Hirohiko Araki

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Hirohiko Araki (荒木 飛呂彦, Araki Hirohiko) is a mangaka and author of JoJo's Bizarre Adventure, on which this wikia project is based.

Biography

  • Hirohiko Araki was born on June 7 1960 in Sendai, Japan.
  • In 2012, Araki celebrates his 30th year as a manga artist and the 25th anniversary of JoJo’s Bizarre Adventure.

Path to becoming a Manga Artist

The following information was compiled from a lecture Hirohiko Araki gave at Tokai Junior & High School in Nagoya City, Aichi Prefecture, as part of their Saturday Program series, as transcribed/compiled by @JOJO, Japan's premier site for Jojo-related news.

In his youth, Araki lived with his father, an office worker; his mother, a homemaker; and his two younger identical twin sisters.

Growing up, Araki assumed that he lived in a house without any snacks. In reality, his sisters would often eat all the snacks located in the house before he got home from school. Even when there were three snacks, one for each of them, the sisters would usually eat them all and proceed to conceal all evidence of having done so. When these doings came to light, a fight would erupt; and an event of this sort might occur on a daily basis. Araki would often feel such a sense of exclusion and ill-will towards his sisters that at times he felt averse to going home. He used to find relief in spending time alone in his room, reading classic manga from the '70s and his father's collection of art books, which Araki assumes informed his motive for drawing manga. 

Araki drew his very first manga while he was in 4th grade. He attended a prep school through junior high and high school, which was where a friend complimented him on a manga he drew for the first time. Araki thought that if his very first fan thought he was good, he might want to become a manga artist. So, he began to draw manga in secret of his parents.

He began submitting work to publishers during his first year of high school; however, all of his submissions were rejected. At the same time, others artists who were around his age continued to make big splashes with their debuts (Ex: Yudetamago, Masakazu Katsura). Araki could not understand why he was being rejected, so he decided to finish off a submission on an all-nighter, go on a 4-hour trip to pay a visit to the editors in Tokyo, and ask them for an explanation.

Shogakukan (left) and Shueisha (far right) headquarters buildings.
At first he intended to visit Shogakukan, which published Shonen Sunday, but he was intimidated by the size of their building, and decided to take his submission into the smaller Shueisha (Publishers of Weekly Shonen Jump) building next door. It was noon when he visited, but one rookie editor (about 6'2", or 185cm, tall) happened to be there, so he showed him his work. The editor, after reading the first page, promptly quipped "your white-out's leaked (You haven't fixed it)": he was criticized every time the editor flipped through each page. Araki, exhausted from having been up all night, felt like he was going to pass out. However, after he was finished, he was told that it might be good, and was immediately told to fix it up for the Tezuka Awards in 5 days. That submission was "Buso Poker", which won the runner up prize at the Tezuka Awards.

JoJo's Bizarre Adventure

The story in JoJo begins within the deceitful relationship between villain Dio Brando, arriving from a poor and abusive background, and hero Jonathan Joestar, the son of a wealthy and benevolent Lord. Attrition between Jonathan's descendants and their allies and Dio's subjects and followers provides the main source of continuity in the series, which between the 19th century and the present day, and between two parallel timelines, visits England, the U.S., Italy and Japan, most prominently.

JoJo s plot generally comprises violent interactions between physically and supernaturally powerful individuals of mutually exclusive ambitions, moral standards, or philosophical beliefs; with a chase usually eventuating among the heroes of a given story arc to prevent a primary antagonist from acquiring greater power. The series spans a range of genres, including Action, Adventure, Horror, Thriller, Mystery, Supernatural fiction, and Comedy. Recurrent themes include Fate, Fortunity, Justice, Redemption, Psychology, and fanciful developments upon scientific theories concerning the physical world; designed both to explain the existence of the supernatural Stand power and the mechanisms by which certain Stands exert their influence on nature. Many references to modern film, television, fashion, popular music and fine art are readily identifiable throughout JoJo in many settings and the characterization, nomenclature and background of the cast; and examples of scientific, mathematical and psychological theory, historic events, technology, myths and natural phenomena inform and inspire the functions of JoJo s multitude of unique Stand powers.

Morioh, fictional Japanese town and base of Part IV: Diamond is Unbreakable and the ongoing Part VIII: JoJolion tends to take a more culturally detailed description and both reference and serve more contemporary topics (such as the 2011 Tohoku earthquake) than settings in other episodes of JoJo; and as such seems likely to represent Araki's own localities. Stand-wielding mangaka Rohan Kishibe, a resident of Morioh introduced in Diamond is Unbreakable and guide in a handful of JoJo spin-offs, seems likely as a self-insert.

Araki Studio

Style and Influences

A consistent element of Araki's drawing is a highly dynamic treatment of the picture plane, to which everything including anatomy, perspective, scale and depth of field is subject.

In terms of cartooning, a comparison can be drawn between Phantom Blood, Battle Tendency and Stardust Crusaders (1987 - '92) and the anatomical ideals depicted by Tetsuo Hara in Fist of the North Star. Diamond is Unbreakable ('92 - '96) marks a transition to a more intersexual model. Steel Ball Run (2004 - '11) sees greater realism, along with further integration of ideals of beauty consistent with the mode in fashion design.

Araki has named Paul Gauguin and his approach to color theory as an influence, and has indicated admiration for Leonardo da Vinci in JoJo through the voice of some characters, recurring images authored by da Vinci, and his association with such key concepts as the golden rectangle (or golden ratio).

Publication

Many of Araki's creations including JoJo's Bizarre Adventure have been translated and released in Europe, but so far only JoJo and Baoh have been released in the U.S., one theory being that Araki's frequent references to Western music, film and others would represent a violation of U.S. intellectual property law. Publications by Viz Media replace certain references within the copy of the manga with thematically comparable alternatives. The American localization of Capcom's fighting games based on JoJo follow the same procedure.

Works

References

Gallery

External links

http://comipress.com/article/2006/06/30/387