All-Star Battle R/Ikuro Hashizawa: Difference between revisions

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|low_mode = [[Ikuro Hashizawa#Abilities|Baoh Armed Phenomenon]]
|assist = '''Assault:''' 2<br/>'''Reversal:''' 1
|seiyuu = {{W|Koki Uchiyama}} {{S|[[Ikuro Hashizawa|Ikuro]]}}<br/>[[Toru Okawa]] {{S|NarratorNarration}}
|bgm = {{Nihongo|[https://youtu.be/Eu1_5r4Xyqc Baoh, The Final Weapon]<br/>|最終兵器バオー|Saishū Heiki Baō}}
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=auses427 Japanese character page]
|colors = Baoh
}}
{{Quote|{{Nihongo|This is... This is... This is Baoh!<ref>[https://jojoasbr.bn-ent.net/character/character.php?chara=auses427 Ikuro ASBR page]</ref>|これがッ! これがッ! これが 『バオー』だッ!}}|{{Ch|Baoh Chapter 1}}|image=ASBR Baoh title call.png}}
{{Nihongo|'''Ikuro Hashizawa'''|橋沢 育朗|Hashizawa Ikurō}} was confirmed for ''[[All-Star Battle R]]'' during the game's Part 4, 6, & 8 Reveal Trailer.<ref name="trailer"/>
 
His moveset is fundamentally the same as his from {{ASB|Ikuro|name=false}}, with [[#Moveset Changes from All-Star Battle|a few tweaks]] being made to both balance the character and fit him into the overall gameplay changes that ''All-Star Battle R'' brought.
As {{W|Koki Uchiyama}} voiced Ikuro in ''[[All-Star Battle]]'', he reprises his role as Ikuro's voice actor in this game too. His moves are narrated by [[Toru Okawa]]. As with a majority of the game's roster, voice lines for Ikuro were either added or re-recorded.
 
As {{W|Koki Uchiyama}} voicedreprises Ikurohis inrole ''[[All-Staras Battle]]'',Ikuro hefrom reprisesthe hisoriginal role{{ASB}}. asWith Ikuro's voicebeing actorunable to speak in thishis gameBaoh too.form, most of his Hisdialogue movesconsists areof narratednarration by [[Toru Okawa]], also returning from the original ''All-Star Battle''. As with a majority of the game's roster, voice lines for Ikuro were either added or re-recorded.
As Ikuro is unable to speak in his Baoh form (only capable of repeated battle cries of "BARU!" as well as general grunts and roars), he is accompanied by the game's narrator calling out the names of his attacks along with descriptive phrases. However, Ikuro will call out the game's name on the title screen in his human voice, and briefly speaks lines, also in his human voice, during his special mirror match intro and during match victories.
 
==Gameplay==
Ikuro has 850 health and uses the {{Nihongo|'''[[Ikuro Hashizawa#Abilities|Baoh Armed Phenomenon]]'''|バオー{{Ruby|武装現象|アームド・フェノメノン}}|Baō Āmudo Fenomenon}} Battle Style, which allows him to utilize his invincible body in a variety of attacks and slowly regenerate health over time. Ikuro represents the "Glass Cannon" sub-archetype of combatant, and firmly 'rushdown'. Despite his low health, he also sports the highest dash speed of any character in the game, making it easier for him to close the distance on his opponent or maneuver into favorable positions more frequently. Several projectiles, a super jump, and a forward-moving attack also serve in covering his approach. His skills all execute with great speed, as well as offer methods to repeatedly switch sides and force his foe into guessing what direction to guard in. When combined with his great damage output and Style action that allows him to shrug off incoming attacks, Ikuro is an oppressive offensive fighter. At the same time, his innate health regeneration forces the opponent to continuously engage him during battle so as to not allow him to recover any significant amount of lost health. In this manner, Ikuro also holds the advantage in prolonged rounds.
 
