Dio Brando (ディオ・ブランドー, Dio Burandō) is a playable character in Stardust Shooters with twenty-three different units in rarities ranging from SSR to N. For his Phantom Blood units, his younger self's Finish Move attacks the opponent with a punch followed by a fingerprint (mimicking the same finishing blow he dealt to Jonathan in their first fight), while his vampire versions attack the opponent with his fingers while sucking their blood.
One of the units, Dio Brando (Commemorative) cannot be set as a member of the team, but its ability can be used when equipped to another unit.
SSR
For 3 moves after activation enter counter state and damage 80% cut! When enemies touch you, +1 to action count and deal 1600% damage to them!
- Tower Battle
- Kameyu Stamp Shop
After activating the Command Skill, move to the wall and continue moving along the wall. Gain +840% ATK while moving on the wall, any enemies you damage will get blown away!
- SP Campaign
Deal 3500% damage to enemies in the range of the traveling direction! Furthermore include weak point hit!
- Ultimate Quest
- Platinum Ring Exchange
- Tower Battle
ATK+300% and +150% movement! Tap up to 3 times during movement to weak point HIT 850% damage and freeze the object when tapping (damage 1.5 times, take attack or don't decrease count until 2 turns)!
- Promotional Event
Deals 800% damage to enemy within range and push them away, move distance increase by 250% and continue to move, when you stop deals 600% damage to the nearest enemy unit and freeze it for 2 turns (enemy unit being freeze will not reduce action count and take extra 50% damage, once taken damage freeze effect will be gone).
- Kameyu Stamp Shop
If you die after using this CS, recover 80% HP only once! Furthermore, ATK+250% and movement distance will be increased by 1.2 times at resurrection (status ups can be overlapped)
- Tower Battle
For 2 turns, when your HP is 10% and at the end of every enemy and ally action, deal 50% remaining HP damage to the nearest ally or enemy, recovering HP yourself based on the damage given!
- Expert Challenge - Dio Brando edition
For 2 turns at the end of every enemy's ally's actions, ATK+100%, movement distance +50%, and Smash range +10% will be added! Futhermore, at the end of a turn, target the enemy closest to you and deal 550% damage!
- Diamond Gacha
For 3 moves after activation, if you tap during an enemy's action or you receive a contact attack, deal 1000% of defense-ignoring damage to the enemy and their surroundings (in a small circular range) during that action and stop them from moving!
- Polar Star
Deal 900% damage to the enemies within the range (circle large type) and make the target poisoned!
- Finish easy Phantom Blood Story Mode
- Super Advent Campaign
Move with ATK+500% and +150% movement distance! Blow away enemies when hitting them and deal 300% damage to enemies that hit each other after being blown away. Furthermore, when tapping or stopping, deal 1250% damage to the enemy with the highest HP and their surroundings!
- Custom Campaign Event
Launch a horde of three zombies! Each with +50% movement and can pass through enemies. Deal 50% x 5 hits when contacting the enemy! Furthermore, If you tap the screen (up to 3 times) deal 850% damage in a small circular range!
- SP Campaign
Only once per Round, choose an ally unit to turn into a vampire and give ATK+1500%. At the end of the vampire's action, deal 500% damage to all enemies and absorb a portion of that damage as health!
SR
Deal 400% damage to all enemies within a horizontal linear range, and give them +1 action count! If the enemy is a Joestar member, deal an extra +400% damage!
Deal 400% damage and absorb it as HP from all enemies below this unit within range!
ATK up and move! Upon contacting with the enemy, add an ice effect and immobilise them, and the damage they take will be increased! These enemies action counts will not count down until they receive contact damage, or after a number of turns pass.
Deal 620% damage to 1 enemy within a small circular range, and increase their action count +1! Furthermore, this unit will gain the Vampire attribute!
For 3 turns deal 350% of counter damage to any enemy unit who comes into contact with this unit!
- Campaign Quest
Upon activation increase this units ATK+350% and move with an extra +250% movement distance!
R
Deal 300% damage to all enemies with a medium circular range and lower their defense
N