Heritage for the Future ★ Muhammad Avdol

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AvdolHeritage.gif

Muhammad Avdol appears as a playable character in the Capcom games. He was part of the original roster in JoJo's Venture.

Moveset & Gameplay

Avdol is a very strong, versatile character, with solid normals and decent zoning tools. In terms of moveset, he has some of the best neutral in the game and exceptional Supers.

ABCStandStart
AbdVs.png
AvdolBVs.png
AvdolCVs.png
AvdolSVs.png
AvdolStartVs.png
Movelist
Unique Attack (特殊技)
Stand Remote Control
スタンド遠隔操作
(F).png + A2.png STAND
Stand Appearance Attack
スタンド出現攻撃
(Qcf).png + S.png NORMAL
Special Move (必殺技)
Crossfire Hurricane
クロスファイアハリケーン
(Qcf).png + A1.png
Fire Wall
ファイアウォール
(Dp).png + A1.png
Flame Tracker
炎の探知機
(Qcb).png + A1.png (Hold A1.png to Track Opponent)
Fire Eagle
ファイアイーグル
(Qcf).png + A1.png (In Air)
Hell Fire
地獄の業火
(Hcb).png + A1.png
Super Combo (スーパーコンボ)
Napalm Bomb
ナパームボム
(Qcf).png + A2.png
Crossfire Hurricane Special
クロスファイアハリケーンスペシャル
(Qcb).png + A2.png
Scorching Anhk
灼熱のアンク
(Dp).png + A2.png (Press (D).png to Hide)
(Notes: Can double jump while in Stand Mode and triple jump during Stand remote control.)
(※ Only available in Heritage for the Future.)

Story Mode

Construction.png
Under Construction
This page is currently being worked on.

Avdol's Story Mode follows his adventure as he accompanies Joseph and his irritable grandson to save Holy Kujo. He appears as a battle when playing as one of DIO's assassins.

The PS1's Super Story Mode follows his journey in more detail, adapting fights that couldn't be featured in other versions of the game.

Story ModeSuper Story Mode (PS1)
Story Mode
JotaroAvCapcom.png
PolnareffAvCapcom.png
DevoAvCapcom.png
N'DoulAvHftF.png
Boss
MidlerAvCapcom.png
Death13AvHftF.png
Secret Boss
ChakaAvCapcom.png
IcedAvCapcom.png
Boss
DIOAvCapcom.png
Boss
Link to this section Ending
AVDOL: This is the end, DIO!

DIO: Hah... Haah... Die, Avdol! I can't believe this! It's impossible for a man of my strength to be defeated!

AVDOL: It's over, at long last!

After defeating DIO, Avdol returns to his fortune telling booth in Hunhalili

AVDOL: It's been a long time since I've worn these... I never thought I'd be doing fortune-telling again... Let's see my fortune. Which card should I choose...?

The MagicianThe World

AVDOL: Okay... All is well! Tomorrow I'll open my shop!

AVDOL: What!? No... It can't be...!

DIO:Ha ha! Avdol... We meet again...!

Expand/Collapse All

37
DIO's Curse (Extra)
(DIOの呪縛 DIO no Jubaku)
PSXStage37.png

Kakyoin remembers his meeting with DIO, who approached him and asked to test his unique ability. After the fight, DIO implanted a flesh bud into Kakyoin's brain, influencing him into pledging his undying loyalty to DIO.
Secret Factor: That's a flesh bud made of DIO's cells. (それはDIOの細胞からなる「肉の芽」)

Have Evil Incarnate Dio use his Charisma! super move.
4
The Knight's Code
(騎士のおきて Ishi no Okite)
PSXStage4.png

The Joestar group arrives in Hong Kong's Tiger Balm Garden, where an enemy named Jean Pierre Polnareff challenges Avdol and predicts that his own Stand will overcome him. As the fight will take place in a wide-open space, Avdol prepares to use his Stand's full power. After the battle, Polnareff accepts his fate of burning to death, leading Avdol to deduce that Polnareff has been implanted with a flesh bud as well. Jotaro removes the flesh bud, and (to his dismay) Joseph cracks a joke.
Secret Factor: Can you dodge my Cross Fire Hurricane Special? (C・F・H・Sかわせるかッー)