True to his role, however, Ikuro is fragile and his defense is poor. His Saber Phenomenon, his main combo starters, can easily be punished if he whiffs or gets blocked. Baoh also doesn't have any way to escape pressure other than using his Saber Off reversal, which leaves him extremely vulnerable if it is blocked or whiffed. He can also evade attacks using the Stylish Guard, but using this mechanic is also extremely risky. His "This is Baoh!" Style may activate fast and give him invulnerability to force his way through enemy attacks, but in the face of an aggressive opponent, Baoh won't get the chance to activate it without getting hit in response.
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{{Game Movelist|Title={{Nihongo|Style/Specials/Etc.|スタイル/特殊技/その他}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''This is Baoh!'''|これが『バオー』だッ!}}|Color=Baoh
|input={{ASBInput|S}} (Consumes 0.25 stock of HHG) {{Input|on ground}}
|media={{GVid|Baoh ASBR 5S.mp4}}
|desc=Adds Supersuper Armorarmor to the start of the next skill used. This means Baoh cannot be interrupted by any attack while performing a skill (except HHA/GHAs) until it finishes its startup. The armor lasts from startup all the way to the first active frame. However, Baoh still takes damage while tanking attacks though, albeit halved, so it is advised to not use it recklessly.
}}
{{Game Move|name={{Nihongo|'''Astonishing Leap'''|驚くべき跳躍}}|Color=Baoh
|input={{ASBInput|7/8/9}} after pressing {{ASBInput|1/2/3}} {{Input|on ground}}
|media={{GVid|BaohSJ.mp4}}
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|ref=<gallery>Baoh_ASBR_Astonishing_Leap_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh Armed Phenomenon'''|(バオー{{Ruby|   |アームド・フェノメノン Baō Āmudo Fenomenon)}}}}|Color=Baoh
|input=(Automatically activates when Baoh falls under a certain threshold of health)
|media={{GVid|Baoh ASBR Armed Phenomenon.mp4}}
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<br/>Level 3: Activates at 25% HP
}}
{{Game Move|name={{Nihongo|'''Scent of Murder'''|殺意のにおい}}|Color=Baoh
|input=(Automatically activates upon an opponent's install)
|media={{GVid|Baoh ASBR Scent.mp4}}
|desc=When the opponent activates a transformation ([[Giorno Giovanna]]'s [[Gold Experience]] in [[Gold Experience Requiem|Requiem Mode]], [[Diavolo]]'s [[Epitaph]] mode, [[Fugo]]'s [[Purple Haze Distortion]] mode, etc), or enters a powered-up state (Rumble & Resolve Mode, the [[Pillartiming Men]]'swindow variousto Modes, [[Gyro]]'s Golden Spin Mode, [[Steel Ball Run]] characters picking up a corpse part, etc). The time window wheretrigger a Stylish Defense may triggerGuard is extended by roughly 4 frames.
}}
}}
 
