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|tab7=HFTF Sprites
|tab8=HFTF Page Testing
}}
[[File:Venture Alessi 6.png|400px]][[File:Venture Avdol 6.png|400px]][[File:Venture Chaka 6.png|400px]][[File:Venture Devo 6.png|400px]][[File:Venture DIO 6.png|400px]][[File:Venture Iggy 6.png|400px]][[File:Venture Kakyoin 6.png|400px]][[File:Venture Midler 6.png|400px]][[File:Venture Polnareff 6.png|400px]][[File:Venture Shadow DIO 6.png|400px]]
[[File:HFTF Story Mode Map.gif|1000px|center]]
{{Box3|Title=MAP LEGEND|bg={{Color|SDC3}}|bg2={{Color|SDC2}}
|align=center|
{{MapBox|bg=SDC|bg2=SDC2
|Marker=1
|Name={{White2|Minor Locations#New Tokyo Airport|Narita New Tokyo International Airport}}
|Image=SCMarker1.png
|Desc=Hearing that something is wrong with his grandson Jotaro, Joseph flies to Japan for his daughter Holy.
}}
}}
GOALS:
Line 38 ⟶ 49:
}}
|Detailed|
The younger Joseph's moveset is based primarily around his clackers, alongside a few gadgets from ''Battle Tendency''. Young Joseph is a fairly simple rushdown character, with good zoning tools. Though he lacks a Stand, Joseph has a lot of exceptional pressure tools in his kit, and very simple combos. Young Joseph's main gimmick are his Clacker Boomerangs, his primary offensive and zoning tool. He is also able to run instead of dash.
<noinclude>Chaka's playstyle differs slightly from other characters in the game because his Stand functions as a weapon instead of a secondary fighter. He has a notable lack of projectile attacks but possesses very fast and deadly blade combos up close.</noinclude>
==Normals==
{{TechTech2|Part=HFTF
|Name = Standing Light {{HFInput|L}}
|Romaji =
|MImage = HFTF Joseph Light.png
|Caption = '''AIR-UNBLOCKABLEMID''' / '''SPECIALAIR-SUPER CANCELLABLEUNBLOCKABLE''' / '''FRAMESPECIAL-SUPER DATA HERECANCELLABLE'''
|Desc = Normal jab, combos into his other standing normals.
|MoveData = True
|Startup = 5
|Active = 2
|Recovery = 14
|Hit = <span style="color:green;">+7</span>
|Block = <span style="color:green;">+5</span>
|Pushblock = <span style="color:green;">+2</span>
|Damage = 4
|SDamage = 2
}}
{{Tech2|Part=HFTF
|Name = Standing Medium {{HFInput|M}}
|Romaji =
|MImage = HFTF Joseph Medium.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc =
|MoveData = True
|Startup = 5
|Active = 2
|Recovery = 25
|Hit = <span style="color:green;">+1</span>
|Block = <span style="color:red;">-1</span>
|Pushblock = <span style="color:red;">-9</span>
|Damage = 8
|SDamage = 4
}}
{{Tech2|Part=HFTF
|Name = Standing Heavy {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Heavy.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc =
|MoveData = True
|Startup = 7
|Active = 4
|Recovery = 29
|Hit = 0
|Block = <span style="color:red;">-2</span>
|Pushblock = <span style="color:red;">-15</span>
|Damage = 13
|SDamage = 6
}}
{{Tech2|Part=HFTF
|Name = Crouching Light {{HFInput|Down}} + {{HFInput|L}}
|Romaji =
|MImage = HFTF Joseph Crouching Light.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc = Not a low for some reason. Super quick and and super plus, important combo starter.
