Famicom Jump II: The Strongest Seven: Difference between revisions

From JoJo's Bizarre Encyclopedia - JoJo Wiki
Jump to navigation Jump to search
Content deleted Content added
Undo revision 615038 by The Speedwagon Foundation (talk)
Tag: Undo
Line 37: Line 37:
<gallery>
<gallery>
Jotaro Famicom Jump II Menu.png|Jotaro on the Start Screen
Jotaro Famicom Jump II Menu.png|Jotaro on the Start Screen
File:Oasis.png|Oasis on the World Map
Oasis.png|Oasis on the World Map
File:Jotaro 3.1.png|Oasis
Jotaro 3.1.png|Oasis
File:Talk 7.3.png|Another Hero scenario
Talk 7.3.png|Another Hero scenario
File:Purple generic enemy.png|Generic Purple Enemy
Purple generic enemy.png|Generic Purple Enemy
File:Petrified by the enemy 1.png|The "Stand User" Villain
Petrified by the enemy 1.png|The "Stand User" Villain
File:Overworld view of Town.png|Sutangari Town on World Map
Overworld view of Town.png|Sutangari Town on World Map
File:Petrified Town.png|Sutangari Town
Petrified Town.png|Sutangari Town
File:Message that appears on all stones.png|Message that appears on all stones
Message that appears on all stones.png|Message that appears on all stones
File:Stone Person 4.1.png|Stone Person
Stone Person 4.1.png|Stone Person
File:Cave.png|Sutangari Cave
Cave.png|Sutangari Cave
</gallery>
</gallery>


===Artwork===
===Artwork===
<gallery>
<gallery>
File:Playablecharactersfamicom2.jpg|Playable Characters
Playablecharactersfamicom2.jpg|Playable Characters
File:StartingPointsfamicom2.jpg|Starting Points
StartingPointsfamicom2.jpg|Starting Points
File:Academic Run (ガクラン).jpg|Gakuran, one of Jotaro's equipment
Academic Run (ガクラン).jpg|Gakuran, one of Jotaro's equipment
File:FamicomJump2Mon01.png|''Man-eating Cactus'', a monster designed by Hirohiko Araki
FamicomJump2Mon01.png|''Man-eating Cactus'', a monster designed by Hirohiko Araki
File:FamicomJump2Mon02.png|''Omnipoe'', a monster designed by Hirohiko Araki
FamicomJump2Mon02.png|''Omnipoe'', a monster designed by Hirohiko Araki
File:Manualartworkfamicom2.JPG
Manualartworkfamicom2.JPG
File:Jumpcomicscoverfamicom2.JPG
Jumpcomicscoverfamicom2.JPG
File:Artfamicom2.JPG
Artfamicom2.JPG
File:7heroesPoster.png
7heroesPoster.png
File:FamicomJump21991PromoClipping.png
FamicomJump21991PromoClipping.png
</gallery>
</gallery>



Revision as of 21:41, 26 November 2022

Famicom Jump II: Saikyo no Shichinin (ファミコンジャンプII 最強の7人, Famikon Janpu Tsū Saikyō no Shichinin, lit. "Famicom Jump II: The Strongest Seven") is an action role-playing game produced by Bandai in 1991 for the Famicom.

As the sequel to Famicom Jump: Hero Retsuden, the game is a crossover of 7 different Jump titles, including JoJo's Bizarre Adventure. The player takes on the role of one of seven characters, gathering the other six while traversing their individual scenarios. Only aspects of the game relating to JoJo's Bizarre Adventure will be covered in this article.

JoJo characters in the game

The other characters don't show up outside of Jotaro's scenario, though they do reappear to help at the very end of the game.

Summary

Jotaro Scenario: When Jotaro travels to Sutangari Town, he discovers that the town residents have been turned into stone statues. After a long search, Jotaro finally discovers the Stand User culprit in a nearby cave and manages to beat him with Star Platinum. When the Stand User is defeated, the people affected by his Stand's power return to normal.

Another Heroes Scenario: The scenario is similar to Jotaro's scenario, though the story is seen from the hero's perspective. After witnessing the fate of the people in Sutangari Town, he finds Jotaro in an oasis, whom leaves the place in search of the culprit of that situation. The hero follows Jotaro and faces a generic enemy with the same sprite of "Stand User". When he finds Jotaro again, he manages to observe the fight between him and the User. When Stand User is defeated, the people affected by his Stand's power return to normal.

Gallery

Gameplay

Artwork

Video

References

Site Navigation

Other languages: