Path to Nowhere/Ermes Costello: Difference between revisions
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==Skills== |
==Skills== |
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⚫ | |||
TBA |
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⚫ | |||
<!-- |
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⚫ | |||
⚫ | |||
|input={{Input|ptnnormal|align=left}} |
|input={{Input|ptnnormal|align=left}} |
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|media= |
|media= |
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|desc= |
|desc=Ermes swings her fists to attack, dealing (Attack * {{Color|Teal|69%}}) {{Color|#ba781e|Physical Damage}} per hit. |
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{{PtNRange| |
{{PtNRange|Cross}} |
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|Tab2=Skill Levels |
|Tab2=Skill Levels |
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|ref={{PtNSkillLevels |
|ref={{PtNSkillLevels |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|69%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|75%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|80%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|87%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|94%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|101%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|110%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|118%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|128%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|138%}}. |
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}} |
}} |
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}} |
}} |
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{{Game Move|name={{Zh|''' |
{{Game Move|name={{Zh|'''Kiss'''|亲吻}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|Ermes|2}} |
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|input={{Input|ptnultimate|ptnenergy| |
|input={{Input|ptnultimate|ptnenergy|25|align=left}} |
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|media= |
|media= |
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|desc=Ermes commands her Stand to attack alongside her, reducing the interval between attacks. After attacking, she applies a [Sticker] to the enemy, which lasts for 10 seconds. During this time, she cannot automatically recover energy. |
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|desc=F.F. fires a parasitic bullet, dealing (Attack * {{Color|Teal|185%}}) {{Color|#ba781e|Physical Damage}} to all enemies within a single grid. This ultimate skill does not consume energy. After using it 3 times, the ultimate skill is replaced by [Hydration Supply]. |
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[Sticker]: Ermes prioritizes attacking targets with a [Sticker]. After being hit by Ermes 3 times, [Sticker] is torn off, dealing (Attack * {{Color|Teal|200%}}) {{Color|#ba781e|Physical Damage}} to the target over 5 seconds. |
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{{PtNRange| |
{{PtNRange|Single}} |
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|Tab2=Skill Levels |
|Tab2=Skill Levels |
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|ref={{PtNSkillLevels |
|ref={{PtNSkillLevels |
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⚫ | |||
|Damage coefficient is increased to {{Color|teal|200%}}. |
|Damage coefficient is increased to {{Color|teal|200%}}. |
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|Damage coefficient is increased to {{Color|teal|216%}}. |
|Damage coefficient is increased to {{Color|teal|216%}}. |
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|Damage coefficient is increased to {{Color|teal|272%}}. |
|Damage coefficient is increased to {{Color|teal|272%}}. |
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|Damage coefficient is increased to {{Color|teal|294%}}. |
|Damage coefficient is increased to {{Color|teal|294%}}. |
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|Damage coefficient is increased to {{Color|teal| |
|Damage coefficient is increased to {{Color|teal|318%}}. |
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|Damage coefficient is increased to {{Color|teal|343%}}. |
|Damage coefficient is increased to {{Color|teal|343%}}. |
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|Damage coefficient is increased to {{Color|teal|370%}}. |
|Damage coefficient is increased to {{Color|teal|370%}}. |
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⚫ | |||
}} |
}} |
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}} |
}} |
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{{Game Move|name={{Zh|''' |
{{Game Move|name={{Zh|'''Splitting Sticker'''|分裂贴纸}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|Ermes|3}} |
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|input={{Input|ptnultimate|ptnenergy|36|align=left}} |
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|media={{GVid|PTN FF Hydration Supply.mp4}} |
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|desc=F.F. replenishes her water supply. After use, the ultimate skill reverts to [Parasitic Bullet]. |
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{{PtNRange|SingleTarget}} |
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}} |
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{{Game Move|name={{Zh|'''Repair and Regeneration'''|修复再生}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill|FF|4}} |
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|input={{Input|ptnpassive|align=left}} |
|input={{Input|ptnpassive|align=left}} |
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|media= |
|media= |
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|desc=Ermes's normal attacks have a {{Color|Teal|15%}} chance to apply a [Sticker], which will automatically tear off when its duration ends, triggering damage equal to {{Color|Teal|40%}} of the original effect. |
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|desc=[Parasitic Bullet] additionally heals all allied units within a single grid for (Attack * {{Color|Teal|113%}}) as HP. |
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|Tab2=Skill Levels |
|Tab2=Skill Levels |
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|ref={{PtNSkillLevels |
|ref={{PtNSkillLevels |
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| |
|Trigger probability increased to {{Color|teal|15%}}. Damage ratio is increased to {{Color|Teal|40%}}. |
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| |
|Trigger probability increased to {{Color|teal|16.2%}}. Damage ratio is increased to {{Color|Teal|41.8%}}. |
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| |
|Trigger probability increased to {{Color|teal|17.5%}}. Damage ratio is increased to {{Color|Teal|43.8%}}. |
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| |
|Trigger probability increased to {{Color|teal|18.9%}}. Damage ratio is increased to {{Color|Teal|45.8%}}. |
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| |
|Trigger probability increased to {{Color|teal|20.4%}}. Damage ratio is increased to {{Color|Teal|47.9%}}. |
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| |
|Trigger probability increased to {{Color|teal|22%}}. Damage ratio is increased to {{Color|Teal|50.1%}}. |
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| |
|Trigger probability increased to {{Color|teal|23.8%}}. Damage ratio is increased to {{Color|Teal|52.4%}}. |
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| |
