Josuke Higashikata (東方 定助, Higashikata Jōsuke), referred to in the game's localization as "Josuke Higashikata 8", was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1]
His moveset is fundamentally the same as his from All-Star Battle, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.
Mitsuaki Madono reprises his role from the original All-Star Battle. As with the majority of the game's roster, voice lines for Josuke were either added or re-recorded.
Gameplay
Despite All-Star Battle R releasing just over a year after JoJolion's completion, Josuke gained no new features. His moveset is still inspired by the first three volumes, with only minor changes to properties of said moves. Thus there is little to say outside of mirroring his All-Star Battle gameplay info.
However, we can mention his assist. Having an assualt assist, Josuke performs his "So slippery!". Due to starting off as a sweep, it can be a useful move whilst performing a mid/high combo as a mixup, or used to apply pressure as you run up to perform a basic or command throw. But like with other assists, the enemy can easily escape a mixup caused this way via their own assist. The low damage of the assist also makes it less desirable over ones such as Jotaro or Giorno's, given as other assault assists deal around 100 damage, whilst Josuke's does 30.
For a more in-depth look at Josuke's gameplay, check his All-Star Battle page. As an assist though, Josuke 8's main trait is it being a sweep that hits several times, allowing for combo follow-ups or mixups; but is greatly overshadowed by other assists in damage and viability.
Command List
Expand/Collapse All
Attack type: High
Damage: 14
Attack type: High
Damage: 23
Attack type: High
Damage: 37
Attack type: Low
Damage: 13
Attack type: Low
Damage: 27
Attack type: Low
Damage: 40
Attack type: Middle
Damage: 17
Josuke kicks out with both legs while airborne in a manner similar to a drop kick.
Attack type: Middle
Damage: 24
Attack type: Middle
Damage: 38
Attack type: Low
Damage: 28
The version is safe on block.
Attack type: Low (first hit) High (rest of hits)
Damage: 2 × 9 (18) / 2 × 12 (24) / 2 × 15 (30)
Attack type: Low
Damage: 20 × 2 (40)
Attack type: High
Damage: 9 × 4 (36) / 9 × 8 (72) / 9 × 12 (108)
Josuke slides a forward distance in a low stance and delivers a potent straight punch, leaving the opponent crumpling. The attack button inputted determines his travel distance and damage, while inversely affecting recovery time. Due to his crouched posture while moving, this skill can allow him to move under high-flying projectiles and other similar attacks. (Comboable)
The version is plus on block, meaning that the opponent cannot attack before Josuke if they block this skill.
Attack type: High
Damage: 38 / 40 / 42
While this move is comboable, due to the long startup, it is best used when an opponent is knocked down as a means of forcing them to either block or Stylish Guard on wake-up rather than as a combo tool.
Attack type: High
Damage: 60
Attack type: High
Damage: 15
Attack type: Low
Damage: 24
Attack type: High
Damage: 16 + 25 (41)
Attack type: Low
Damage: 14
Attack type: Low
Damage: 23
Attack type: Low
Damage: 37
Attack type: Middle
Damage: 18
Attack type: Middle
Damage: 25
Attack type: Middle
Damage: 18 + 20 (38)
Josuke and Soft & Wet leap forward and fly through the air as S&W rapidly punches. Soft & Wet finishes the assault by reaching forward, grabbing the opponent and throwing them behind Josuke. Because the opponent is thrown behind Josuke, Josuke will end up on the opposite side of the opponent that he started the attack on. The distance Josuke and Soft & Wet travel increases in order, but the greater the increase, the longer the recovery. If blocked, Josuke and Soft & Wet will rebound backwards a good distance, mitigating vulnerability. Since Josuke floats above the ground as he moves, he can move over grounded traps without triggering them. (Flash Cancel comboable)
Attack type: High
Damage: 135
Attack type: High
Damage: 60
Soft & Wet moves forward and unleashes a powerful spinning side kick, staggering the opponent. The distance Soft & Wet moves before kicking increases in order, but the greater the increase, the longer the recovery. This part of the attack is a Stand Rush skill that Josuke can disconnect from to freely act while it is executing. (Flash Cancel comboable)
On contact with the opponent or their guard, an additional button input can be made for Josuke to follow up with his own attack:
- : Josuke shifts forward and attacks with his knee, leaving the opponent crumpling and open to further attack.
- : Josuke quickly dashes forward and leaps into a middle-hitting drop kick, launching the opponent into a soft knockdown.
