Last Survivor ★ Movesets
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Skill Name
Button
Description
Release Level
N/A
Ora Rush
R2 (Repeat)
Consecutive Normal Punches
-
Blocking Rush
R1 (Hold)
Blocks frontal attacks. Successful blocking recovers Spirit Gauge
Level 2
N/A
Stand ON (Summon Stand)
L2 (Hold)
Stand will remain out. Attack speed increases.
-
N/A
Star Platinum: The World
L1
Can only be used once per game. Stops time for a few seconds.
Level 4
N/A
Character Difficulty: ★ ☆ ☆
Type: Short-Range
Skill Name
Button
Description
Release Level
N/A
Cross Fire Hurricane
(Repeat)
Magician's Red fires a flaming ankh at enemies. He can also use it on the environment such as walls and the ground, setting the area on fire for a few seconds.
-
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
Red Bind
Restrains the enemy with a flaming rope, and it's possible to cancel the enemy's skill during activation.
Level 2
N/A
Cross Fire Hurricane Special
Magician’s Red repeatedly fires several ankhs. It has a longer burn time than the regular Cross Fire Hurricane and burns a wide area.
Level 3
N/A
Character Difficulty: ★ ★ ☆
Type: Shooter
Skill Name
Button
Description
Release Level
N/A
Muda Rush
(Repeat)
Consecutive Normal Punches
-
A Glimpse of Power
(Hold)
Teleport a certain distance forward. Press and Hold R1 to display destination marker and release to move.
Level 2
N/A
Vampiric Healing
Passive
Health Gauge will recover automatically.
Level 3
N/A
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
N/A
The World
Can only be used once per game. Stops time for a few seconds.
Level 5
N/A
Character Difficulty: ★ ★ ★
Type: Short-Range
Skill Name
Button
Description
Release Level
N/A
Emerald Splash
(Hold)
Fires a series of crystal bullets.
-
Long-Distance Operation
(Hold)
Separates the Stand from the user, allowing it to be operated remotely. During this time, the user is defenseless.
-
N/A
20m Radius Emerald Splash
Inflicts continuous damage on all enemies within a 20m radius, ignoring obstacles. Can even be activated during "Long-Distance Operation" and only once per game. Power increases at Level 6.
Level 4
N/A
Character Difficulty: ★ ☆ ☆
Type: Shooter
Skill Name
Button
Description
Release Level
N/A
Thrusting Rush
(Repeat)
Makes continuous long-reach piercing attacks.
-
Swordsmanship
(Hold)
Prevent attacks from the front. If the attack you prevented was a shooting attack, bounce back to the enemy.
-
N/A
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
N/A
Secret technique: Flying Sword Tip
Shoots the tip of the sword, which penetrates through obstacles. Can only be used once per game.
Level 6
N/A
Character Difficulty: ★ ☆ ☆
Type: Short-Range
Skill Name
Button
Description
Release Level
N/A
Shooting
(Repeat)
Fires consecutive bullets. Damaged enhanced when the head is hit.
-
Bending Bullets
Fires a bullet that tracks the enemy. It goes straight for a certain distance, then the bullet automatically bends in the direction of the enemy.
Level 2
N/A
Escape
Passive
Activates automatically when hurt. Hol Horse's speed is momentarily increased.
-
Stance
(Hold)
Take aim to increase the accuracy of the bullets.
-
N/A
Emperor's Supremacy
Shoot bullets that penetrate obstacles in a wide area ahead. Can be used up to 2 times in 1 game.
Level 3
N/A
Character Difficulty: ★ ★ ☆
Type: Shooter
Skill Name
Button
Description
Release Level
N/A
WRYYY Rush
(Repeat)
Consecutive Normal Punches
-
A Glimpse of Power
(Hold)
Teleport a certain distance forward. Press and Hold R1 to display destination marker and release to move.
-
N/A
Ruthless Bloodsucking
(Hold)
Sucks the blood of incapacitated enemies and restores health. Jumping power and dashing speed increases for a period of time.
-
N/A
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
Road Roller
Can only be used once per game. Drops a Road Roller from the sky and crushes the enemy. Causes significant damage.
Level 6
Character Difficulty: ★ ★ ★
Type: Short-Range
Skill Name
Button
Description
Release Level
N/A
Dora Rush
(Repeat)
Consecutive Normal Punches
-
Instant Wall
By destroying and repairing the ground, a wall is created ahead. Press and hold R1 to display the destination marker, and release it to create a wall.
-
N/A
Crazy Heal
(Hold)
Restores partner's health. Tag-team battles only.
-
N/A
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
N/A
*SNAP*
Greatly increases defense and Spirit Gauge recovery speed. Can be used up to 2 times in one game.
Level 4
N/A
Character Difficulty: ★ ★ ☆
Type: Short-Range
Skill Name
Button
Description
Release Level
N/A
Tail Rush
(Repeat)
Continuous tail attack
-
Echoes Stamp
Throw onomatopoeia like bullets. Onomatopoeia is generated depending on the place or person hit. Can be used indefinitely.
-
N/A
Stand Remote Control
(Hold)
Separates the Stand from the user, allowing it to be operated remotely. During this time, the user is defenseless.
-
N/A
3 FREEZE
ACT3 punches forward, and the hit enemy will have a significant reduction in movement speed and attack range for a period of time. Can be used up to 3 times per game.
Level 3
N/A
Character Difficulty: ★ ★ ★
Type: Disruption
Guido Mista
Skill Name
Button
Description
Release Level
N/A
Shooting
(Repeat)
Fires gun. Massive damage from headshots.
-
Rodeo Shot
Remotely control the bullet and damage by flying into the target. Massive damage from headshots.
Level 2
N/A
Ready
(Hold)
Take aim to increase the accuracy of the bullets.
-
N/A
Pistols Strike
Remotely control the bullets on which all the Pistols are riding. At the point of impact, everyone kicks the bullet and deals range damage. Can be used up to 2 times per game.
Level 4
N/A
Character Difficulty: ★ ★ ★
Type: Shooter
Skill Name
Button
Description
Release Level
N/A
Ora Rush
(Repeat)
Consecutive Normal Punches
-
Blocking Rush
(Hold)
Blocks frontal attacks. Successful blocking recovers Spirit Gauge
Level 2
N/A
Stand ON (Summon Stand)
(Hold)
Stand will remain out. Attack speed increases.
-
N/A
Keen Eye
-
Is automatically activated after attacking an enemy. The precise remaining health of the attacked player will be displayed.
-
Star Platinum: The World
Stops time for 1.5 seconds, picking up an opposing players soul chip will increase the length by 0.5 seconds, with the maximum length being 1.75 Seconds.
It can be used up to two times per game, but consumes a large amount of Spirit Gauge when activated.
Level 4
N/A
Character Difficulty: ★ ★ ☆
Type: Short-Range