B.T.

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Template:Character Info/fr Le garçon connu sous les initiales B.T. (ビーティー, Bītī) est le protagoniste de Cool Shock B.T..

B.T. est un garçon malin et malicieux qui se lie d'amitié avec Koichi Mugikari au début de la série. B.T. vivra plusieurs mésaventures, combattant des malfrats de toutes sortes mais commettant aussi ses propres crimes, s'en sortant grâce à son intelligence et à ses tours de magie.

Apparence

B.T. est un jeune garçon à la carrure ordinaire. Il a des cheveux mi-longs de couleur claire (mais qui s'assombrissent vers le bout) et une coupe ordinaire, à la texture soyeuse. Par contraste, il a des sourcils épais et sombres, qui sont tout le temps froncé, qui lui donnent un regard intense.

B.T. a deux tenues récurrentes. La première est son uniforme scolaire constitué d'une veste et d'un pantalon à carreaux. La seconde est plus casuelle, avec une chemise à manche longues noire sous un polo blanc auquelle il ajoute deux sangles, et un pantalon simple.

Personnalité

B.T. est un garçon intelligent, sournois mais finalement sympathique.

Le trait le plus marquant de B.T. est son intelligence précoce pour son âge. Son passe-temps favori est de la magie et la prestidigitation, deux domaines dans lesquels il est habile et expérimenté. Il aime penser à des plans astucieux pour se venger de ses ennemis, mais il est également capable d'imaginer des plans de secours à la volée, ses compétences en magie l'aidant à trouver diverses façons de se montrer plus malin et de vaincre ses ennemis. Il se considère comme plus intelligent que la plupart des gens et méprise les brutes épaisses. Lorsqu'il manigance contre ses ennemis, B.T. préfère être plus malin qu'eux et considère qu'une agression physique comme un coup de couteau est trop vulgaire pour lui. Son intelligence s'accompagne également d'une bonne dose de confiance en soi et, par conséquent, B.T. n'a peur de rien et met hardiment ses plans à exécution même s'il est confronté à des adultes dangereux.

B.T. a un côté criminel et enfreint souvent la loi. Par exemple, il aime beaucoup les fossiles et a volé le crâne d'un dinosaure pour l'avoir dans sa chambre. Il est également intéressé par le gain et a déjà essayé de faire chanter son camarade de classe Date, essayant alors de lui extorquer une grosse somme d'argent en faussant une mort de en tentant de faire chanter son ainé. Il a également volé des bijoux et prévoyait de les revendre plus tard. B.T. est allé une fois jusqu'à manipuler un aîné pour qu'il aille poignarder une autre qu'il n'aimait pas du tout, faisant preuve d'un manque de scrupule dérangeant pour un jeune garçon. Il lui arrive de se frotter le lobe de l'oreille lorsqu'il complote.

Cependant, B.T. est aussi un bon ami de Koichi Mugikari. Comme Koichi a essayé de l'aider contre deux brutes, B.T. fut reconnaissant envers lui malgré son échec et on le voit constamment avec son bon ami. B.T. est très loyal envers Koichi et lui fait constamment des faveurs, comme partager avec lui des bijoux qu'il a volés. Il aide aussi la famille Mugikari lorsque la famille du garçon aux taches de rousseur envahit la maison des Mugikari.

Pouvoirs et compétences personnelles

Tours de magie

B.T. fait un tour de magie

B.T. est très doué en magie, connaissant un bon nombre de tours de magie. Il est aussi assez athlétique. Sa maîtrise de la magie et de la prestidigitation l'aide à réaliser des tours inattendues contre des ennemis plus forts et l'aide à mettre au point des plans astucieux que les gens ordinaires ne verront pas venir. Parmi les tours qu'il connaît, on peut citer :