{{Game_Movelist|Title={{Nihongo|Skills|コマンド技}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''Baoh MeltedinMelting Palm Phenomenon!Acid'''|バオー・メルテッディン・パルム・フェノメノン}}|Color=Baoh
|input={{ASBInput|421|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 421L.mp4}} {{GVid|Baoh ASBR 421M.mp4}} {{GVid|Baoh ASBR 421H.mp4}}
|desc=A hitgrab. Ikuro lunges forward a good distance with his hand extended. If he strikes the opponent, he'll lift them up by the face and unleash '''Baoh Meltedin Palm Phenomenon''', burning their face with acid, before slamming them into the ground. Damage is the same across all versions, with the difference being the heavier the version, the further Baoh will travel with his lunge, but the slower the startup will be. This skill is an excellent combo ender as well.
|type=Middle
|damage=20 + 5 × 12 + 65 {{S|145}}
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|ref=<gallery>Baoh_ASBR_Meltedinhand_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh ReskinihardenHardened Saber Phenomenon!'''|バオー・リスキニハーデン・セイバー・フェノメノン}}|Color=Baoh
|input={{ASBInput|214|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 214L.mp4}} {{GVid|Baoh ASBR 214M.mp4}} {{GVid|Baoh ASBR 214H.mp4}}
|desc=Baoh uses his arm blades to attack the opponent with Baoh Reskiniharden Saber Phenomenon. The attack button inputted changes the attack significantly.
*'''Light''' ({{ASBInput|L}}): Baoh dashes forward, slashing the opponent. It causes crumple on hit and can leave Baoh on the other side of the opponent if done close enough.
*'''Medium''' ({{ASBInput|M}}): Baoh leaps into the air and performs a circular slash. It causes a crumple on hit and can cross-up the opponent if done close enough. This version can also be used as a combo-extender.
*'''Heavy''' ({{ASBInput|H}}): Baoh unleashes a flurry of quick slashes with his blades, with the final hit uppercutting the opponent into the air. The final hit will not come out on whiff or block. This is Baoh's primary combo- starter, letting Baoh launch the opponent into the air and continue the combo after Flash Canceling.
|type={{ASBInput|L}} Low / {{ASBInput|M}} Middle / {{ASBInput|H}} Middle
|damage={{ASBInput|L}} 45 / {{ASBInput|M}} 65 / {{ASBInput|H}} 5 × 9 + 35 {{S|80}}
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Baoh_ASBR_Heavy_Saber_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''Saber Off!'''|セイバーッ、オフ!}}|Color=Baoh
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 623L.mp4}} {{GVid|Baoh ASBR 623M.mp4}} {{GVid|Baoh ASBR 623H.mp4}}
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|ref=<gallery>SaberOff.JPG</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh Shooting Bees Stinger Phenomenon!'''|バオー・シューティングビースス・スティンガー・フェノメノン}}|Color=Baoh
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 236LMH.mp4}}
|desc=Baoh fires the needle-like hairs from his head as a projectile with Baoh Shooting-Bees Stinger Phenomenon. This attack also burns the opponent for a brief moment. The heavier versions of the attack will increase the damage and number of projectiles in the attack but at the cost of more startup and recovery. Baoh whipping his hair deals one of the hits, so using it at point-blank does slightly more damage. It is an excellent projectile which can be used for zoning, combo extensions, and even pressure if Baoh performs a Flash Cancel and runs behind it.
|type=Middle
|damage={{ASBInput|L}} 15 + 30 {{S|45}} / {{ASBInput|M}} 15 × 2 + 30 {{S|60}} / {{ASBInput|H}} 15 × 3 + 30 {{S|75}}
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Baoh_ASBR_Shooting_Bees_Manga_Reference_2.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh Break Dark Thunder Phenomenon!'''|バオー・ブレイク・ダーク・サンダー・フェノメノン}}|Color=Baoh
|input={{ASBInput|2}}x2 + {{ASBInput|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 22L.mp4}} {{GVid|Baoh ASBR 22M.mp4}} {{GVid|Baoh ASBR 22H.mp4}}
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{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''Get the hell out of my way!'''|ぼくの邪魔をするなーーっ!!}}|Color=Baoh
|input=2 ATK buttons near opponent or {{ASBInput|T}} (Rear throw with {{ASBInput|4}}) {{Input|on ground}}
|media={{GVid|Baoh ASBR Throw.mp4}}
|desc=Ikuro seizes the opponent by the neck and slams them hard into the ground. Like all throws, this is unblockable.
|type=Throw
|damage=130
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{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''Laser CannonBeam!'''|レーザー砲!}}|Color=Baoh
|input={{ASBInput|236}} + 2 ATK Buttons {{Input|on ground}}
|media={{GVid|Baoh ASBR HHA.mp4}}
|desc=Ikuro wires a large laser cannon to himself as his feet leave the ground, before firing a narrow red beam that travels across the screen instantly., The HHA mirrorsmirroring the way Ikuro defeated the psychic warrior [[Walken]]. This HHA can be used as a powerful anti-air and for catching people off-guard from anywhere across the screen. It can also be used in combos for quick and easy damage.
|ref=<gallery>LaserBeam.JPG</gallery>
|type=High
|damage=168
|dialogue={{Nihongo|Barubarubarubarubaru!|バルバルバルバルバルバル!}}
}}
{{Game Move|name={{Nihongo|'''Time to cover up that stench!'''||こいつの「におい」を止めてやるッ!}}|Color=Baoh
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|media={{GVid|Baoh ASBR GHA.mp4}}
|desc=Ikuro roars as he charges at the opponent. If he makes contact, Ikuro will pick them up by the face and use '''Meltedin Palm Phenomenon''', before repeatedly assaulting them with a relentless extended '''ReskinhardenReskiniharden Saber Phenomenon''' combo attack. Ikuro then grabs the opponent by the neck and throws them overhead, slamming them into the ground hard enough for them to bounce. Finally, he unleashes a super-charged '''Baoh Break Dark Thunder Phenomenon''' from his hands to electrocute them.<br>During the GHA, the narrator describes how Baoh identifies his opponent's scent as that of an enemy and that he must be rid of it. During the narrator's final announcement of "''Break Dark Thunder Phenomenon!''", an echo effect is implemented as well for dramatic effect. This GHA can easily hit from a combo due to its quick forward movement and large hitbox. However, it is a weak wakeupwake-up option, as it's easily blockable and jumpable.
|type=High
|damage=372 / 446 / 558 {{S|depending on HH gauge}}
|dialogue={{Nihongo|Rrrrrngh... Barubarubarubarubaru! Your scent betrays you, you fiend! The scent of pure evil! Barubarubarubaru! Baru! Time to cover up that stench once and for all! Barubarubarubaru! Baru! Baoh Break Dark Thunder Phenomenon! ...Thought Baoh.|ウオオオオム バルバルバルバルバルバルバルル! 敵の{{Ruby|におい|・・・}}だ! 悪いのはこの「生き物」だッ! バルバルバルバル! バル! {{Ruby|こいつの|・・・・}}「{{Ruby|におい|・・・}}」{{Ruby|を止めてやる|・・・・・・}}ッ! バルバルバルバル! バル! バオー・ブレイク・ダーク・サンダー・フェノメノン!! バオーは思った}}
}}
}}
 
