Chariot Requiem

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SPOILER WARNING: Part 5 spoiler details may follow.

The power to dominate souls...? Is that what this is?
—Guido Mista, Chapter 574

Chariot Requiem (チャリオッツ・レクイエム, Chariottsu Rekuiemu) or simply Requiem (レクイエム, Rekuiemu) is a Requiem Stand featured in Vento Aureo.

It is the evolved form of Silver Chariot after being pierced by the Arrow. Aside from Gold Experience, it is the only other stand known to have a Requiem form.

Appearance

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Personality

Chariot Requiem is the Stand that Polnareff develops when Silver Chariot is stabbed with the Arrow. Polnareff died shortly after the arrow pierced the original Silver Chariot, and, as a result, the Stand survived and moves on its own (much like Notorious B.I.G.).

Chariot Requiem seems to be nearly mindless, only walking forward. It will attack anyone who approaches the arrow it's holding, having inherited Polnareff's priority of protecting it.

Abilities

Chariot Requiem is an automated Stand that follows its late User's objective of protecting the Arrow at all costs. It doesn't show any combat ability, yet can be considered one of the most dangerous Stands ever featured in the JoJo's Bizarre Adventure series, due to its mastery over souls.

Despite this, Chariot Requiem possesses a hidden but critical weakness.

  • Regeneration: Chariot Requiem is particularly resilient as it's able to reattach detached limbs, as demonstrated when it reconnects its arm after its severed by Sticky Fingers and Sex Pistols.[2][3]

Grand Scale Soul Manipulation

Upon activation, Chariot Requiem puts every living being in a large area (at least the entirety of Rome) around it into a forceful sleep.[4][5][6] During that sleep, Requiem switches the soul of one organism with that of the closest body, regardless of species. If a body physically dies, the soul currently inhabiting it will die too. In this case, the previous owner is able to take over their own body, provided it is still suitable for life.[7]

Stand Manipulation

As Chariot Requiem is able to affect souls, it also affects Stands, as they are a reflection of the soul.

  • The first known ability of Chariot Requiem is to greatly empower Stands, energizing them and making them more powerful than they were before the soul switch to the point where some Users can hardly control them.[8]
  • Secondly, Chariot Requiem can partially control Stands in order to protect the Arrow as it was commanded. Any Stand user who tries to take the Arrow or even affect it in the slightest will be attacked by their own Stand. Sentient Stands are shown to temporarily go mad and wish to kill their owners in a psychotic fashion as in the case of Sex Pistols' No.1.[9] The response is always proportional to the attack, thus merely reaching out one's hand will only summon another hand, while attacking the Arrow will cause a full scale retaliation.[10] If Chariot Requiem is attacked in any other form outside a Stand, it will engage the assailant personally.

Complete Alteration of All Life

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Shadow Weakness

Anyone who observes Chariot Requiem may notice that its shadow will always be opposite to the observer, regardless of any source of light like the sun.[3][11] In reality, Diavolo discovers that what appears as Requiem's shadow is the observer's own soul's shadow: Chariot Requiem is in reality the shadow of the soul.[11] Thus, there is a psychic source of light which always hovers behind one's head and is only visible by the person to whom it is attached. Stands can destroy the marble emitting the light in order to defeat Chariot Requiem.[11]

Chapters

In Video Games

Heritage for the Future (PS1/DC/Arcade)

The Capcom fighting game marks the debut of Requiem in a video game. It appears as Polnareff's level 3 super combo move, where Silver Chariot gets shot in the head by an Arrow, and briefly transforms into its Requiem form. After the light emitted from the Stand fully engulfs the screen without interruption, the opponent is instantly put to sleep.

Vento Aureo (PS2)

Requiem appears as the enemy faced in Chapter 21, as the player must defeat Requiem before it reaches the Coliseum's exit, taking control of Bucciarati in Diavolo's body.

Requiem never directly attacks Bucciarati, only walking towards the exit without fail. Defensively, Requiem summons a copy of Sticky Fingers that retaliates whenever the player tries to attack it. The copy can use all the attacks available within Bucciarati's arsenal. In Another Story mode, Chariot Requiem continues to use Sticky Fingers even if the player uses a different character for the battle.

Secret Factors

Chapter 21
  1. Bucciarati must hit Chariot Requiem. (Value of 6)
  2. Bucciarati must hit Chariot Requiem's Sticky Fingers. (Value of 4)

Eyes of Heaven (PS3/PS4)

Requiem appears as a stage hazard on the Part 5 stage, "Coliseum", holding the arrow. Those who enter its range will fall asleep and be left vulnerable to their opponent, having to rapidly shake the movement stick in order to awaken. The orb of light that comes with Requiem will follow any of the four fighters, always being behind them. Hitting it once with temporarily vanquish Chariot Requiem for a moment.

Gallery

References

  1. JOJOVELLER: STANDS - Comments by Hirohiko Araki[1]
  2. Chapter 579, The Requiem Plays Quietly (8)
  3. 3.0 3.1 Chapter 580, Diavolo Rising (1)
  4. Chapter 571, Beyond the Arrow
  5. Chapter 572, The Requiem Plays Quietly (1)
  6. Chapter 574, The Requiem Plays Quietly (3)
  7. Chapter 577, The Requiem Plays Quietly (6)
  8. Chapter 573, The Requiem Plays Quietly (2)
  9. Chapter 575, The Requiem Plays Quietly (4)
  10. Cite error: Invalid <ref> tag; no text was provided for refs named :0
  11. 11.0 11.1 11.2 Chapter 582, Diavolo Rising (3)

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