  • Trucs de disparition et de réapparition dans lesquels il est capable de faire disparaître ou réapparaître des objets de nulle part dans l'esprit de son public grâce à ses grandes capacités de manipulation et de prestidigitation. Il les cache derrière sa main ou dans sa manche.
  • Capture d'un frelon. Il suffit d'enfumer un nid de frelon pour les engourdir et en prendre un sans danger.
  • Ventriloquie. La capacité à parler sans bouger les lèvres. Il s'en sert pour s'amuser, faisant parler une poupée.
  • Simuler un arrêt cardiaque en arrêtant temporairement la circulation sanguine dans un membre. Il le fait avec une balle de ping-pong. En mettant la balle sous les aisselles et en appuyant dessus avec le bras, le flux sanguin dans le bras est stoppé. Cela à B.T. de faire croire que quelqu'un est mort.
  • Faire apparaître un message sur son bras par magie en gribouillant sur son bras avec un crayon puis en frottant le bras, il peut faire apparaître un message en rouge.
  • Forçage de serrure. Il sait comment déverrouiller les portes sans les clés à portée de main, par exemple en utilisant une pince sur une ficelle pour s'accrocher à la serrure de l'intérieur par la fente à lettres.
  • Lancer d'élastique. B.T. est capable de cacher un élastique sur sa main et en faisant mine de tirer avec son doigt, il peut lancer l'élastique sur les yeux de son ennemi, l'aveuglant temporairement et utilisant cette ouverture pour effectuer des tours.
  • Lancer de pierres, qu'il utilise pour attaquer les brutes à distance avec une grande précision.
  • B.T. est également très agile et peut utiliser un bâton de bois comme perche pour sauter et atteindre les branches d'un arbre.
  • B.T. s'y connaît en chimie. Pour faire s'évanouir la famille du garçon aux taches de rousseur, il leur a fait ingérer de la cyanamide, sachant qu'ils consommeraient de l'alcool et que la réaction chimique leur donnerait des maux d'estomac.

Intelligence

B.T. est très intelligent, bien plus intelligent qu'un enfant moyen de son âge. Il utilise son talent pour fomenter des plans. Par exemple, il manipule les tensions entre deux de ses aînés qui victimisent les autres enfants pour pousser l'un à poignarder l'autre. Il collabore aussi avec un aîné pour fausser une morte et essayer de faire chanter un camarade d'école qu'il n'aime pas. B.T. s'y connait dans divers domaines et a une capacité de déduction remarquable. Par exemple, il a observé une voiture et a rapidement deviné où elle irait d'après les informations sur la plaque d'immatriculation.

Histoire

Here's BT!

The first chapter narrates Koichi's meeting with B.T. and his grandmother. At school, Koichi meets with the two and is asked the direction to the principal's office to which Koichi obliges. B.T. playfully plays a trick on Koichi, pretending to spit many marbles out of his mouth when in reality he only spit one and had the rest of them in his sleeves.

The Summer Camp Incident

In a summer camp, the present children were bullied by two upperclassmen, Kuroyama and Akagawa. However, B.T. was the only one immune to their taunting and was even defiant so the bullies decided to beat him up. For trying to help B.T., Koichi too was beaten.

Afterward, the children were shown playing by the lake, with Kuroyama putting a dragonfly in Akagawa's swimming pants for kicks. Koichi surprised B.T. with a sedated Japanese hornet in his hands. B.T. put the hornet in Kuroyama's jacket, also finding a knife in his clothes. However, it was Akagawa who was stung by the hornet which he found in his pocket instead, confusing Koichi. Later, B.T. told Akagawa that he saw Kuroyama putting something in his clothes, alluding to the time Kuroyama putting a dragonfly in his speedo and purposefully letting Akagawa think that B.T. meant the hornet. That way, he successfully pushed Akagawa to stab Kuroyama.

The Prank Corpse Incident

One day, Koichi surprises B.T. and an upperclassman named Ninomori plotting against another student named Date. Showing off his ventriloquy skills and how to fake a cardiac arrest by squeezing a ping-pong ball in his armpit, B.T. plots to swindle $1000 out of Date. It is revealed that B.T. is jealous of Date because he was courting a girl named Aiko whom B.T. had a crush on. For his part, Ninomori couldn't stand Date being better at kendo.

