Street Fighter

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The information below derives from one or more unofficial sources not authorized by Hirohiko Araki or Lucky Land Communications.

Street Fighter (ストリートファイター, Sutorīto Faitā) is a popular fighting game series developed and published by Capcom. The first game in the series was released in 1987, followed by five other main series games, various spin-offs, crossovers, and numerous appearances in other media. Its best-selling 1991 release Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre.

The series has made multiple references to JoJo's Bizarre Adventure, as well as taking inspiration from several of the designs used in the series. The most notable of which are the character designs for fighters Guile and Rose.

Summary

Street Fighter II

Guile's design was a mixture of Polnareff and Stroheim.

Street Fighter II: The World Warrior[a] was first released by Capcom for Japanese arcades on February 6, 1991. It is the second game in the main Street Fighter series and is widely considered one of the most important and influential fighting games ever made, sparking the fighting game boom during the early 1990s.

The lead designer of Street Fighter II, Akira Nishitani, stated in an interview with Polygon that the concept of Dhalsim's ability to stretch his limbs comes from the Ripple Zoom Punch technique.[1] This was later reconfirmed in a comment by the series planner, Akira Yasuda, who said that Dhalsim's Zoom Punch was originally going to extend his arms in a "JoJo-style" effect early on in development.[2]

Guile's "Divine Sandstorm" in early concept art.

In an interview with producer Noritaka Funamizu, he revealed that Guile's overall appearance was modeled after Jean Pierre Polnareff from Stardust Crusaders.[3] Funamizu also explains that Guile's name originates from Polnareff's archenemy, J. Geil,[b] though this was said to be the result of a mix up from the development staff at the time.[3] Funamizu said, "We chose the names very carelessly. It started with an Indian, a jungle savage, a Chinese woman, and so on. Guile was the only one that we started to design after choosing the name. One of the people who saw the rough sketch for him said, 'Oh, this is Geil from JoJo's Bizarre Adventure, right?', so we thought, 'Alright then, let's go with Guile.' We looked it up afterward, and it turned out to be Polnareff (laughs)."[3]

According to Akira Yasuda, who was in charge of character designs at the time, early drafts of Guile included Polnareff's vertical, yet modest, hairstyle. However, when the sprites were being made for the game, the pixel artist jokingly stretched Guile's hair out to the sides. The team found this amusing and decided to give him the "always distinctive Stroheim look" instead.[2] During some point in development of Street Fighter II, Guile's iconic Sonic Boom was also called the Divine Sandstorm (神砂嵐, Kamizuna Arashi). According to developer comments, this was likely a reference to the character Wamuu, who also uses a wind attack of the same name.[4][5]

Character designer for Super Street Fighter II, Akiko Ohnishi, said that JoJo's Bizarre Adventure was the most popular manga among Capcom staff at the time.[6] Ohnishi also said, "For a while now, every time we do a little survey for fun, JoJo always ends up #1 on the list for favorite manga. We also had a lot of people surprisingly answer the survey wanting to make a JoJo game."[6]

Street Fighter Alpha

Rose was inspired by Lisa Lisa.

Street Fighter Alpha: Warriors' Dreams[c] was released for arcades in Japan by Capcom on June 5, 1995. It is the third game in the main Street Fighter series and is a prequel set between the first and second games. A sequel for the game titled Street Fighter Alpha 2[d] was also released for arcades in Japan on February 27, 1996. It was also later followed by a third game named Street Fighter Alpha 3,[e] released June 29, 1998. The Street Fighter Alpha series introduces Rose, a fortune-teller wielding an energy known as Soul Power.

Rose's design was inspired by Lisa Lisa from Battle Tendency, as revealed in a video by Capcom UK.[7] Rose's outfit is almost identical to Lisa Lisa's, both sharing a similar fighting style that consists of channeling energy into their scarves. Soul Power in the case of Rose and Ripple in the case of Lisa Lisa. Additionally, both characters like to take baths.[f] Furthermore, in Capcom Fighting Evolution, Demitri's Midnight Bliss attack will turn Rose into a masked gondolier, reminiscent of Lisa Lisa's first appearance in the manga. There's also a rare chance that she'll turn into Enya the Hag, with sprites modified from the PlayStation port of JoJo's Venture.