{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト|Asaruto Ashisuto}}|Color=Baoh
|input={{Input|on ground}}
|desc=A two-stock assist. Baoh lands in and after charging up for a moment, flies forward and discharges a potent blast of electricity outward from his body, shocking the opponent and sending them flying back. He then poses before jumping back off-screen. His attack is affected by '''"This is Baoh!"''', which grants him Super Armor as he attacks, making it difficult to stop his attack after he lands in.
|type=High
|damage=80
}}
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト|Ribāsaru Ashisuto}}|Color=Baoh
|input={{Input|on ground}}
|desc=A one-stock assist. Baoh flips in, delivering powerful diving kick and knocking the opponent away. He then poses before jumping back off-screen.
Line 236 ⟶ 238:
{{Expand section}}
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc.|スタイル/特殊技/その他}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''This is Baoh!}}'''|Color=Baoh
|input={{ASBInput|S}} (Consumes 0.25 stock of HHG)
|media={{GVid|Baoh ASBR 5S.mp4}}
|desc=The animation speed of this move was tremendously sped up in patch 1.4.1. It can now be activated safely during combat with much less risk of the opponent catching Baoh in its animation. In patch 1.6.0, the invincibility during the active and recovery animation given to specials was removed in order to compensate for this massive speed increase.
}}
{{Game Move|name={{Nihongo|'''Astonishing Leap}}'''|Color=Baoh
}}
 
{{Game_Movelist|Title={{Nihongo|Skills|コマンド技}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|Astonishing Leap}}|Color=Baoh
|input={{ASBInput|7/8/9}} after pressing {{ASBInput|1/2/3}} {{Input|on ground}}
|media={{GVid|BaohSJ.mp4}}
Line 250 ⟶ 249:
|ref=<gallery>Baoh_ASBR_Astonishing_Leap_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|Baoh Shooting Bees Stinger Phenomenon!}}|Color=Baoh
|input={{ASBInput|4}} then {{ASBInput|6|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 236LMH.mp4}}
|desc=The input for this move has been changed. It used to be able to be charged using 46X, with the strength of the attack depending on the duration of the 4. Now, the Light, Medium, and Heavy versions have been given their own separate inputs.
|type=Middle
|damage={{ASBInput|L}} 15 + 30 (45) / {{ASBInput|M}} 15*2 + 30 (60) / {{ASBInput|H}} 15*3 + 30 (75)
|startup=
|ref=<gallery>Baoh_ASBR_Shooting_Bees_Manga_Reference.jpeg
Baoh_ASBR_Shooting_Bees_Manga_Reference_2.jpeg</gallery>
}}
 
