Path to Nowhere/Ermes Costello: Difference between revisions

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|title = Ermes Costello
|title = Ermes Costello
|image = {{Tabber
|image = {{Tabber
|Original|{{PtNAttireCaption|Bright yellow armbands paired with green sportswear—an outfit that balances comfort and<br />athletic performance.}}[[File:PTN Ermes Render.png|{{ImageSize}}]]
|Original|{{PtNAttireCaption|Bright yellow armbands paired with green sportswear—an outfit that balances comfort and athletic performance.}}[[File:PTN Ermes Render.png|{{ImageSize}}]]
|Rank-up|{{PtNAttireCaption|"I've got no choice but to get vengeance in the end. But until then, I'll fight to protect the friends I treasure!"}}[[File:PTN Ermes Phase 3.png|{{ImageSize}}]]
|Rank-up|{{PtNAttireCaption|"I've got no choice but to get vengeance in the end. But until then, I'll fight to protect the friends I treasure!"}}[[File:PTN Ermes Phase 3.png|{{ImageSize}}]]
|3D Model|[[File:PTN Ermes 3D.png|{{ImageSize}}]]
|3D Model|[[File:PTN Ermes 3D.png|{{ImageSize}}]]
Line 52: Line 52:
{{Row|{{PtNStat|MRES}} '''Magic Resistance'''|{{PtNStat|BLOCK}} '''Block'''|{{PtNStat|ATKSPD}} '''Attack Speed'''|bg={{Color|SO}}|color=white}}
{{Row|{{PtNStat|MRES}} '''Magic Resistance'''|{{PtNStat|BLOCK}} '''Block'''|{{PtNStat|ATKSPD}} '''Attack Speed'''|bg={{Color|SO}}|color=white}}
{{Row|119 → 493|1|0.86}}
{{Row|119 → 493|1|0.86}}
|Rank Up Details|TBA<!--
|Rank Up Details|
{{Head|Level Cap Increased From 20 → 40 (Phase 1)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Head|Level Cap Increased From 20 → 40 (Phase 1)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|12361412|227259|8293|7585}}
{{Row|12082029|144241|118197|119199}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNItem|Phase 1 Reticle Elemental Fluid|4|15|size=50}} {{PtNItem|Bronze Concentrate|4|12|size=50}} {{PtNItem|Broken Cyst|4|18|size=50}} {{PtNItem|DisCoins|4|30,000|size=50}}}}
{{Row|{{PtNItem|Phase 1 Fury Elemental Fluid|4|15|size=50}} {{PtNItem|Organic Bone Shard|4|12|size=50}} {{PtNItem|Ice Stone Raw Ore|4|18|size=50}} {{PtNItem|DisCoins|4|30,000|size=50}}}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNSkill|FF|4}} {{PtNItem|Hypercube|1|40|size=50}}}}<br />
{{Row|{{PtNSkill|Ermes|3}} {{PtNItem|Hypercube|1|40|size=50}}}}<br />


{{Head|Level Cap Increased From 40 → 70 (Phase 2)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Head|Level Cap Increased From 40 → 70 (Phase 2)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|18292094|336385|121139|110126}}
{{Row|26283009|313358|256293|257295}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNItem|Phase 2 Reticle Elemental Fluid|4|15|size=50}} {{PtNItem|Bronze Crystal|4|12|size=50}} {{PtNItem|Organic Cyst|4|18|size=50}} {{PtNItem|DisCoins|4|100,000|size=50}}}}
{{Row|{{PtNItem|Phase 2 Fury Elemental Fluid|4|15|size=50}} {{PtNItem|Infected Bone Shard|4|12|size=50}} {{PtNItem|Ice Stone Concentrate|4|18|size=50}} {{PtNItem|DisCoins|4|100,000|size=50}}}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNSkill|FF|5}} {{Block|PtN Crimebrand Icon.png|Unlocks Crimebrand Slots}} {{Block|PtN Mania Intensify Icon.png|Unlocks Weather Support}} {{PtNItem|Hypercube|1|60|size=50}}}}<br />
{{Row|{{PtNSkill|Ermes|4}} {{Block|PtN Crimebrand Icon.png|Unlocks Crimebrand Slots}} {{Block|PtN Mania Intensify Icon.png|Unlocks Conquer the Enemy}} {{PtNItem|Hypercube|1|60|size=50}}}}<br />