End the fight with Avdol's Cross Fire Hurricane Special super move.
16
The Magic Lamp (Mini-Game)
(魔法のランプ Mahō no Ranpu)
PSXStage16.png

While crossing the Red Sea, the group stops on an island, where Polnareff comes across a lamp; as he inspects the lamp, he accidentally releases the Stand Judgement hiding within it. Judgement gives Polnareff three wishes; still wary, Polnareff wishes to revive his sister and Avdol. Though the Stand seemingly fulfills his wish, the clay replicas he creates are half-formed; desperate to be completed, they begin feeding on Polnareff. However, a second Avdol appears and burns the clay replica: Avdol had faked his own death in Calcutta, and has now returned to save Polnareff. The battle against Judgement plays out in a similar manner to the Justice battle, albeit with Avdol instead of Jotaro. As clay replicas of Avdol and Sherry attack the player, Judgement floats in the air, often dropping down to attack or reviving destroyed replicas; once Judgement's health is depleted, the mini-game ends. After the battle, Judgement runs away. Avdol and Polnareff find a pipe sticking out of the ground; at Avdol's suggestion, the two urinate into the pipe until the user, Cameo, surrenders. Magician's Red then burns him, putting him out of commission.
Secret Factor: My third wish is to make you cry out in regret! (第3の願いは「後悔の泣き声」だッ!)
Clear the stage with 80,000 points:

  • 2000 points are awarded for defeating a Sherry replica. For each clay replica defeated, this bonus increases by 2000 points.
  • 3000 points are awarded for defeating an Avdol replica. For each clay replica defeated, this bonus increases by 3000 points.
  • 10000 points multiplied by the player's combo are awarded for defeating Judgement and clearing the stage.
28
Undetectable (Mini-Game)
(探知不能 Tanchi Funō)
PSXStage28.png

The battle against the illusory Stand, Tenore Sax, is largely a repeat of the battle against Sun. The player must again find the location shown at the bottom-right of the screen; this time, target Kenny G. moves against an Escher-esque backdrop, making the task of finding him quite difficult. Thankfully, the player has a trick up their sleeve: Avdol's fire can be used three times to point in the direction of Kenny G. Once the player hits Kenny G. four times, the mini-game ends. After the battle, the labyrinth inside the mansion disappears, exposing its true layout.
Secret Factor: It all happened so fast... (あっという間だったな)

End the mini-game within forty seconds.

Palettes

Color AColor BColor CColor StandColor Start
AvdolHeritage.gif
Color A
Origin

Cover of Volume 14

AbdSelectB.png
Color B
Origin

Weekly Shonen Jump 1990 Calendar \ Poster

AbdSelectStand.png
Color Stand
AbdSelectStart.png
Color Select
A B C Stand Start

Spritedol.PNG AbdSpriteB.png AbdSpriteC.png AbdSpriteStand.png AbdSpriteStart.png
AbdChallengerA.png AbdChallengerB.png AbdChallengerC.png AbdChallengerStand.png AbdChallengerStart.png

Victory Lines

Quote.png Victory Lines
Show AllEnglishJapaneseRomaji
  • Magician's Red is the power that allows me to wield flame at will! (炎を自在にあつかえるからこそ 『魔術師の赤』と呼ばれている)
  • Your Stand should do you a favor by helping you end your pathetic existence. (自分のスタンド能力にやられたのは おまえのほうだったな!)
  • If you think you will win easily, your defeat will be all the more swift! (相当うぬぼれがすぎないか?)
  • Didn't need a crystal ball to predict the outcome of this battle! (わたしに予言で闘おうなどとは 10年早い!)
  • Right when you saw my flames, is when you should have run away! (わたしの炎は自在といっただろう)
  • Being burnt to death... Is it painful? Maybe you can tell me? (炎に焼かれて死ぬのは苦しかろう)
  • Everything will be reduced to ashes. For you, it will just happen sooner. (焼きつくしてやるっ! 『魔術師の赤』(マジシャンズレッド))
  • A decade of time would not help you to defeat me, the great fortune teller! (占い師の私に予言で闘おうなどとは 10年は早いんじゃあないかな)


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