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DIOはいったいどんな存在?
DIOはいったいどんな存在?
 『ファントムブラッド』の頃から、3部構成で・・・ということは考えていて「3部の最後はDIOを倒すんだろう」とは漠然と思っていたんですよ。『警察署長』というTVドラマにもなった小説があって、代々警察署長の家系の話なんですよ。それでも、最初におきた事件を子孫が解決したりしている。それをやりたかったんです。善のジョースター家に対して、シリーズ全て通して悪の存在がDIO。圧倒的な悪。『スターダスト・クルセイダース』でDIOは倒されましたけど、その後の物語でも、DIOの悪の精神は残っていて・・・ジョースター家は代々、その邪悪な精神と戦っているんです。『ストーン・オーシャン』でも、DIOは出てきませんが、DIOが残した邪悪な精神と徐倫は戦っています。DIOを描く時は、いつも気合が入りましたね。DIOが出てくると、雰囲気もなんか変わるんですよね。マンガの中の空気がこう、張りつめるというか・・・。生き物本来の弱肉強食の世界からすると、DIOのやってることは正しいことなんです。人間が生き延びていきやすくするために作った 、社会の常識ということからは外れてますけどね。弱肉強食の世界から考えると、DIOは普通の行動をしている。DIOを描く時は、自分もDIOの気持ちになってます。・・・こんなこというと、反社会的だっていわれるかもしれないけど、ある意味DIOは自分の憧れの存在です(笑)。<ref>http://blog.livedoor.jp/jojolab/archives/49569633.html</ref>
 『ファントムブラッド』の頃から、3部構成で・・・ということは考えていて「3部の最後はDIOを倒すんだろう」とは漠然と思っていたんですよ。『警察署長』というTVドラマにもなった小説があって、代々警察署長の家系の話なんですよ。それでも、最初におきた事件を子孫が解決したりしている。それをやりたかったんです。善のジョースター家に対して、シリーズ全て通して悪の存在がDIO。圧倒的な悪。『スターダスト・クルセイダース』でDIOは倒されましたけど、その後の物語でも、DIOの悪の精神は残っていて・・・ジョースター家は代々、その邪悪な精神と戦っているんです。『ストーン・オーシャン』でも、DIOは出てきませんが、DIOが残した邪悪な精神と徐倫は戦っています。DIOを描く時は、いつも気合が入りましたね。DIOが出てくると、雰囲気もなんか変わるんですよね。マンガの中の空気がこう、張りつめるというか・・・。生き物本来の弱肉強食の世界からすると、DIOのやってることは正しいことなんです。人間が生き延びていきやすくするために作った 、社会の常識ということからは外れてますけどね。弱肉強食の世界から考えると、DIOは普通の行動をしている。DIOを描く時は、自分もDIOの気持ちになってます。・・・こんなこというと、反社会的だっていわれるかもしれないけど、ある意味DIOは自分の憧れの存在です(笑)。<ref>http://blog.livedoor.jp/jojolab/archives/49569633.html</ref>
|-|
Stone Ocean Afterword=
Afterword written in the last volume of the second printing of Stone Ocean translated by twitter user [https://twitter.com/macchalion @macchalion] from the Japanese volume
{{Quote|The truth is, I don’t really know what to say about this. Writing this sixth part of “Jojo’s Bizarre Adventure - Stone Ocean”, I started feeling a great sense of satisfaction regarding the stand’s powers. I felt like I had reached the peak of my creativity, as an author I had drawn everything my capabilities allowed. ‘Time’ that got faster and faster for humans’ senses to perceive, getting closer to the concept of infinite – given we can’t really comprehend much of it. How could there possibly be a stand power bigger than this? “There’s nothing more incredible, my creativity has reached the highest point”, that’s what I thought. I normally think that feelings like a sense of satisfaction or personal realization are extremely scary. Finding yourself in a situation where you think everything’s going well and you don’t need to do anything more is without doubt a terrible situation, as a person and as a mangaka, but also if we think about society and the development of science, philosophy, art and culture in general. People act to achieve something, to obtain satisfaction above all else, but what do they do when they reach it? This contradictory feeling crept up my heart while I was coming up with an ending for ‘Stone Ocean’.
Jolyne Cujoh, our protagonist, felt a deep void in her heart too because she was missing the paternal love that brought her to befriend the shady guy that caused her to be imprisoned, after causing a car accident. But what’s important is the progress she makes because of that, because of the actions she has to do to save her father she becomes the strong woman she is. If we look at this story as a telling of the protagonist’s growth, her story had ended. So know what should I do for the accomplishment of this manga? In other words, I don’t have anything more to draw. It’s over. ‘Jojo’s Bizarre Adventure’ has reached its summit. <br>This is ‘Stone Ocean’. <br>The end. <br>But this is not right, not at all, it feels wrong. The fact that I’m feeling accomplished should not be a good thing. <br>It’s like a red light is in front of me, what should I do? <br>This is what I was thinking then, until I had an idea. <br>Go back to the origins! Isn’t this how Renaissance happened in Italy, going back to Greeks and Romans concepts in classic art? The French painter Gauguin also built a whole new painting going back the origins that Tahiti represented for him.
I need to strengthen further Father Pucci’s stand power. This way time, the characters, the bloodlines and the whole universe will have a turnaround and go back to their origins. For ‘Jojo’s Bizarre Adventure’ I had to leave modern days and return to nature. I had to change Stone Ocean’s ending right before the last chapters for this reason, I brought out all the nostalgic feelings I had in my soul and this is why it came out like that. Jolyne Cujoh’s memories might be different in the reset of the universe but her love and her feelings are still there, they became something eternal and I’m sure she’ll keep growing wiser and stronger. I want the protagonist for the seventh part to be fighting against nature in a way that teaches him how to be mature. This were my thoughts upon writing the sixth part, maybe these things shouldn’t be said or written but this is the author’s afterword right? It came out like this.|Hirohiko Araki}}
</tabber>
</tabber>
==References==
==References==

