Jotaro Kujo (空条 承太郎, Kūjō Jōtarō) is a playable character in Stardust Shooters. In his Stardust Crusaders version he has 47 different units in rarities ranging from SSR to N. When starting the game, the player can either choose between Jotaro, Joseph, or Jonathan Joestar to be their team leader, receiving the chosen character as a free unit.
Jotaro's Finish move is an animation where Star Platinum appears and uses an "ORAORA!" barrage on the defeated Metal Striker.
During the loading screen, if the player taps the screen, Star Platinum's fist will appear and strike the screen, with the "ORA" (オラ) kana appearing.
SSR
- Kameyu Stamp Shop
- Encounter Quest Reward
- Tower Battle
- Jotaro Kujo (Bring it on!) Easy Tower - Floor 3
Add 2 action counts to enemies within a medium circular range and deal 1400% damage
- Diamond Gacha
- After login 30 days
- Requiem Road
Blue attributes and Joestar members ATK+50%, HP+10%
Deal 3,600% damage to the enemies within the medium circular range, largely blow away them. Deal 1000% damage to the blown away enemies and their surrounding enemies whenever they touch a wall!
- Diamond Gacha
Attract the farthest enemy and deal 3000% damage to the enemies in a large circular range and blow them away based on your movement! Deal 600% damage when the enemies touch the wall and 1000% damage on contact!
- Diamond Gacha
Throw Iggy from the location at the time you tapped, deal 650% damage action count+1! Deal 1400% damage to the enemies in the range where Iggy stopped and give action count +2
- Diamond Gacha
Blow away by giving 5 HIT × 500% damage and action count +2 to the enemies within the circular small range! Furthermore, it gives 8 HIT × 360% damage to the circular middle-size enemies.
- Diamond Gacha
Move again with movement distance +300%! During activation, disable some items, skill activation and effect +350% weak point HIT damage and contact, action count from contact and Smash!! Upon release, blows enemies away and deals 1000% damage.
- Diamond Gacha
For the enemies within the range (circular medium size), cause 30% of their remaining HP as damage and restrain them for 3 moves! 1000% additional damage to enemies within the same range!
Within a rectangle shape range, deals 800% pure damage to the enemy (ignore any defense up ability). After that, deals 600% damage in a larger rectangle shape range and increases enemies' action count by +1.
- Diamond Gacha
- Kameyu Stamp Shop
- Tower Battle
- Jotaro Kujo (Bring it on!) Easy Tower - Floor 3
Blow away by damaging the current total HP×1200% damage of the allied medals within the range (large cross type). Adds 200% movement distance and counter is voided with this movement! When making contact, causes 600% of own HP as damage and action count+2!
Deal 750% damage to all enemies within a medium circular range! Furthermore, give all enemies inside of a small circular range +1 action count, and blow them away! Lastly, give all enemies 150% damage each time a blown away enemy comes into contact with another enemy unit!
- Diamond Gacha
Select an enemy and deal 550% x5 hits of defense-ignoring damage and blow them away based on 300% of your movement! Deal 100% damage to enemies in contact with that targeted enemy! When you're in contact with the enemy again, deal 550% x5 hits of defense-ignoring damage and blow them away again!
- Tower Battle - Jotaro Kujo Edition
For two moves after activation, ATK+200%, movement distance +50%, and Skill Gauge increase 1.5x up at every moment of contact! Furthermore, cancel the enemies' contact attack and give 2000% of defense-ignoring damage when you stop moving!
- Ultimate Quest
- Platinum Ring Exchange
- Tower Battle
- Jonathan Joestar Hard Tower - Floor 3
- Jotaro Kujo (Bring it on!) Medium Tower - Floor 4
- Jotaro Kujo (Bring it on!) Hard Tower - Floor 11
Deal 650% damage to enemies within the medium circular range! Furthermore, ATK+200%, deal 500% x 5 hits of damage to enemies trying to escape to a manhole and blow them away and add count +2!
- Diamond Gacha
Stop time, move slowly at +150% movement! During stopped time, deal weak point hit and 200% surrounding damage! Furthermore, for up to 99 hits deal ATK+10% on enemy contact and raise the movement speed! At the end of movement, deal 700% damage to the area and 250% wall damage!
- Diamond Gacha
Select the enemy and deal 500% x 5 hits of damage! Furthermore, deal 500% of defense-ignoring damage and blow them away based on your movement! When you're in contact again, deal 100% x 3 hits of damage and blow them away!
- Diamond Gacha
Consume all of the Skill Gauge and activate! ATK+5%, range +1%, and movement +2% per 1% of Skill Gauge consumed, and move again! Gain counter immunity during your movement, deal surrounding damage and blow away the enemies you deal damage to! Deal damage to the enemies that touch the wall!
- Diamond Gacha
- Exchange Beginners Gacha Ticket
Move while dealing 250% damage to your surroundings (small circular size)! If you dealt 50 hits or more when you stop, Jotaro appears and deals 500% x 10 hits of defense-ignoring damage to your surroundings (large circular size)!
