User:Alexior500/Sandbox2
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Jotaro
Jotaro Kujo was one of the characters first confirmed during the announcement of Last Survivor.
Cosmetic Items
- Collect 4500 EXP during the Challenge Event: Anubis「The God of the Cursed Sword」 to receive as a Class 4 reward.
- Lucky Draws and Premium Draws.
Lucky Draws and Premium Draws.
STARDUST CRUSADERS SUPER MASTER STARS PIECE JOTARO KUJO ~YARE YARE DAZE~ THE BRUSH2 Prize
Lucky Draws and Premium Draws.
- Collect 4500 EXP during the Challenge Event: Final Round! to receive as a Class 4 reward.
- Lucky Draws and Premium Draws.
Stardust Crusaders - Episode 48: The Faraway Journey, Farewell Friends
Lucky Draws and Premium Draws.
Stardust Crusaders - Chapter 46: Justice, Part 6
Stardust Crusaders - Episode 15: Justice, Part 2
- Collect 8000 EXP during the Challenge Event: Anubis「The God of the Cursed Sword」 to receive as a Class 6 reward.
- Lucky Draws and Premium Draws.
Stardust Crusaders - Chapter 83: Anubis, Part 4
Stardust Crusaders - Episode 29: Anubis, Part 2
Lucky Draws and Premium Draws.
Stardust Crusaders - Chapter 103: D'Arby the Gambler, Part 6
Stardust Crusaders - Episode 35: D'Arby the Gambler, Part 2
- Collect 8000 EXP during the Challenge Event: Final Round! to receive as a Class 6 reward.
- Lucky Draws and Premium Draws.
Cover of Weekly Shonen Jump 1992 Issue #7
Stardust Crusaders - Episode 48: The Faraway Journey, Farewell Friends
This page documents the revisions history of Last Survivor
Rev 03.03
Release Date
- March 4, 2020
New Character
System Changes
- Victory Shot button changed from 【X】 to 【Y】.
- Exit button added to the tutorial.
- Promotional movie added to the title demo screen.
Character Adjustment
- Jotaro:
- Increased the Spirit Gauge consumption of [Blocking Rush] by 25%.
- Decreased the maximum stop time of [Star Platinum: The World] by 1.5 seconds.
- DIO:
- The maximum amount of life that can be automatically recovered with [Vampiric Healing] has changed to 60% of the Health Gauge.
- 17% reduction in the speed of recovery of [Vampiric Healing].
- Decrease maximum stop time of [The World] by 1 second.
- Polnareff:
- Increased range of [Thrusting Rush] by 20%.
- Increased the attack rate of the [Thrusting Rush] by 17%.
- Josuke:
- Increased attack power of [Dora Rush] by 5%.
- Maximum number of [Instant Wall] placed at the same time changed to 3.
- Increased the size of the [Instant Wall].
- Increased the duration of the [*SNAP*] effect by 1 second.
- Increased defense and Spirit Gauge recovery speed when activating [*SNAP*].
- Koichi:
- Decreased the extent to which the onomatopoeia of footsteps is visible to the enemy.
- Increased the gravity effect of [3FREEZE].
- Rohan:
- Increased movement speed of [Stand Remote Control] by 12%.
- Increased the attack power by [Memory Leak] to 25% (maximum 2 times).
- Increased the value of Spirit Gauge by "Memory Leak" to 25% (maximum 2 times).
- Giorno:
- Decreased the time it takes for a stand to appear when [Stand ON] by 0.15 seconds.
Rev 04.02
Release Date
- June 17, 2020
Monetary Changes
- First-time free play function when using a Banapassport card:
- 400 PP will be gifted the first time you use your Banapassport card (Banapassport card or Amusement IC card).
- Extra PP is gifted when PP is purchased in bulk for multiple credits:
- 3 credits purchases 600PP + 100PP extra.
- 5 credits purchases 1000PP + 200PP extra.
- 200 Tickets gift for registration at the Official Website.
- Players who register for the first time on the Official Website "ジョジョ ラスサバ.NET" will receive 200 tickets (for 10 lucky draws).
System Changes
- "Level" is now displayed above the strength gauge of the paired partner.
- Changed the waiting time for random matching in pair matches to 60 seconds.
- Fixed the matching system (improved the matching rate in high-rate zones).
Bug Fixes
- Fixed a bug that some skills could not be unlocked under certain conditions when using [Star Platinum: The World] and [The World].
Character Adjustment
- DIO:
- he maximum amount of life that can be automatically recovered with [Vampiric Healing] has changed to 75% of the Health Gauge.
- Kakyoin:
- Increased attack power of [20m Radius Emerald Splash] by 10%.
