transferred to the monthly ''{{W|Seinen manga|seinen}}'' magazine ''[[Ultra Jump]]'', where it continues to be serialized. The series is collected in a variety of formats ranging from standard ''{{W|tankōbon}}'' and [[JoJo's Bizarre Adventure (Paperback Edition)|paperback]] volumes to special editions such as hardcover "''[[JoJonium]]''" editions and [[JoJo's Bizarre Adventure (Omnibus Edition)|omnibuses]], all of which contain the manga as it was serialized in ''Weekly Shonen Jump'' and ''Ultra Jump'', albeit with differences in chapter names and slight dialogue adjustments. |
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The series has over 120 million copies in print, |
The series has over 120 million copies in print,{{Ref|url=https://jojo-news.com/2021/12/18/jojos-bizarre-adventure-has-printed-120000000-copies/|title=My Rohan Kishibe Talk - JoJo's Bizarre Adventure Has Printed 120,000,000 Copies|date=December 18, 2021|author=Vish|publisher=JoJo's Bizarre Encyclopedia}} making it one of the {{W|List of best-selling manga|best-selling manga series}} in history. Filling [[List of JoJo's Bizarre Adventure Chapters|{{VolCount}} volumes]], it is also [[Shueisha]]'s longest-running manga series as of December 2024. |
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''JoJo''<nowiki/>'s genre spans Action, Adventure, Supernatural, Thriller, Comedy, Tragedy, Mystery, Slice of Life, and Horror. It is perhaps most well known for its [[Stand]] phenomenon, the ''[[Stardust Crusaders]]'' arc featuring [[Jotaro Kujo]] and [[DIO]], its expressive renditions of proud, glamorous personalities, and its hundreds of [[List of References in JoJo|nominal references]] to Western popular culture. |
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Adding to the ''JoJo'' canon to varying degrees, Araki has also authored several [[:Category:One-Shots|one-shots]] and [[:Category:Artbooks|artbooks]]; several [[:Category:Spin-Offs|spin-offs]] and [[:Category:Light Novels|light novels]] have also been published, with many containing original illustrations by Araki. |
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''JoJo'' was previously the longest Shueisha manga series to not have received an animated adaptation for television, though ''Stardust Crusaders'' received an [[JoJo's Bizarre Adventure (OVA)|animated adaptation for home video]] and the ''[[Phantom Blood]]'' arc received a [[Phantom Blood (Film)|theatrical animated adaptation]]. However, the [[JoJo's Bizarre Adventure: The Animation|official anime TV series]] produced by animation studio [[David Production]] finally made its debut on October 6, 2012, twenty-five years after the manga began serialization. A [[Diamond is Unbreakable (Film)|film adaptation]] of the beginning of the manga's ''[[Diamond is Unbreakable]]'' arc was also released in 2017. |
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Other [[merchandise]] includes several [[:Category:Applications|mobile applications]] and [[List of JoJo's Bizarre Adventure Video Games|video game adaptations]], including several fighting games released internationally; the most recent of these is {{ASBR}}, which was published by {{W|Bandai Namco Games}} on {{W|PlayStation 4}}, {{W|PlayStation 5}}, {{W|Nintendo Switch}}, {{W|Xbox One}}, {{W|Xbox Series X and Series S|Xbox Series X & S}}, and {{W|Steam (service)|Steam}} in 2022. |
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==Guide== |
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*[[List of JoJo's Bizarre Adventure Chapters]] |
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*[[Episodes|Episode Guide]] |
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*[[Blog:JoJo's Bizarre Adventure Viewing Order|Viewing Order]] |
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==Summary== |
==Summary== |
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''JoJo's Bizarre Adventure'' spans multiple genres, including Action, Adventure, Supernatural, Thriller, Comedy, Tragedy, Mystery, Slice of Life, and Horror. The series is best known for its [[Stand]] phenomenon, the ''[[Stardust Crusaders]]'' arc featuring [[Jotaro Kujo]] and [[DIO]], its expressive depictions of charismatic and eccentric personalities, its bizarre poses, iconic dialogue, unique [[List of JoJo Sound Effects|onomatopoeia]], and extensive [[List of References in JoJo|references]] to Western popular culture. |
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{{JJBAHeader}} |
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[[File:JJBA Parts 1-9 Mural.jpg|frameless|1000px|center]] |
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The story in ''JoJo'' takes place across two continuities. The first continuity includes Parts 1 to 6, serialized in ''[[Weekly Shonen Jump]]'' from 1986 to 2003, while the second continuity includes Parts 7 to 9, serialized in ''seinen'' magazine ''[[Ultra Jump]]'' from 2004 to the present. The plot across these stories is supplied in [[:Category:Story Arcs|multi-chapter arcs]] detailing precarious, melodramatic conflicts between parties defined both by their unique supernatural powers, often detailed via the versatile [[Stand]] phenomenon, and exclusive ambitions, attitudes or moral standards. These arcs vary in tone, alternating adventure, suspense, mystery, and horror through action, with elements of comedy frequently embedded. |
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Araki has expanded the ''JoJo'' universe through various [[:Category:One-Shots|one-shots]] and [[:Category:Artbooks|artbooks]]. Several [[:Category:Spin-Offs|spin-offs]] and [[:Category:Light Novels|light novels]] by other authors have also been published, many featuring original illustrations by Araki. |
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[[List of References in JoJo|Many references]] to modern film, television, fashion, fine art, and popular music are readily identifiable throughout ''JoJo'' in many settings and in both the characterization and nomenclature of the cast. Examples of physical, mathematical and psychological theory, biology, technology, mythology, natural phenomena, historic events, and segments of other artistic work inform the design and functionality of the [[List of Stands|multitude of unique Stands]]. The series occasionally makes fanciful developments upon contemporary scientific theory in creation of the routes by which certain Stands and [[Spin|other powers]] exert their influence on nature. |
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For years, ''JoJo'' held the distinction of being Shueisha's longest-running manga without a television anime adaptation. While ''Stardust Crusaders'' received an [[JoJo's Bizarre Adventure (OVA)|OVA adaptation]] and the ''[[Phantom Blood]]'' arc was adapted into a [[Phantom Blood (Film)|theatrical anime film]], an [[JoJo's Bizarre Adventure: The Animation|official TV anime series]] by [[David Production]] finally debuted on October 6, 2012, 25 years after the manga's serialization began. A [[Diamond is Unbreakable (Film)|live-action film adaptation]] of ''[[Diamond is Unbreakable]]'' was also released in 2017. |
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[[Morioh]], a fictional Japanese town and the setting of ''[[Diamond is Unbreakable]]'' along with its [[Morioh (Part VIII)|distinct incarnation]] in ''[[JoJolion]]'' shares its coordinates with Araki's hometown, {{W|Sendai}},<ref>[[:File:Diamond_is_Unbreakable_Map_-_Morioh.png|Morioh Map (JoJolion)]]</ref> assuming a more culturally detailed description and referencing more contemporary topics (such as the {{W|2011 Tōhoku earthquake and tsunami|2011 Tohoku earthquake}}) than other settings. Additionally, Stand-wielding manga artist [[Rohan Kishibe]], a resident of Morioh introduced in ''Diamond is Unbreakable'', returns as a guide in [[Thus Spoke Rohan Kishibe|a spin-off series]]. |
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The franchise has also expanded into various forms of [[merchandise]], including collectible figures, [[:Category:Applications|mobile applications]], and [[List of JoJo's Bizarre Adventure Video Games|video games]], with multiple fighting games released internationally. The most recent, {{ASBR}}, was published by [[Bandai Namco]] in 2022 for {{W|PlayStation 4}}, {{W|PlayStation 5}}, {{W|Nintendo Switch}}, {{W|Xbox One}}, {{W|Xbox Series X and Series S|Xbox Series X & S}}, and {{W|Steam (service)|Steam}}. |
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When asked in 2006 about the subject of ''JoJo'', [[Hirohiko Araki]] described it as "the enigma of human beings" and "an ode to humanity";<ref>[http://comipress.com/article/2007/04/29/1896 <nowiki>[Question for Araki-sensei! (13): "If you can describe JoJo in a single word"]</nowiki>] - comipress.com, 2007</ref> and his attitude toward manga as "the salvation of the heart."<ref>[http://comipress.com/article/2007/04/29/1896 <nowiki>[Question for Araki-sensei! (9): "If You Can Describe Manga in A Single Word"]</nowiki>] - comipress.com, 2007</ref> Subjects in the text of the manga may be condensed under themes of {{W|courage}}, {{W|justice}}, and [[fate]]. |
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The story in ''JoJo'' unfolds across two continuities. The first continuity encompasses Parts 1 to 6, serialized in ''[[Weekly Shonen Jump]]'' from 1986 to 2003, while the second continuity consists of Parts 7 to 9, serialized in ''[[Ultra Jump]]'' from 2005 to the present.{{Ref-Note|Part 7, ''[[Steel Ball Run]]'', was also initially serialized in ''Weekly Shonen Jump'' until its 23rd chapter released on October 18, 2004.}} The narrative is structured into [[:Category:Story Arcs|multi-chapter arcs]] that depict precarious, melodramatic conflicts between opposing parties, each defined by their unique supernatural abilities—most notably the versatile [[Stand]] phenomenon—as well as their distinct ambitions, ideologies, or moral codes. These arcs shift in tone, blending adventure, suspense, mystery, and horror through action, often interwoven with elements of comedy. |
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===Original Continuity=== |
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The first continuity follows an intergenerational feud between the [[Joestar Family]] and various forces of evil, the most prominent of which is [[Dio Brando]] and his [[Agents of DIO|followers]]. |
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====Phantom Blood==== |
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[[File:JonathanDio WSJ next.jpg|thumb|185x185px|[[Jonathan Joestar]] and [[Dio Brando]]]] |
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The first part, ''[[Phantom Blood]]'', set in England in 1880-1889, follows [[Jonathan Joestar]] as he matures with and eventually combats his adoptive brother, the cunning, merciless [[Dio Brando]], who becomes a [[Vampire]] with the help of an ancient [[Stone Mask]]. Jonathan is trained by [[Will Anthonio Zeppeli]] in the vibrant energy of the [[Ripple]], wielded in the human body and transferred in hand-to-hand combat, which is the only sure way apart from sunlight to defeat Vampires and their [[Zombie]] minions. |
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====Battle Tendency==== |
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The second part, ''[[Battle Tendency]]'', sees Jonathan's grandson [[Joseph Joestar]] crossing the world in the days leading up to the Second World War in 1938-1939 to combat the [[Pillar Men]], an ancient race of hostile beings responsible for the creation of the [[Stone Mask]]. Like his grandfather, Joseph undergoes strenuous [[Ripple]] training alongside [[Caesar Anthonio Zeppeli]], Will's grandson, under the secretive [[Lisa Lisa]]. The three Ripple users and their allies fight to protect the [[Red Stone of Aja]], a gem sought by the Pillar Men to complete the [[Stone Mask]], which would grant them immunity to the sun and dominion over life itself. |
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====Stardust Crusaders==== |
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[[File:Chapter_117.jpg|thumb|The saga of the [[Joestar Family|Joestars]] so far|233x233px]]The third part, ''[[Stardust Crusaders]]'', is set during 1988-1989.<ref>'''Note:''' The timeframe of ''Stardust Crusaders'' is originally stated to be 1987-1988 before [[Timeline/Inconsistencies#Stardust Crusaders|later being changed]] to 1988-1989 in both the manga and anime.</ref> Joseph's grandson, [[Jotaro Kujo]], journeys along with Joseph, [[Muhammad Avdol]], [[Noriaki Kakyoin]], [[Jean Pierre Polnareff]], and [[Iggy]] from Tokyo to Cairo in order to fight [[DIO]], who has returned from the depths of the sea, and save his mother from DIO's mystical influence. From ''Stardust Crusaders'' onward, protagonists and villains alike primarily use [[Stand]]s, a usually humanoid representation of the person's spirit, which has become one of the series's most prominent features. |