- : Josuke drops to the ground and spins around on one hand while kicking out with both legs in a two-hitting low attack, the second kick of which knocks the opponent down.
Attack type: High ( follow-up) / Middle ( follow-up) / Low ( follow-up)
Damage: 55 + 30 (85) / 55 + 40 (95) / 55 + 12 + 30 (97)
Attack type: Throw
Damage: 130
Josuke throws out a fast-moving bubble created by Soft & Wet as a projectile. If it hits the opponent, the camera shifts to the opponent's point of view as the bubble floats up to their eyes and pops, instantly blackening the screen as it steals their vision and leaving them crumpling (recreating Josuke's self-defense against Joshu in the first chapter of JoJolion).
Since the HHA results in the opponent crumpling if they were on the ground when struck, Josuke can follow up on the attack if he Flash Cancels the recovery animation, marking it one of a minority of HHAs in the game that do not definitively end a combo on success, and the only one where the recovery can be Flash Canceled.
Attack type: High
Damage: 190
Attack type: High
Damage: 297 / 356 / 445 (depending on HH gauge)
Attack type: Low (first hit) High (rest of hits)
Damage: 30
Attack type: High
Moveset Changes from All-Star Battle
Medal List
Costumes & Tints
This section requires expansion.
Background colors from cover of Ultra Jump Issue #5
Taunts & Victory Poses
Buy from Medal List
450 G
JoJolion Chapter 35: It's a Summer Vacation Everyday, Part 2
Dialogue
Josuke's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for 450 G each. The remaining lines of both types can be purchased as a single set for 300 G. Josuke's Tag Lines can be purchased as a set for 140 G.
- “Don't mess with me. (ナメるな)”
- “I've made up my mind not to listen to anyone's crap anymore! (オレはもう聞きたくないフザけたセリフは 聞かないことにした!)”
- “Are you there?! (…………あったのォォ~~~~~~~~~?)”
- “It's a lie... this can't be happening! (ウ…ウソだ……こんなのウソだ……)”
- “Something's wrong with you! (どうかしてるぞッ!!)”
- “Delicious! (ンマイなぁぁあぁぁーーーーッ)”
- “Can't you do anything? (君は何も出来ないのか?)”
- “What the hell?! (なんだこれはぁぁーーーーッ)”
- “I swear I'll make you answer me! Tell me! Who are you?! (絶対に答えてもらうぞッ!! お前! 何者だァッ!!)”
- “I'll smash you! Up-close and personal! (直接たたく)”
- “Don't try anything funny! (
おまえ ……もう妙なことは考えるなよ)” - “Enough with your stupid tricks! (もうふざけた小細工はやめろ!)”
- “Don't try any funny business with me! (妙な作戦とかは立てるなよ…)”
- “You say something? I can't hear you! (なんか喋ったかあ~~~ 聞こえないなあ)”
- “Don't screw with me! (フザけんなあ、おまえ……)”
- “What did you do?! (「何か」したな!?)”
- “What the hell are you? (なんなんだ? おまえは~~)”
- “You idiot. (アホ丸出しだな)”
- “Who am I? (オレは誰なんだ?)”
- “What am I doing here? (オレはこんな所で何をしている?)”
- “In that case, how should I weigh my body down? (じゃあその場合、どうやって体を圧迫させればいいんだ?)”
- “Yasuho Hirose... Height, 166 cm. She was above ground... I don't know anyone else. (ヒロセヤスホ……身長166cm。地面の上にいた人…… この世界で他には誰も知らない)”
- “Who the hell am I? I can't remember anything... (オレは一体何者なのか… まだ…何も思い出せない…)”
- “Yasuho... Hirose... (ヒロセ……ヤスホ……)”
- “Where did I come from? I can't even remember that. (オレはどこから来たのか? それも思い出せない)”
- “You're the only one I know. (知ってる人は……あなただけだ)”
- “I don't get it... I'm clueless. (わからない……知ってるものは何もない………)”
- “I just want to know what happened to me. (オレは自分に何があったのかどうしても知りたい)”
- “What're you saying? Help me understand it all, one thing at a time... (なんのことを言ってるんだ? …とにかく
ひとつずつ 、ちゃんとオレに理解させろ…)” - “When my bubbles pop against what they touch, they take something away. (オレの「しゃぼん玉」が触れて割れる時、 『そこ』から『何か』を奪う)”
- “You're gonna tell me everything. Got it? (全てを
しゃべってもらうからな )” - “Now, tell me! Who am I?! (さあ話せッ!
