Eyes of Heaven/Jonathan Joestar: Difference between revisions

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{{Nihongo|'''Jonathan Joestar'''|ジョナサン・ジョースター|Jonasan Jōsutā}} was confirmed for {{EoH}} alongside {{EoH|Will Anthonio Zeppeli}} and {{EoH|Robert E. O. Speedwagon}}.
 
Jonathan is of the {{nihongo|'''[[Ripple]] User'''|波紋使い|Hamon-tsukai}} style, which allows him do charge the Ripple Gauge that determines the strength of his attacks and do more damage to [[Vampire]] and [[Pillar Man]] characters.
Jonathan's main color scheme is now based on his [[JoJo's Bizarre Adventure: The Animation|anime]] appearance. Additionally, [[Kazuyuki Okitsu]] reprises his voice-acting role from ''All-Star Battle'', having also voiced Jonathan in the [[Part 1 Anime|''Phantom Blood'' anime adaptation]].
 
Having previously voiced him in both the [[JoJo's Bizarre Adventure: The Animation|''Phantom Blood'' anime]] and {{ASB}}, [[Kazuyuki Okitsu]] reprises his role as Jonathan.
===Moveset===
Most of his moveset and character model remain the same from ''All-Star Battle''. New additions to Jonathan's attacks include him using the spear he attacked Dio with shortly after his transformation as a Powerful Attack. Several of his new combos and sidesteps are now based on his boxing skills (displayed during his childhood in ''Part 1'').
 
===Moveset===
As a Ripple user, Jonathan has a '''Ripple Gauge''' that determines the strength of his attacks.
Most of his moveset and character model remain the same from ''All-Star Battle''. New additions to Jonathan's attacks include him using the spear he attacked Dio with shortly after his transformation as a Powerful Attack. Several of his new combos and sidesteps are now based on his boxing skills (displayed during his childhood in ''Part 1'').
 
{{Game Movelist|nameTitle=Style/OtherSpecials/etc|Color=PB|Collapse=true|
{{Game Move|head1Color=PB|name='''Ripple Breath'''
|move1input={{PS|R1}} {{Input|on ground|chargeable}}
|desc1desc=Jonathan performs a pose and Ripple Breathes, filling up the Ripple Gauge. He cannot move and is vulnerable to attacks while doing so. Filling up the gauge will passively strengthen his Normal and Powerful Attacks, and enhance/alter the properties of all his skills. It will also shorten the cooldown time on said skills. Using skills will drain a portion of the Ripple Gauge until there's an insufficient amount to use.
|head2=My Final Ripple...
|move2={{Input|on ground}}
|desc2=When Jonathan's health hits zero for the first time, if his partner is still alive, he will be granted a decent portion of continuously draining health to continue on. All attacks and skills are unusable, leaving Jonathan with only a special final attack in which he attacks with crossed fingers, dealing considerable damage. Once his health reaches zero once more, or if he successfully lands his final attack, Jonathan will formally be Retired.
}}
{{Game Move|Color=PB|name='''My Final Ripple...'''
 