- Hol Horse:
- Increased the attack power of [Bending Bullets] by 25%.
- Reduced the Spirit Gauge consumption of the [Bending Bullets] by 30%.
- Increased the range of [Bending Bullets] by 10%.
- Increased the firing amount of [Emperor's Supremacy].
- Changed the maximum number of times the [Emperor's Supremacy] to three times.
- Mista:
- Reduced the range of visibility of [Rodeo Shot] onomatopoeia to enemies.
- Increased the attack range of [Pistols Strike] by 33%.
Rev 05.02
Release Date
- August 5, 2020
New Character
System Changes
- Added display of PP available for purchase before closing.
Bug Fixes
- Fixed a bug where melee-type attacks could pass through solid objects under certain circumstances.
Rev 06.02
Release Date
- September 9, 2020
Character Adjustment
- Hol Horse:
- Decreased the attack power of [Emperor's Supremacy] by 22%.
- Increased the time to activate [Emperor's Supremacy] by 0.2 seconds.
- Koichi:
- [Tail Rush] attack range increased by 25%.
- Increased speed of [Echoes Stamp] by 82%.
- Increased the attack range of [3FREEZE] by 50%.
- Rohan:
- Increased [Rush] attack range by 11%.
- Increased [Rush] speed by 5%.
- Increased the placement range of [Pink Dark Boy] by 30%.
- Increased effect duration of [Pink Dark Boy] by 0.15 seconds.
- Decreased the time from placement to activation of [Pink Dark Boy] by 0.5 seconds.
- Decreased range of onomatopoeia visibility of [Pink Dark Boy] visible to enemies.
- Increased the attack range of [Heaven's Lock] by 33%.
- Increased speed of [Heaven's Lock] by 5%.
- Changed the maximum number of times [Heaven's Lock] can be used to 3.
- Bucciaratti:
- Decreased the time to activate [Sticky Dive] by 0.1 second.
System Changes
- National Match Solo:
- Changed so that NPCs (CPU-controlled characters) participate in matches in the beginner zone with a rating of 1100 or lower.
- National Match Pair:
- Increased movement speed of downed characters by 24%.
- Added instructions for "help" when an ally goes down.
- In-store Match:
- Removed the "Match Settings (change the strength and number of D'Arby assassins)" function, which was used infrequently.
Bug Fixes
- Fixed a bug in the room selection screen for pair matches where the image of the soul chip was displayed by default.
- Fixed a bug that caused some UI elements to be corrupted when the number of tickets held was 1,000 or more.
Rev 07.02
Release Date
- October 7, 2020
New Character
Season
- Season 4
Character Adjustment
- Kakyoin:
- Reduced Spirit Gauge consumption during [Long-Distance Operation] by 16%.
- Increased attack power of [Emerald Splash] during [Long-Distance Operation] by 6%.
- Increased attack power of [20m Radius Emerald Splash] by 10%.
- Increased movement speed by 20% while [20m Radius Emerald Splash] is in effect.
- Polnareff:
- Increased attack speed of [Thrusting Rush] by 50%.
- Giorno:
- Decreased effect time of [Gold E. Requiem] by 0.5 seconds.
System Changes
- Changed matching for pair matches to be based on the average rate between pairs.
Rev 08.02
Release Date
- December 16, 2020
New Map
Season
- Season 5
Character Adjustment
- Hol Horse:
- Changed so that the 【X】 button can be used to cancel the skill [Emperor's Supremacy] while in effect.
- Decreased 0.1 seconds to the standing animation after [Emperor's Supremacy] activation.
- Josuke:
- Increased the speed at which [Instant Wall] can be consecutively placed.
- Narancia:
- Increased recovery rate Spirit Gauge by 10%.
- Decreased the time from impact to detonation of [Volare Bomb] by 0.2 seconds.
System Changes
- Implemented auto-dash function:
- Added an auto-dash function that automatically dashes when the left stick is tilted beyond a certain level.
- Auto Dash function will be set to "Enabled" for all players by default, it can be disabeled by navigating to Customize > Controls > Auto Dash set to "Disabled" on the linked website to return to the old method of dashing by pressing in the L stick.
- Change in the rating evaluation method:
- Starting with Season 5, the method of calculating ratings will be changed as follows:
- (Old Method): Evaluated by the difference in rate and rank with other players.
- (New Method): Evaluated by rank and number of knockdowns vs. player, regardless of the difference with other players' rating.
- Starting with Season 5, the method of calculating ratings will be changed as follows:
- Other changes:
- The name, strength, and level of the player who defeated you will now be displayed on the screen when you are retired.
- Changed the waiting time to 180 seconds when "RANDOM" is selected for a national pairing.
- New promotional movie added to title demo screen.