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[[List of References in JoJo|Numerous references]] to modern film, television, fashion, fine art, and popular music appear in ''JoJo'' in various settings, influencing both character design and nomenclature. Additionally, the series integrates concepts from physics, mathematics, psychology, biology, technology, mythology, natural phenomena, historical events, and other artistic works to shape the design and mechanics of its [[List of Stands|many unique Stands]]. At times, the story extrapolates on contemporary scientific theories, presenting imaginative interpretations of how certain Stands and [[Spin|other powers]] interact with nature. |
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The first three parts complete Hirohiko Araki's initial vision for the series as a trilogy, but ''JoJo's Bizarre Adventure'' continued nonetheless after the end of the third part.<ref>{{JJN|Volume 8 (Jotaro Kujo)|Part=SC}}</ref><ref name="couldhaveended">[[Interview:JoJo Could Have Ended with Part 4 (October 2012)]]</ref> |
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[[Morioh]], the fictional Japanese town that serves as the primary setting of ''[[Diamond is Unbreakable]]'' and its [[Morioh (JoJolion)|distinct counterpart]] in ''[[JoJolion]]'', is geographically aligned with Araki's hometown, {{W|Sendai}}.<ref>[[:File:Diamond_is_Unbreakable_Map_-_Morioh.png|Morioh Map (JoJolion)]]</ref> This setting incorporates richer cultural details and more contemporary themes, such as the {{W|2011 Tōhoku earthquake and tsunami|2011 Tohoku earthquake}}, compared to other locations in the series. Additionally, Stand-wielding manga artist [[Rohan Kishibe]], a Morioh resident introduced in ''Diamond is Unbreakable'', returns as the protagonist and narrator of the spin-off series ''[[Thus Spoke Rohan Kishibe]]''. |
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====Diamond is Unbreakable==== |
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[[File:Morioh Warriors.jpg|thumb|233x233px|The warriors of [[Morioh]]]] |
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The fourth part, ''[[Diamond is Unbreakable]]'', is set in the fictional town of [[Morioh]], Japan, in 1999. It follows Joseph's illegitimate son [[Josuke Higashikata]] as he meets friends and enemies among a host of new Stand users created by the [[Bow and Arrow]], the same items that gave DIO his Stand. He, [[Okuyasu Nijimura]], [[Koichi Hirose]], [[Jotaro Kujo]], and [[Rohan Kishibe]] eventually find themselves hunting down the serial killer [[Yoshikage Kira]]. |
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====Vento Aureo==== |
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In the fifth part, ''[[Vento Aureo]]'', set in Italy in 2001, DIO's son [[Giorno Giovanna]] joins [[Passione]], the most powerful gang in Italy, intending to overthrow the gang's mysterious [[Diavolo|boss]] in order to protect the civilian populace from the gang's drug trade. To do so, he cooperates with gang member [[Bruno Bucciarati]] and his [[Team Bucciarati|own team]] of [[Leone Abbacchio]], [[Guido Mista]], [[Narancia Ghirga]], and [[Pannacotta Fugo]]. The team are initially tasked with protecting the boss's daughter [[Trish Una]] from the traitorous [[La Squadra Esecuzioni]], but eventually turn on the gang upon realizing that the boss intends to kill Trish to preserve his secrecy. |
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====Stone Ocean==== |
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The sixth part, ''[[Stone Ocean]]'', is set in 2011 as Jotaro's estranged daughter [[Jolyne Cujoh]] is framed for murder and imprisoned in [[Green Dolphin Street Prison]]. While attempting to break Jolyne out of prison, Jotaro has both his memories and Stand stolen by the Stand [[Whitesnake]]. Jolyne then decides to stay in prison in order to find out who Whitesnake's [[Enrico Pucci|user]] is, save her father's life, and put a stop to Whitesnake's greater plot. Along her adventure, Jolyne gains allies in [[Emporio Alnino]], [[Ermes Costello]], [[Foo Fighters]], [[Narciso Anasui]], and [[Weather Report]]. |
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When asked in 2006 about the central theme of ''JoJo'', [[Hirohiko Araki]] described it as "the enigma of human beings" and "an ode to humanity," while characterizing his approach to manga as "the salvation of the heart."<ref name="tokai">{{IN|Tokai Lecture (June 2006)}}</ref> Thematically, the series explores ideas of courage, justice, and [[fate]]. |
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===Second Continuity=== |
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Parts 7-9 take place in an alternate continuity from the events of Parts 1-6. In this second continuity, characters, locations, and concepts bearing similarities to those in the first continuity appear, but the Stand abilities and events surrounding them are drastically different. This continuity details the story of [[Johnny Joestar]] and his descendants, as well as the [[Saint's Corpse]]. |
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==Plot Summary== |
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Though Araki has called the continuity of Parts 7-9 a continuation of the universe shown at the end of Part 6,<ref name="couldhaveended" /><ref>[[Interview:Aomaru Jump (February 2004)]]</ref> he has also stated that the settings of ''[[Diamond is Unbreakable]]'' and ''[[JoJolion]]'' are linked in neither space nor time,<ref>[[Interview:All-Star Battle's Guidebook (August 2013)]]</ref> and the relation between the continuities is treated as ambiguous in ''[[JOJOVELLER]]''.<ref>[[Interview:JOJO JOURNEY (September 2013)]]</ref> |
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[[File:JJBA Parts 1-9 Mural.jpg|frameless|1000px|center]] |
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The first continuity of the series follows an intergenerational conflict between the [[Joestar Family|Joestar family]] and various malevolent forces, the most prominent being [[Dio Brando]] and his [[Agents of DIO|followers]]. |
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Parts 7-9 take place in an alternate continuity from the events of Parts 1-6. In this second continuity, characters, locations, and concepts resembling those in the original universe appear, but the Stand abilities and events surrounding them are drastically different. This continuity follows the story of [[Johnny Joestar]] and his descendants, as well as the mystery of the [[Saint's Corpse]]. |
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====Steel Ball Run==== |
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[[File:Johnny Gyro SBR Spine.jpg|thumb|212x212px|[[Johnny Joestar]] and [[Gyro Zeppeli]]]] |
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Set in 1890 in the United States, ''[[Steel Ball Run]]'' follows a race across the United States of America called the [[Steel Ball Run (Race)|Steel Ball Run]], named after its promoter, [[Steven Steel]]. [[Gyro Zeppeli]], a master of the unique [[Spin]] technique seeking the cash prize, and [[Johnny Joestar]], a paraplegic ex-jockey seeking to cure his legs through the Spin, decide to cooperate in order to win the race. The two soon discover that the race is a cover for President [[Funny Valentine]]'s investigation of certain powerful and invaluable [[Saint's Corpse|relics of Jesus Christ]], and eventually find themselves chasing said relics while fending off Valentine's many [[Valentine's Subordinates|government agents]]. |
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====JoJolion==== |
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Leaping to 2011 in ''[[JoJolion]]'', university student [[Yasuho Hirose]] discovers an amnesiac man tentatively named "[[Josuke Higashikata (JoJolion)|Josuke]]" in [[Morioh (JoJolion)|Morioh]] after the (then-contemporary) {{W|2011 Tōhoku earthquake and tsunami|Great East Japan Earthquake}}. The two decide to investigate Josuke's past identity, initially thought to be that of the ship doctor [[Yoshikage Kira (JoJolion)|Yoshikage Kira]], and the circumstances of his presence in town. Josuke is left in the care of the affluent [[Higashikata Family]] as he and Yasuho uncover the family's darkest secrets, including their ties to a [[Rock Humans|mysterious race of humanoid beings]] and a certain [[Locacaca|fruit]] capable of breaking their [[Rock Disease|familial curse]]. |
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Although Araki has referred to the continuity of Parts 7-9 as a continuation of the universe seen at the end of Part 6,<ref name="couldhaveended" /><ref>[[Interview:Aomaru Jump (February 2004)]]</ref> he has also stated that the settings of ''[[Diamond is Unbreakable]]'' and ''[[JoJolion]]'' are not connected in space or time.<ref>[[Interview:All-Star Battle Strategy Guide (August 2013)]]</ref> Furthermore, the relationship between the two continuities remains ambiguous, as described in ''[[JOJOVELLER]]''.<ref>[[Interview:JOJO JOURNEY (September 2013)]]</ref> |
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====The JOJOLands==== |
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On the volcanic islands of Hawaii sometime in the 2020s, ''[[The JOJOLands]]'' follows the story of [[Jodio Joestar]], a high school student with {{W|antisocial personality disorder}} working as a gofer for a small gang managed by [[Meryl Mei Qi]], along with his older brother [[Dragona Joestar]] and schoolmates [[Paco Laburantes]] and [[Usagi Alohaoe]]. After teaming up with Hawaii Island native [[Charming Man]], the group sets out on a mission to steal the land where Charming Man's [[Mauka|brother]] disappeared from a company named [[HOWLER]], with the aid of a mysterious [[Lava Rock]] pilfered from [[Rohan Kishibe (The JOJOLands)|Rohan Kishibe]]. |
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<section begin="parts" />{{PartBox |
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==Parts== |
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|Part = PB |
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{| class="wikitable" style="margin:auto; background-color:#fff; border-color:rgb(170,170,170); width:100%; clear:both; border-bottom-width:3px; border-bottom-style:solid; border-bottom-color:rgb(204,204,255);" |
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|PartNo = 1 |
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! style="width:25px;" |No. |
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|Name = Phantom Blood |
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!Title |
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|Logo = [[File:Phantom_Blood_Logo.png|250px|link=Phantom Blood]] |
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! style="width:119px;" |Original Run |
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|Image = [[File:Volume 5.jpg|150px]] |
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! style="width:118px;" |Chapters |
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|Run = 1986 - 1987 |
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! style="width:118px;" |Volumes |
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|Chapters = 44 {{S|{{Ch5|PB|1|44|hideLabel=true}}}} |
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! style="width:125px;" |Image |
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|Volumes = 5 {{S|{{Vol5|PB|1|5|hideLabel=true}}}} |
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|- style="text-align:center; background-color:{{Color|PB}}; color:#fff;" |
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|Desc = |
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| id="vol06" |1 |
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[[File:Jonathan and Zeppeli vs Dio.png|thumb|180px|[[Jonathan Joestar|Jonathan]] and [[Will Anthonio Zeppeli|his master]] fight [[Dio Brando]]]] |
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|[[File:Phantom_Blood_Logo.png|250px|link=Phantom Blood]] |