Revision as of 06:25, 22 February 2017

For more thoughts from Araki, see the Author's Note or JoJonium Interview pages.

I don't play fighting games myself, so I can't comment on that aspect, but I think it's amazing how perfectly they were able to recreate everything. It's beautiful. Whenever people try and adapt JoJo they always want to use a bunch of different colors. But this game actually suppresses the colors and makes them refined/quiet. I think this is good, because it will keep players' eyes from getting tired. I think the more colors on the screen increases the exhaustion in one's eyes. I also think the cutting-edge CG technology they used did a great job of capturing the atmosphere.

The characters have been recreated so well, they may look cooler than they are in the manga. (Laugh) There's a psychological level to the battles here. I like how they've made it something more than just a fighting game.

The town of Morio-cho appears in Parts 4 and 8, but they're in parallel worlds, so they aren't linked in time or space. The two Josukes would never meet each other normally. With this game, though, it becomes possible. At first I was bit taken aback. But then the bizarre nature to it all really got me interested. It's very entertaining. I would never allow something like this in the manga, but since this is a game, it's cool. Same thing with Jotaro fighting Dio Brando. The way the characters look is so different over the parts, though, that normally if you lined them all up they'd look very out of place with each other. But this game fixes all that, and I think that's one of its strengths.

Personally, I play a lot of horror action/adventure games. I like exploring a lot, not just fighting. I like puzzle games too. And I like sports and racing games too, as you might have figured from my inclusions of F-MEGA and Oh! That's a Baseball! in part 3. Lately games have been getting really "real." I still like cheap-looking games like F-MEGA.

Lately, though, I haven't really played any fighting games or shooting games. When I get excited during battles, my Adrenalin pumps up. I want games to heal me. That's why I play horror games. Horror heals me. (Laugh) Even in this game, the punch animations are just too fast for me. I'd rather watch them in slow motion.

I wish I had a technique that girls liked. (Laugh) Or, I wish I could appear as a side character, who says "Do your best!" and offers up an energy drink or something.

People who started reading JoJo when they were young have now become adults and are contributing to this project. I'm really amazed. And moved that we can work together to let the next generation read JoJo. I was so surprised when I heard they were going to make an anime. For 20 years, I've thought about how unsuited JoJo was for TV. (Laugh) It ended up being a lot bigger than I imagined it would. I'm so glad the fans enjoyed it.