オレは誰なんだ …?)” - “Hey, Yasuho... Think you can take a look at the other side? (ねえ康穂ォ~~~。 あっち……向こうをね……ちょっと見てもらっていい?)”
- “I'll kick you around like a soccer ball all night if I have to. Just start making sense! (おまえなんか一晩中サッカーボールみたいに扱っても 全然平気だからな。
辻褄の合わないことは絶対に 言うな!)” - “No reason for me to hang here. I'd better get going. (
行かなくっちゃあな ! ここにもう用はない…)” - “I guess there's just no family for a guy like me. (オレって家族とかいない人間なのかもな)”
- “I beat you! (おまえに勝ったぞッ!!)”
- “Who, me? (オレェェ?)”
- “Who the hell am I? I can't remember anything... (オレは一体何者なのか…まだ…何も思い出せない…)”
- “Delicious! (ンマイなぁぁあぁぁーッ)”
- “I swear I'll make you answer me! Tell me! Who are you?! (絶対に答えてもらうぞッ!! お前! 何者だァッ!!)”
- “I've made up my mind not to listen to anyone's crap anymore! (オレはもう 聞きたくないフザけたセリフは聞かないことにした!)”
- “You're the only one I know. (知ってる人は……あなただけだ)”
- “No reason for me to hang here. I'd better get going. (
行かなくっちゃあな ! ここにもう用はない…)” - “When my bubbles pop after touching you, they take something away from you. (オレの「しゃぼん玉」が触れて割れる時、『そこ』から『何か』を奪う)”
- “Hey, Yasuho... think you can take a look at the other side? (ねえ康穂ォ~~~。あっち……向こうをね……ちょっと見てもらっていい?)”
- “So slippery! (ツルツルだあ……)”
- “ORAORAORAORAORAORAORAORA! (オラオラオラオラオラオラオラアラオラオラオラオラオラオラッ!)”
- “Whew... (…ふうーっ…)”—Round Win 1
- “Now, tell me! Who am I?! (さあ話せッ!
オレは誰なんだ …?)”—Round Win 2
Special Interactions
- When hit by Giorno Giovanna's Heart Heat Attack, Josuke's face contorts similarly to when his face is damaged by direct contact with Born This Way's tire.[3]
- When hit by Enrico Pucci's "It's an illusion." skill, Josuke leans over and puts a hand to his face, as he does when trying to remember the person calling him while under the effect of California King Bed.[4]
Dialogue
Outside of All-Star Battle Mode, Josuke has unique dialogue for both his match entrances and victories when facing certain characters.
- “This is my problem. I want to go myself, to see and hear with my own eyes and ears. (自分のことだ…… 直接自分で行って自分の目と耳で知りたい)”—Default dialogue
- “I've made up my mind not to listen to anyone's crap anymore! (オレはもう聞きたくないフザけたセリフは 聞かないことにした!)”“Josuke... Higashikata? You're telling me that's you? I don't think I'm the one messing around! (東方、じょうすけ? オメーがか? フザけてんのはよォー、てめーのほうだぜ~~~ッ!)”
- “If you'd just accepted your limits and chosen not to follow me, nothing would have happened. (
分 をわきまえて わたしを追跡しなければ……何事も起こらないのに)”
- “That's some effed up hair. (フザけた髪型だなぁ)”—Josuke Higashikata (JoJolion), insulting Josuke Higashikata's hair
All-Star Battle Mode
All missions in All-Star Battle Mode featuring Josuke as a combatant, in order of appearance.
JoJolion
2. Land a 5-hit combo: Giorno Reference Sketch
Josuke 8: Resolve? I just want to know who I am.
2. Use a Great Heat Attack: Johnny Reference Sketch
Josuke 8: I'm trying to find out who I am. Anything you can tell me?
2. Land a 10-hit combo: Josuke 8 Reference Sketch
3. Land a Great Heat Attack: Soft & Wet 3D Model
Josuke 8: I'm only here to find out who I am.
2. Land a Stylish Evade: Josuke 8 Publicity Artwork
3. Land a Heart Heat Attack: Jonathan Color Tint C
Josuke 8: Wait! Who are you?