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The first part, ''[[Phantom Blood]]'', takes place in England between 1880 and 1889, following [[Jonathan Joestar]] as he grows up alongside and ultimately battles his adoptive brother, the cunning and ruthless [[Dio Brando]]. After acquiring an ancient [[Stone Mask]], Dio transforms into a [[vampire]], forcing Jonathan to master the martial art of the [[Ripple]] under the guidance of [[Will Anthonio Zeppeli]]. The [[Ripple]], a life-energy technique transmitted through hand-to-hand combat, is one of the only means aside from sunlight to destroy vampires and their [[zombie]] minions. |
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|1986 - 1987 |
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}} |
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|44 |
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{{PartBox |
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|5 |
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|Part = BT |
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| rowspan="2" style="background-color:{{Color|PB2}};" |[[File:Volume 5.jpg|125px]] |
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|PartNo = 2 |
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|- style="vertical-align:top;" |
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|Name = Battle Tendency |
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| colspan="5" |Part 1, set in 1880s England, follows [[Jonathan Joestar]] as he matures with and eventually battles his adoptive brother, the cunning and merciless [[Dio Brando]]. |
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|Logo = [[File:Battle_Tendency_Logo.png|250px|link=Battle Tendency]] |
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|Image = [[File:Volume_11.jpg|150px]] |
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|Run = 1987 - 1989 |
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|Chapters = 69 {{Ch5|BT|1|69|hideLabel=true|hideMain=true}} |
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|Volumes = 7 {{Vol5|BT|1|7|hideLabel=true|hideMain=true}} |
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|Desc = |
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{{Crop|Image=Chapter 88.jpg|bSize=150|cWidth=150|cHeight=150|Location=right|Description=[[Joseph Joestar]] and his allies}} |
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The second part, ''[[Battle Tendency]]'', follows Jonathan's grandson, [[Joseph Joestar]], set in New York between 1938-1939. Joseph travels to Mexico, Italy, and Switzerland to combat the [[Pillar Men]], an ancient race of formidable beings responsible for the creation of the [[Stone Mask]]. Like his grandfather, Joseph undergoes rigorous [[Ripple]] training alongside [[Caesar Anthonio Zeppeli]], Will's grandson, under the tutelage of the enigmatic [[Lisa Lisa]]. Together, they fight to prevent the Pillar Men from acquiring the [[Red Stone of Aja]], a gem that would allow them to perfect the [[Stone Mask]], rendering them immune to sunlight and granting them supreme control over life itself. |
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}} |
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{{PartBox |
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|Part = SC |
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|PartNo = 3 |
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|Name = Stardust Crusaders |
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|Logo = [[File:Stardust_Crusaders_Logo.png|305px|link=Stardust Crusaders]] |
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|Image = [[File:Volume_28.jpg|150px]] |
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|Run = 1989 - 1992 |
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|Chapters = 152 {{Ch5|SC|1|152|hideLabel=true|hideMain=true}} |
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|Volumes = 16 {{Vol5|SC|1|16|hideLabel=true|hideMain=true}} |
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|Desc = |
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[[File:The Crusaders Arrive at Dio's Mansion.png|thumb|The [[Joestar Group]] approaches [[DIO]]'s [[DIO's Mansion|lair]]|180px]] |
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The third part, ''[[Stardust Crusaders]]'', is set between 1988 and 1989.{{Ref-Note|The timeframe of ''Stardust Crusaders'' was originally stated as 1987-1988 before [[Timeline/Inconsistencies#Stardust Crusaders|later being revised]] to 1988-1989 in both the manga and anime.}} Joseph's grandson, [[Jotaro Kujo]], embarks on a journey from Tokyo, Japan to Cairo, Egypt alongside Joseph, [[Muhammad Avdol]], and [[Noriaki Kakyoin]]. Their goal is to rescue Jotaro's mother, [[Holy Kujo]], from her life-threatening illness caused by the Joestar family's supernatural connection to [[DIO]], who has returned from the depths of the ocean after a century. Along the way, they recruit the French swordsman [[Jean Pierre Polnareff]] and the dog [[Iggy]], fighting various [[Agents of DIO|agents]] sent by DIO throughout Hong Kong, Singapore, India, Pakistan, and Egypt. |
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From this point onward, protagonists and antagonists alike primarily wield [[Stand]]s, which are manifestations of their fighting spirit, marking one of the series' most defining features. Araki originally envisioned ''JoJo's Bizarre Adventure'' as a trilogy, but the series continued beyond the conclusion of ''Stardust Crusaders''.<ref>{{JJN|Volume 8 (Jotaro Kujo)|Part=SC}}</ref><ref name="couldhaveended">[[Interview:JoJo Could Have Ended with Part 4 (October 2012)]]</ref> |
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|- style="text-align:center; background-color:{{Color|BT}}; color:#fff;" |
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}} |
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| id="vol06" |2 |
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{{PartBox |
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|[[File:Battle_Tendency_Logo.png|250px|link=Battle Tendency]] |
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|Part = DU |
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|1987 - 1989 |
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|PartNo = 4 |
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|69 |
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|Name = Diamond is Unbreakable |
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|7 |
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|Logo = [[File:Diamond_is_Unbreakable_Logo.png|310px|link=Diamond is Unbreakable]] |
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| rowspan="2" style="background-color:{{Color|BT2}};" |[[File:Volume_11.jpg|125px]] |
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|Image = [[File:Volume_46.jpg|150px]] |
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|- style="vertical-align:top;" |
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|Run = 1992 - 1995 |
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| colspan="5" |Part 2, which takes place in 1938, follows Jonathan's grandson [[Joseph Joestar]] as he finds himself embroiled in a war against the [[Pillar Men]], ancient super-beings and the creators of the [[Stone Mask]]. |
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|Chapters = 174 {{Ch5|DU|1|174|hideLabel=true|hideMain=true}} |
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|Volumes = 18 {{Vol5|DU|1|18|hideLabel=true|hideMain=true}} |
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|- style="text-align:center; background-color:{{Color|SC}}; color:#fff;" |
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|Desc = |
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| id="vol06" |3 |
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[[File:Morioh Warriors.jpg|thumb|180px|right|The warriors of [[Morioh]]]] |
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|[[File:Stardust_Crusaders_Logo.png|305px|link=Stardust Crusaders]] |
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The fourth part, ''[[Diamond is Unbreakable]]'', takes place in 1999 in the fictional town of [[Morioh]], Japan. The story follows Joseph’s illegitimate son, [[Josuke Higashikata]], as he navigates a growing population of Stand users, many of whom were created by the [[Bow and Arrow]], the same artifact that awakened DIO's Stand. Alongside [[Okuyasu Nijimura]], [[Koichi Hirose]], [[Jotaro Kujo]], and [[Rohan Kishibe]], Josuke embarks on a hunt for the elusive serial killer [[Yoshikage Kira]], who has been murdering Morioh's residents for years. |
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|1989 - 1992 |
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}} |
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|152 |
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{{PartBox |
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|16 |
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|Part = VA |
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| rowspan="2" style="background-color:{{Color|SC2}};" |[[File:Volume_28.jpg|125px]] |
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|PartNo = 5 |
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|- style="vertical-align:top;" |
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|Name = Vento Aureo |
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| colspan="5" |In Part 3, set in 1988, Joseph's grandson [[Jotaro Kujo]] and his allies, all equipped with the power of a [[Stand]], journey from Tokyo to Cairo to save [[Holy Joestar|Jotaro's mother]]'s life and defeat his family's arch-nemesis, [[DIO]]. |
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|Logo = [[File:Vento_Aureo_Logo.png|187px|link=Vento Aureo]] |
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|Image = [[File:Volume_63.jpg|150px]] |
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|- style="text-align:center; background-color:{{Color|DU}}; color:#fff;" |
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|Run = 1995 - 1999 |
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| id="vol06" |4 |
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|Chapters = 155 {{Ch5|VA|1|155|hideLabel=true|hideMain=true}} |
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|[[File:Diamond_is_Unbreakable_Logo.png|310px|link=Diamond is Unbreakable]] |
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|Volumes = 17 {{Vol5|VA|1|17|hideLabel=true|hideMain=true}} |
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|1992 - 1995 |
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|Desc = |
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|174 |
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[[File:JumpComics49clean.png|thumb|150px|right|[[Team Bucciarati]]]] |
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|18 |
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The fifth part, ''[[Vento Aureo]]'', is set in Italy in 2001 and follows DIO's son, [[Giorno Giovanna]], as he infiltrates [[Passione]], Italy's most powerful gang. With aspirations of reforming the organization to rid it of its corrupt drug trade, Giorno allies with [[Bruno Bucciarati]] and his [[Team Bucciarati|team]], consisting of [[Leone Abbacchio]], [[Guido Mista]], [[Narancia Ghirga]], and [[Pannacotta Fugo]]. Initially tasked with protecting the daughter of the gang's [[Diavolo|Boss]], [[Trish Una]], from the traitorous [[La Squadra Esecuzioni]], they eventually betray the gang as well upon discovering that the Boss intends to kill Trish to protect his identity. |
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| rowspan="2" style="background-color:{{Color|DU2}};" |[[File:Volume_46.jpg|125px]] |
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}} |
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|- style="vertical-align:top;" |
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{{PartBox |
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| colspan="5" |Part 4, set in 1999 in the fictional town of [[Morioh]], sees Joseph's bastard son [[Josuke Higashikata]] and his friends seek out mysterious [[Bow and Arrow|Arrows]] with the power to bestow [[Stand]] abilities, as well as the serial killer [[Yoshikage Kira]]. |
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|Part = SO |
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|PartNo = 6 |
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|- style="text-align:center; background-color:{{Color|VA}}; color:#fff;" |
