Module:Game Credits: Difference between revisions
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mNo edit summary |
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Line 6: | Line 6: | ||
local r_buffer = "" |
local r_buffer = "" |
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local bg2 = frame: |
local bg2 = frame:getParent().args["bg2"] |
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if bg2 == nil then |
if bg2 == nil then |
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bg2 = "Game2" -- Default value |
bg2 = "Game2" -- Default value |
Revision as of 15:56, 13 January 2024
Documentation for this module may be created at Module:Game Credits/doc
local p = {}
function p.main(frame)
local output = ""
local l_buffer = ""
local r_buffer = ""
local bg2 = frame:getParent().args["bg2"]
if bg2 == nil then
bg2 = "Game2" -- Default value
end
local i = 1
while frame:getParent().args["r" .. i] ~= nil do
l_buffer = frame:getParent().args["l" .. i]
r_buffer = frame:getParent().args["r" .. i]
output = output .. frame:expandTemplate{ title = "Row", args = {
"'''" .. l_buffer .. "'''",
r_buffer,
bg1 = bg2,
border = "#3f3e3e54",
w1 = "15%",
Image = "True"
}}
i = i + 1
end
return frame:preprocess(output)
end
return p