{{Game Move|name={{Nihongo|'''Baoh Meltedin Palm Phenomenon!'''}}|Color=Baoh
{{Game_Movelist|Title={{Nihongo|Skills|コマンド技}}|Color=Baoh|Collapse=true|
{{Game Move|name={{Nihongo|'''Baoh ShootingMelting Bees Stinger Phenomenon!}}Acid'''|Color=Baoh
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 421L.mp4}} {{GVid|Baoh ASBR 421M.mp4}} {{GVid|Baoh ASBR 421H.mp4}}
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|ref=<gallery>Baoh_ASBR_Meltedinhand_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|Saber'''Baoh Off!}}Hardened Saber'''|Color=Baoh
|input={{ASBInput|4}} then {{ASBInput|6214|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 236LMH214L.mp4}} {{GVid|Baoh ASBR 214H.mp4}}
|desc=The Light and Medium versions have been slowed down. The Light version of this attack has had its forward motion increased in patch 1.4.1, meaning that Baoh now travels slightly further during the move. The Heavy version was reworked in the same patch so that the final hit sending the opponent upwards will not trigger on block or whiff. The recovery of the final hit has also been slowed down tremendously, making it much less usable as an anti-air. There is also now a noticeable gap in the animation between the final hit and the rest of the attack, but it does not affect gameplay. The invincibility frames on the Heavy version were also removed.
|type={{ASBInput|L}} Low / {{ASBInput|H}} Middle
|damage={{ASBInput|L}} 15 + 30 (45) / {{ASBInput|M}} 15*2 + 30 (60) / {{ASBInput|H}} 155*39 + 3035 (7580)
|startup=
|ref=<gallery>Baoh_ASBR_Light_Saber_Manga_Reference.jpeg
Baoh_ASBR_Heavy_Saber_Manga_Reference.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''BaohSaber Meltedin Palm PhenomenonOff!'''}}|Color=Baoh
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 623H.mp4}}
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|ref=<gallery>SaberOff.JPG</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh ReskinihardenShooting Saber Phenomenon!}}Stinger'''|Color=Baoh
|input={{ASBInput|2144}} then {{ASBInput|6|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 214L.mp4}} {{GVid|Baoh ASBR 214H236LMH.mp4}}
|desc=The input for this move has been changed. It used to be able to be charged using 46X, with the strength of the attack depending on the duration of the 4. Now, the Light, Medium, and Heavy versions have been given their own separate inputs.
|desc=The Light and Medium versions have been slowed down. The Light version of this attack has had its forward motion increased in patch 1.4.1, meaning that Baoh now travels slightly further during the move. The Heavy version was reworked in the same patch so that the final hit sending the opponent upwards will not trigger on block or whiff. The recovery of the final hit has also been slowed down tremendously, making it much less usable as an anti-air. There is also now a noticeable gap in the animation between the final hit and the rest of the attack, but it does not affect gameplay. The invincibility frames on the Heavy version were also removed.
|type={{ASBInput|L}} Low / {{ASBInput|H}} Middle
|damage={{ASBInput|L}} 15 + 30 (45) / {{ASBInput|M}} 15*2 + 30 (60) / {{ASBInput|H}} 515*93 + 3530 (8075)
|startup=
|ref=<gallery>Baoh_ASBR_Light_Saber_Manga_ReferenceBaoh_ASBR_Shooting_Bees_Manga_Reference.jpeg
Baoh_ASBR_Heavy_Saber_Manga_ReferenceBaoh_ASBR_Shooting_Bees_Manga_Reference_2.jpeg</gallery>
}}
{{Game Move|name={{Nihongo|'''Baoh Break Dark Thunder Phenomenon!}}'''|Color=Baoh
|input={{ASBInput|2}}x2 + {{ASBInput|ATK}} {{Input|on ground}}
|media={{GVid|Baoh ASBR 22L.mp4}} {{GVid|Baoh ASBR 22M.mp4}} {{GVid|Baoh ASBR 22H.mp4}}
Line 300 ⟶ 302:
 
====General Changes====
*Baoh's increased block stun on hit has been removed.<br/> Infamously, in ''All-Star Battle'', blocking attacks as Baoh wasin extremelythe punishingoriginal as not onlygame was heextremely essentially stunned for a short period of timepunishing, butas the opponent could keep attacking him while he was blockstunnedstunned, trapping Baoh until his guard gauge ran out. Blocking attacks like a jumping Heavy would almost guarantee a throw. This is no longer the case.
 