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|Name = Stone Ocean |
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| id="vol06" |5 |
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|[[File: |
|Logo = [[File:Stone_Ocean_Logo.png|190px|link=Stone Ocean]] |
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|Image = [[File:Volume_80.jpg|150px]] |
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|1995 - 1999 |
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|Run = 1999 - 2003 |
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|155 |
|||
|Chapters = 158 {{Ch5|SO|1|158|hideLabel=true|hideMain=true}} |
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|17 |
|||
|Volumes = 17 {{Vol5|SO|1|17|hideLabel=true|hideMain=true}} |
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| rowspan="2" style="background-color:{{Color|VA2}};" |[[File:Volume_63.jpg|125px]] |
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|Desc = |
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|- style="vertical-align:top;" |
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[[File:JumpComicsSO12.jpg|thumb|150px|right|[[Jolyne Cujoh]] with her allies]] |
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| colspan="5" |Part 5, set in Italy in 2001, follows DIO's son [[Giorno Giovanna]], who aims to rise within the Italian mafia by subverting the dominant gang [[Passione]] and its [[Diavolo|mysterious boss]] with the aid of [[Team Bucciarati|a team of fellow Stand users]]. |
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The sixth part, ''[[Stone Ocean]]'', takes place in 2011, centering on Jotaro's estranged daughter, [[Jolyne Cujoh]], who is framed for murder and incarcerated in [[Green Dolphin Street Prison]]. When Jotaro attempts to rescue her, he falls victim to [[Whitesnake]], a Stand that steals both his Stand and memories. Determined to uncover the identity of Whitesnake's [[Enrico Pucci|user]], save her father's life, and thwart the greater conspiracy at play, Jolyne allies with fellow inmates [[Ermes Costello]], [[Foo Fighters]], [[Narciso Anasui]], and [[Weather Report]], under the guidance of the young but resourceful [[Emporio Alnino]]. As they delve deeper into the prison's mysteries, they uncover Enrico Pucci's grand scheme to achieve "Heaven", a plan influenced by the late [[DIO]]. |
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}} |
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|- style="text-align:center; background-color:{{Color|SO}}; color:#fff;" |
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{{PartBox |
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| id="vol06" |6 |
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|Part = SBR |
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|[[File:Stone_Ocean_Logo.png|190px|link=Stone Ocean]] |
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|PartNo = 7 |
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|1999 - 2003 |
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|Name = Steel Ball Run |
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|158 |
|||
|Logo = [[File:STEEL_BALL_RUN_Logo.png|215px|link=Steel Ball Run]] |
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|17 |
|||
| |
|Image = [[File:Volume_104.jpg|150px]] |
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|Run = 2004 - 2011 |
|||
|- style="vertical-align:top;" |
|||
|Chapters = 95 {{Ch5|SBR|1|95|hideLabel=true|hideMain=true}} |
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| colspan="5" |In Part 6, which takes place in 2011, Jotaro's daughter [[Jolyne Cujoh]] is framed for murder and thrown in Florida's [[Green Dolphin Street Prison]], where she and her allies struggle to discover [[Enrico Pucci|who]] had her imprisoned and what they hope to achieve. |
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|Volumes = 24 {{Vol5|SBR|1|24|hideLabel=true|hideMain=true}} |
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|Desc = |
|||
|- style="text-align:center; background-color:{{Color|SBR}}; color:#fff;" |
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[[File:Johnny Gyro SBR Spine.jpg|thumb|135px|[[Johnny Joestar]] and [[Gyro Zeppeli]]]] |
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| id="vol06" |7 |
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The seventh part, ''[[Steel Ball Run]]'', is set in 1890, following a transcontinental horse race across the United States known as the [[Steel Ball Run (Race)|Steel Ball Run]], organized by [[Steven Steel]]. [[Gyro Zeppeli]], a master of the mysterious [[Spin]] technique, enters the race to win the cash prize of $50,000,000, hoping to convince the king of [[Kingdom of Naples|Naples]] to grant amnesty to a [[Marco|boy sentenced to death]]. [[Johnny Joestar]], a paraplegic former jockey, hopes to regain the use of his legs through mastering the Spin. The two soon discover that the race serves as a cover for President [[Funny Valentine]]'s secret mission to gather the holy [[Saint's Corpse|Corpse Parts]] of [[Jesus Christ]], leading them into a conflict against Valentine and his [[Valentine's Subordinates|government agents]] in pursuit of these sacred relics. |
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|[[File:STEEL_BALL_RUN_Logo.png|215px|link=Steel Ball Run]] |
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}} |
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|2004 - 2011 |
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{{PartBox |
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|95 |
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|Part = JJL |
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|24 |
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|PartNo = 8 |
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| rowspan="2" style="background-color:{{Color|SBR2}};" |[[File:Volume_104.jpg|125px]] |
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|Name = JoJolion |
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|- style="vertical-align:top;" |
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|Logo = [[File:JoJolion_Logo.png|148px|link=JoJolion]] |
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| colspan="5" |Set in the 1890 of a new continuity, Part 7 follows [[Gyro Zeppeli]], master of a mystic art named the [[Spin]], and [[Johnny Joestar]], a paraplegic ex-jockey. They compete in the [[Steel Ball Run (Race)|Steel Ball Run]] trans-American race, but find themselves targeted after uncovering [[Funny Valentine|its benefactor]]'s [[Saint's Corpse|true motivation]]. |
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|Image = [[File:Volume_131.jpg|150px]] |
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|Run = 2011 - 2021 |
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|- style="text-align:center; background-color:{{Color|JJL}}; color:#fff;" |
|||
|Chapters = 110 {{Ch5|JJL|1|110|hideLabel=true|hideMain=true}} |
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| id="vol06" |8 |
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|Volumes = 27 {{Vol5|JJL|1|27|hideLabel=true|hideMain=true}} |
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|[[File:JoJolion_Logo.png|148px|link=JoJolion]] |
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| |
|Desc = |
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[[File:JoJoLionV19.jpg|thumb|130px|right|[[Josuke Higashikata (JoJolion)|Josuke Higashikata]] and his allies]] |
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|110 |
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The eighth part, ''[[JoJolion]]'', jumps forward to 2011, following university student [[Yasuho Hirose]] as she discovers an amnesiac man, later named "[[Josuke Higashikata (JoJolion)|Josuke]]," buried in the rubble of [[Morioh (JoJolion)|Morioh]] after the {{W|2011 Tōhoku earthquake and tsunami|Great East Japan Earthquake}}. As Yasuho and Josuke investigate his past, they initially suspect he may be the ship doctor [[Yoshikage Kira (JoJolion)|Yoshikage Kira]]. Josuke is taken in by the affluent [[Higashikata Family]], but his search for the truth soon leads him to uncover the family's hidden past, their connection to the enigmatic [[Rock Humans]], and a mysterious [[Locacaca|"Locacaca" fruit]] with the power to break their [[Rock Disease|generational curse]]. As their investigation deepens, Josuke and Yasuho join forces with the skilled horticulturist [[Rai Mamezuku]], who possesses crucial knowledge about the Locacaca. However, their pursuit of the fruit entangles them in a deadly struggle against the Rock Humans, culminating in a battle against [[Wonder of U|calamity]] itself. |
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|27 |
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}} |
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| rowspan="2" style="background-color:{{Color|JJL2}};" |[[File:Volume_131.jpg|125px]] |
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{{PartBox |
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|- style="vertical-align:top;" |
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|Part = TJL |
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| colspan="5" |The ''Steel Ball Run'' continuity continues in 2011 with Part 8, as [[Yasuho Hirose]] unearths an amnesiac young man tentatively named [[Josuke Higashikata (JoJolion)|Josuke Higashikata]] near [[Morioh (JoJolion)|Morioh]]. The two set out to uncover his identity, and are ultimately caught up in a battle against an [[Rock Human|inhuman race]] over [[Locacaca|a fruit that can break curses]]. |
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|PartNo = 9 |
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|Name = The JOJOLands |
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|- style="text-align:center; background-color:{{Color|TJL}}; color:#fff;" |
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|Logo = [[File:TheJOJOLandsLogo.png|154px|link=The JOJOLands]] |
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| id="vol06" |9 |
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|Image = [[File:Volume 136.jpg|150px]] |
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|[[File:TheJOJOLandsLogo.png|154px|link=The JOJOLands]] |
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|Run = 2023 – Present |
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|2023–Present |
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|Chapters = Ongoing {{Ch5|TJL|1|?|hideLabel=true|hideMain=true}} |
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|Ongoing |
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|Volumes = Ongoing {{Vol5|TJL|1|?|hideLabel=true|hideMain=true}} |
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|Ongoing |
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|Desc = |
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| rowspan="2" style="background-color:{{Color|TJL2}};" |[[File:Volume 136.jpg|125px]] |
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[[File:Team Jodio Infobox.png|thumb|135px|right|[[Team Jodio]]]] |
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|- style="vertical-align:top;" |
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The ninth part, ''[[The JOJOLands]]'', is set in the volcanic islands of [[Hawaii]] in the 2020s. It follows [[Jodio Joestar]], a high school student with {{W|antisocial personality disorder}}, who dreams of becoming rich. Jodio works as a gofer for a small gang run by his principal, [[Meryl Mei Qi]], alongside his older brother [[Dragona Joestar]] and schoolmates [[Paco Laburantes]] and [[Usagi Alohaoe]]. After joining forces with Hawaii Island native [[Charming Man]], the [[Team Jodio|group]] embarks on a heist to steal a plot of private land owned by an infrastructure development company named [[HOWLER Company|HOWLER]]. The land is linked to the disappearance of Charming Man's [[Mauka|brother]], and the team relies on the power of a mysterious [[Lava Rock]] pilfered from [[Rohan Kishibe (The JOJOLands)|Rohan Kishibe]] to achieve their goals. |
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| colspan="5" |On the volcanic islands of [[Hawaii]], Part 9 follows small-time gang members [[Jodio Joestar|Jodio]] and [[Dragona Joestar]]. After acquiring a [[Lava Rock|peculiar rock]] during a heist, Jodio's dream of striking it rich begins to become a reality. |
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}}<section end="parts" /> |
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|} |
