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Giorno makes his video game debut with the rest of Team Bucciarati as one of the main playable characters in GioGio's Bizarre Adventure. He is voiced by Romi Park.
In Chapter 11-3, Giorno evolves his Stand into Gold Experience Requiem, which slightly alters his moveset.
Command List
User Mode (本体モード)
Normal Punch Attack (本体パンチ攻撃)
Giorno slaps the enemy in the face, backhands them with the same arm, and finishes by leaning into a heavier slap. This attack is a three-hit combo that requires to be pressed three times for the full attack.
Attack type: High Damage: 10 + 10 + 15 (35)
Tackle
(Heavy, while moving)
Giorno tackles the enemy with his upper body, knocking them backward.
Attack type: High Damage: 25
New life, spring forth! (生まれろ新しい命よッ!)
Giorno punches the ground in front of him with Gold Experience, creating a tree. If the enemy is standing above the ground the tree grows from, they will be impaled by the tree and lifted high above the ground before falling over. No more than four trees can be created at one time, and a tree cannot be created inside a wall.
Giorno gives life to a ladybug, which flies toward the enemy and circles around their head for ten seconds. This move serves no direct combat purpose, but can be used to locate offscreen or otherwise hidden enemies.
Gold Experience! (ゴールド・エクスペリエンスッ!)
Giorno summons his Stand, which flies forward and strikes the enemy with its left fist. As a Stand Shoot, this move can be charged by holding : at Lv.2, Gold Experience follows up with a right uppercut, and at Lv.3, the Stand finishes by punching the ground to create a tree.
This move varies based on which direction the analog stick is held, as well as the pressure applied to .
(Light): Gold Experience jabs the enemy with its left arm twice before delivering a straight punch with its right arm and finishing with a left uppercut. This attack is a four-hit combo that requires to be pressed four times for the full attack.
(Heavy): Gold Experience delivers a haymaker with its right arm.
: Gold Experience uppercuts the enemy with its right arm.
: Gold Experience delivers a spinning attack with its left arm.
: Gold Experience uppercuts the enemy with its left arm before punching them down with its right. This attack is a two-hit combo, but only requires to be pressed once.
This move varies based on which direction Giorno is dodging.
: Gold Experience uppercuts the enemy with its right arm.
/: Gold Experience moves behind the enemy delivers a haymaker with its right arm.
: Gold Experience uppercuts the enemy with its right arm.
Attack type: High Damage: 15 / / 15 / 20
Life, spring forth! (生まれろ生命よッ!)
Giorno punches the ground in front of him with Gold Experience, creating vines that travel across the ground. If the vines travel below the enemy, the enemy's legs are wrapped in the vines, immobilizing them momentarily and leaving them open to further attack.
The attack will be reflected back! (自分自身への攻撃となるッ!)
Giorno gives life to a frog, which clings to his chest for ten seconds. If Giorno is attacked during this time, he takes no damage, and instead the enemy takes an equal amount of damage and knockback to what their attack would have dealt. Once the enemy attacks, or after ten seconds have elapsed, the frog leaps off of Giorno's clothes and hops away for ten seconds before disappearing, during which time Giorno cannot create another frog.
Attack type: Counter Damage: Equal to enemy attack
Muda-muda! (無駄無駄ッ!)
Gold Experience unleashes a punch barrage on the enemy. As a Stand Shoot, this move can be charged by holding : at Lv.2, the barrage is slightly extended, and at Lv.3, the Stand finishes with a strong right punch.
Giorno slaps the enemy in the face, backhands them with the same arm, and finishes by leaning into a heavier slap. This attack is a three-hit combo that requires to be pressed three times for the full attack.
Attack type: High Damage: 10 + 10 + 15 (35)
Tackle
(Heavy, while moving)
Giorno tackles the enemy with his upper body, knocking them backward.
Attack type: High Damage: 25
Will you escape destruction? (あんたは… 滅びずにいられるかな)
Gold Experience Requiem appears and flicks a glowing scorpion at the enemy. Upon impact, the scorpion drops to the ground and disappears shortly afterward, though Giorno does not have to wait before using the move again.
Attack type: High Damage: 55
I can tell you apart! (見分けが付くってわけだッ!)
Giorno gives life to a ladybug, which flies toward the enemy and circles around their head for ten seconds. This move serves no direct combat purpose, but can be used to locate offscreen or otherwise hidden enemies.
Gold Experience! (ゴールド・エクスペリエンスッ!)
Giorno summons his Stand, which flies forward and strikes the enemy with its left fist. As a Stand Shoot, this move can be charged by holding : at Lv.2, Gold Experience follows up with a right uppercut, and at Lv.3, the Stand finishes by punching with its left arm.
This move varies based on which direction the analog stick is held, as well as the pressure applied to .
(Light): Gold Experience Requiem jabs the enemy with its left arm twice before delivering a straight punch with its right arm and finishing with a left uppercut. This attack is a four-hit combo that requires to be pressed four times for the full attack.
(Heavy): Gold Experience Requiem delivers a haymaker with its right arm.
: Gold Experience Requiem uppercuts the enemy with its right arm.
: Gold Experience Requiem delivers a spinning attack with its left arm.
: Gold Experience Requiem uppercuts the enemy with its left arm before punching them down with its right. This attack is a two-hit combo, but only requires to be pressed once.
This move varies based on which direction Giorno is dodging.
: Gold Experience Requiem uppercuts the enemy with its right arm.
/: Gold Experience Requiem moves behind the enemy delivers a haymaker with its right arm.
: Gold Experience Requiem uppercuts the enemy with its right arm.
Attack type: High Damage: 15 / / 15 / 20
Will you escape destruction? (あんたは… 滅びずにいられるかな)
Gold Experience Requiem flicks a glowing scorpion at the enemy. Upon impact, the scorpion drops to the ground and disappears shortly afterward, though Giorno does not have to wait before using the move again.
Attack type: High Damage: 55
The attack will be reflected back! (自分自身への攻撃となるッ!)
Giorno gives life to a frog, which clings to his chest for ten seconds. If Giorno is attacked during this time, he takes no damage, and instead the enemy takes an equal amount of damage and knockback to what their attack would have dealt. Once the enemy attacks, or after ten seconds have elapsed, the frog leaps off of Giorno's clothes and hops away for ten seconds before disappearing, during which time Giorno cannot create another frog.
Attack type: Counter Damage: Equal to enemy attack
Muda-muda! (無駄無駄ッ!)
Gold Experience Requiem unleashes a punch barrage on the enemy. As a Stand Shoot, this move can be charged by holding : at Lv.2, the barrage is slightly extended, and at Lv.3, the Stand finishes with a strong right punch.