Capcom Games ★ Muhammad Avdol

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Muhammad Avdol appears as a playable character in the Capcom games. He was part of the original roster in JoJo's Venture.

Command List & Gameplay

Avdol is a very strong, versatile character, with solid normals and decent zoning tools. In terms of moveset, he has some of the best neutral in the game and exceptional Supers.

Unique Attack (特殊技)
Remote Control
(F).png + A2.png STAND
Stand Appearance Attack
(Qcf).png + S.png NORMAL
Special Move (必殺技)
Crossfire Hurricane
(Qcf).png + A1.png
Fire Wall
(Dp).png + A1.png
Flame Sensor
(Qcb).png + A1.png (Hold A1.png to track opponent)
Fire Eagle
(Qcf).png + A1.png (In Air)
Hell Fire
(Hcb).png + A1.png
Super Combo (スーパーコンボ)
Napalm Bomb
(Qcf).png + A2.png
Cross Fire Hurricane Special
(Qcb).png + A2.png
Red-Heat Ankh
(Dp).png + A2.png (Press (D).png to Hide)
(Notes: Can double jump while in Stand Mode and triple jump during Stand remote control.)
(※ Only available in Heritage for the Future.)

Story Mode

Avdol's Story Mode follows his adventure as he accompanies Joseph and his irritable grandson to save Holy Kujo.

The PS1's Super Story Mode follows his journey in more detail.

Story Mode
Secret Boss
Link to this section Dialogue

Avdol: I've been acquainted with Mr. Joestar for three years. After we heard news...
Avdol: ...that something had happened to his grandson, we traveled to Japan.
Joseph: Holy, did Jotaro tell you that he's been possessed by an evil spirit?
Holy: Yes, he told me. He then locked himself in jail and is refusing to come out!
Joseph: I understand. Avdol, let's go and see Jotaro!
Avdol: Okay, let's hurry...!

Joseph: Jotaro, get out of there! You can come home with me.
Jotaro: Leave me alone!! I don't need you!
Joseph: I see... Avdol, it's your turn to convince him.
Avdol: Mr. Joestar, I apologize if I have to be rough...
Joseph: I don't care! Just get him out!
Jotaro: You...!

Avdol: This is the end, DIO!
DIO: Hah... Haah... Die, Avdol!!
DIO: I can't believe this! It's impossible for a man of my strength to be defeated!
Avdol: It's over, at long last!

After defeating DIO, Avdol returns to his fortune telling booth in Hunhalili.
Avdol: It's been a long time since I've worn these...
Avdol: I never thought I'd be doing fortune-telling again... Let's see my fortune.
Avdol: Which card should I choose...?

Avdol: Okay... All is well! Tomorrow, I'll open my shop!

Avdol: The World!? No... It can't be...!
DIO: Ha ha! Avdol... We meet again...!
Avdol: No!!

Expand/Collapse All

DIO's Curse (Extra)
(DIOの呪縛 DIO no Jubaku)

Kakyoin remembers his meeting with DIO, who approached him and asked to test his unique ability. After the fight, DIO implanted a flesh bud into Kakyoin's brain, influencing him into pledging his undying loyalty to DIO.
Secret Factor: That's a flesh bud made of DIO's cells. (それはDIOの細胞からなる「肉の芽」)

Have Evil Incarnate DIO use his "Charisma" super move.
The Knight's Code
(騎士のおきて Ishi no Okite)

The Joestar group arrives in Hong Kong's Tiger Balm Garden, where an enemy named Jean Pierre Polnareff challenges Avdol and predicts that his own Stand will overcome him. As the fight will take place in a wide-open space, Avdol prepares to use his Stand's full power. After the battle, Polnareff accepts his fate of burning to death, leading Avdol to deduce that Polnareff has been implanted with a flesh bud as well. Jotaro removes the flesh bud, and (to his dismay) Joseph cracks a joke.
Secret Factor: Can you dodge my Cross Fire Hurricane Special? (C・F・H・Sかわせるかッー)