==Medal List==
Line 321 ⟶ 323:
|Type=MCostumeA
|Name=Special Costume A
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' {{ASBR|Josuke8}} vs. Ikuro Boss Battle<br/>{{ASBRIcon|Mission}} Win with a Dramatic Finish
|Origin= Inside Illustration of [[Baoh Volume 2]]
|G1=Baoh Volume 2 Illustration.jpg
Line 485 ⟶ 487:
|Taunt Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|Barubarubarubarubaru!|Baohバルバルバルバルバルバル!}}}}
|{{Q|{{Nihongo|Baoh's senses have detected a new scent... One he couldn't detest more!|「バオー」の触覚に{{Ruby|にお|・・}}ってきた! 彼の嫌いな『{{Ruby|におい|・・・}}』がッ!}}}}
|{{Q|There is no sense of sight, or hearing, or smell. There is only Baoh!|Narrator}}
|{{Q|{{Nihongo|"I will shut you down... forever!"|『{{Ruby|こいつらのすべてを止めてやる|・・・・・・・・・・・・・・}}ッ!』}}}}
|{{Q|Rrrrrrrnnngh...|Baoh}}
|{{Q|{{Nihongo|Baoh is beginning to get irritated at the sound of his opponent's voice!|Narrator「バオー」は相手の発する声にも嫌悪を感じたッ!}}}}
|{{Q|{{Nihongo|"No! This is not the scent I seek!"|『ちがうッ! この「におい」ではないッ!』}}}}
|{{Q|Baoh's senses have detected a new scent... One he couldn't detest more!|Narrator}}
|{{Q|{{Nihongo|Rrrrrrrnnngh...|ウォォォォォォーム}}}}
|{{Q|Baoh's senses have discovered a new scent!|Narrator}}
|{{Q|{{Nihongo|Ikuro's latent consciousness and Baoh's parasite mind are united in their wills!|Narrator育朗の潜在の意識と「寄生虫バオー」の命令が一致したッ!}}}}
|{{Q|{{Nihongo|There is no sense of sight, or hearing, or smell. There is only Baoh!|Narrator視覚も聴覚も嗅覚も「バオー」には関係ない!}}}}
|{{Q|"No! This is not the scent I seek!"|Narrator}}
|{{Q|{{Nihongo|Baoh's senses have discovered a new scent!|彼の触覚は今、新たな「{{Ruby|におい|・・・}}」を感じとったのだッ!}}}}
|{{Q|"I will shut you down... forever!"|Narrator}}
|{{Q|{{Nihongo|"This isn't right!" Thought Baoh. "His scent should be gone by now!"|Narrator「バオー」は思った。『おかしい!』 『こいつの「{{Ruby|におい|・・・}}」がまだ消えないッ!』}}}}
|{{Q|{{Nihongo|Still! Still, your wicked scent pervades this place!|Narrator邪悪な「{{Ruby|におい|・・・}}」がまだ消えないッ!}}}}
}}
|Victory Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|This is... Baoh!|Narratorこれがッ! これがッ! これが『バオー』だッ!}}}}
|{{Q|{{Nihongo|The war has only begun... Now, I'm gunning for you!|Ikuro『宣戦布告だ! 行くぞ! おまえたちの所にッ!』}}}}
|{{Q|There's some kind of weird power within my body... and now I have to fight with it.|Ikuro}}
|{{Q|{{Nihongo|I thought I housed a monster within me... but now, I know how to harness it!|ぼくの体に宿る得体の知れない「力」。化け物の「力」。 邪悪な「力」。今まではそうだった…… しかし、この「力」を{{Ruby|逆手|さかて}}にとろうッ!}}}}
|{{Q|If... if I can find a way to control this power of mine...|Ikuro}}
|{{Q|{{Nihongo|"I think I can do this... I have to survive!"|Ikuro『{{Ruby|やれるかもしれない|・・・・・・・・・}}ッ! {{Ruby|やらなければならない|・・・・・・・・・・}}ッ!』}}}}
|{{Q|{{Nihongo|"Come on out, you monster! Show yourself! Or are you nothing but a murderer?!"|『化物の「力」よ、出現してみろッ! 出てみろッ!』 『おまえは人を殺すだけかッ! 現れろッ! 出てこいッ!』 『出てみろッ!』『 怪物めッ!』}}}}
|{{Q|The war has only begun... Now, I'm gunning for you!|Ikuro}}
|{{Q|{{Nihongo|If... if I can find a way to control this power of mine...|ああ…! この「力」を 自分の意志でコントロールできるなら…………………!}}}}
|{{Q|"Hey! Whoever you are inside my body! I'm in danger here! Aren't you gonna rescue me?!|Ikuro}}
|{{Q|{{Nihongo|I can't afford to die! I have to survive this!|Narrator『死ぬわけにはいかない! 生き残らねばならない!』}}}}
|{{Q|{{Nihongo|There's some kind of weird power within my body... and now I have to fight with it.|ぼくの体にはなにか得体の知れない 大きな力が宿っているらしい… ならば、この力で…闘おう……}}}}
|{{Q|"Come on out, you monster! Show yourself! Or are you nothing but a murderer?!"|Ikuro}}
|{{Q|{{Nihongo|"Hey! Whoever you are inside my body! I'm in danger here! Aren't you gonna rescue me?!"|Ikuro『さあ! ぼくの中の「力」よ! 危険がせまっているぞッ!  助けようとしないのかッ!』}}}}