{{Head|Level Cap Increased From 70 → 90 (Phase 3)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Head|Level Cap Increased From 70 → 90 (Phase 3)|gradient={{Gradient|gray|black}}|class=|textAlign=left|Border=#7c7c7c|case=none|radius=0}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Stat Upgrades'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|{{PtNStat|HP}} '''Health'''|{{PtNStat|ATK}} '''Attack'''|{{PtNStat|DEF}} '''Defense'''|{{PtNStat|MRES}} '''Magic Resistance'''|bg={{Color|SO}}|color=white}}
{{Row|27193072|500565|180203|164186}}
{{Row|39074414|465526|380430|384434}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Materials Required'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNItem|Phase 3 Reticle Elemental Fluid|4|25|size=50}} {{PtNItem|Radiant Bronze Crystal|4|24|size=50}} {{PtNItem|Infected Cyst|4|36|size=50}} {{PtNItem|DisCoins|4|480,000|size=50}}}}
{{Row|{{PtNItem|Phase 3 Fury Elemental Fluid|4|25|size=50}} {{PtNItem|Mutated Spiked Bone Shard|4|24|size=50}} {{PtNItem|Ice Crystal|4|36|size=50}} {{PtNItem|DisCoins|4|480,000|size=50}}}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|'''Rewards'''|font=100%|bg={{Color|SO3}}|color=white|diamond=true}}
{{Row|{{PtNAttire|FF}} {{Block|PtN ECB Icon.png|Unlocks Exclusive Crimebrand}} {{PtNItem|Hypercube|1|80|size=50}}}}-->
{{Row|{{PtNAttire|Ermes}} {{Block|PtN ECB Icon.png|Unlocks Exclusive Crimebrand}} {{PtNItem|Hypercube|1|80|size=50}}}}
}}
}}


==Skills==
==Skills==
{{Game Move|name={{Zh|'''Unyielding Fist'''|不屈之拳}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
TBA
|icon={{PtNSkill|Ermes|1}}
<!--
{{Game Move|name={{Zh|'''Plankton'''|浮游生物}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|1}}
|input={{Input|ptnnormal|align=left}}
|input={{Input|ptnnormal|align=left}}
|media={{GVid|PTN FF Attack.mp4}}
|media=
|desc=F.F. shoots plankton from her body as bullets, dealing (Attack * {{Color|Teal|77%}}) {{Color|#ba781e|Physical Damage}} per hit.
|desc=Ermes swings her fists to attack, dealing (Attack * {{Color|Teal|69%}}) {{Color|#ba781e|Physical Damage}} per hit.


{{PtNRange|3ColumnAhead}}
{{PtNRange|Cross}}
|Tab2=Skill Levels
|Tab2=Skill Levels
|ref={{PtNSkillLevels
|ref={{PtNSkillLevels
|Damage coefficient is increased to {{Color|teal|77%}}.
|Damage coefficient is increased to {{Color|teal|69%}}.
|Damage coefficient is increased to {{Color|teal|83%}}.
|Damage coefficient is increased to {{Color|teal|75%}}.
|Damage coefficient is increased to {{Color|teal|90%}}.
|Damage coefficient is increased to {{Color|teal|80%}}.
|Damage coefficient is increased to {{Color|teal|97%}}.
|Damage coefficient is increased to {{Color|teal|87%}}.
|Damage coefficient is increased to {{Color|teal|105%}}.
|Damage coefficient is increased to {{Color|teal|94%}}.
|Damage coefficient is increased to {{Color|teal|113%}}.
|Damage coefficient is increased to {{Color|teal|101%}}.
|Damage coefficient is increased to {{Color|teal|122%}}.
|Damage coefficient is increased to {{Color|teal|110%}}.
|Damage coefficient is increased to {{Color|teal|132%}}.
|Damage coefficient is increased to {{Color|teal|118%}}.
|Damage coefficient is increased to {{Color|teal|143%}}.
|Damage coefficient is increased to {{Color|teal|128%}}.
|Damage coefficient is increased to {{Color|teal|154%}}.
|Damage coefficient is increased to {{Color|teal|138%}}.
}}
}}
}}
}}
{{Game Move|name={{Zh|'''Parasitic Bullet'''|寄生子弹}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name={{Zh|'''Kiss'''|亲吻}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|2}}
|icon={{PtNSkill|Ermes|2}}
|input={{Input|ptnultimate|ptnenergy|1|align=left}}
|input={{Input|ptnultimate|ptnenergy|25|align=left}}
|media={{GVid|PTN FF Skill.mp4}}
|media=
|desc=Ermes commands her Stand to attack alongside her, reducing the interval between attacks. After attacking, she applies a [Sticker] to the enemy, which lasts for 10 seconds. During this time, she cannot automatically recover energy.
|desc=F.F. fires a parasitic bullet, dealing (Attack * {{Color|Teal|185%}}) {{Color|#ba781e|Physical Damage}} to all enemies within a single grid. This ultimate skill does not consume energy. After using it 3 times, the ultimate skill is replaced by [Hydration Supply].

[Sticker]: Ermes prioritizes attacking targets with a [Sticker]. After being hit by Ermes 3 times, [Sticker] is torn off, dealing (Attack * {{Color|Teal|200%}}) {{Color|#ba781e|Physical Damage}} to the target over 5 seconds.