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==Publication== |
==Publication== |
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Chapters are serialized in ''[[Weekly Shonen Jump]]'' and ''[[Ultra Jump]]'', under [[Shueisha]]. While in ''Weekly Shonen Jump'', the series was published under the tagline {{Nihongo|'''"Romance Horror! -A Crimson Tale-"'''|ロマンホラー!—深紅の秘伝説—| |
Chapters are serialized in ''[[Weekly Shonen Jump]]'' and ''[[Ultra Jump]]'', under [[Shueisha]]. While in ''Weekly Shonen Jump'', the series was published under the tagline {{Nihongo|'''"Romance Horror! -A Crimson Tale-"'''|ロマンホラー!—深紅の秘伝説—|Roman Horā! -Shinku no Hi Densetsu-}}. The tagline was created by the editorial department at Shueisha and was included in every chapter up until ''[[Stone Ocean]]''. |
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===International Publication=== |
===International Publication=== |
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Line 217: | Line 206: | ||
In Taiwan, JoJo was illegally distributed under the title Strongman Front (強人陣線) by {{W|Tong_Li_Publishing|'''Tong Li Comics'''}} for many years until {{W|大然文化|'''Daran Comics'''|lang=zh}} obtained the official publishing license for JoJo, renaming the comic to JoJo Adventure Wild (JoJo冒險野郎). On March 31, 2003 Daran Comics shut down their offices and the license for JoJo was officially obtained by Tong Li Comics, who now officially distributes the series under the original title of ''JoJo's Bizarre Adventure'' (JoJo的奇妙冒險). In Hong Kong, the publisher of the series is {{W|Jonesky|World Publishing Limited}} under the label '''Comics World''', who have published all of ''JoJolion''.<ref>[https://www.facebook.com/1488584288101048/photos/a.1488589821433828/2878781749081288/ Comic World's Facebook post on JoJolion 27]</ref><ref>{{W|JoJo的奇妙冒险|lang=zh}} Chinese Wikipedia page for the JoJo series</ref> In China, the series is distributed digitally by {{W|Bilibili|'''Bilibili Comics'''}}, who have published the entire series; they are currently publishing ''The JOJOLands'' in simultaneous release with the Japanese edition.<ref>[https://manga.bilibili.com/detail/mc25449?from=manga_detail 乔乔的奇妙冒险 第9部 The JOJO Lands - 哔哩哔哩漫画]</ref> |
In Taiwan, JoJo was illegally distributed under the title Strongman Front (強人陣線) by {{W|Tong_Li_Publishing|'''Tong Li Comics'''}} for many years until {{W|大然文化|'''Daran Comics'''|lang=zh}} obtained the official publishing license for JoJo, renaming the comic to JoJo Adventure Wild (JoJo冒險野郎). On March 31, 2003 Daran Comics shut down their offices and the license for JoJo was officially obtained by Tong Li Comics, who now officially distributes the series under the original title of ''JoJo's Bizarre Adventure'' (JoJo的奇妙冒險). In Hong Kong, the publisher of the series is {{W|Jonesky|World Publishing Limited}} under the label '''Comics World''', who have published all of ''JoJolion''.<ref>[https://www.facebook.com/1488584288101048/photos/a.1488589821433828/2878781749081288/ Comic World's Facebook post on JoJolion 27]</ref><ref>{{W|JoJo的奇妙冒险|lang=zh}} Chinese Wikipedia page for the JoJo series</ref> In China, the series is distributed digitally by {{W|Bilibili|'''Bilibili Comics'''}}, who have published the entire series; they are currently publishing ''The JOJOLands'' in simultaneous release with the Japanese edition.<ref>[https://manga.bilibili.com/detail/mc25449?from=manga_detail 乔乔的奇妙冒险 第9部 The JOJO Lands - 哔哩哔哩漫画]</ref> |
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==Creation and Development== |
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==Making-Of== |
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When he first conceived JoJo's Bizarre Adventure, Araki was throwing around several core ideas he wanted to portray such as an idea of succession between generations, but also to show traveling heroes. From there he began to set up his ideas for [[Phantom Blood]]. Araki notes that the process of creating JoJo went from |
When he first conceived ''JoJo's Bizarre Adventure'', Araki was throwing around several core ideas he wanted to portray such as an idea of succession between generations, but also to show traveling heroes. From there he began to set up his ideas for ''[[Phantom Blood]]''. Araki notes that the process of creating JoJo went from fighting to a more spiritual aspect, and that concepts like friendships took a greater place over time.<ref name="Animeland">[[Interview:AnimeLand (June 2003)|Animeland Interview 06/2003]]</ref> Araki had several themes in mind too, such as the idea of "mystery",<ref name="Tokai" /> and notably the mystery coming from bloodlines. He also asked himself "Who is the strongest person in the world?" and derived from this question themes such as immortality, seeking life, or justice.<ref name="Tokai">[[Interview:Tokai Lecture (June 2006)|Tokai Lecture 06/2006]]</ref> More importantly, Araki felt that he could create something unique among the current series at ''[[Weekly Shonen Jump]]'' with these ideas. Araki had initially only planned for three parts,<ref>[[Interview:Weekly Shonen Brackets 100Q (April 2003)|Weekly Shonen Bracket 100Q]]</ref> but decided to continue with his series. |
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===Writing JoJo=== |
===Writing JoJo=== |
||
Araki gives precedence to emotion and inner thought over plot structure, trying to portray the protagonists' destiny.<ref name="Tokai" /> He follows a particular narrative style that he calls the "golden way" down the "royal road" of creating manga, characterized by strong and determined protagonists who constantly advance towards their objectives. This "royal road" is, according to him, the best way to draw in the audience. One example of his "royal road" is the plot of ''[[Stardust Crusaders]]'' during which the heroes always manage to defeat the enemies on their paths and inexorably approach Egypt. Araki is not averse to killing off his protagonists like [[Jonathan Joestar]], feeling that if the death served a greater purpose then he still abides by the "royal road".<ref name="Tech4">''[[Hirohiko Araki's Manga Techniques]]'' Chapter 4</ref> Araki thinks the basic plot of his parts center around a particular predicament and likes to throw his protagonist quickly into said predicament before continuing off his story from there (e.g. [[Johnny Joestar]] is paraplegic and wants to find a way to heal his legs).<ref name="Tech4" /> Araki also use a rather original plot structure for the series. Instead of the classical "tournament" format of most other series at the time where the heroes fought enemies in a predictable increasing order of strength, Araki adopted a {{W|sugoroku}} style (sugoroku is a table-top game similar to snakes and ladders) where the heroes would travel and then meet enemies at particular points in said journey. The fights would be more varied due to a better variety of powers, and there would be an emphasis on wit rather than force.<ref>[[Interview:NYT Japan (November 2018)|NYT Japan interview 11/2018]]</ref> Araki also denounces the long-term limitations of always increasing the strength of enemies in a serialized manga.<ref name="Tokai" /><ref>[[Volume 45]], [[Volume 46]] - Author's Note</ref> |
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Araki gives precedence to emotion and inner thought over plot structure, trying to portray the protagonists' destiny.<ref name="Tokai" /> |
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Araki takes inspiration from a variety of sources to write his series. He has confirmed several times that he uses Western music to name his characters, but is also influenced by designs from varied sources such as artbooks, comic books, the news, or movies. Araki extensively uses books rather than online research.<ref name="dreamtalk">[[Interview:Dream Talk Session (August 2013)|Dream Talk Sessions 2013]]</ref> One lesser known aspect of his research is that he often travels to the places he depicts in the series in order to have a better feeling of the place and gather details that an online research wouldn't give. His first editor, [[Ryosuke Kabashima]], encouraged him to see movies for inspiration and also travel.<ref name="JOJOVELLER">[[JOJOVELLER]] History 1979-2013</ref> Kabashima notably coerced Araki into traveling to Egypt to later depict it in ''[[Stardust Crusaders]]''.<ref>[[Interview:Manga Heaven (June 2007)|Manga Heaven 06/2007]]</ref> Araki would later on keep this habit, traveling to Italy for ''[[Vento Aureo]]'',<ref>[[Volume 48]] Author's Note</ref> to a correctional facility in Florida to get inspiration for [[Green Dolphin Street Prison]],<ref>[[SO Volume 1]] Special Thanks</ref><ref>[[SO Volume 5]] Author's Note</ref>, as well as to Orlando.<ref>[[SO Volume 12]] Author's Note</ref> He also went on several long journeys in the USA and Japan to improve his writing for ''[[Steel Ball Run]]''.<ref>[[Interview:Steel Ball Run Paperback Vol. 1 (February 2017)|P7 Bunko 1 afterword]]</ref> His habit of traveling to research places extended to individual buildings such as a hospital or a drug store.<ref>[[Volume 41]] Author's Note</ref> Prior to writing ''[[The JOJOLands]]'', he flew to Hawaii, particularly to {{W|Oahu|Oahu Island}} and {{W|Hawaii (island)|Hawaii Island}}, taking photos of specific locations like the {{MI|McKinley High School|school}} [[Jodio Joestar]] attends and the [[Rohan's Villa|villa]] where [[Rohan Kishibe]] stays.<ref>{{IN|Hirohiko Araki's Research Techniques (December 2023)}}</ref> |
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Araki follows a particular narrative style called the "golden road", characterized by strong and determined protagonists who constantly advance towards their objectives. This "golden road" is, according to him, the best way to draw in the audience. One example of his "golden road" is the plot of [[Stardust Crusaders]] during which the heroes always manage to defeat the enemies on their paths and inexorably approach Egypt. Araki is not avert to killing off his protagonists like [[Jonathan Joestar]] but feels that if the death served a greater purpose then he still abides by the "golden road".<ref name="Tech4">[[Hirohiko Araki's Manga Techniques]] chapter 4</ref> Araki thinks the basic plot of his parts around a particular predicament and likes to throw his protagonist quickly into said predicament before continuing off his story from there (e.g. [[Johnny Joestar]] is paraplegic and wants to find a way to heal his legs).<ref name="Tech4" /> Araki also use a rather original plot structure for the series. Instead of the classical "tournament" format of most other series at the time where the heroes fought enemies in a predictable increasing order of strength, Araki adopted a sugoroku style (sugoroku is a table-top game similar to snakes and ladders) where the heroes would travel and then meet enemies at particular points in said journey and the fights would be more varied due to a better variety of powers, and an emphasis on wit rather than force.<ref>[[Interview:NYT Japan (November 2018)|NYT Japan interview 11/2018]]</ref> Araki also denounces the long-term limitations of always increasing the strength of enemies in a serialized manga.<ref name="Tokai" /><ref>[[Volume 45]], [[Volume 46]] Author's note</ref> |
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Araki makes it a point to never rest on his laurels and always find new ideas. For instance, Araki was displeased to think he had reached a summit with ''Stone Ocean'' in terms of ideas, deciding to erase the original continuity and revisit his old ideas in a second continuity.<ref>[[Interview:Stone Ocean Paperback Vol. 11 (February 2009)|P6 Bunko Vol.11 Afterwords]]</ref> His will to always change is also noticeable in his art (though he explains it as avoiding drawing old art rather than deliberately change).<ref>[[Interview:JOJOmenon (October 2012)|JOJOmenon interview]]</ref> Araki's art style has changed considerably over the years, although he had always kept core ideas about his art such as his dramatic poses and representation of an ideal human body. For instance, muscle-bound heroes were popular in the 80s so Araki drew these types of characters (e.g. Jonathan), but as trends changed, Araki transitioned to more normal-looking characters like Giorno, a slimmer pretty boy character type.<ref name="Animeland" /><ref name="PS2" /> The unusual sound effects Araki inserts in his pages are inspired from horror movies and rock music, akin to scare chords and other noises produced by synthesizers and {{W|Mellotron|mellotrons}}.<ref name="PS2">[[Interview:Phantom Blood PS2 (October 2006)|Phantom Blood PS2 Game interview]]</ref> More specifically, the music which plays in a scene where a woman gets stabbed in Alfred Hitchcock's ''{{W|Psycho (1960 film)|Psycho}}'' inspired Araki to try and express the same sense of "impending danger" using sound effects in his manga.<ref>[[Interview:Mainichi Shimbun (May 2022)|Mainichi Shimbun interview]]</ref> |