2. Execute a taunt: Soft & Wet Publicity Artwork
3. Land a Heart Heat Attack: Joseph Color Tint C
Josuke 8: I'm only here to find out who I am!
2. Land a Stylish Evade: Crazy Diamond Reference Sketch
3. Land a Great Heat Attack: Josuke Color Tint C
Josuke 8: I want to know... Who am I?
2. Attack the opponent's Stand: Jotaro Publicity Artwork
3. Land a Heart Heat Attack: Star Platinum 3D Model
4. Win with a Great Heat Attack: Josuke 8 Special Outfit A
Josuke 8: I just want to know who I am.
2. Land a counterattack: Ikuro Reference Sketch
3. Set off a Stage Hazard: Ikuro's Theme
4. Win with a Dramatic Finish: Ikuro Special Outfit A
Josuke 8: What the hell is this?! He transformed right in front of me!
Gallery
Media
Music
Josuke's theme is Who Am I, Anyways? (じゃあオレは誰なんだ?, Jā Ore wa Dare Nanda?), and can be unlocked in-game by buying it from the Gallery Shop for 1000 G.
Its name is taken from one of Josuke's lines in Chapter 1 of JoJolion when Yasuho Hirose first discovers him.
JoJo Glossary
Art & Misc. Gameplay Callbacks
All-Star Battle Mode: JoJolion Josuke vs. Jolyne Cujoh Extra Battle
Land a 10-hit combo
Cover B of JoJolion Chapter 1: Welcome to Morioh
Misc.
Update History
1.3.0
- Jumping Medium Attack [Stand On]
- Increased size of hitbox.
- "So slippery!" skill
- Changed attack types so that only the first hit is a Low.
- Increased forward movement.
- Decreased the duration of the attack.
- These changes also apply to the assault assist since this is the skill used for it.
- Changed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
1.4.0
- "Soft and Wet" GHA
- Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo.
2.0.0
- Backdash
- Fixed an issue where the backdash recovery could not be canceled with a normal attack.
- Standing Medium Attack [Stand On]
- Changed attack from a High to a Low.
- Standing Heavy Attack [Stand On]
- Increased recovery time.
- Jumping Light Attack [Stand On]
- Decreased startup.
- Sped up attack's animation.
- Jumping Medium Attack [Stand On]
- This normal now launches the opponent on hit.
- "Let me take that from you." skill
- Decreased recovery time.
2.3.0
- Backdash
- Decreased the size of the hurtbox when dashing backward to match other characters.
- Standing Heavy Attack [Stand Off]
- Decreased recovery.
- Crouching Medium Attack [Stand Off]
- Extended hitbox inward.
- Crouching Heavy Attack [Stand On]
- Increased Soft & Wet's forward movement.
- "Don't screw with me!" special
- Made it so the command normal can no longer be canceled when it misses.
- "So slippery!" skill
- Decreased recovery.
- Increased knockback on hit.
- If the move is blocked, Josuke now moves back a small distance after completing his attack.
- "Zero Friction" skill
- Josuke will now orient towards the opponent upon activation.
- "Let me take that from you." skill
- The bubbles will no longer disappear when Josuke is hit.
- "Don't try anything funny!" skill
- When the skill is blocked, Josuke and Soft & Wet will now jump back away from the opponent.
- "I gotta win this!" skill
- Added a new follow-up portion of the attack with a new input and hit effects.
- When is pressed on hit or block: High Attack that results in crumple (animation is same as the User Mode Standing Light Attack)
- When is pressed on hit or block: Middle Attack that results in a launch (animation is same as the User Mode Jumping Middle Attack)
- When is pressed on hit or block: Low Attack that results in a hard knockdown (animation is same as the User Mode Crouching Middle Attack)
- Removed launch effect on the first portion of the attack.
- Decreased recovery.
- Updated Command List to reflect the above changes.
- Added a new follow-up portion of the attack with a new input and hit effects.
Notes
- ↑ These include Baoh Parasite, Sesame Honey Dumpling, Soft & Wet, Dress, Ikuro Hashizawa, Joshu Higashikata, Josuke Higashikata (JoJolion), and Yasuho Hirose.
References
- ↑ 1.0 1.1 Bandai Namco Entertainment America (March 9, 2022), "JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer", Bandai Namco.
- ↑ Josuke ASBR page
- ↑ JoJolion Chapter 16: "Paisley Park" and "Born This Way", Part 5
- ↑ JoJolion Chapter 10: California King Bed, Part 3