|{{Q|I thought I housed a monster within me... but now, I know how to harness it!|Ikuro}}
|{{Q|{{Nihongo|I have grasped the power within myself... Could this be my unknown strength?|Ikuroぼく自身の意識の中で能力を発揮したぞ…… こ…これがぼくの得体の知れない「力」なのか……}}}}
|{{Q|{{Nihongo|I want to disappear! I don't want to see anyone, and I don't want to be seen!|Ikuro姿を消そう! 誰にも会わず、誰にも見られず……………}}}}
|{{Q|{{Nihongo|Get the hell out of my way!|Ikuroぼくの邪魔をするなーーっ!!}}}}
|{{Q|{{Nihongo|"I'm not giving up hope! I am the strongest life form to ever exist!"|Narrator『望みは捨てない! 自分は最強の生命力を持った生物なのだ!』}}}}
}}
|Tag Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|Barubarubarubarubaru!|バルバルバルバルバルバル!}}}}
|{{Q|{{Nihongo|Rrrrrrrnnngh...|ウォォォォォォーム}}}}
|{{Q|{{Nihongo|Barubaru...|バルルバルル}}}}
|{{Q|{{Nihongo|Baohhhh!|バオオオオオォー!!}}}}
|{{Q|{{Nihongo|The slightest contact will seal your doom! This is Baoh!|そいつに触れることは死を意味する! これが! バオーだッ!!}}}}
|{{Q|{{Nihongo|If Baoh could cry, he'd definitely be crying right now!|「バオー」が泣けるとしたなら、彼は今まちがいなく泣いていた!}}}}
|{{Q|{{Nihongo|Baoh Armed Phenomenon!|『バオー{{Ruby|武 装 現 象|アームド・フェノメノン}}』!}}}}
|{{Q|{{Nihongo|Your scent betrays you, you fiend! The scent of pure evil!|敵のにおいだッ! 悪いのはこの「生き物」だッ!}}}}
|{{Q|{{Nihongo|Baoh Melting Acid Phenomenon|『バオー・メルテッディン・パルム・フェノメノン』}}}}
|{{Q|{{Nihongo|There is no sense of sight, or hearing, or smell. There is only Baoh!|視覚も聴覚も嗅覚も「バオー」には関係ない!}}}}
|{{Q|{{Nihongo|Baoh Break Dark Thunder Phenomenon!|バオー・ブレイク・ダーク・サンダー・フェノメノン!}}}}
|{{Q|{{Nihongo|Ikuro's latent consciousness and Baoh's parasite mind are united in their wills!|育朗の潜在の意識と「寄生虫バオー」の命令が一致したッ!}}}}
|{{Q|{{Nihongo|Baoh Hardened Saber|バオー・リスキニハーデン・セイバー・フェノメノン}}}}
|{{Q|{{Nihongo|Still! Still, your wicked scent pervades this place!|邪悪な「{{Ruby|におい|・・・}}」がまだ消えないッ!}}}}
|{{Q|{{Nihongo|I can't afford to die! I have to survive this!|『死ぬわけにはいかない! 生き残らねばならない!』}}}}
}}
|Misc.|
{{Quotes|Title=Misc.|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|I have to unleash the phenomenon in me!|「バオー」の{{Ruby|武 装 現 象|アームド・フェノメノン}}はまだとけないッ!}}|Round Win 1}}
|{{Q|{{Nihongo|Rrrrrrrngh...|ウオオオム}}|Round Win 2}}
}}
}}
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===Dialogue===
Outside of {{ASBR|All-Star Battle Mode}}, Ikuro has unique interaction dialogue for both his match entrances and victories when facing certainhimself charactersin a mirror match.
{{Tabber
|Entrance|
{{Quotes|Title=Match Entrance|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|This is Baoh! Even the slightest contact will seal your doom!|{{Ruby|そいつに触れることは死を意味する|・・・・・・・・・・・・・・・・}}! これが! バオーだッ!!}}|Default dialogue}}
|{{Q|Dress{{Nihongo|Doress! They've sent someone to kill me!|Ikuro (Player 1)「ドレス」がぼくを殺しに追ってきた!}}|{{Q|You... You're a Dress assassin!ASBR|Ikuro}} (Player 21)}}
{{Q|{{Nihongo|You... You're a Doress assassin!|「ド……ドレス」の殺し屋だッ!}}|{{ASBR|Ikuro}} (Player 2)}}
}}
|Victory|
{{Quotes|Title=Victory|bg=Baoh|bg2=Baoh2
|{{Q|{{Nihongo|I can use this power to fight... to take on DressDoress.|Ikuro (Player 1)この力で…闘おう……「ドレス」と……………}}|{{Q|Baaaaoooohhhhh!ASBR|Ikuro}} (Player 21)}}
{{Q|{{Nihongo|Baaaaoooohhhhh!|バァァァオオォォォォォォーッ!!}}|{{ASBR|Ikuro}} (Player 2)}}
}}
|Enemy Taunts|
{{Quotes|Title=Enemy Taunts|bg=Baoh|bg2=Baoh2
||{{Q|{{Nihongo|Barubarubarubarubaru! Baoh shuddered in horror...|バルバルバルバルバルバル! バオーは戦慄した…}}|{{ASBR|Ikuro}}|reacting to {{ASBR|Joseph}}'s prediction}}
|{{Q|{{Nihongo|Baoh has detected the scent of his foe's hairstyle... And he doesn't like it one bit!|バオーは相手の髪の毛の発する{{Ruby|におい|・・・}}を触覚で感じ… その{{Ruby|におい|・・・}}が大嫌いだった}}|{{ASBR|}}|insulting {{ASBR|Josuke}}'s hair}}
}}
}}
 
