Diamond Records ★ Joseph Joestar

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Joseph appears in Diamond Records as a playable character, both his young and old self.

Battle Tendency

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Joseph Joestar
Joseph's Battle Tendency iteration is playable in both the Action Battle and Tactical Battle game modes. He has a variety of unlockable statues varying between the 'Courage' and 'Fighting Spirit' types, ranging from 3 stars to 6 stars. Joseph's moveset in both game modes is comprised of various Ripple-based attacks inspired by the anime. As a ripple user, Joseph has an advantage over vampires, zombies, and pillar men. Unlike most characters, Joseph has multiple unlockable SP skills that you can choose between.

MovelistStatuesVideos
Moveset
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Joseph's basic attack string is a combination of up to five various attacks comprising of punches and kicks. In Tactical Battle, this is cut down to only three hits.
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Joseph wields his clackers and throws them at opponents to perform his signature Clacker Boomerang. This attack has a large range, however Joseph cannot move until he catches the clackers as they come back.
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Joseph imbues a cola bottle with the ripple, causing the cap to blow off, which is used as a projectile. (Unlockable)
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Joseph sets a trap on the ground, if an opponent walks into it, they'll be caught in Joseph's "Rope Magic", and will be damaged by a Ripple Beat Overdrive. In Tactical Battle, this merely acts as a simple counter.
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Joseph pulls out a tommy gun, and fires it briefly using a stock charged with the ripple. In Tactical Battle, this skill hits every opponent present on the stage. (Unlockable)
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Joseph forms a barrier out of hair that briefly protects him from incoming projectiles, but also damages any opponents caught in it's range. In Tactical Battle, it's just a simple attack that hits every opponent present on the stage. (Unlockable)
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Joseph strikes his opponent repeatedly with his clackers, performing his Clacker Volley. This attack replaces SP Skill 1 in Joseph's 3 star statue.
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Joseph performs an Overdrive on his opponent by striking with his hand, which has the ability to stun opponents for a limited time when hit. This attack replaces SP Skill 1 in Joseph's 'Fighting Spirit' type 6 star statue.
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Joseph wields the Red Stone of Aja, which he charges with hamon and aims at an opponent to fire a powerful beam. The cutscene in this skill is nearly identical to Joseph's special attack in J-Stars Victory VS.

Stardust Crusaders

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Joseph Joestar
Joseph's Stardust Crusaders iteration is playable in both the Action Battle and Tactical Battle game modes. He has a variety of unlockable statues varying between the 'Tactical' and 'Unity' types, ranging from 3 stars to 5 stars. Joseph's moveset in both game modes is comprised of various attacks inspired by the anime, using his stand Hermit Purple, as well as using the Ripple. As a ripple user, Joseph has an advantage over vampires, zombies, and pillar men.

MovelistStatuesVideos
Moveset
DRAtk.png
Joseph's basic attack string is a combination of up to five various attacks comprising of punches and kicks. In Tactical Battle, this is cut down to only three hits.
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Joseph strikes his opponent with an Overdrive while using Hermit Purple.
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Joseph summons Hermit Purple and temporarily buffs his own defense. (Unlockable)
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Joseph unleashes an Overdrive through the ground using Hermit Purple, covering a large radius around him. Opponents caught will be stunned temporarily. In Tactical Battle, this hits all opponents present on the stage.
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Joseph uses Hermit Purple to trap an opponent so that he can send an Overdrive directly into them, then hitting them with a shoulder charge to release them. (Unlockable)
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Joseph uses Hermit Purple to trap an opponent so that he can send an Overdrive directly into them, then releasing them by pulling Hermit Purple away. This attack replaces SP Skill 1 in Old Joseph's 3 star statue.
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Joseph catches his opponent with Hermit Purple and attacks them with a strong Overdrive, dealing significant amounts of damage.


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