In Street Fighter: Alpha 2, Rose's stage is set in Venice, where Joseph and Lisa Lisa first meet in JoJo. Rose's Soul Drain move in the series is also similar to the pose Lisa Lisa makes while putting the Ripple Breathing Mask on Joseph Joestar.[8]

The same studio known for making the OVA series and film adaptation of JoJo's Bizarre Adventure, A.P.P.P., was also responsible for creating the anime adaption of Street Fighter Alpha 2 in 2005, named Street Fighter Alpha: Generations.

Street Fighter IV

Juri Han's design shares similarities to Jolyne Cujoh.
Juri's "Hora Hora Hora" battle cry. (Japanese)

Street Fighter IV[g] was developed by Capcom and Dimps and published by Capcom for arcades in Japan on July 18, 2008. It is the fifth game in the main Street Fighter series and the first main series entry to include 3D models and backgrounds, similar to the Street Fighter EX series. An updated version of the game titled Super Street Fighter IV was released as a standalone title in April 2010, introducing the South Korean female Taekwondo fighter, Juri Han. The second update to the game, Ultra Street Fighter IV, was released on April 18, 2014.

In Street Fighter IV, Rose's first alternate costume seems to be inspired by the character Moriah from Capcom's Dungeons & Dragons: Shadow over Mystara, whose namesake and appearance come from Mariah in Stardust Crusaders.[9] Rose's profile on the Street Fighter IV website states that she likes "taking baths" which is a reference to her ending in Street Fighter Alpha 2 and Lisa Lisa's profile on the cover of Chapter 97.[10][11] Rose's voice actress in Street Fighter IV and Street Fighter V, Akeno Watanabe, also voices Miuccia Miuller in Eyes of Heaven and Gloria Costello in the Stone Ocean anime.

In Super Street Fighter IV, aspects of Juri's design, such as her hair and chest wear, resemble Jolyne Cujoh from Stone Ocean. In addition, Juri has a spider motif and cleaves a butterfly in her official artwork; Jolyne has a butterfly motif, and her Stand, Stone Free, turns her body into threads and webs, in addition, she also has spiderweb-patterned clothes. Juri's "Hora Hora Hora!" battle cry when using her Fuharenjin attack is also similar to Jolyne's "Ora Ora Ora!". Coincidentally, Jolyne's voice actress in All-Star Battle and Eyes of Heaven, Miyuki Sawashiro, shares voices with Cammy in Street Fighter IV and Street Fighter V. Juri's Japanese voice actress, Eri Kitamura, also voices Yasuho Hirose in both games.

Decapre's "Useless" taunt. (Japanese)

In Ultra Street Fighter IV, Decapre has a taunt identical to Muhammad Avdol's "Yes! I am!" pose from Stardust Crusaders. It can be selected by picking Decapre's Personal Action 10 from the character select screen. When Decapre's Personal Action 9 is selected, she will say "Useless!" (無駄, Muda) while taunting, in reference to Dio Brando. Decapre is also voiced by Jolyne's voice actress, Miyuki Sawashiro.

Street Fighter V

Seth imitating Star Platinum's moveset.

Street Fighter V[h] was developed by Capcom and Dimps and published by Capcom for the PlayStation 4 and Microsoft Windows on February 16, 2016. It is the sixth game in the Street Fighter series and the first game in the series to not initially be released in arcades. An update to the game titled Street Fighter V: Arcade Edition was released on January 16, 2018, and a second update titled Street Fighter V: Champion Edition was released on February 14, 2020.

Seth imitating DIO's moveset.

