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Joseph appears in Diamond Records as a playable character, both his young and old self.
Battle Tendency
Joseph Joestar
Joseph's Battle Tendency iteration is playable in both the Action Battle and Tactical Battle game modes. He has a variety of unlockable statues varying between the 'Courage' and 'Fighting Spirit' types, ranging from 3 stars to 6 stars.
Joseph's moveset in both game modes is comprised of various Ripple-based attacks inspired by the anime. As a ripple user, Joseph has an advantage over vampires, zombies, and pillar men. Unlike most characters, Joseph has multiple unlockable SP skills that you can choose between.
MovelistStatuesVideos
Moveset
Joseph's basic attack string is a combination of up to five various attacks comprising of punches and kicks. In Tactical Battle, this is cut down to only three hits.
Joseph wields his clackers and throws them at opponents to perform his signature Clacker Boomerang. This attack has a large range, however Joseph cannot move until he catches the clackers as they come back.
Joseph imbues a cola bottle with the ripple, causing the cap to blow off, which is used as a projectile. (Unlockable)
Joseph sets a trap on the ground, if an opponent walks into it, they'll be caught in Joseph's "Rope Magic", and will be damaged by a Ripple Beat Overdrive. In Tactical Battle, this merely acts as a simple counter.
Joseph pulls out a tommy gun, and fires it briefly using a stock charged with the ripple. In Tactical Battle, this skill hits every opponent present on the stage. (Unlockable)
Joseph forms a barrier out of hair that briefly protects him from incoming projectiles, but also damages any opponents caught in it's range. In Tactical Battle, it's just a simple attack that hits every opponent present on the stage. (Unlockable)
Joseph strikes his opponent repeatedly with his clackers, performing his Clacker Volley. This attack replaces SP Skill 1 in Joseph's 3 star statue.
Joseph performs an Overdrive on his opponent by striking with his hand, which has the ability to stun opponents for a limited time when hit. This attack replaces SP Skill 1 in Joseph's 'Fighting Spirit' type 6 star statue.
Joseph wields the Red Stone of Aja, which he charges with hamon and aims at an opponent to fire a powerful beam. The cutscene in this skill is nearly identical to Joseph's special attack in J-Stars Victory VS.
3-star (Courage)
Max LVL Stats:5544 HP/2244 ATK/2904 DEF Max LVL Tree Stats:11244 HP/3144 ATK/5904 DEF
4-star (Courage)
Max LVL Stats:8694 HP/3519 ATK/4554 DEF Max LVL Tree Stats:18594 HP/4569 ATK/9804 DEF
5-star (Courage)
Max LVL Stats:12852 HP/5202 ATK/6732 DEF Max LVL Tree Stats:28452 HP/7152 ATK/14982 DEF
6-star (Courage)
Max LVL Stats:22800 HP/11400 ATK/13200 DEF Max LVL Tree Stats:34500 HP/23100 ATK/25800 DEF
6-star ~The Final Ripple~ (Fighting Spirit)
Max LVL Stats:26400 HP/12600 ATK/10200 DEF Max LVL Tree Stats:39900 HP/25200 ATK/20100 DEF
Stardust Crusaders
Joseph Joestar
Joseph's Stardust Crusaders iteration is playable in both the Action Battle and Tactical Battle game modes. He has a variety of unlockable statues varying between the 'Tactical' and 'Unity' types, ranging from 3 stars to 5 stars.
Joseph's moveset in both game modes is comprised of various attacks inspired by the anime, using his stand Hermit Purple, as well as using the Ripple. As a ripple user, Joseph has an advantage over vampires, zombies, and pillar men.
MovelistStatuesVideos
Moveset
Joseph's basic attack string is a combination of up to five various attacks comprising of punches and kicks. In Tactical Battle, this is cut down to only three hits.
Joseph strikes his opponent with an Overdrive while using Hermit Purple.
Joseph summons Hermit Purple and temporarily buffs his own defense. (Unlockable)
Joseph unleashes an Overdrive through the ground using Hermit Purple, covering a large radius around him. Opponents caught will be stunned temporarily. In Tactical Battle, this hits all opponents present on the stage.
Joseph uses Hermit Purple to trap an opponent so that he can send an Overdrive directly into them, then hitting them with a shoulder charge to release them. (Unlockable)
Joseph uses Hermit Purple to trap an opponent so that he can send an Overdrive directly into them, then releasing them by pulling Hermit Purple away. This attack replaces SP Skill 1 in Old Joseph's 3 star statue.
Joseph catches his opponent with Hermit Purple and attacks them with a strong Overdrive, dealing significant amounts of damage.
3-star (Tactical)
Max LVL Stats:4284 HP/2646 ATK/2772 DEF Max LVL Tree Stats:6084 HP/5496 ATK/5772 DEF
4-star (Tactical)
Max LVL Stats:6834 HP/4221 ATK/4422 DEF Max LVL Tree Stats:8934 HP/9171 ATK/9672 DEF
5-star (Tactical)
Max LVL Stats:10200 HP/6300 ATK/6600 DEF Max LVL Tree Stats:12900 HP/14850 ATK/14700 DEF
5-star (Unity)
Max LVL Stats:11400 HP/7500 ATK/4800 DEF Max LVL Tree Stats:23400 HP/13500 ATK/10800 DEF