{{PtNRange|SingleTarget}}
{{PtNRange|Single}}
|Tab2=Skill Levels
|Tab2=Skill Levels
|ref={{PtNSkillLevels
|ref={{PtNSkillLevels
|Damage coefficient is increased to {{Color|teal|185%}}.
|Damage coefficient is increased to {{Color|teal|200%}}.
|Damage coefficient is increased to {{Color|teal|200%}}.
|Damage coefficient is increased to {{Color|teal|216%}}.
|Damage coefficient is increased to {{Color|teal|216%}}.
Line 121: Line 120:
|Damage coefficient is increased to {{Color|teal|272%}}.
|Damage coefficient is increased to {{Color|teal|272%}}.
|Damage coefficient is increased to {{Color|teal|294%}}.
|Damage coefficient is increased to {{Color|teal|294%}}.
|Damage coefficient is increased to {{Color|teal|317%}}.
|Damage coefficient is increased to {{Color|teal|318%}}.
|Damage coefficient is increased to {{Color|teal|343%}}.
|Damage coefficient is increased to {{Color|teal|343%}}.
|Damage coefficient is increased to {{Color|teal|370%}}.
|Damage coefficient is increased to {{Color|teal|370%}}.
|Damage coefficient is increased to {{Color|teal|400%}}.
}}
}}
}}
}}
{{Game Move|name={{Zh|'''Hydration Supply'''|补给}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name={{Zh|'''Splitting Sticker'''|分裂贴纸}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|3}}
|icon={{PtNSkill|Ermes|3}}
|input={{Input|ptnultimate|ptnenergy|36|align=left}}
|media={{GVid|PTN FF Hydration Supply.mp4}}
|desc=F.F. replenishes her water supply. After use, the ultimate skill reverts to [Parasitic Bullet].

{{PtNRange|SingleTarget}}
}}
{{Game Move|name={{Zh|'''Repair and Regeneration'''|修复再生}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|4}}
|input={{Input|ptnpassive|align=left}}
|input={{Input|ptnpassive|align=left}}
|media={{GVid|PTN FF Passive.mp4}}
|media=
|desc=Ermes's normal attacks have a {{Color|Teal|15%}} chance to apply a [Sticker], which will automatically tear off when its duration ends, triggering damage equal to {{Color|Teal|40%}} of the original effect.
|desc=[Parasitic Bullet] additionally heals all allied units within a single grid for (Attack * {{Color|Teal|113%}}) as HP.
|Tab2=Skill Levels
|Tab2=Skill Levels
|ref={{PtNSkillLevels
|ref={{PtNSkillLevels
|Healing coefficient is increased to {{Color|teal|113%}}.
|Trigger probability increased to {{Color|teal|15%}}. Damage ratio is increased to {{Color|Teal|40%}}.
|Healing coefficient is increased to {{Color|teal|122%}}.
|Trigger probability increased to {{Color|teal|16.2%}}. Damage ratio is increased to {{Color|Teal|41.8%}}.
|Healing coefficient is increased to {{Color|teal|131%}}.
|Trigger probability increased to {{Color|teal|17.5%}}. Damage ratio is increased to {{Color|Teal|43.8%}}.
|Healing coefficient is increased to {{Color|teal|142%}}.
|Trigger probability increased to {{Color|teal|18.9%}}. Damage ratio is increased to {{Color|Teal|45.8%}}.
|Healing coefficient is increased to {{Color|teal|153%}}.
|Trigger probability increased to {{Color|teal|20.4%}}. Damage ratio is increased to {{Color|Teal|47.9%}}.
|Healing coefficient is increased to {{Color|teal|163%}}.
|Trigger probability increased to {{Color|teal|22%}}. Damage ratio is increased to {{Color|Teal|50.1%}}.
|Healing coefficient is increased to {{Color|teal|179%}}.
|Trigger probability increased to {{Color|teal|23.8%}}. Damage ratio is increased to {{Color|Teal|52.4%}}.
|Healing coefficient is increased to {{Color|teal|193%}}.
|Trigger probability increased to {{Color|teal|25.7%}}. Damage ratio is increased to {{Color|Teal|54.8%}}.
|Healing coefficient is increased to {{Color|teal|208%}}.
|Trigger probability increased to {{Color|teal|27.8%}}. Damage ratio is increased to {{Color|Teal|57.4%}}.
|Healing coefficient is increased to {{Color|teal|225%}}.
|Trigger probability increased to {{Color|teal|30%}}. Damage ratio is increased to {{Color|Teal|60%}}.
}}
}}
}}
}}
{{Game Move|name={{Zh|'''Foo Fighters'''|幽浮一族}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name={{Zh|'''Relentless Pursuit'''|穷追猛打}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|5}}
|icon={{PtNSkill|Ermes|4}}
|input={{Input|ptnpassive|align=left}}
|input={{Input|ptnpassive|align=left}}
|media=
|media=
|desc=All effects of [Parasitic Bullet] are increased by {{Color|Teal|10%}}.
|desc=After Ermes applies a [Sticker] to an enemy, the damage dealt to them is increased by {{Color|Teal|15%}}.
|Tab2=Skill Levels
|Tab2=Skill Levels
|ref={{PtNSkillLevels
|ref={{PtNSkillLevels
|Effect Bonus is increased to {{Color|teal|10%}}.
|Damage increase factor is increased to {{Color|teal|15%}}.
|Effect Bonus is increased to {{Color|teal|10.8%}}.
|Damage increase factor is increased to {{Color|teal|16.2%}}.
|Effect Bonus is increased to {{Color|teal|11.7%}}.
|Damage increase factor is increased to {{Color|teal|17.5%}}.
|Effect Bonus is increased to {{Color|teal|12.6%}}.
|Damage increase factor is increased to {{Color|teal|18.9%}}.
|Effect Bonus is increased to {{Color|teal|13.6%}}.
|Damage increase factor is increased to {{Color|teal|20.4%}}.
|Effect Bonus is increased to {{Color|teal|14.7%}}.
|Damage increase factor is increased to {{Color|teal|22%}}.
|Effect Bonus is increased to {{Color|teal|15.9%}}.
|Damage increase factor is increased to {{Color|teal|23.8%}}.
|Effect Bonus is increased to {{Color|teal|17.1%}}.
|Damage increase factor is increased to {{Color|teal|25.7%}}.
|Effect Bonus is increased to {{Color|teal|18.5%}}.
|Damage increase factor is increased to {{Color|teal|27.8%}}.
|Effect Bonus is increased to {{Color|teal|20%}}.
|Damage increase factor is increased to {{Color|teal|30%}}.
}}
}}
}}
}}
Line 175: Line 167:
===Exclusive Crimebrand===
===Exclusive Crimebrand===
{{Tech|Part=SO
{{Tech|Part=SO
|Name = Immortal Soul
|Name = License for Revenge
|JPN = 不朽灵魂
|JPN = 复仇许可
|Image = [[File:PTN F.F. ECB Artwork.png|150px]]
|Image = [[File:PTN Ermes ECB Artwork.png|150px]]
|ImageSize = 150px
|ImageSize = 150px
|Caption = "This is my soul... This is my intellect! I was alive!"
|Caption = "I see this ability as a sign from heaven."
|Desc = Unlocks the new exclusive Ultimate [Immortal Soul].
|Desc = Unlocks the new exclusive Ultimate [License for Revenge].
}}
}}
{{Game Move|name={{Zh|'''Immortal Soul'''|不朽灵魂}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name={{Zh|'''License for Revenge'''|复仇许可}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FF|6}}
|icon={{PtNSkill|Ermes|5}}
|input={{Input|ptnultimate|align=left}}
|input={{Input|ptnultimate|align=left}}
|media={{GVid|PTN FF ECB.mp4}}
|media=
|desc=F.F. separates into a [Plankton Colony] sub-body to assist in battle. The [Plankton Colony] inherits {{Color|orange|80%}} (LVL △)/{{Color|orange|100%}} (LVL △△)/{{Color|orange|120%}} (LVL △△△) of F.F.'s maximum HP, {{Color|orange|60%}} (LVL )/{{Color|orange|80%}} (LVL △△)/{{Color|orange|100%}} (LVL △△△) of her Attack, and {{Color|orange|160%}} (LVL △)/{{Color|orange|180%}} (LVL △△)/{{Color|orange|200%}} (LVL △△△) of her Defense and Magic Resistance. It can block one enemy and lasts for the entire battle.
|desc=Ermes fires a harpoon at the target grid and then moves into the designated location. All enemies within a 3x3 area around the grid take (Attack * {{Color|orange|500%}} (LVL ) / {{Color|orange|750%}} (LVL △△) / {{Color|orange|1000%}} (LVL △△△)) {{Color|#ba781e|Physical Damage}} and are stunned for {{Color|orange|1}} (LVL △) / {{Color|orange|1}} (LVL △△) / {{Color|orange|2}} (LVL △△△) seconds.