|move2input={{Input|on ground}}
{{Movelist|name=Skills
|desc2desc=When Jonathan's health hits zero for the first time, if his partner is still alive, he will be granted a decent portion of continuously draining health to continue on. All attacks and skills are unusable, leaving Jonathan with only a special final attack in which he attacks with crossed fingers, dealing considerable damage. Once his health reaches zero once more, or if he successfully lands his final attack, Jonathan will formally be Retired.
|head1=Zoom Punch!
}}
|move1={{PS|L1}} + {{PS|T}} {{Input|on ground}}
}}
|desc1=Jonathan slides forward and hyperextends his arm to punch at great range.
{{Game Movelist|Title=Skills|Color=PB|Collapse=true|
{{Game Move|Color=PB|name='''Zoom Punch!'''
|move1input={{PS|L1}} + {{PS|T}} {{Input|on ground}}
|desc1desc=Jonathan slides forward and hyperextends his arm to punch at great range.
*Ripple-enhanced: The skill will execute quicker and Jonathan may chain follow-up attacks from it.
}}
|head2=Overdrive Barrage!
{{Game Move|Color=PB|name='''Overdrive Barrage!'''
|move2input={{PS|L1}} + {{PS|S}} {{Input|in air ok|on ground}}
|desc2desc=Jonathan slides forward and unleashes a short flurry of punches ending in an uppercut. The last hit will send opponents flying. Jonathan may perform this in mid-air. This skill's damage is proportional to how much of the Ripple Gauge is filled.
*Ripple-enhanced: The skill will execute quicker, unleash more punches, and receive a damage boost.
}}
{{Game Move|head3Color=PB|name='''Sendo Ripple Overdrive!'''
|move3={{PS|L1}} + {{PS|X}} / EX {{PS|L1}} + {{PS|L2}} {{Input|ex skill|trap|on ground}}
|move1input={{PS|L1}} + {{PS|R1X}} {{Input|trap|on ground}}
|desc3desc=Jonathan punches the ground and sends his Ripple energy spreading out over a wide radial area for a few seconds, damaging and crumpling opponents caught.
*Ripple-enhanced: The skill will execute quicker, deal more damage, and have a larger area of effect.
*'''EX Version''': Jonathan will be invincible when first executing the skill. The Ripple wave will be unblockable, and Jonathan's recovery time from the skill is reduced as well, allowing him to immediately follow up. This is in addition to other benefits granted by the Ripple Gauge.
|head4=Who'll be the Last One Standing!
|move4={{PS|L1}} + {{PS|O}} / EX {{PS|L1}} + {{PS|L2}} {{Input|ex skill|on ground}}
|desc4=Jonathan spins as his hands are engulfed in flames, before diving forward, both fists extended. If an opponent is hit, the two-handed strike will hit them in the abdomen. Jonathan then pulls one fist back before punching them off, sending them flying as he very briefly turns around and looks down. This skill's damage is proportional to how much of the Ripple Gauge is filled.
*Ripple-enhanced: The skill makes Jonathan invincible during its execution, deals more damage, and travels farther and faster during the dive.
*'''EX Version''': The skill will execute even quicker than when Ripple-enhanced, has increased speed and distance of the dive, will make Jonathan invulnerable while he is diving, and receives a damage boost. This is in addition to the damage benefits granted by the Ripple Gauge.
}}
{{Game Move|head4Color=PB|name='''Who'll be the Last One Standing!'''
 