==All-Star Battle Mode==
All missions in {{ASBR|All-Star Battle Mode}} starringfeaturing Ikuro as eithera the Player or Enemycombatant, in order of appearance.
 
===''JoJolion''===
Line 566 ⟶ 588:
 
===[[All-Star Battle R OST|Music]]===
Ikuro's theme is {{ASBRIcon|Music}} {{Nihongo|Baoh, The Final Weapon|最終兵器バオー|Saishū Heiki Baō}}, and can be unlocked in-game by triggering a Stage Gimmick in {{Section|All-Star Battle Mode}}'s {{ASBR|Josuke8}} vs. Ikuro Boss Battle.
 
{{Center|{{Vid|UZ77E_6m2jI|300|center|desc=Ikuro's Theme}}}}
 
Its name is taken from the title of [[Baoh Chapter 1|Chapter 1]] of ''[[Baoh the Visitor]]'', {{ChCh2|Baoh Chapter 1}}.
 
==={{ASBR|JoJo Glossary}}===
Line 819 ⟶ 841:
|Name=Reference Sketch
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[JoJolion]]'' {{ASBR|Josuke8}} vs. Ikuro Extra Battle<br/>{{ASBRIcon|Mission}} Land a counterattack
|Origin=Cover of [[Baoh Volume 2]] and the Cover of the [[Baoh the Visitor (OVA)|OVA]].
|G1=BaohJumpComics2.png