[Immortal Soul] can only be used once per battle.
[License for Revenge] has a cooldown of 15 seconds after each use and can only be used twice per battle.


{{PtNRange|SingleTarget}}
{{PtNRange|TargetAround}}
}}
}}


==Shackles==
==Shackles==
{{Game Move|name='''S1''' - {{Zh|'''Sincere Guardian'''|真诚守护}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name='''S1''' - {{Zh|'''Tenacious Will'''|顽强意志}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FFShackle|1}}
|icon={{PtNSkill|ErmesShackle|1}}
|input=[Parasitic Bullet] additionally increases damage dealt to enemies by {{Color|teal|12%}} and reduces damage taken by allied units by {{Color|teal|12%}} for 6 seconds.
|input=[Kiss] Duration increased by {{Color|teal|5}} seconds.
}}
}}
{{Game Move|name='''S2''' - {{Zh|'''Shackles Sync I'''|枷锁同步Ⅰ}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name='''S2''' - {{Zh|'''Shackles Sync I'''|枷锁同步Ⅰ}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FFShackle|2}}
|icon={{PtNSkill|ErmesShackle|2}}
|input=ATK +{{Color|teal|5%}}.
|input=ATK +{{Color|teal|5%}}.
}}
}}
{{Game Move|name='''S3''' - {{Zh|'''Enlightened Intelligence'''|灵智升华}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name='''S3''' - {{Zh|'''Agile Movements'''|身手}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FFShackle|3}}
|icon={{PtNSkill|ErmesShackle|3}}
|input=[Parasitic Bullet] additionally grants the [Plankton Colony] a {{Color|teal|75%}} increase in Attack Speed.
|input=[Splitting Sticker] Trigger probability increased by {{Color|teal|20%}}.
}}
}}
{{Game Move|name='''S4''' - {{Zh|'''Accelerated Absorption'''|加速汲取}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name='''S4''' - {{Zh|'''Energy Overflow'''|能量充盈}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FFShackle|4}}
|icon={{PtNSkill|ErmesShackle|4}}
|input=Reduces the energy cost of [Hydration Supply] by {{Color|teal|5}} points.
|input=At the start of battle, Ermes gains {{Color|teal|15}} Energy.
}}
}}
{{Game Move|name='''S5''' - {{Zh|'''Shackles Sync II'''|枷锁同步Ⅱ}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
{{Game Move|name='''S5''' - {{Zh|'''Shackles Sync II'''|枷锁同步Ⅱ}}|CustomColor={{Color|SO}}|border={{Color|SO4}}
|icon={{PtNSkill|FFShackle|2}}
|icon={{PtNSkill|ErmesShackle|2}}
|input=ATK +{{Color|teal|5%}}.
|input=ATK +{{Color|teal|5%}}.
}}
}}
-->


