List of Unnamed Stands

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Revision as of 02:37, 6 June 2012 by imported>Bohemian King (Not Confirmed Names Removed.)
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It is rare but there are some cases in which the name of a Stand power is either unclear or unknown. This page is to list all such Stands until a name for them has officially been confirmed.

Holly's Stand

File:Ghost in the machine 121 06.jpg
Holly infected by the stand
Holly Kujo-Joestar acquired a stand after Dio Brando's awakening in Part III: Stardust Crusaders. Although most stands are used for fighting, this stand worked against Holly's gentle, non-violent soul and slowly made her ill, nearly ending her life by the ending volumes of Part III. It takes on the form of a vine, much like her father's, Joseph Jostar's stand, Hermit Purple. Calling Holly's stand an actual "stand" is being very generous because it works against its user, barely moves at all, and so far as we know, has no abilities or powers, so it could just be considered a stand-like infection.

Jonathan's Stand

It was stated that Dio's semi-precognitive abilities that seemed to have resulted from a Hermit Purple-like stand were due to a stand power that awoke in the body of Jonathan Joestar.

Green Baby's Stand

The stand of the green baby was the first stand explicitly stated not to have a known name and with a stats page of its own with entirely unknown stats, and has a size roughly equal to a third of an average-sized plastic bottle. It resembles a man in black scuba suit with white mask, has four eyes, and two turbine-like constructions coming from the side of its head. Behind its back is a line of spiky hair.

As the distance between the green baby and a threat it perceives halves, their size and stamina drop proportionally, making approaching the green baby seemingly impossible to do. Should a person get close enough to the zero point, at a point close to the child, the stand will manifest and force it onto the green baby, supposedly attempting to wipe the person from existance as he or she vanishes to infinity.

Notes

This stand's abilities are based on Zeno's paradoxes.

Pocoloco's Stand

This is the stand of Pocoloco, a minor character from Part VII: Steel Ball Run.
File:Buckethead.jpg
Pocoloco and his Stand

The stand is seen lurking about its user, advising him on which decisions to make in order to be successful in the path ahead of him. This appears to give Pocoloco superhuman luck. However, this luck is not infinite and can be surpassed by others.

This Stand does not have a proper name, but some fans named it "Buckethead".

Oyecomova's Stand

The stand of Oyecomova, a minor villain from Part VII: Steel Ball Run is a rather unique Stand. Simply put, it has the ability to insert 'time bombs' into practically any medium. These 'time bombs' take the form of small pins topped with clocks that affix themselves to any surface -- Not exclusive to solid matter. If the highly-sensitive pins are disturbed or taken off, this produces a 'grenade effect' where the bomb explodes after the pin has been removed. It has been shown in the manga that the pins can be placed on almost anything, including skin, water, animals, dirt, and even cigarette smoke.

The Stand can place as many pins as it wants, shown when it managed to put one pin on every bee of a swarm. Finally, the bombs make its user essentially untouchable, as grabbing him or striking him would riddle the attacker with pins. Then, even if the pins were to be held in by hand, which would severely hamper the fighting ability of most, intense sweating from combat would cause them to slip loose in the end.

Boomboom Family's Stand

This is the stand that the Boomboom Family from Part VII: Steel Ball Run, shares.

Lucy's Stand

Featured in Part VII: Steel Ball Run. See Lucy's Stand.

References