End the fight with Avdol's "Cross Fire Hurricane Special" super move.
The Magic Lamp (Mini-Game)
(魔法のランプ Mahō no Ranpu)

While crossing the Red Sea, the group stops on an island, where Polnareff comes across a lamp; as he inspects the lamp, he accidentally releases the Stand Judgement hiding within it. Judgement gives Polnareff three wishes; still wary, Polnareff wishes to revive his sister and Avdol. Though the Stand seemingly fulfills his wish, the clay replicas he creates are half-formed; desperate to be completed, they begin feeding on Polnareff. However, a second Avdol appears and burns the clay replica: Avdol had faked his own death in Calcutta, and has now returned to save Polnareff. The battle against Judgement plays out in a similar manner to the Justice battle, albeit with Avdol instead of Jotaro. As clay replicas of Avdol and Sherry attack the player, Judgement floats in the air, often dropping down to attack or reviving destroyed replicas; once Judgement's health is depleted, the mini-game ends. After the battle, Judgement runs away. Avdol and Polnareff find a pipe sticking out of the ground; at Avdol's suggestion, the two urinate into the pipe until the user, Cameo, surrenders. Magician's Red then burns him, putting him out of commission.
Secret Factor: My third wish is to make you cry out in regret! (第3の願いは「後悔の泣き声」だッ!)
Clear the stage with 80,000 points:

  • 2000 points are awarded for defeating a Sherry replica. For each clay replica defeated, this bonus increases by 2000 points.
  • 3000 points are awarded for defeating an Avdol replica. For each clay replica defeated, this bonus increases by 3000 points.
  • 10000 points multiplied by the player's combo are awarded for defeating Judgement and clearing the stage.
Undetectable (Mini-Game)
(探知不能 Tanchi Funō)

The battle against the illusory Stand, Tenore Sax, is largely a repeat of the battle against Sun. The player must again find the location shown at the bottom-right of the screen; this time, target Kenny G. moves against an Escher-esque backdrop, making the task of finding him quite difficult. Thankfully, the player has a trick up their sleeve: Avdol's fire can be used three times to point in the direction of Kenny G. Once the player hits Kenny G. four times, the mini-game ends. After the battle, the labyrinth inside the mansion disappears, exposing its true layout.
Secret Factor: It all happened so fast... (あっという間だったな)

End the mini-game within forty seconds.


Color A

Cover of Volume 14

A B C Stand Start

Spritedol.PNG AbdSpriteB.png AbdSpriteC.png AbdSpriteStand.png AbdSpriteStart.png
AbdChallengerA.png AbdChallengerB.png AbdChallengerC.png AbdChallengerStand.png AbdChallengerStart.png

Victory Lines

Quote.png Victory Lines
Show AllEnglishJapaneseRomaji
  • "Magician's Red" is the power that allows me to wield flame at will! (炎を自在にあつかえるからこそ 『魔術師の赤』と呼ばれている)
  • Your Stand should do you a favor by helping you end your pathetic existence. (自分のスタンド能力にやられたのは おまえのほうだったな!)
  • If you think you will win easily, your defeat will be all the more swift! (相当うぬぼれがすぎないか?)
  • It would take 10 years before you could compete with me in fortune telling! (わたしに予言で闘おうなどとは 10年早い!)
  • Right when you saw my flames, is when you should have run away! (わたしの炎は自在といっただろう)
  • Being burnt to death... Is it painful? Maybe you can tell me... (炎に焼かれて死ぬのは苦しかろう)
  • Everything will be reduced to ashes. For you, it will just happen sooner. (焼きつくしてやるっ! 『魔術師の赤』(マジシャンズレッド))
  • A decade of time would not help you to defeat me, the great fortune teller! (占い師の私に予言で闘おうなどとは 10年は早いんじゃあないかな)

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