==Compliance==
==Compliance==
Line 229: Line 220:
|Unlock Voice: Full Compliance<br />Unlock Sinner Title<br />{{PtNTitle|Ermes|Deadly Kiss}}
|Unlock Voice: Full Compliance<br />Unlock Sinner Title<br />{{PtNTitle|Ermes|Deadly Kiss}}
}}
}}

<!--
==Voices==
==Voices==
{{Quotes|Title=Voices|bg=SO|bg2=SO2
{{Quotes|Title=Voices|bg=SO|bg2=SO2
|{{Q|{{Zh|Hey, it's me! It's me, Foo Fighters. Just call me F.F.|喂,是我啦!是我,幽浮一族叫我F.F.就行哦。}}|Obtain the Sinner}}
|{{Q|{{Zh|My name is Ermes Costello. I robbed a convenience store. Since it was a repeat offense, I had to serve actual time.|我名叫艾梅斯·克斯提洛抢了便利店因为是再犯,必须实际服刑了。}}|Obtain the Sinner}}
|{{Q|{{Zh|It worked! This time it's definitely effective!|成功了,下肯定是奏效了!}}|Raise to Phase 1}}
|{{Q|{{Zh|Once you accept this ability, it's actually pretty handy to use.|一旦接受个能力,用起来还挺方便的。}}|Raise to Phase 1}}
|{{Q|{{Zh|This is my soul. This is my intellect! I was alive!|这就灵魂,这就是我灵智!我在这世上活过!}}|Raise to Phase 3}}
|{{Q|{{Zh|This kiss... is my license for revenge!|亲吻,复仇许可证!}}|Raise to Phase 3}}
|{{Q|{{Zh|All right, let's begin!|已经开始咯,好!}}|Level Start}}
|{{Q|{{Zh|Still trying to run? You can't escape anymore.|还想躲吗?你已经躲不掉了。}}|Level Start}}
|{{Q|{{Zh|This was a piece of cake, as always!|这次依旧小菜一碟!}}|Win Battles}}
|{{Q|{{Zh|Go apologize to them in hell!|去地狱里向他们谢罪吧!}}|Win Battles}}
|{{Q|{{Zh|Damn it, my body can't hold on anymore!|糟了身体撑不住了!}}|Lose Battles}}
|{{Q|{{Zh|Get away! Run far away!|离远点往远处跑!}}|Lose Battles}}
|{{Q|{{Zh|You scumbag! Watch this!|混账东西!看我的!}}|Ultimate Skill}}
|{{Q|{{Zh|Kiss!|亲吻!}}|Ultimate Skill}}
|{{Q|{{Zh|I can't stay here any longer... Foo Fighters is about to disappear...|我无法再留在,幽浮一族将要消失不见了……}}|Die in Battles}}
|{{Q|{{Zh|This is... starting to get bad!|这是……开始坏死}}|Die in Battles}}
|{{Q|{{Zh|Let's play that game, the one called catch!|我们也来玩那吧,是叫抛接球吧?}}|Greeting}}
|{{Q|{{Zh|You're an interesting one.|你真是有趣的家伙。}}|Greeting}}
|{{Q|{{Zh|Being forceful won't lead to good results. If you want everyone's approval, you need to change yourself. That's the right way, isn't it? So, I decided to go against how I used to be.|来硬的不会好结果想要得到大家的认同那就改变自己,这才对吧?于啊,我想与之前的自己反其道而行。}}|Special Conversation 1}}
|{{Q|{{Zh|The fact that the next day is Monday makes everyone depressed, but they keep going, thinking Saturday will come again. Life isn't always a Monday...!|第二天是周一这件事让所人都很郁闷大家都想着愉快周六总会来到坚持生活下去。人生并不总周一……!}}|Special Conversation 1}}
|{{Q|{{Zh|Revenge is for settling a score with your own fate!|所谓复仇,是为了给自己的命运一个了断!}}|Special Conversation 2}}
|{{Q|{{Zh|The thing I was most afraid of was not even being able to form the thought of saying goodbye to my friends... But, at the very end, I was able to have that thought.|我最害怕的,是连“向朋友道别”这个念头都无法产生……但是,在最后的最后,我拥有了这个念头。}}|Special Conversation 2}}
|{{Q|{{Zh|Some people might try to say they know better. That vengeance won't bring my sister back. Some would preach the value of forgiveness. But! I refuse to go through life pretending my own flesh and blood wasn't left for dead in the gutter. I came here knowing the cost!|肯定会有一些自以为是的人来教训我,说什么复仇也不会让姐姐复生。也肯定会有人说,重要的是宽恕。但是!当自己的血亲被扔进污水渠,还要逼自己忘记这件事继续生活,这样的人生,我才不要。我一直以来,都是怀着这样的决心!}}|Special Conversation 3}}
|{{Q|{{Zh|Now I understand. Living means creating memories. My only fear is losing those memories. Jolyne fights for her father, and she struggles for Ermes and the people she trusts. It must be because she has beautiful memories in her heart. That is humanity's energy. Memories provide courage on a cellular level. Foo Fighters had never... I had never felt that before. That must be it... That must be what intellect is!|现在我明白了,活着,就是创造回忆。我唯一恐惧的,就是失去回忆。徐伦为了她的父亲行动,为了艾梅斯这些她信任的人拼命,一定是因为她心中有着美好的回忆,那就是人类的能量。回忆能为细胞带来勇气,这是从前的幽浮一族,从前的我所没有的感觉。没错,这正是,这才是……灵智!}}|Special Conversation 3}}
|{{Q|{{Zh|This is me. This is me saying goodbye to you! I'm so glad I could say goodbye at the end...|这就是我,和你道别的我!最后能和道别真好……}}|Full Compliance}}
|{{Q|{{Zh|I don't know why, but the tears just started flowing. Honestly, I want to go cry my heart out in front of you, but maybe there's no time... no space for me to cry anymore...|不知怎么,眼泪突然下来了。其实很想去那狠狠哭一场,但是,或许没时间,没工夫让我哭了……}}|Full Compliance}}
|{{Q|{{Zh|The wind has stopped...|风,已经停了……}}|Idle}}
|{{Q|{{Zh|This place is so much fun! It's nothing like the wetlands!|这里真好玩啊!和湿地不一样!}}|Idle}}
|{{Q|{{Zh|Hey... don't come near my water!|你……别靠近我的水啊!}}|Annoyed}}
|{{Q|{{Zh|You really are unbelievable...|真是服了,这人真是……}}|Annoyed}}
|{{Q|{{Zh|I don't know what you're trying to do, but I love water more than anything.|虽然不知道干什么,我可是最喜欢水}}|Special Attention}}
|{{Q|{{Zh|Hey! What are you doing? What's going on?|喂,你干什么到底怎么}}|Special Attention}}
|{{Q|{{Zh|Ah, water! It's water!|水!是水啊!}}|Level Up}}
|{{Q|{{Zh|That's progress, real progress!|有进步了有进步了!}}|Level Up}}
}}
}}