|Trigger probability increased to {{Color|teal|25.7%}}. Damage ratio is increased to {{Color|Teal|54.8%}}. |
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| |
|Trigger probability increased to {{Color|teal|27.8%}}. Damage ratio is increased to {{Color|Teal|57.4%}}. |
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| |
|Trigger probability increased to {{Color|teal|30%}}. Damage ratio is increased to {{Color|Teal|60%}}. |
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}} |
}} |
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}} |
}} |
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{{Game Move|name={{Zh|''' |
{{Game Move|name={{Zh|'''Relentless Pursuit'''|穷追猛打}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|Ermes|4}} |
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|input={{Input|ptnpassive|align=left}} |
|input={{Input|ptnpassive|align=left}} |
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|media= |
|media= |
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|desc= |
|desc=After Ermes applies a [Sticker] to an enemy, the damage dealt to them is increased by {{Color|Teal|15%}}. |
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|Tab2=Skill Levels |
|Tab2=Skill Levels |
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|ref={{PtNSkillLevels |
|ref={{PtNSkillLevels |
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| |
|Damage increase factor is increased to {{Color|teal|15%}}. |
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|Damage increase factor is increased to {{Color|teal|16.2%}}. |
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|Damage increase factor is increased to {{Color|teal|17.5%}}. |
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|Damage increase factor is increased to {{Color|teal|18.9%}}. |
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|Damage increase factor is increased to {{Color|teal|20.4%}}. |
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|Damage increase factor is increased to {{Color|teal|22%}}. |
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|Damage increase factor is increased to {{Color|teal|23.8%}}. |
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| |
|Damage increase factor is increased to {{Color|teal|25.7%}}. |
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|Damage increase factor is increased to {{Color|teal|27.8%}}. |
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|Damage increase factor is increased to {{Color|teal|30%}}. |
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}} |
}} |
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}} |
}} |
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===Exclusive Crimebrand=== |
===Exclusive Crimebrand=== |
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{{Tech|Part=SO |
{{Tech|Part=SO |
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|Name = |
|Name = License for Revenge |
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|JPN = |
|JPN = 复仇许可 |
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|Image = [[File:PTN |
|Image = [[File:PTN Ermes ECB Artwork.png|150px]] |
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|ImageSize = 150px |
|ImageSize = 150px |
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|Caption = " |
|Caption = "I see this ability as a sign from heaven." |
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|Desc = Unlocks the new exclusive Ultimate [ |
|Desc = Unlocks the new exclusive Ultimate [License for Revenge]. |
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}} |
}} |
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{{Game Move|name={{Zh|''' |
{{Game Move|name={{Zh|'''License for Revenge'''|复仇许可}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|Ermes|5}} |
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|input={{Input|ptnultimate|align=left}} |
|input={{Input|ptnultimate|align=left}} |
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|media= |
|media= |
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|desc= |
|desc=Ermes fires a harpoon at the target grid and then moves into the designated location. All enemies within a 3x3 area around the grid take (Attack * {{Color|orange|500%}} (LVL △) / {{Color|orange|750%}} (LVL △△) / {{Color|orange|1000%}} (LVL △△△)) {{Color|#ba781e|Physical Damage}} and are stunned for {{Color|orange|1}} (LVL △) / {{Color|orange|1}} (LVL △△) / {{Color|orange|2}} (LVL △△△) seconds. |
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[ |
[License for Revenge] has a cooldown of 15 seconds after each use and can only be used twice per battle. |
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{{PtNRange| |
{{PtNRange|TargetAround}} |
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}} |
}} |
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==Shackles== |
==Shackles== |
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{{Game Move|name='''S1''' - {{Zh|''' |
{{Game Move|name='''S1''' - {{Zh|'''Tenacious Will'''|顽强意志}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|ErmesShackle|1}} |
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|input=[ |
|input=[Kiss] Duration increased by {{Color|teal|5}} seconds. |
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}} |
}} |
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{{Game Move|name='''S2''' - {{Zh|'''Shackles Sync I'''|枷锁同步Ⅰ}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
{{Game Move|name='''S2''' - {{Zh|'''Shackles Sync I'''|枷锁同步Ⅰ}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|ErmesShackle|2}} |
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|input=ATK +{{Color|teal|5%}}. |
|input=ATK +{{Color|teal|5%}}. |
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}} |
}} |
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{{Game Move|name='''S3''' - {{Zh|''' |
{{Game Move|name='''S3''' - {{Zh|'''Agile Movements'''|身手灵活}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|ErmesShackle|3}} |
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|input=[ |
|input=[Splitting Sticker] Trigger probability increased by {{Color|teal|20%}}. |
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}} |
}} |
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{{Game Move|name='''S4''' - {{Zh|''' |
{{Game Move|name='''S4''' - {{Zh|'''Energy Overflow'''|能量充盈}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|ErmesShackle|4}} |
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|input= |
|input=At the start of battle, Ermes gains {{Color|teal|15}} Energy. |
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}} |
}} |
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{{Game Move|name='''S5''' - {{Zh|'''Shackles Sync II'''|枷锁同步Ⅱ}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
{{Game Move|name='''S5''' - {{Zh|'''Shackles Sync II'''|枷锁同步Ⅱ}}|CustomColor={{Color|SO}}|border={{Color|SO4}} |
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|icon={{PtNSkill| |
|icon={{PtNSkill|ErmesShackle|2}} |
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|input=ATK +{{Color|teal|5%}}. |
|input=ATK +{{Color|teal|5%}}. |
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}} |
}} |
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--> |
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==Compliance== |
==Compliance== |
Revision as of 06:21, 9 January 2025
Ermes Costello (エルメェス・コステロ (CN: 艾梅斯·克斯提洛), Erumēsu Kosutero) is a playable character in Path to Nowhere. She was released as an
Profile