|MoveData = True
|Startup = 5
|Active = 2
|Recovery = 9
|Hit = <span style="color:green;">+12</span>
|Block = <span style="color:green;">+10</span>
|Pushblock = <span style="color:green;">+7</span>
|Damage = 4
|SDamage = 2
}}
{{Tech2|Part=HFTF
|Name = Crouching Medium {{HFInput|Down}} + {{HFInput|M}}
|Romaji =
|MImage = HFTF Joseph Crouching Medium.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc =
|MoveData = True
|Startup = 4
|Active = 2
|Recovery = 19
|Hit = <span style="color:green;">+6</span>
|Block = <span style="color:green;">+4</span>
|Pushblock = <span style="color:red;">-4</span>
|Damage = 8
|SDamage = 4
}}
{{Tech2|Part=HFTF
|Name = Crouching Heavy {{HFInput|Down}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Crouching Heavy.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc =
|MoveData = True
|Startup = 8
|Active = 3
|Recovery = 23
|Hit = <span style="color:green;">+6</span>
|Block = <span style="color:green;">+4</span>
|Pushblock = <span style="color:red;">-9</span>
|Damage = 13
|SDamage = 6
}}
{{Tech2|Part=HFTF
|Name = Jumping Light {{HFInput|Up}} + {{HFInput|L}}
|Romaji =
|MImage = HFTF Joseph Jumping Light Medium.png
|Caption = '''OVERHEAD'''
|Desc =
|MoveData = True
|Startup= 5
|Active= 12
|Hit=<span style="color:green;">12</span>
|Block=<span style="color:green;">+10</span>
|Pushblock=<span style="color:green;">+7</span>
|Damage= 5
|SDamage= 2
}}
{{Tech2|Part=HFTF
|Name = Jumping Medium {{HFInput|Up}} + {{HFInput|M}}
|Romaji =
|MImage = HFTF Joseph Jumping Light Medium.png
|Caption = '''OVERHEAD'''
|Desc = Slightly slower than the light version.
|MoveData = True
|Startup= 7
|Active= 8
|Hit=<span style="color:green;">12</span>
|Block=<span style="color:green;">+10</span>
|Pusblock=<span style="color:green;">+7</span>
|Damage= 10
|SDamage= 5
}}
{{Tech2|Part=HFTF
|Name = Jumping Heavy {{HFInput|Up}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Jumping Heavy.png
|Caption = '''OVERHEAD'''
|Desc =
|MoveData = True
|Startup= 9
|Active= Active until Joseph lands
|Hit=<span style="color:green;">+12</span>
|Block=<span style="color:green;">+10</span>
|Pushblock=<span style="color:green;">+7</span>
|Damage= 14
|SDamage= 7
}}
}}
 
==Command Normals==
{{Tech|Part=HFTF
|Name = Forward Heavy {{HFInput|Forward}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Forward Heavy.png
|Caption = '''OVERHEAD'''
|Desc =
}}
{{Table
Line 64 ⟶ 219:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 514
|r1c2Active= 23
|r1c3Recovery= 1429
|r1c4Hit=<span style="color:greenred;">+7-9</span>
|r1c5Block=<span style="color:greenred;">+5-11</span>
|r1c6Pushblock=<span style="color:greenred;">+2-24</span>
|r1c7Damage= 49
|r1c8SDamage= 24
}}
{{Tech|Part=HFTF
|Name = StandingCrouching Forward Medium {{HFInput|Down}} + {{HFInput|Forward}} + {{HFInput|M}}
|Romaji =
|MImage = HFTF Joseph MediumSlide.png
|Caption = '''AIR-UNBLOCKABLELOW''' / '''SPECIALAIR-SUPER CANCELLABLEUNBLOCKABLE''' / '''FRAMESPECIAL-SUPER DATA HERECANCELLABLE'''
|Desc =
}}
Line 97 ⟶ 252:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 54
|r1c2Active= 217
|r1c3Recovery= 1419
|r1c4Hit=<span style="color:greenred;">+7-8</span>
|r1c5Block=<span style="color:greenred;">+5-10</span>