-->
==Gallery==
==Gallery==
{{Tabber
{{Tabber
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PtN JoJo Collab 2 Event 4.png|"Suspect Pursuit" Trial Event
PtN JoJo Collab 2 Event 4.png|"Suspect Pursuit" Trial Event
</gallery>
</gallery>
|Misc|
|Misc.|
<gallery>
<gallery>
Path to Nowhere Ermes Trailer.png|Trailer
Path to Nowhere Ermes Trailer.png|Trailer

Latest revision as of 01:15, 1 May 2025


Some people might try to say they know better—that vengeance won't bring my sister back. Some would preach the value of forgiveness. But! I refuse to go through life pretending my own flesh and blood wasn't left for dead in the gutter. I came here knowing the cost. (肯定会有一些自以为是的人来教训我,说什么复仇也不会让姐姐复生。也肯定会有人说,重要的是宽恕。但是!当自己的血亲被扔进污水渠,还要逼自己忘记这件事继续生活,这样的人生,我才不要。我一直以来,都是怀着这样的决心!)
—Ermes Costello

Ermes Costello (エルメェス・コステロ (CN: 艾梅斯·克斯提洛), Erumēsu Kosutero) is a playable character in Path to Nowhere. She was released as an

Class Sinner on December 26, 2024 in the Chinese version of the game, available by being arrested in the "Resurrected Star" Collaboration Search Event.

Profile

Criminal Record

A female inmate who is not new to prison life. She has a cheerful personality and is compassionate and loyal. After witnessing her sister become a victim of a gang dispute, she deliberately committed crimes to follow her enemy into prison and avenge her family.

Mutation Assessment

Ability Summary

The subject's ability primarily manifests in the form of stickers but can also take a humanoid shape to attack. Objects with stickers applied are split into two, and when the sticker is removed, the divided objects recombine into one. This recombination process causes "destruction," which can affect nearby people and objects. By leveraging this characteristic, the ability can be creatively adapted for various purposes.