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Araki takes inspiration from a variety of sources to write his series. He has confirmed several times that he uses Western music to name his characters, but also copies designs from varied sources such as artbooks, comic books, the news, or movies. Araki extensively uses books rather than online research.<ref name="dreamtalk">[[Interview:Dream Talk Session (August 2013)|Dream Talk Sessions 2013]]</ref> One lesser known aspect of his research is that he often travels to the places he depicts in the series in order to have a better feeling of the place and gather details that an online research wouldn't give. His first tanto [[Ryosuke Kabashima]] encouraged him to see movies for inspiration and also travel.<ref name="JOJOVELLER">[[JOJOVELLER]] History 1979-2013</ref> Kabashima notably coerced Araki into traveling to Egypt to later depict it in [[Stardust Crusaders]].<ref>[[Interview:Manga Heaven (June 2007)|Manga Heaven 06/2007]]</ref> Araki would later on keep this habit and went to Italy for [[Vento Aureo]]<ref>[[Volume 48]] Author's note</ref> and went to a correctional facility in Florida too to get inspiration for [[Green Dolphin Street Prison]],<ref>[[SO Volume 1]] special thanks</ref><ref>[[SO Volume 5]] Author's Note</ref> as well as Orlando.<ref>[[SO Volume 12]] Author's Note</ref> He also went on several long journeys in the USA and Japan to better write [[Steel Ball Run]] too.<ref>[[Interview:Steel Ball Run Paperback Vol. 1 (February 2017)|P7 Bunko 1 afterword]]</ref> His habit of traveling to research places extended to individual buildings such as a hospital or a drug store.<ref>[[Volume 41]] Author's Note</ref> |
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During its publication in the ''[[Weekly Shonen Jump]]'' magazine, Araki continuously tried to push for unique ideas, often infringing on what was considered acceptable for the magazine. Araki notably decided to make his first protagonist a foreigner and then kill him off to replace him, which was a taboo. Araki also had tried to write female protagonists for the series, with notably [[Giorno Giovanna]] being initially thought of as a young woman. This would be eventually portrayed with [[Jolyne Cujoh]], whose sex he insisted on despite his editor's requests. Araki notably thought that it was then acceptable to portray women being subjected to violence as intense as male characters were being exposed to.<ref name="PS2" /><ref>[[Interview:Stone Ocean Paperback Vol. 1 (April 2008)|P6 Bunko Vol.1 Afterwords]]</ref> However, the risks Araki took led to several conflicts with the editorial team who tried to tone down the violence and themes Araki wanted to write about.<ref>[[Interview:Vento Aureo Paperback Vol. 1 (March 2005)|P5 Bunko Vol.1]]</ref> |
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Araki makes it a point to never rest on his laurels and always find new ideas. For instance, Araki was displeased to think he had reached a summit with Stone Ocean in terms of idea and had decided to erase the original continuity and revisit his old ideas in a second continuity.<ref>[[Interview:Stone Ocean Paperback Vol. 11 (February 2009)|P6 Bunko Vol.11 Afterwords]]</ref> His will to always change is also notable on his art (though he explains it as avoiding drawing old art rather than deliberately change).<ref>[[Interview:JOJOmenon (October 2012)|JOJOmenon interview]]</ref> Araki's art style has changed considerably over the years, although he had always kept core ideas about his art such as his dramatic poses and representation of an ideal human body. For instance, muscle-bound heroes were popular in the 80s so Araki drew these types of characters (e.g. Jonathan), but as trend changes, Araki transitioned to more normal-looking characters like Giorno, a slimmer pretty boy character type.<ref name="Animeland" /><ref name="PS2" /> The unusual sound effects Araki inserts in his page are inspired from horror movies and rock music, akin to scare chords and other noises produced by synthetizers and mellotrons.<ref name="PS2">[[Interview:Phantom Blood PS2 (October 2006)|Phantom Blood PS2 Game interview]]</ref> More specifically, the music which plays in a scene where a woman gets stabbed in Alfred Hitchcock's {{W|Psycho}} inspired Araki to try and express the same sense of "impending danger" using sound effects in his manga.<ref>[[Interview:Mainichi Shimbun (May 2022)|Mainichi Shimbun interview]]</ref> |
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[[File:fiche personnage manga technique.png|thumb|300px|A typical character sheet for the series]] |
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During its publication in the [[Weekly Shonen Jump]] magazine, Araki continuously tried to push for unique ideas, often infringing on what was considered acceptable for the magazine. Araki notably decided to make his first protagonist a foreigner and then kill him off to replace him, which was a taboo. Araki also had tried to write female protagonists for the series, with notably [[Giorno Giovanna]] being initially thought as a young woman. This would be eventually portrayed with [[Jolyne Cujoh]], whose sex he insisted on despite his editor's requests. Araki notably thought that it was then acceptable to portray women being subjected to violence as intense as male characters were being exposed to.<ref name="PS2" /><ref>[[Interview:Stone Ocean Paperback Vol. 1 (April 2008)|P6 Bunko Vol.1 Afterwords]]</ref> It led to several conflict with the editorial team who tried to tone down the violence and themes Araki wanted to write about.<ref>[[Interview:Vento Aureo Paperback Vol. 1 (March 2005)|P5 Bunko Vol.1]]</ref> |
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When Araki creates a character, he thoroughly completes a datasheet about said character, which includes their physical characteristics, their tastes, and background information like a potential family.<ref>[[Manga in Theory and Practice]] Chapter 3</ref> Araki notes that his habit of naming characters after bands and albums is a simple hobby, and a way to pay his respect to the musicians he likes.<ref name="Tokai" /> |
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During his time at ''Weekly Shonen Jump'', Araki had the following schedule: Sundays were spent finding ideas; Mondays were spent making the draft storyboard for the chapter, meeting with his editor, and drawing more elaborate sketches, one page at a time; Tuesdays, Wednesdays and Thursdays were spent finishing drawing the chapter for the publication in the magazine; and Fridays and Saturdays were spent resting.<ref>[[Interview:JoJo 6251 (December 1993)|JoJo 6251 Araki interviews]]</ref> This schedule that Araki followed strictly was also set up by his first editor, Kabashima.<ref name="JOJOVELLER" /> This notably allowed Araki to keep in shape, and he was also noted as being always on time for his chapters.<ref name="JoJovellerAzuma">[[Interview:JOJOVELLER (September 2013)|JOJOVELLER 2013 Azuma interview]]</ref> His currently monthly schedule seems to have stayed the same as his weekly schedule, with Fridays and Saturdays off. Araki adds that he wakes up at 10 AM, begins working at 11 AM, takes a break at noon, and finishes his work day at Midnight.<ref>[[Interview:Asahi Shimbun (September 2013)|Asahi Shimbun interview]]</ref> He believes that his current schedule of creating 45 pages a month matches his natural pace better.<ref name="dreamtalk" /> Thanks to his strict schedule, Araki has never missed a deadline in his career.<ref name="dreamtalk" /><ref name="JoJovellerAzuma" /> |
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[[File:fiche personnage manga technique.png|thumb|300px|A typical character sheet for the series]]When Araki creates a character, he thoroughly completes a datasheet about said character, which includes their physical characteristics, their tastes, and background information like a potential family.<ref>[[Manga in Theory and Practice]] chapter 3</ref> Araki notes that his habit of naming characters after bands and albums is a simple hobby, and a way to pay his respect to the musicians he likes.<ref name="Tokai" /> |
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==See also== |
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During his time at the Weekly Shonen Jump, Araki had the following schedule: Sundays were spent finding ideas, Mondays were spent making the draft storyboard for the chapter. He then met with his editor and began drawing more elaborate sketches, one page at a time. Tuesdays, Wednesdays and Thursdays were spent finishing drawing the chapter for the publication of the [[Weekly Shonen Jump]] magazine, and Fridays and Saturdays were spent resting.<ref>[[Interview:JoJo 6251 (December 1993)|JoJo 6251 Araki interviews]]</ref> This schedule that Araki followed strictly was set up by Kabashima too.<ref name="JOJOVELLER" /> This notably allowed Araki to keep in shape, and he was also noted as being always on time for his chapters.<ref name="JoJovellerAzuma">[[Interview:JOJOVELLER (September 2013)|JOJOVELLER 2013 Azuma interview]]</ref> His currently monthly schedule seems to have stayed the same as his weekly schedule, with Fridays and Saturdays off. Araki adds that he wakes up at 10 AM, begins working at 11 AM, takes a break at noon, and finishes his work day at Midnight.<ref>[[Interview:Asahi Shimbun (September 2013)|Asahi Shimbun interview]]</ref> Araki says that his current 45 pages a month matches his natural pace better.<ref name="dreamtalk" /> Thanks to his strict schedule, Araki has never missed a deadline in his career.<ref name="dreamtalk" /><ref name="JoJovellerAzuma" /> |
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*[[List of JoJo's Bizarre Adventure Chapters]] |
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*[[Episodes|Episode Guide]] |
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*[[Blog:JoJo's Bizarre Adventure Viewing Order|Viewing Order]] |
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==Notes== |
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{{Notes}} |
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==References== |
==References== |
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{{JJBA}} |
{{JJBA}} |
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{{Italic title}} |
{{Italic title}} |
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[[Category:Manga]] |
[[Category:Manga]] |
Latest revision as of 13:08, 3 February 2025
JoJo's Bizarre Adventure (ジョジョの奇妙な冒険, JoJo no Kimyō na Bōken), commonly shortened to JoJo, is an ongoing shonen and seinen manga written and illustrated by Hirohiko Araki since December 1986. The story spans nine parts, each following a different protagonist from the Joestar bloodline, with new settings and eras introduced in every installment.
JoJo's Bizarre Adventure was originally serialized in Weekly Shonen Jump from 1986[a] to 2004. Shortly after the seventh part began, serialization moved to the monthly seinen magazine Ultra Jump in 2005, where the series continues in its ninth part. JoJo's Bizarre Adventure is collected in a variety of formats ranging from standard tankōbon and paperback volumes to special editions such as hardcover "JoJonium" editions and omnibuses, all of which contain the manga as it was serialized in Weekly Shonen Jump and Ultra Jump, albeit with differences in chapter names and slight dialogue adjustments.
The series has over 120 million copies in print,[3] making it one of the best-selling manga series in history. Filling 136 volumes, it is also Shueisha's longest-running manga series as of December 2024.
Summary
JoJo's Bizarre Adventure spans multiple genres, including Action, Adventure, Supernatural, Thriller, Comedy, Tragedy, Mystery, Slice of Life, and Horror. The series is best known for its Stand phenomenon, the Stardust Crusaders arc featuring Jotaro Kujo and DIO, its expressive depictions of charismatic and eccentric personalities, its bizarre poses, iconic dialogue, unique onomatopoeia, and extensive references to Western popular culture.