People say my gallery showing in Florence was a success, but I don't have any strong feelings about that personally. But one thing I did notice is that whenever I go to Italy, I always hear people talking about Japanese manga. Dragon Ball, Naruto, and Yu Gi Oh are all very popular. And whenever people talk about Japanese manga they always talk about Japanese soccer. I suppose Captain Tsubasa has had a lot of influence over there. Whenever you mention Japan in Italy, it's either Naruto or Nagamoto (soccer player).

I listen to country and Western music a lot. It's like American "enka" music. I like the pure, "human" sound of the vocals.

As for movies, I mainly watch suspense and horror. Recently I saw "Life of Pi" and "Gangster Squad." They were very good. There look to be a lot of good horror movies coming out in 2013, including the Evil Dead remake, so I'm excited.

From here on out, in JoJolion, I plan to focus on the Higashikata family in more detail. But it won't be linked to Part 4 in any way. People keep asking me when Kishibe Rohan will appear, so let me answer that question: he won't. (Laugh) That is absolutely set in stone. Another weird mangaka will appear, though.

Q. What is manga to you?

A. Like how food is a blessing from the sky and earth, I think manga is a blessing from society. I'm receiving ideas and inspiration from Japan.

Q. Who do you respect?

A. Many people... Shirato Sanpei and Fujiko Fujio I've respected since long ago. Recently, I've really thought about how amazing pro mangaka who came before me are. Like how they've polished themselves so much, how much work they were able to handle... it'd be impossible in the present day. They were always so pure about how they faced their work. They weren't drawing manga because they wanted to become someone great. they just wanted to draw. That's what's so amazing.

Q. What's the most important thing in the world to you?

A. A lot is important to me... hmm. The most important thing would be my breathing technique, I suppose. (LOL) If my breathing gets bad, my stomach starts to hurt. So every morning, I use a special breathing technique. I store up breath around my ribs. It trains my inner muscles and connects me with the universe. It's pretty deep.[1]
—Hirohiko Araki

References

  1. http://www.gamefaqs.com/boards/676176-jojos-bizarre-adventure-all-star-battle/67151860
  2. http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=2&t=6796
  3. http://www.hirosegawa-net.com/interview/new/18_01.html
  4. https://www.youtube.com/watch?v=dTh1woTmDqs
  5. http://www.dailymotion.com/video/xnzt4x_araki-hirohiko-interview-english-sub_creation
  6. http://www.animeland.com/dossier/araki-hirohiko-exposed/
  7. http://www.animenewsnetwork.com/feature/2015-07-16/interview-jojo-bizarre-adventure-director-naokatsu-tsuda/.90413
  8. http://www.manga-news.com/index.php/auteur/interview/KOMINO-Masahiko
  9. http://comipress.com/article/2006/06/30/387
  10. http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=2&t=2627&p=43043&hilit=interview#p43043
  11. http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=28&t=6459&hilit=interview
  12. http://petronia.livejournal.com/493401.html
  13. http://dijeh.tumblr.com/post/56081922481/remember-that-one-araki-x-kaneko-interview-its
  14. http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=2&t=616
  15. http://raikaroom.blogspot.fr/2015/04/feelin-jojo-final-episode-araki.html
  16. http://blog.livedoor.jp/jojolab/archives/39165377.html
  17. http://blog.livedoor.jp/jojolab/archives/39762265.html
  18. http://blog.livedoor.jp/jojolab/archives/39516276.html
  19. http://blog.livedoor.jp/jojolab/archives/44263539.html
  20. http://blog.livedoor.jp/jojolab/archives/38791098.html
  21. http://blog.livedoor.jp/jojolab/archives/38665393.html
  22. http://web.archive.org/web/20130110030214/http://www.ganganonline.com/special/hagane/index.html
  23. http://www.houyhnhnm.jp/culture/feature/gucci-araki-hirohiko.html
  24. http://www.edit.ne.jp/~condor/arakitv1.html
  25. Newtype magazine, August 2016
  26. https://docs.google.com/document/d/1pgcnMshVrs7ZqvtACT3PWweRpmJOXSNyu7O9qf4M21g/edit
  27. http://blog.livedoor.jp/jojolab/archives/49569633.html