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*Jumping Medium Attack [Stand On]
**{{Balance|Buff}} Increased size of hitbox.
**{{Balance}} Changed attack types so that only the first hit is a Low.
**{{Balance|Buff}} Increased forward movement.
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===1.4.0===
**{{Balance}} Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo.
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*Jumping Medium Attack [Stand On]
**{{Balance|Buff}} This normal now launches the opponent on hit.
**{{Balance|Buff}} Decreased recovery time.
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**{{Balance|Buff}} Increased knockback on hit.
**{{Balance|Buff}} Josuke now moves back a small distance after completing his attack.
**{{Balance|Buff}} Josuke will now orient towards the opponent upon activation.
**{{Balance|Buff}} When the skill is blocked, Josuke and Soft & Wet will now jump back away from the opponent.
**{{Balance|Buff}} Added a new follow-up portion of the attack with a new input and hit effects.
***When {{ASBInput|L}} is pressed on hit or block: High Attack that results in crumple (animation is same as the '''User Mode''' Standing Light Attack)
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