Araki has expanded the JoJo universe through various one-shots and artbooks. Several spin-offs and light novels by other authors have also been published, many featuring original illustrations by Araki.
For years, JoJo held the distinction of being Shueisha's longest-running manga without a television anime adaptation. While Stardust Crusaders received an OVA adaptation and the Phantom Blood arc was adapted into a theatrical anime film, an official TV anime series by David Production finally debuted on October 6, 2012, 25 years after the manga's serialization began. A live-action film adaptation of Diamond is Unbreakable was also released in 2017.
The franchise has also expanded into various forms of merchandise, including collectible figures, mobile applications, and video games, with multiple fighting games released internationally. The most recent, All-Star Battle R, was published by Bandai Namco in 2022 for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X & S, and Steam.
The story in JoJo unfolds across two continuities. The first continuity encompasses Parts 1 to 6, serialized in Weekly Shonen Jump from 1986 to 2003, while the second continuity consists of Parts 7 to 9, serialized in Ultra Jump from 2005 to the present.[b] The narrative is structured into multi-chapter arcs that depict precarious, melodramatic conflicts between opposing parties, each defined by their unique supernatural abilities—most notably the versatile Stand phenomenon—as well as their distinct ambitions, ideologies, or moral codes. These arcs shift in tone, blending adventure, suspense, mystery, and horror through action, often interwoven with elements of comedy.
Numerous references to modern film, television, fashion, fine art, and popular music appear in JoJo in various settings, influencing both character design and nomenclature. Additionally, the series integrates concepts from physics, mathematics, psychology, biology, technology, mythology, natural phenomena, historical events, and other artistic works to shape the design and mechanics of its many unique Stands. At times, the story extrapolates on contemporary scientific theories, presenting imaginative interpretations of how certain Stands and other powers interact with nature.
Morioh, the fictional Japanese town that serves as the primary setting of Diamond is Unbreakable and its distinct counterpart in JoJolion, is geographically aligned with Araki's hometown, Sendai.[4] This setting incorporates richer cultural details and more contemporary themes, such as the 2011 Tohoku earthquake, compared to other locations in the series. Additionally, Stand-wielding manga artist Rohan Kishibe, a Morioh resident introduced in Diamond is Unbreakable, returns as the protagonist and narrator of the spin-off series Thus Spoke Rohan Kishibe.
When asked in 2006 about the central theme of JoJo, Hirohiko Araki described it as "the enigma of human beings" and "an ode to humanity," while characterizing his approach to manga as "the salvation of the heart."[5] Thematically, the series explores ideas of courage, justice, and fate.
Plot Summary
The first continuity of the series follows an intergenerational conflict between the Joestar family and various malevolent forces, the most prominent being Dio Brando and his followers.
Parts 7-9 take place in an alternate continuity from the events of Parts 1-6. In this second continuity, characters, locations, and concepts resembling those in the original universe appear, but the Stand abilities and events surrounding them are drastically different. This continuity follows the story of Johnny Joestar and his descendants, as well as the mystery of the Saint's Corpse.
Although Araki has referred to the continuity of Parts 7-9 as a continuation of the universe seen at the end of Part 6,[6][7] he has also stated that the settings of Diamond is Unbreakable and JoJolion are not connected in space or time.[8] Furthermore, the relationship between the two continuities remains ambiguous, as described in JOJOVELLER.[9]
The first part, Phantom Blood, takes place in England between 1880 and 1889, following Jonathan Joestar as he grows up alongside and ultimately battles his adoptive brother, the cunning and ruthless Dio Brando. After acquiring an ancient Stone Mask, Dio transforms into a vampire, forcing Jonathan to master the martial art of the Ripple under the guidance of Will Anthonio Zeppeli. The Ripple, a life-energy technique transmitted through hand-to-hand combat, is one of the only means aside from sunlight to destroy vampires and their zombie minions.
The second part, Battle Tendency, follows Jonathan's grandson, Joseph Joestar, set in New York between 1938-1939. Joseph travels to Mexico, Italy, and Switzerland to combat the Pillar Men, an ancient race of formidable beings responsible for the creation of the Stone Mask. Like his grandfather, Joseph undergoes rigorous Ripple training alongside Caesar Anthonio Zeppeli, Will's grandson, under the tutelage of the enigmatic Lisa Lisa. Together, they fight to prevent the Pillar Men from acquiring the Red Stone of Aja, a gem that would allow them to perfect the Stone Mask, rendering them immune to sunlight and granting them supreme control over life itself.
The third part, Stardust Crusaders, is set between 1988 and 1989.[c] Joseph's grandson, Jotaro Kujo, embarks on a journey from Tokyo, Japan to Cairo, Egypt alongside Joseph, Muhammad Avdol, and Noriaki Kakyoin. Their goal is to rescue Jotaro's mother, Holy Kujo, from her life-threatening illness caused by the Joestar family's supernatural connection to DIO, who has returned from the depths of the ocean after a century. Along the way, they recruit the French swordsman Jean Pierre Polnareff and the dog Iggy, fighting various agents sent by DIO throughout Hong Kong, Singapore, India, Pakistan, and Egypt.
From this point onward, protagonists and antagonists alike primarily wield Stands, which are manifestations of their fighting spirit, marking one of the series' most defining features. Araki originally envisioned JoJo's Bizarre Adventure as a trilogy, but the series continued beyond the conclusion of Stardust Crusaders.[10][6]
The fourth part, Diamond is Unbreakable, takes place in 1999 in the fictional town of Morioh, Japan. The story follows Joseph’s illegitimate son, Josuke Higashikata, as he navigates a growing population of Stand users, many of whom were created by the Bow and Arrow, the same artifact that awakened DIO's Stand. Alongside Okuyasu Nijimura, Koichi Hirose, Jotaro Kujo, and Rohan Kishibe, Josuke embarks on a hunt for the elusive serial killer Yoshikage Kira, who has been murdering Morioh's residents for years.
The fifth part, Vento Aureo, is set in Italy in 2001 and follows DIO's son, Giorno Giovanna, as he infiltrates Passione, Italy's most powerful gang. With aspirations of reforming the organization to rid it of its corrupt drug trade, Giorno allies with Bruno Bucciarati and his team, consisting of Leone Abbacchio, Guido Mista, Narancia Ghirga, and Pannacotta Fugo. Initially tasked with protecting the daughter of the gang's Boss, Trish Una, from the traitorous La Squadra Esecuzioni, they eventually betray the gang as well upon discovering that the Boss intends to kill Trish to protect his identity.
The sixth part, Stone Ocean, takes place in 2011, centering on Jotaro's estranged daughter, Jolyne Cujoh, who is framed for murder and incarcerated in Green Dolphin Street Prison. When Jotaro attempts to rescue her, he falls victim to Whitesnake, a Stand that steals both his Stand and memories. Determined to uncover the identity of Whitesnake's user, save her father's life, and thwart the greater conspiracy at play, Jolyne allies with fellow inmates Ermes Costello, Foo Fighters, Narciso Anasui, and Weather Report, under the guidance of the young but resourceful Emporio Alnino. As they delve deeper into the prison's mysteries, they uncover Enrico Pucci's grand scheme to achieve "Heaven", a plan influenced by the late DIO.
The seventh part, Steel Ball Run, is set in 1890, following a transcontinental horse race across the United States known as the Steel Ball Run, organized by Steven Steel. Gyro Zeppeli, a master of the mysterious Spin technique, enters the race to win the cash prize of $50,000,000, hoping to convince the king of Naples to grant amnesty to a boy sentenced to death. Johnny Joestar, a paraplegic former jockey, hopes to regain the use of his legs through mastering the Spin. The two soon discover that the race serves as a cover for President Funny Valentine's secret mission to gather the holy Corpse Parts of Jesus Christ, leading them into a conflict against Valentine and his government agents in pursuit of these sacred relics.
The eighth part, JoJolion, jumps forward to 2011, following university student Yasuho Hirose as she discovers an amnesiac man, later named "Josuke," buried in the rubble of Morioh after the Great East Japan Earthquake. As Yasuho and Josuke investigate his past, they initially suspect he may be the ship doctor Yoshikage Kira. Josuke is taken in by the affluent Higashikata Family, but his search for the truth soon leads him to uncover the family's hidden past, their connection to the enigmatic Rock Humans, and a mysterious "Locacaca" fruit with the power to break their generational curse. As their investigation deepens, Josuke and Yasuho join forces with the skilled horticulturist Rai Mamezuku, who possesses crucial knowledge about the Locacaca. However, their pursuit of the fruit entangles them in a deadly struggle against the Rock Humans, culminating in a battle against calamity itself.
The ninth part, The JOJOLands, is set in the volcanic islands of Hawaii in the 2020s. It follows Jodio Joestar, a high school student with antisocial personality disorder, who dreams of becoming rich. Jodio works as a gofer for a small gang run by his principal, Meryl Mei Qi, alongside his older brother Dragona Joestar and schoolmates Paco Laburantes and Usagi Alohaoe. After joining forces with Hawaii Island native Charming Man, the group embarks on a heist to steal a plot of private land owned by an infrastructure development company named HOWLER. The land is linked to the disappearance of Charming Man's brother, and the team relies on the power of a mysterious Lava Rock pilfered from Rohan Kishibe to achieve their goals.
Publication
Chapters are serialized in Weekly Shonen Jump and Ultra Jump, under Shueisha. While in Weekly Shonen Jump, the series was published under the tagline "Romance Horror! -A Crimson Tale-" (ロマンホラー!—深紅の秘伝説—, Roman Horā! -Shinku no Hi Densetsu-). The tagline was created by the editorial department at Shueisha and was included in every chapter up until Stone Ocean.
International Publication
In North America and the United Kingdom, Stardust Crusaders was translated into English and published in 16 volumes by VIZ Media from November 8, 2005 to December 7, 2010 under the title of JoJo's Bizarre Adventure, skipping both Phantom Blood and Battle Tendency. On June 9, 2014, VIZ Media published the first three parts of JoJo's Bizarre Adventure from the JoJonium line of manga, from February 24, 2015 to February 5, 2019, marking the first English publications of Phantom Blood and Battle Tendency. On July 6, 2018, VIZ Media announced they would be releasing an English publication of Diamond is Unbreakable. The first volume of Diamond is Unbreakable was released on May 7, 2019, and finished on May 4, 2021. On August 3, 2021, VIZ Media released the first volume of Vento Aureo in English. On February 3, 2023, VIZ Media announced they would be releasing an English publication of Stone Ocean in fall of that year.