Basic Attributes

Info

A Stand user from another world. Deals 10% more Damage.

Mania Intensify
Conquer the Enemy: Deals 10% more damage, and another 10% more for enemies with broken Cores.


Normal StatsRank Up Details
Stats (Level 1 → 90)
Health
Attack
Defense
1208 → 5012
144 → 597
118 → 489
Magic Resistance
Block
Attack Speed
119 → 493
1
0.86
Level Cap Increased From 20 → 40 (Phase 1)
Stat Upgrades
Health
Attack
Defense
Magic Resistance
1208 → 2029
144 → 241
118 → 197
119 → 199
Materials Required
x15
PC-CR
x12
PC-CR
x18
PC-CR
x30,000
PC-CR
Rewards
x40
PC-ER

Level Cap Increased From 40 → 70 (Phase 2)
Stat Upgrades
Health
Attack
Defense
Magic Resistance
2628 → 3009
313 → 358
256 → 293
257 → 295
Materials Required
x15
PC-CR
x12
PC-CR
x18
PC-CR
x100,000
PC-CR
Rewards
x60
PC-ER

Level Cap Increased From 70 → 90 (Phase 3)
Stat Upgrades
Health
Attack
Defense
Magic Resistance
3907 → 4414
465 → 526
380 → 430
384 → 434
Materials Required
x25
PC-CR
x24
PC-CR
x36
PC-CR
x480,000
PC-CR
Rewards
x80
PC-ER

Skills

Unyielding Fist (不屈之拳)
Normal ATK
DescriptionSkill Levels

Ermes swings her fists to attack, dealing (Attack * 69%) Physical Damage per hit.

Skill Range
Skill Level
Effect
LVL 1
Damage coefficient is increased to 69%.
LVL 2
Damage coefficient is increased to 75%.
LVL 3
Damage coefficient is increased to 80%.
LVL 4
Damage coefficient is increased to 87%.
LVL 5
Damage coefficient is increased to 94%.
LVL 6
Damage coefficient is increased to 101%.
LVL 7
Damage coefficient is increased to 110%.
LVL 8
Damage coefficient is increased to 118%.
LVL 9
Damage coefficient is increased to 128%.
LVL 10
Damage coefficient is increased to 138%.
Kiss (亲吻)
Ultimate Cost 25
DescriptionSkill Levels

Ermes commands her Stand to attack alongside her, reducing the interval between attacks. After attacking, she applies a [Sticker] to the enemy, which lasts for 10 seconds. During this time, she cannot automatically recover energy.

[Sticker]: Ermes prioritizes attacking targets with a [Sticker]. After being hit by Ermes 3 times, [Sticker] is torn off, dealing (Attack * 200%) Physical Damage to the target over 5 seconds.

Skill Range
Skill Level
Effect
LVL 1
Damage coefficient is increased to 200%.
LVL 2
Damage coefficient is increased to 216%.
LVL 3
Damage coefficient is increased to 233%.
LVL 4
Damage coefficient is increased to 252%.
LVL 5
Damage coefficient is increased to 272%.
LVL 6
Damage coefficient is increased to 294%.
LVL 7
Damage coefficient is increased to 318%.
LVL 8
Damage coefficient is increased to 343%.
LVL 9
Damage coefficient is increased to 370%.
LVL 10
Damage coefficient is increased to 400%.
Splitting Sticker (分裂贴纸)
Passive
DescriptionSkill Levels

Ermes's normal attacks have a 15% chance to apply a [Sticker], which will automatically tear off when its duration ends, triggering damage equal to 40% of the original effect.

Skill Level
Effect
LVL 1
Trigger probability increased to 15%. Damage ratio is increased to 40%.
LVL 2
Trigger probability increased to 16.2%. Damage ratio is increased to 41.8%.
LVL 3
Trigger probability increased to 17.5%. Damage ratio is increased to 43.8%.
LVL 4
Trigger probability increased to 18.9%. Damage ratio is increased to 45.8%.
LVL 5
Trigger probability increased to 20.4%. Damage ratio is increased to 47.9%.
LVL 6
Trigger probability increased to 22%. Damage ratio is increased to 50.1%.
LVL 7
Trigger probability increased to 23.8%. Damage ratio is increased to 52.4%.
LVL 8
Trigger probability increased to 25.7%. Damage ratio is increased to 54.8%.
LVL 9
Trigger probability increased to 27.8%. Damage ratio is increased to 57.4%.
LVL 10
Trigger probability increased to 30%. Damage ratio is increased to 60%.
Relentless Pursuit (穷追猛打)
Passive
DescriptionSkill Levels

After Ermes applies a [Sticker] to an enemy, the damage dealt to them is increased by 15%.