Ninomori confronts Date and breaks and stomps a memento from Date's grandfather, angering the man and causing him to make a serious strike. Ninomori falls and hits his head on a rock. Date is convinced that Ninomori is dead and B.T. barges in to blackmail Date, seemingly making him run to get the money. In the meantime, B.T. and Koichi discover that Ninomori really looks dead. Worse, Date comes back with a crowd and accuses the boys of having murdered Ninomori. Nonetheless, B.T. turns the situation around by using Date's memento. By rubbing his arm, he makes a message that looks like Date's grandfather is accusing Dat of murder from the otherworld. Ninimori actually comes to his senses, having unwittingly fooled everyone because his concussion from a sparring match made him fall unconscious.

Nonetheless, B.T. gets his wish as Aiko now looks down on Date for falsely accusing boys of murder.

The Two Old Guys Incident

Koichi and B.T. go fishing in the countryside, but their day is ruined when two strange men confront them. Those men are two thugs disguised as soldiers who kill animals for the kicks and take the kids prisoner. B.T. adopts a defiant attitude, amusing the leader who decides to make a bet. The soldier ties B.T.'s foot to the rear of a parked car nearby and asks B.T. to choose whether it will go left or right at the next intersection. If B.T. guesses right, a knife on the way will be available for the kid to free himself or else B.T. will be dragged across a harsh rocky road. B.T. chooses the left and the car does turn left; far from being lucky, B.T. has only analyzed the car's license plate and guessed its town of origin to know its most probable trajectory.

B.T. breaks his watch to get shards of glass and cut his bounds. The two men go at him, but B.T. uses a large array of tricks to keep them off him until the soldier grabs him and throws him into a truck's way. B.T. is almost run over, but mysteriously makes the thug run away by making him believe he's an ostrich. B.T. then performs a disappearance act to confuse the leader and throw a rock at his head, taking him out. It is explained that B.T. put a string around the soldier's tooth and tied it to the passing truck as he was flying, forcing him to run. B.T. also threw a rubber band at the leader's eye, blinding him for a moment and using a stick in his hands to throw himself up into the branches. As compensation for his watch, B.T. robs the leader of his money.

The Dinosaur Fossil Thief Incident

One day, B.T. and Koichi infiltrate a museum at night. It is revealed that Koichi has paid a visit to B.T.'s home, meeting an unknown woman on the way. More importantly, B.T. learns about and plans to steal the skull of a spinosaurus whose skeleton is being exposed at the museum. B.T. and Koichi enter the museum during the day and break into a storage room. A guard named Saiko catches Koichi, but B.T. distract him, allowing the kids to hide in a crate. In the process of stealing the skull, the boys trigger an alarm and Saiko comes to catch them.

B.T. sprays Saiko with a fire extinguisher to blind him, allowing the boys to run away. On their way to the exit, the boys cross path with the woman from earlier, but their interrogations are cut short when the woman goes away without explaining herself. B.T. and Koichi try to take an elevator but several guards come out of it. B.T. and Koichi nonetheless manage to enter the elevator without being caught, but are intercepted by Saiko. As a final ploy, B.T. bluffs Saiko into believing the stuff from the fire extinguisher and a hairspray will chemically react to create acid, and the guard is intimidated into letting the boys go.

The next day, B.T. confronts his grandmother about last night and she reveals that she manipulated B.T.'s fascination with fossils to goad him into stealing the skull. The ensuing chaos would then let her own agent, the woman, go into a safe room and steal the jewels stored there. B.T. can only acknowledge his grandmother's mastery, although he later tells Koichi that he did snatch a few jewels from the deposit point of the treasure by using Saiko's keys.

The Kid with the Creepy Freckles Incident

One day, Koichi's family is about to go out. Incidentally, B.T. discovers Koichi's well-trained dog. Just as it exits the garage, the family's car bumps into something and the family sees that they've hurt a freckled boy. The boy is fine but Koichi's parents feel guilty and invite him inside their home, hoping to not let the police know about the incident. The boy quickly overstays his welcome, eating directly in the fridge and "borrowing" Koichi's clothes but Koichi's family do not know what they ought to do.