|r1c6Pushblock=<span style="color:greenred;">+2-18</span>
|r1c7Damage= 46
|r1c8SDamage= 23
}}
{{Tech|Part=HFTF
|Name = StandingCrouching Forward Heavy {{HFInput|Down}} + {{HFInput|Forward}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph HeavySlide.png
|Caption = '''AIR-UNBLOCKABLELOW''' / '''SPECIALAIR-SUPER CANCELLABLEUNBLOCKABLE''' / '''FRAMESPECIAL-SUPER DATA HERECANCELLABLE'''
|Desc =
}}
Line 130 ⟶ 285:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 58
|r1c2Active= 221
|r1c3Recovery= 1424
|r1c4Hit=<span style="color:green;">+7Knockdown</span>
|r1c5Block=<span style="color:greenred;">+5-14</span>
|r1c6Pushblock=<span style="color:greenred;">+2-27</span>
|r1c7Damage= 410
|r1c8SDamage= 25
}}
==Dashing Normals==
{{Tech|Part=HFTF
|Name = CrouchingDashing Light/Medium/Heavy {{HFInput|DownForward}} + {{HFInput|LForward}} + {{HFInput|A}}
|Romaji =
|MImage = HFTF Joseph CrouchingForward LightHeavy.png
|Caption = '''AIR-UNBLOCKABLEOVERHEAD''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
Line 163 ⟶ 319:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 514
|r1c2Active= 23
|r1c3Recovery= 1435
|Hit= Launch
|r1c4=<span style="color:green;">+7</span>
|r1c5Block=<span style="color:greenred;">+5-17</span>
|r1c6Pushblock=<span style="color:greenred;">+2-22</span>
|r1c7Damage= 410
|r1c8SDamage= 25
}}
{{Tech|Part=HFTF
|Name = Dashing Crouching Forward Light/Medium {{HFInput|DownForward}} + {{HFInput|Forward}} + {{HFInput|L}} or {{HFInput|M}}
|Romaji =
|MImage = HFTF Joseph Crouching MediumSlide.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
Line 196 ⟶ 352:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 54
|r1c2Active= 225
|r1c3Recovery= 1417
|r1c4Hit=<span style="color:greenred;">+7-19</span>
|r1c5Block=<span style="color:greenred;">+5-21</span>
|r1c6Pushblock=<span style="color:greenred;">+2-24</span>
|r1c7Damage= 410
|r1c8SDamage= 25
}}
{{Tech|Part=HFTF
|Name = Dashing Crouching Forward Heavy {{HFInput|DownForward}} + {{HFInput|Forward}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Crouching HeavySlide.png
|Caption = '''AIR-UNBLOCKABLELOW''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
Line 229 ⟶ 385:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 54
|r1c2Active= 225
|r1c3Recovery= 1421
|Hit= Launch
|r1c4=<span style="color:green;">+7</span>
|r1c5Block=<span style="color:greenred;">+5-15</span>
|r1c6Pushblock=<span style="color:greenred;">+2-28</span>
|r1c7Damage= 410
|r1c8SDamage= 25
}}
 
==Command Normals==
==Clackers==
{{Tech|Part=HFTF
|Name = Forward Heavy {{HFInput|Forward}} +Clackers {{HFInput|HS}}
|Romaji =
|MImage = HFTF Joseph Forward HeavyClackers.png
|Caption = '''AIR-UNBLOCKABLEMID''' / '''OVERHEAD''' / '''FRAME DATA HEREAIR-UNBLOCKABLE'''
|Desc =
}}
{{Table
Line 263 ⟶ 420:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 518
|r1c2Active= 29
|r1c3Recovery= 1438
|r1c4Hit=<span style="color:greenred;">+7-3</span>
|r1c5Block=<span style="color:greenred;">+5-14</span>
|r1c6Pushblock=<span style="color:greenred;">+2-14</span>
|r1c7Damage= 413
|r1c8SDamage= 220
}}
{{Tech|Part=HFTF
|Name = Crouching Forward MediumClackers {{HFInput|Down}} + {{HFInput|ForwardForwad}} + {{HFInput|MS}}
|Romaji =
|MImage = HFTF Joseph SlideForward Clackers.png