- Diamond Gacha
Deal 999% x 5 hits of damage to enemies within a large circular range and stop time! Deal weak point hit damage and deal surrounding damage while slowly moving at +200% movement, and gain ATK+50% and increased speed per hit! When time resumes, deal 10 hits of defense-ignoring damage within the range!
- Diamond Gacha
Deal 10 hits of defense-ignoring damage to enemies within the medium circular range! Furthermore, gain ATK+500% and move at +250%! During your movement, tap up to 2 times, consuming 1 bar each time, to deal an additional 10 hits of defense-ignoring damage to enemies within the range!
- Technical Tower Battle - Jotaro Kujo Edition
For 2 moves, when you receive a contact attack, stop the enemy, deal 850% of defense-ignoring damage to all enemies and give the effect of increasing the enemy's count reduction by 1!
- Custom Campaign Event
Deals 1500% damage to enemies within the range (circular large type) and blow them away at their own movement distance! When an enemy that blows further comes into contact with the wall, 200% of its own HP deals damage!
- Polar Star
Deals 250% damage to the enemy closest to you x the number of allies and enemies on the field! Furthermore, Skill Gauge increases by 10% when destroying items!
- Distributed (From 7/27/18 4:00 until 8/14/18 3:59)
Deals 500% damage of weak point hit to the enemies within the range (circular medium size), blow them away by adding 200% additional damage to the range (circular small size)!
- Diamond Gacha
Deal 2,500% to all enemies in range (large circle type)! Stop time and only move for a certain number of seconds! Tap up to 20 times while moving to deal 250% damage to all enemies! When stopping, deal HIT number x 500% defense ignoring damage to all enemies!
- Diamond Gacha
Select 1 enemy and blow it off by giving 1250% damage! The target is 250% damaged each other when they are in contact with each other and moves further 200% and taps up to 5 times during the move to give 750% damage to the range (circular medium size)!
- Special Quest Reward - 04/01/2018
- SP Campaign - 4.5 Anniversary
- Story Mode
- Finishing Stardust Crusaders - DIO's mansion in Easy
- Diamond Gacha - Super Advent Selection
Deal 999% defense ignoring and partial defense skill ignoring damage to all enemies within the range and blow them away, and apply the same effect during re-contact! Tap to stop, and upon doing so you can tap for a few moments to deal up to 30 x 500% damage hits to all enemies. Finally deal 1000% defense ignoring damage x the HIT counter when the Command Skill ends!
- Expert Challenge - Jotaro Kujo Edition
For one turn if an enemy unit attempts to act, cancel their action and deal 5 hits of 500% defense and partial defense skill ignoring damage.
- Diamond Gacha
Gain counter immunity, penetration of enemies, and deal 800% pursuit damage upon contact! At the end of your action, blow the nearest enemy to the wall and deal 800% defense ignoring damage!
- Diamond Gacha
On enemies within range (large circle) deal own consumed Soul Chips x 5000% of partial defense skill-ignoring damage! Furthermore, in the case of all Soul Chips are consumed, for 1 turn ATK+1000% to all allies and gives the effect of enduring lethality!
- Diamond Gacha
Deal 10,000% damage within range (large circle)! Furthermore, stop time and move for a certain number of seconds and deal 2000% damage to all enemies up to 20 taps while moving! At release, deal number of HITs x defense and defense skills ignoring 1000% damage!
SR
- Encounter Quest
Gold and White will
Gold and White attribute ATK+50%
Deal 500% damage to all enemies within a small cross-shaped range! Furthermore, this Command Skill will ignore some enemy defensive skills!
Deal 800% damage to all enemies within a small cross-shaped range! Furthermore, this Command Skill will ignore some enemy defensive skills!
If you end your action without Smashing, during the next action this unit will gain ATK+300%!
- Tower Battle
- Jotaro Kujo (Bring it on!) Easy Tower - Floor 3
- Tower Battle: Jotaro Kujo (Bring it on!) Medium Tower - Floor 4
- Tower Battle: Jotaro Kujo (Bring it on!) Hard Tower - Floor 12
Deal 600% damage to all enemies within a medium circular range and blow them away! Furthermore, if the enemy is of the "Black" attribute, deal an extra +300% damage!
Deal 200% damage to all enemies within a round range! Furthermore, give an additional 350% damage and +1 action count to all enemies within a small circular range!
Upon activation gain 200% movement distance and ignore all enemy wall skills! This unit will move through all medals, and when coming into contact with enemy units deal an extra +150% damage!
Deal 300% damage to all enemies within a medium circular range! Furthermore, give all of the enemies hit with this skill +1 action count!
- Stardust Ring Exchange
Deal 6 consecutive hits of 80% damage to all enemies within a small circular range!
- Encounter Quest - Golden Fortitude
Deal 620% damage to enemies within range (cross shape) and destroy items within that same range!
- SP Campaign Shop - Counterattack! A Child that does what he has to
- Story Mode
- Stardust Crusaders: Battle in Egypt
- Stardust Ring Exchange
Select 1 enemy! Deal 800% damage to the target and tie it up for 1 turn!
R
Deal 250% damage to all enemies within a small circular range and blow them away!
Deal 300% damage to all enemies within a medium circular range! Furthermore, deal an extra +200% damage to the Black attribute!