A female inmate who is not new to prison life. She has a cheerful personality and is compassionate and loyal. After witnessing her sister become a victim of a gang dispute, she deliberately committed crimes to follow her enemy into prison and avenge her family.
Ability Summary
The subject's ability primarily manifests in the form of stickers but can also take a humanoid shape to attack. Objects with stickers applied are split into two, and when the sticker is removed, the divided objects recombine into one. This recombination process causes "destruction," which can affect nearby people and objects. By leveraging this characteristic, the ability can be creatively adapted for various purposes.
Basic Attributes
A Stand user from another world. Deals 10% more Damage.


























Skills

Ermes swings her fists to attack, dealing (Attack * 69%) Physical Damage per hit.



Ermes commands her Stand to attack alongside her, reducing the interval between attacks. After attacking, she applies a [Sticker] to the enemy, which lasts for 10 seconds. During this time, she cannot automatically recover energy.
[Sticker]: Ermes prioritizes attacking targets with a [Sticker]. After being hit by Ermes 3 times, [Sticker] is torn off, dealing (Attack * 200%) Physical Damage to the target over 5 seconds.


Ermes's normal attacks have a 15% chance to apply a [Sticker], which will automatically tear off when its duration ends, triggering damage equal to 40% of the original effect.

After Ermes applies a [Sticker] to an enemy, the damage dealt to them is increased by 15%.
Exclusive Crimebrand

[License for Revenge] has a cooldown of 15 seconds after each use and can only be used twice per battle.

Shackles





Compliance
Health + 48
Health + 48
Health + 48
Health + 48
Unlock Condition: Use non-assist Ermes's Ultimate Skill 30 times.
Health + 49
Unlock Condition: Ermes reaches Phase 2
Unlock Sinner Title


Gallery
References
- ↑ Vish (December 20, 2024), "Path to Nowhere Adds Jotaro, Ermes, Anasui, and JoJo-Themed Attires", JoJo's Bizarre Encyclopedia.