In Street Fighter V, the DLC character Seth has many moves based on older Capcom fighting games, including JoJo's Venture. His Hecatoncheires move is based on Jotaro and DIO's Blazing Fists, with the EX version of the attack ending with Jotaro's Star Breaker as Seth yells "Ora Ora Ora!". Seth also imitates The World's punch and DIO's Time Stop pose after performing his Titanomachy special move. Seth's voice actor in Street Fighter IV and Street Fighter V, Akio Otsuka, also voices Wamuu in various media and Muhammad Avdol in the JoJo's Bizarre Adventure Drama CD.

Rose returns as a DLC fighter for the fifth season of Street Fighter V, released on April 19, 2021. In the Japanese version, Rose will say the line "Gimme a break!" (やれやれだわ, Yare yare dawa) during her taunt animation, which is a reference to Jolyne's catchphrase in Stone Ocean.[12] The English dub of the game replaces this line with "You reap what you sow." One of Rose's alternate colors for her default outfit is also directly based on Lisa Lisa. Her masked gondolier outfit inspired by Lisa Lisa also returns from the game Capcom Fighting Evolution as her "Nostalgia" costume. Rose's "Battle Outfit" also contains colors reminiscent of Joseph and Caesar from Battle Tendency.

Link to this section Costume Color References
Rose SFV Color 12.png
"Rose"
Color 12 (Default)}
Lisalisa jojoeoh.png
Rose Joseph.png
"Rose"
Color 1 (Battle Outfit)
JosephEOH.png
Rose Caeser.png
"Rose"
Color 13 (Battle Outfit)
Caesar ASB.png
Dan DIO.png
"Dan"
Color 13 (Battle Outfit 1)
DIO ASB.png
G Zeppeli.png
"G"
Color 15 (Default)
Zeppeli ASB.png

Street Fighter 6

In Street Fighter 6[i] is the sixth game in the Street Fighter series developed by Capcom and is set to release on June 2, 2023. In Street Fighter 6, the character Manon does a pose similar to Risotto Nero during her pre-fight animation. Her win animation is also similar to the cover of Thus Spoke Kishibe Rohan.

Gallery

Trivia

Artwork for JoJo's Bizarre Adventure: Heritage for the Future by Bengus.
  • The same team responsible for the Street Fighter III series would go on to develop the game JoJo's Venture for the CP System III board.
    • One of the main illustrators for the Street Fighter series, Bengus, was also responsible for illustrating various character artwork that was used in flyers promoting the game JoJo's Bizarre Adventure: Heritage for the Future.[13]
    • Iggy's Sand Storm super move is a reference to the Shun Goku Satsu move used by Akuma in the Street Fighter series. This is further evidenced in the game's debug mode, where an unused graphic shows the kanji for the word dog (, inu) stylized in a similar manner to Akuma's kanji for heaven (, ten).[14]
    • Another connection to the Street Fighter series is found in the animation used for round announcements in the international versions, as the ripple effect is borrowed from a frame used in Ryu's Shin Shoryuken move from Street Fighter III: The New Generation.

Notes

  1. Known as Street Fighter II: The World Warrior (ストリートファイターII -The World Warrior-, Sutorīto Faitā Tsū Za Warudo Uōria) in Japan.
  2. J. Geil (J・ガイル, Jei Gairu) and Guile (ガイル, Gairu) have a similar spelling in Japanese.
  3. Known as Street Fighter Zero (ストリートファイターZERO, Sutorīto Faitā Zero) in Japan.
  4. Known as Street Fighter Zero 2 (ストリートファイターZERO/2, Sutorīto Faitā Zero Tsū) in Japan.
  5. Known as Street Fighter Zero 3 (ストリートファイターZERO/3, Sutorīto Faitā Zero Surī) in Japan.
  6. Both Lisa Lisa and Rose's hobbies are listed as "taking baths" (入浴, Nyūyoku) in Japanese.
  7. Known as Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) in Japan.
  8. Known as Street Fighter V (ストリートファイターV, Sutorīto Faitā Faibu) in Japan.
  9. Known as Street Fighter 6 (ストリートファイター6, Sutorīto Faitā Shikkusu) in Japan.

References

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