Skill Level
Effect
LVL 1
Damage increase factor is increased to 15%.
LVL 2
Damage increase factor is increased to 16.2%.
LVL 3
Damage increase factor is increased to 17.5%.
LVL 4
Damage increase factor is increased to 18.9%.
LVL 5
Damage increase factor is increased to 20.4%.
LVL 6
Damage increase factor is increased to 22%.
LVL 7
Damage increase factor is increased to 23.8%.
LVL 8
Damage increase factor is increased to 25.7%.
LVL 9
Damage increase factor is increased to 27.8%.
LVL 10
Damage increase factor is increased to 30%.

Exclusive Crimebrand

License for Revenge(复仇许可) Link to this section
"I see this ability as a sign from heaven."

Unlocks the new exclusive Ultimate [License for Revenge].

License for Revenge (复仇许可)
Ultimate
Ermes fires a harpoon at the target grid and then moves into the designated location. All enemies within a 3x3 area around the grid take (Attack * 500% (LVL △) / 750% (LVL △△) / 1000% (LVL △△△)) Physical Damage and are stunned for 1 (LVL △) / 1 (LVL △△) / 2 (LVL △△△) seconds.

[License for Revenge] has a cooldown of 15 seconds after each use and can only be used twice per battle.

Skill Range

Shackles

S1 - Tenacious Will (顽强意志)
[Kiss] Duration increased by 5 seconds.
S2 - Shackles Sync I (枷锁同步Ⅰ)
ATK +5%.
S3 - Agile Movements (身手灵活)
[Splitting Sticker] Trigger probability increased by 20%.
S4 - Energy Overflow (能量充盈)
At the start of battle, Ermes gains 15 Energy.
S5 - Shackles Sync II (枷锁同步Ⅱ)
ATK +5%.

Compliance

Compliance
Reward
10%
Attack + 2
Health + 48
20%
Attack + 3
Health + 48
30%
Attack + 3
Health + 48
40%
Attack + 3
Health + 48
Unlock Condition: Use non-assist Ermes's Ultimate Skill 30 times.
50%
Attack + 3
Health + 49
60%
Unlock Voice: Special Conversation 1
70%
Unlock Voice: Special Conversation 2
80%
Unlock Voice: Special Conversation 3
Unlock Condition: Ermes reaches Phase 2
90%
Unlock Sticker
100%
Unlock Voice: Full Compliance
Unlock Sinner Title
Deadly Kiss

Voices

Voices
  • My name is Ermes Costello. I robbed a convenience store. Since it was a repeat offense, I had to serve actual time. (我名叫艾梅斯·克斯提洛,抢了便利店,因为是再犯,必须实际服刑了。)
    —Obtain the Sinner
  • Once you accept this ability, it's actually pretty handy to use. (一旦接受这个能力,用起来还挺方便的。)
    —Raise to Phase 1
  • This kiss... is my license for revenge! (亲吻,是复仇的许可证!)
    —Raise to Phase 3
  • Still trying to run? You can't escape anymore. (还想躲吗?你已经躲不掉了。)
    —Level Start
  • Go apologize to them in hell! (去地狱里向他们谢罪吧!)
    —Win Battles
  • Get away! Run far away! (离远点,往远处跑!)
    —Lose Battles
  • Kiss! (亲吻!)
    —Ultimate Skill
  • This is... starting to get bad! (这是……开始坏死了!)
    —Die in Battles
  • You're an interesting one. (你真是个有趣的家伙。)
    —Greeting
  • The fact that the next day is Monday makes everyone depressed, but they keep going, thinking Saturday will come again. Life isn't always a Monday...! (第二天是周一这件事让所有人都很郁闷,但大家都想着愉快的周六总会来到,坚持生活下去。人生并不总是周一……!)
    —Special Conversation 1
  • Revenge is for settling a score with your own fate! (所谓复仇,是为了给自己的命运一个了断!)
    —Special Conversation 2
  • Some people might try to say they know better. That vengeance won't bring my sister back. Some would preach the value of forgiveness. But! I refuse to go through life pretending my own flesh and blood wasn't left for dead in the gutter. I came here knowing the cost! (肯定会有一些自以为是的人来教训我,说什么复仇也不会让姐姐复生。也肯定会有人说,重要的是宽恕。但是!当自己的血亲被扔进污水渠,还要逼自己忘记这件事继续生活,这样的人生,我才不要。我一直以来,都是怀着这样的决心!)
    —Special Conversation 3
  • I don't know why, but the tears just started flowing. Honestly, I want to go cry my heart out in front of you, but maybe there's no time... no space for me to cry anymore... (不知怎么的,眼泪突然下来了。我其实很想去你那狠狠哭一场,但是,或许没时间,没工夫让我哭了……)
    —Full Compliance
  • The wind has stopped... (风,已经停了……)
    —Idle
  • You really are unbelievable... (真是服了,你这人真是……)
    —Annoyed
  • Hey! What are you doing? What's going on? (喂,你干什么啊,到底怎么了?)
    —Special Attention
  • That's progress, real progress! (有进步了,有进步了!)
    —Level Up

Gallery

AppearanceModelsIllustrationsEvent BannersMisc.

References

  1. Vish (December 20, 2024), "Path to Nowhere Adds Jotaro, Ermes, Anasui, and JoJo-Themed Attires", JoJo's Bizarre Encyclopedia.

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