|move2input={{PS|L1}} + {{PS|R1X}} {{Input|trap|on ground}}
{{Movelist|name=Dual Heat Attacks
|desc=Jonathan punches the ground and sends his Ripple energy spreading out over a wide radial area for a few seconds, damaging and crumpling opponents caught.
|head1=Sunlight Yellow Overdrive! (Solo)
*Ripple-enhanced: The skill will execute quicker, deal more damage, and have a larger area of effect.
|move1={{PS|L1}} + {{PS|R1}} {{Input|on ground}}
}}
|desc1=Jonathan forcefully kicks the opponent off their feet in the abdomen, before he proceeds to pummel them at different angles and knocking them into the air, all while reciting his signature lines. After charging up an immense amount of Ripple energy, Jonathan unleashes a rapid flurry of punches into the opponent as they fall towards him, ending with them spiraling away after a two-handed crossing punch. Compared to ''All-Star Battle'', most of his speech is removed in favor of several grunts.
{{Game Move|Color=PB|name='''Ex - Sendo Ripple Overdrive!'''
[[File:JonaBattle.png|center|240px]]
|move3input={{PS|L1}} + {{PS|X}} / EX {{PS|L1}} + {{PS|L2}} {{Input|ex skill|trap|on ground}}
|head2=Here comes my Ripple! (With Zeppeli)
*'''EX Version''': |desc=Jonathan will be invincible when first executing the skill. The Ripple wave will be unblockable, and Jonathan's recovery time from the skill is reduced as well, allowing him to immediately follow up. This is in addition to other benefits granted by the Ripple Gauge.
|move2={{PS|L1}} + {{PS|R1}} {{Input|on ground}}
}}
|desc2=The two of them attack the opponent's head, sequentially with a Ripple-charged Zoom Punch from Jonathan and a Sendo Wave Kick from Zeppeli, before they charge up and run up to the opponent and unleash a double Sendo Ripple Overdrive-enhanced Zoom Punch into them, the two reciting the phrase commonly associated with Overdrives.
{{Game Move|Color=PB|name='''Ex - Who'll be the Last One Standing!'''
|move4input={{PS|L1}} + {{PS|O}} / EX {{PS|L1}} + {{PS|L2}} {{Input|ex skill|trap|on ground}}
*'''EX Version''': |desc=The skill will execute even quicker than when Ripple-enhanced, has increased speed and distance of the dive, will make Jonathan invulnerable while he is diving, and receives a damage boost. This is in addition to the damage benefits granted by the Ripple Gauge.
}}
}}
{{Game Movelist|nameTitle=Dual Heat Attacks|Color=PB|Collapse=true|
{{Game Move|head1Color=PB|name='''Sunlight Yellow Overdrive! (Solo)'''
|input={{PS|L1}} + {{PS|R1}} {{Input|on ground}}
|desc1desc=Jonathan forcefully kicks the opponent off their feet in the abdomen, before he proceeds to pummel them at different angles and knocking them into the air, all while reciting his signature lines. After charging up an immense amount of Ripple energy, Jonathan unleashes a rapid flurry of punches into the opponent as they fall towards him, ending with them spiraling away after a two-handed crossing punch. Compared to ''All-Star Battle'', most of his speech is removed in favor of several grunts.
}}
{{Game Move|Color=PB|name='''Here comes my Ripple! (With {{EoH|Will Anthonio Zeppeli|Zeppeli}})'''
|input={{PS|L1}} + {{PS|R1}} {{Input|on ground}}
|desc2desc=The two of them attack the opponent's head, sequentially with a Ripple-charged Zoom Punch from Jonathan and a Sendo Wave Kick from Zeppeli, before they charge up and run up to the opponent and unleash a double Sendo Ripple Overdrive-enhanced Zoom Punch into them, the two reciting the phrase commonly associated with Overdrives.
}}
}}
 
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|Type=MTintC
|Name=Normal Costume
|Unlock=Unlocked by default
|Origin=Cover of [[Volume 4]]
|G1=Volume 4.jpg
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|Type=MTintD
|Name=Normal Costume
|Unlock=Unlocked by default
|Origin=[[Volume 3]] Cover
|G1=Volume 3.jpg
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===Relationships in Eyes of Heaven===
{{Non-Canon|eoh}}
<sup>(The information below derives from a Video Game not written by Araki. As such, it may not be considered canon.)</sup>
[[File:Jonathan_Star_EoH.png|180px|left]]
*[[Giorno Giovanna]]: When the two are on the same team, Giorno will ask Jonathan everything he knows about DIO. If victorious, Giorno will mention that DIO is his father, surprising Jonathan.
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*[[Joseph Joestar]]: Jonathan is impressed by Joseph's tactics and Ripple. He states that Old Joseph reminds him of his [[George Joestar I|father]].
*[[Kars]]: Upon encountering him, Jonathan will recognize Kars as the one who created the Stone Masks and seeks to kill him and destroy the Stone Masks. Kars seeks to kill Jonathan simply because he is a Hamon user and later attempts to recruit him to his side, considering his death to be a waste.
{{Non-Canon|end}}
 
==Gallery==
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==References==
{{References}}
 
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