The next day, the freckled boy takes a liking to Koichi's dog and tries to make a bet. B.T. accepts on Koichi's behalf and the two boy each place a candy near an anthill to see whichever candy the ants will go to first. Amazingly, the freckled boy's candy is picked by the ant and he wins the dog. It is explained that last night, the boy has placed insect repellent near the anthill and made it so B.T. would put his candy here. Next, the boy's family comes but instead of picking up the boy, they pressure Koichi's family into letting them stay. The boy eventually privately gloats to Koichi and B.T. that his family has already intimidated the father into servitude and is planning to ruin him. B.T. decides to save Koichi's family.

This evening, B.T. serves a plate of sashimi to the boy's family, only to reveal that it was blowfish sashimi. The whole family except the boy collapses, angering him and pushing him to pursue B.T.. After the family is taken by an ambulance, the freckled boy sees the dog and foolishly follows him. The freckled boy eventually sees B.T. and throws a knife at him, but he's then bumped by a truck. Thus, the whole family of intruders has been pushed out of Koichi's home. B.T. reveals that he hasn't fed blowfish to them, but instead slipped cyanamide in it. The cyanamide prevents the digestion of alcohol, causing stomach pains and explaining why everyone save the boy have been affected. The series ends here.

Pilot

The story begins with B.T. and Koichi walking together when an upperclassman suddenly appears. B.T. and the senior play a game (which they seem to have been playing for some time) in which B.T. tosses a coin in the air and catches it, and the senior tries to guess in which hand the coin is. However, the senior loses again and must give 100 yens to B.T.. As he angrily throws the coin at the ground, he demands a rematch but B.T. refuses. When the senior leaves, B.T. cheekily shows to Koichi that he had been hiding the coin behind his fingers to trick the senior. Then, an upperclasswoman gives the coin to B.T.. It is Fuyuko Nakagawa, a girl B.T. has a crush on. Seeing B.T. frozen still because of his shyness, Koichi teases his friend about Fuyuko.

Later on, B.T. and Koichi see Fuyuko being arrested by the police and learn that she's accused of having murdered a reporter. At the police station, a fat policeman interrogates Fuyuko, who confesses to the murder. Supposedly, the reporter had invited Fuyuko in his house because he had found her wallet but then had tried to assault her. She defended herself with a pair of scissors and accidentally stabbed the reporter in the back before fainting from the shock. A child and a pair of policemen stumbled upon the scene and Fuyuko was quickly arrested for murder, even if it was in self defense. Upon learning of this story through a policeman, B.T. decides to investigate the house and prove Fuyuko's innocence.

That night, B.T. and Koichi break into the reporter's house and stumble upon a secret envelope full of incriminating photos. The next morning, B.T. calls the fat policeman and accuses him of the murder. In truth, the reporter was merely hurt since he was able to rip his rug and it was the fat policeman (the only one who was present, alone and conscious when the reporter died) who finished him off. Moreover, B.T. shows a photo of the fat policeman working with the yakuza and concludes that the policeman must have had killed the reporter because he was being blackmailed. The policeman draws his gun to kill B.T. but the latter throws a rubber band at the policeman's eyes, blinding him for a second before hiding somewhere. Koichi and a second policeman reveal themselves and arrest the fat murderer. It is revealed that B.T. had hidden underneath a table and used two mirrors to cover his hiding spot.

Fuyuko is declared innocent and freed while the real murderer is imprisoned.

Chapitres

Galerie

Détails

  • Araki has not thought of a real name for B.T. beyond his initials. "B.T."'s initial are an homage to "Buichi Terasawa", and Araki has also called him "Boo Takagi" (the lead singer of the Japanese band The Drifters.[1][2]
  • Araki wrote the arrangements of B.T.'s tricks, then thought of the solutions himself.[3]
  • Dio Brando was developed in the same way as B.T.. He and Dio to a higher degree, represent "the dark side of humans’ jealousy and hungry spirit".[4]

Références

  1. Weekly Shonen Brackets 100Q; Q76, April 5, 2003
  2. Buichi Terasawa interview, 02/27/2017
  3. Interview Archive - Fanroad (05/1986)
  4. JOJOVELLER: History - Interview with Hirohiko Araki and Ryosuke Kabashima

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