Last Survivor ★ Joseph Joestar
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TBA
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Joseph Joestar (ジョセフ・ジョースター, Josefu Jōsutā) is a playable character in Last Survivor. He was announced during the NEW GENERATION CHAMPIONSHIP 2024 live stream on the official Last Survivor YouTube channel on August 24, 2024. He was released as a playable character on September 4, 2024.
Gameplay
Joseph is a Ripple Type (波紋タイプ, Hamon Taipu) character. He is rated two out of three stars in difficulty.
Moveset
Skills (スキル)
Clacker Boomerang (クラッカー・ブーメラン)
(Repeat)
Joseph throws his Clackers as projectiles. The attack power is 250 under normal circumstances, but when the Ripple gauge is maximum, it rises to 290. Damage is added to vampire characters, who are weak to the Ripple.
Ripple Breathing (波紋の呼吸)
(Hold)
Joseph performs Ripple breathing. When the L2 button is held down, a Ripple Gauge appears in the center of the screen. When the button is released at a specific position, the Ripple gauge accumulates. When it's at maximum, the attack power of Clacker Boomerang increases 250→290 and a knockback effect is also applied when it hits.
Ripple Hair Attack (波紋ヘア・アタック)
Joseph creates a Ripple barrier of hair in front of him. The barrier can block enemy attacks, but it has no effect on the attacks of the teammates paired with Joseph, so it gives Joseph an advantage in close to mid-range combat. The barrier causes low damage to enemies that touch it, which is increased against vampires.
Run Away (逃げ足)
Passive
Overdrive (波紋疾走(オーバードライブ))
Joseph enhances himself by channeling Ripple energy throughout his entire body. While active, his attack power, defense, and movement speed are increased, and the landing lag from jumping is reduced. Additionally, his Spirit Gauge and Ripple Gauge are maxed out. His dash speed becomes so fast that most characters can't keep up, and holding the A button allows him to perform a high jump. Can be used up to 3 times per game.
Cosmetic Items
Color Variations
Color Variation 1
This section requires expansion.
Poses
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Gallery
Media
This section requires expansion.
Misc.
This section requires expansion.