Stardust Shooters/Caesar Anthonio Zeppeli: Difference between revisions
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|Leader1 = A teacher protecting the Red Stone' |
|Leader1 = A teacher protecting the Red Stone' |
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|Leader2 = White and |
|Leader2 = White and Ripple users ATK+55%, movement +40%, Smash range +30% |
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|Link1 = |
|Link1 = |
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|Link2 = |
|Link2 = |
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|Command1 = Two |
|Command1 = Two Ripple users |
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|Command2 = Deals 1400% damage to enemies within range (Cross type)! Furthermore, grant all enemies within the range a +2 action count, and blow away all enemy units within range! If an enemy unit comes into contact with another enemy unit during this time, deal 750% damage to both of them! |
|Command2 = Deals 1400% damage to enemies within range (Cross type)! Furthermore, grant all enemies within the range a +2 action count, and blow away all enemy units within range! If an enemy unit comes into contact with another enemy unit during this time, deal 750% damage to both of them! |
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|Ability1 = Mixing Ripples |
|Ability1 = Mixing Ripples |
Revision as of 21:22, 31 October 2023
Caesar Anthonio Zeppeli (シーザー・アントニオ・ツェペリ, Shīzā Antonio Tseperi) is a playable character in Stardust Shooters with X units in rarities ranging from SSR to N.
For his Finishing Move, Caesar shoots several Ripple Bubble Cutters into the defeated opponent. Also, Caesar's Level 2 ability allows his Metal Striker to drop a single Bubble each time he hits an enemy. During the opponent's turn, if an enemy hits the bubble, its Metal Striker loses a certain amount of Health Points.
SSR
Joseph Joestar & Caesar A. Zeppeli
Positive and Negative Ripple
Lisa Lisa & Caesar
- Diamond Gacha
Deals 1400% damage to enemies within range (Cross type)! Furthermore, grant all enemies within the range a +2 action count, and blow away all enemy units within range! If an enemy unit comes into contact with another enemy unit during this time, deal 750% damage to both of them!
