Module:Game Credits

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Revision as of 15:38, 14 January 2024 by KojoB (talk | contribs)
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Documentation for this module may be created at Module:Game Credits/doc

local p = {}

local preDefinedRoles = mw.loadData( 'Module:Game Credits/roles' )

function p.main(frame)
	local output = ""
	local role = ""
	local rolejp = ""
	local name = ""
	local head = ""
	local split = frame.args[2]
	
	local bg = frame:getParent().args["bg"] or "Game" -- Default value
	local bg2 = frame:getParent().args["bg2"] or "Game2" -- Default value
	
	local i = frame.args[1]
	while frame:getParent().args["name" .. i] ~= nil and frame:getParent().args["role" .. i] ~= nil or frame:getParent().args["head" .. i] ~= nil do
		if frame:getParent().args["head" .. i] ~= nil then
			head = frame:getParent().args["head" .. i]
			
			output = output .. frame:expandTemplate{ title = "Row", args = {
				"'''" .. head .. "'''",
				bg1 = bg,
				border = "#3f3e3e54", 
				w1 = "100%", 
				Image = "True" 
			}}
		end
		
		if frame:getParent().args["name" .. i] ~= nil then
			role = frame:getParent().args["role" .. i]
			rolejp = preDefinedRoles[role] and preDefinedRoles[role][2] or frame:getParent().args["rolejp" .. i] or ""
			role = preDefinedRoles[role] and preDefinedRoles[role][1] or role
			if rolejp ~= "" then
				rolejp =  " {{S|" .. rolejp .. "}}"
			end
			
			name = frame:getParent().args["name" .. i]
			
			output = output .. frame:expandTemplate{ title = "Row", args = {
				"'''" .. role .. "'''" .. rolejp, 
				name, 
				bg1 = bg2, 
				border = "#3f3e3e54", 
				w1 = "15%", 
				Image = "True" 
			}}
		end
		
		if i == tonumber(split) then
			break;
		end
		
		i = i + 1
	end
	
	return frame:preprocess(output)
end

return p