Zombie Horse
Summary
During the race, Gyro receives a letter from the King's messenger detailing the location of a "Zombie Horse" in the Red Canyon 50 km (31 mi) north of Gyro's position. Oyecomova, a terrorist from Gyro's country, reads the letter, resulting in a conflict with the protagonists over possession of the Zombie Horse.
The Zombie Horse's normal appearance is an oddly stylized mural in the shape of an "awful-looking horse with a ferocious face," according to Gyro. Its true form is a string capable of healing fatigue and regenerating (to a certain degree) any injury. With it, Gyro was able to reattach his leg that had been blown off during the fight with Oyecomova. When Johnny Joestar sees it for the first time, he questions whether or not it is a Stand ability.
Zombie Horse is seemingly used throughout the race to fix Gyro and Johnny's wounds when Cream Starter is not present.[2] During the Ticket to Ride arc, Gyro utilizes his Steel Ball and the string to mend Johnny's wounds after the latter is shot by Funny Valentine.[3]
Chapters
- Steel Ball Run Chapter 21: Gyro Zeppeli's Mission, Part 2 (Mentioned only)
- Steel Ball Run Chapter 22: The Terrorist from a Faraway Country, Part 1 (Mentioned only)
- Steel Ball Run Chapter 23: The Terrorist from a Faraway Country, Part 2 (Mentioned only)
- Steel Ball Run Chapter 24: Interlude (1st appearance)
- Steel Ball Run Chapter 27: Tusk, Part 3
- Steel Ball Run Chapter 72: Ticket to Ride, Part 2
Gallery
References
- ↑ Steel Ball Run Chapter 21: Gyro Zeppeli's Mission, Part 2
- ↑ Steel Ball Run Chapter 54: Wrecking Ball, Part 4
- ↑ 'Steel Ball Run Chapter 72: Ticket to Ride, Part 2