In Italy, Star Comics began publishing the series in a monthly format under the title Le bizzarre avventure di JoJo from November 1993 to April 2004.[11] These monthly releases contained around five chapters in each trade paperback, with 126 paperback volumes released for the first six parts. Starting with Steel Ball Run, published from March 2006 to February 2012, new volumes are published in the Japanese (tankōbon) format. In 2010 Star Comics began publishing the Bunko Edition, completely replacing the original releases of the first 7 parts. Having completely released JoJolion (February 2014-July 2022) and the JoJonium release of Parts 1-3 (October 2019-May 2022), they are up to date with the series as of December 2022.
In France, the first four parts were published by J'ai lu[12] from January 2002 to December 2005. In 2007, publisher Tonkam (now a subsidiary of Delcourt) resumed the publication of the following parts starting with a publication of Vento Aureo. The previous parts would later see revised releases under Tonkam's publication, starting with Stardust Crusaders before going back to Phantom Blood and continuing from there. Currently, they are publishing JoJolion.[13]
In Taiwan, JoJo was illegally distributed under the title Strongman Front (強人陣線) by Tong Li Comics for many years until Daran Comics obtained the official publishing license for JoJo, renaming the comic to JoJo Adventure Wild (JoJo冒險野郎). On March 31, 2003 Daran Comics shut down their offices and the license for JoJo was officially obtained by Tong Li Comics, who now officially distributes the series under the original title of JoJo's Bizarre Adventure (JoJo的奇妙冒險). In Hong Kong, the publisher of the series is World Publishing Limited under the label Comics World, who have published all of JoJolion.[14][15] In China, the series is distributed digitally by Bilibili Comics, who have published the entire series; they are currently publishing The JOJOLands in simultaneous release with the Japanese edition.[16]
Creation and Development
When he first conceived JoJo's Bizarre Adventure, Araki was throwing around several core ideas he wanted to portray such as an idea of succession between generations, but also to show traveling heroes. From there he began to set up his ideas for Phantom Blood. Araki notes that the process of creating JoJo went from fighting to a more spiritual aspect, and that concepts like friendships took a greater place over time.[17] Araki had several themes in mind too, such as the idea of "mystery",[18] and notably the mystery coming from bloodlines. He also asked himself "Who is the strongest person in the world?" and derived from this question themes such as immortality, seeking life, or justice.[18] More importantly, Araki felt that he could create something unique among the current series at Weekly Shonen Jump with these ideas. Araki had initially only planned for three parts,[19] but decided to continue with his series.
Writing JoJo
Araki gives precedence to emotion and inner thought over plot structure, trying to portray the protagonists' destiny.[18] He follows a particular narrative style that he calls the "golden way" down the "royal road" of creating manga, characterized by strong and determined protagonists who constantly advance towards their objectives. This "royal road" is, according to him, the best way to draw in the audience. One example of his "royal road" is the plot of Stardust Crusaders during which the heroes always manage to defeat the enemies on their paths and inexorably approach Egypt. Araki is not averse to killing off his protagonists like Jonathan Joestar, feeling that if the death served a greater purpose then he still abides by the "royal road".[20] Araki thinks the basic plot of his parts center around a particular predicament and likes to throw his protagonist quickly into said predicament before continuing off his story from there (e.g. Johnny Joestar is paraplegic and wants to find a way to heal his legs).[20] Araki also use a rather original plot structure for the series. Instead of the classical "tournament" format of most other series at the time where the heroes fought enemies in a predictable increasing order of strength, Araki adopted a sugoroku style (sugoroku is a table-top game similar to snakes and ladders) where the heroes would travel and then meet enemies at particular points in said journey. The fights would be more varied due to a better variety of powers, and there would be an emphasis on wit rather than force.[21] Araki also denounces the long-term limitations of always increasing the strength of enemies in a serialized manga.[18][22]
Araki takes inspiration from a variety of sources to write his series. He has confirmed several times that he uses Western music to name his characters, but is also influenced by designs from varied sources such as artbooks, comic books, the news, or movies. Araki extensively uses books rather than online research.[23] One lesser known aspect of his research is that he often travels to the places he depicts in the series in order to have a better feeling of the place and gather details that an online research wouldn't give. His first editor, Ryosuke Kabashima, encouraged him to see movies for inspiration and also travel.[24] Kabashima notably coerced Araki into traveling to Egypt to later depict it in Stardust Crusaders.[25] Araki would later on keep this habit, traveling to Italy for Vento Aureo,[26] to a correctional facility in Florida to get inspiration for Green Dolphin Street Prison,[27][28], as well as to Orlando.[29] He also went on several long journeys in the USA and Japan to improve his writing for Steel Ball Run.[30] His habit of traveling to research places extended to individual buildings such as a hospital or a drug store.[31] Prior to writing The JOJOLands, he flew to Hawaii, particularly to Oahu Island and Hawaii Island, taking photos of specific locations like the school Jodio Joestar attends and the villa where Rohan Kishibe stays.[32]
Araki makes it a point to never rest on his laurels and always find new ideas. For instance, Araki was displeased to think he had reached a summit with Stone Ocean in terms of ideas, deciding to erase the original continuity and revisit his old ideas in a second continuity.[33] His will to always change is also noticeable in his art (though he explains it as avoiding drawing old art rather than deliberately change).[34] Araki's art style has changed considerably over the years, although he had always kept core ideas about his art such as his dramatic poses and representation of an ideal human body. For instance, muscle-bound heroes were popular in the 80s so Araki drew these types of characters (e.g. Jonathan), but as trends changed, Araki transitioned to more normal-looking characters like Giorno, a slimmer pretty boy character type.[17][35] The unusual sound effects Araki inserts in his pages are inspired from horror movies and rock music, akin to scare chords and other noises produced by synthesizers and mellotrons.[35] More specifically, the music which plays in a scene where a woman gets stabbed in Alfred Hitchcock's Psycho inspired Araki to try and express the same sense of "impending danger" using sound effects in his manga.[36]
During its publication in the Weekly Shonen Jump magazine, Araki continuously tried to push for unique ideas, often infringing on what was considered acceptable for the magazine. Araki notably decided to make his first protagonist a foreigner and then kill him off to replace him, which was a taboo. Araki also had tried to write female protagonists for the series, with notably Giorno Giovanna being initially thought of as a young woman. This would be eventually portrayed with Jolyne Cujoh, whose sex he insisted on despite his editor's requests. Araki notably thought that it was then acceptable to portray women being subjected to violence as intense as male characters were being exposed to.[35][37] However, the risks Araki took led to several conflicts with the editorial team who tried to tone down the violence and themes Araki wanted to write about.[38]
When Araki creates a character, he thoroughly completes a datasheet about said character, which includes their physical characteristics, their tastes, and background information like a potential family.[39] Araki notes that his habit of naming characters after bands and albums is a simple hobby, and a way to pay his respect to the musicians he likes.[18]
During his time at Weekly Shonen Jump, Araki had the following schedule: Sundays were spent finding ideas; Mondays were spent making the draft storyboard for the chapter, meeting with his editor, and drawing more elaborate sketches, one page at a time; Tuesdays, Wednesdays and Thursdays were spent finishing drawing the chapter for the publication in the magazine; and Fridays and Saturdays were spent resting.[40] This schedule that Araki followed strictly was also set up by his first editor, Kabashima.[24] This notably allowed Araki to keep in shape, and he was also noted as being always on time for his chapters.[41] His currently monthly schedule seems to have stayed the same as his weekly schedule, with Fridays and Saturdays off. Araki adds that he wakes up at 10 AM, begins working at 11 AM, takes a break at noon, and finishes his work day at Midnight.[42] He believes that his current schedule of creating 45 pages a month matches his natural pace better.[23] Thanks to his strict schedule, Araki has never missed a deadline in his career.[23][41]
See also
Notes
- ↑ The official anniversary of the series is celebrated on January 1, 1987.
- ↑ Part 7, Steel Ball Run, was also initially serialized in Weekly Shonen Jump until its 23rd chapter released on October 18, 2004.
- ↑ The timeframe of Stardust Crusaders was originally stated as 1987-1988 before later being revised to 1988-1989 in both the manga and anime.
References
- ↑ Baoh: The Visitor Issue #1 English Author's Note
- ↑ https://www.viz.com/jojo-s-bizarre-adventure Official Website for JoJo's Bizarre Adventure
- ↑ Vish (December 18, 2021), "My Rohan Kishibe Talk - JoJo's Bizarre Adventure Has Printed 120,000,000 Copies", JoJo's Bizarre Encyclopedia.
- ↑ Morioh Map (JoJolion)
- ↑ Tokai Lecture (June 2006)
- ↑ Jump up to: 6.0 6.1 Interview:JoJo Could Have Ended with Part 4 (October 2012)
- ↑ Interview:Aomaru Jump (February 2004)
- ↑ Interview:All-Star Battle Strategy Guide (August 2013)
- ↑ Interview:JOJO JOURNEY (September 2013)
- ↑ JoJonium Volume 8 (Jotaro Kujo) - Special Interview
- ↑ Le bizzarre avventure di JoJo First Italian release November 1993
- ↑ J'ai lu
- ↑ Hirohiko Araki - Delcourt
- ↑ Comic World's Facebook post on JoJolion 27
- ↑ JoJo的奇妙冒险 Chinese Wikipedia page for the JoJo series
- ↑ 乔乔的奇妙冒险 第9部 The JOJO Lands - 哔哩哔哩漫画
- ↑ Jump up to: 17.0 17.1 Animeland Interview 06/2003
- ↑ Jump up to: 18.0 18.1 18.2 18.3 18.4 Tokai Lecture 06/2006
- ↑ Weekly Shonen Bracket 100Q
- ↑ Jump up to: 20.0 20.1 Hirohiko Araki's Manga Techniques Chapter 4
- ↑ NYT Japan interview 11/2018
- ↑ Volume 45, Volume 46 - Author's Note
- ↑ Jump up to: 23.0 23.1 23.2 Dream Talk Sessions 2013
- ↑ Jump up to: 24.0 24.1 JOJOVELLER History 1979-2013
- ↑ Manga Heaven 06/2007
- ↑ Volume 48 Author's Note
- ↑ SO Volume 1 Special Thanks
- ↑ SO Volume 5 Author's Note
- ↑ SO Volume 12 Author's Note
- ↑ P7 Bunko 1 afterword
- ↑ Volume 41 Author's Note
- ↑ Hirohiko Araki's Research Techniques (December 2023)
- ↑ P6 Bunko Vol.11 Afterwords
- ↑ JOJOmenon interview
- ↑ Jump up to: 35.0 35.1 35.2 Phantom Blood PS2 Game interview
- ↑ Mainichi Shimbun interview
- ↑ P6 Bunko Vol.1 Afterwords
- ↑ P5 Bunko Vol.1
- ↑ Manga in Theory and Practice Chapter 3
- ↑ JoJo 6251 Araki interviews
- ↑ Jump up to: 41.0 41.1 JOJOVELLER 2013 Azuma interview
- ↑ Asahi Shimbun interview