|Caption = '''LOWMID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
Line 296 ⟶ 453:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 510
|r1c2Active= 26
|r1c3Recovery= 1425
|Hit= Launch
|r1c4=<span style="color:green;">+7</span>
|r1c5Block=<span style="color:greenred;">+5-6</span>
|r1c6Pushblock=<span style="color:greenred;">+2-6</span>
|r1c7Damage= 412
|SDamage= Stand Crash
|r1c8= 2
}}
{{Tech|Part=HFTF
|Name = Crouching Forward HeavyClackers {{HFInput|Down}} + {{HFInput|Forward}} + {{HFInput|HS}}
|Romaji =
|MImage = HFTF Joseph SlideCrouching Clackers.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
Line 329 ⟶ 486:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 518
|r1c2Active= 23
|r1c3Recovery= 1417
|Hit= Knockdown
|r1c4=<span style="color:green;">+7</span>
|r1c5Block=<span style="color:green;">+58</span>
|r1c6Pushblock=<span style="color:green;">+25</span>
|r1c7Damage= 4
|r1c8SDamage= 2
}}
==Dashing Normals==
{{Tech|Part=HFTF
|Name = DashingJumping Light/Medium/HeavyClackers {{HFInput|ForwardUp}} + {{HFInput|Forward}} + {{HFInput|AS}}
|Romaji =
|MImage = HFTF Joseph ForwardJumping HeavyClackers.png
|Caption = '''AIR-UNBLOCKABLE''' / '''OVERHEAD''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Hit Advantage
|c3width=3%
|c4=Block Advantage
|c4width=3%
|c5=Pushblock Advantage
|c5width=3%
|c6=Damage
|c6width=3%
|c7=Damage (Stand)
|c7width=3%
|Startup= 8
|Active= 10
|Recovery=<span style="color:green;">+11</span>
|Hit=<span style="color:green;">+6</span>
|Block=<span style="color:green;">+13</span>
|Pushblock= 12
|SDamage= 14
}}
{{Tech|Part=HFTF
|Name = Dashing Clackers {{HFInput|Forward}} + {{HFInput|Forward}} + {{HFInput|S}}
|Romaji =
|MImage = HFTF Joseph Dashing Clackers.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE'''
|Desc =
}}
Line 363 ⟶ 549:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 510
|r1c2Active= 212
|r1c3Recovery= 1445
|r1c4Hit=<span style="color:greenred;">+7-3</span>
|r1c5Block=<span style="color:greenred;">+5-11</span>
|r1c6Pushblock=<span style="color:greenred;">+2-14</span>
|r1c7Damage= 414
|r1c8SDamage= 223
}}
==Throw==
{{Tech|Part=HFTF
|Name = Dashing Crouching Forward Light/MediumThrow {{HFInput|ForwardBack}} +or {{HFInput|Forward}} + {{HFInput|L}} or {{HFInput|MH}}
|RomajiMImage = HFTF Joseph Throw.png
|MImage = HFTF Joseph Slide.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|c1=Damage
|c1width=3%
|Startup= 12
}}
==Guard Cancel==
{{Tech|Part=HFTF
|Name = Guard Cancel {{HFInput|DP}} + {{HFInput|A}} (While blocking)
|MImage = HFTF Joseph Hamon Soda.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE'''
|Desc =
}}
{{Table
|c1= Hit Advantage
|c1width=3%
|c2= Damage
|c2width=3%
|c3= Damage (Stand)
|c3width=3%
|Startup= Launch
|Active= 8
|Recovery= 4
}}
==Special Moves==
{{Tech|Part=HFTF
|Name = Turquoise Blue Overdrive
|JPN = {{Ruby|青縁波紋疾走|ターコイズブルーオーバードライブ}}
|Romaji = Tākoizu Burū Ōbādoraibu
|Input ={{HFInput|QCF}} + {{HFInput|A}}
|MImage = HFTF Joseph Overdrive Light.png
|AImage = HFTF Joseph Overdrive Medium.png
|3Image = HFTF Joseph Overdrive Heavy.png
|Image1 = Light
|Image2 = Medium
|Image3 = Heavy
|Caption = '''MID'''
|Desc =
}}
{{Table
|bg=#437CAF
|bg2=#78A4CD
|c1=Startup
|c1width=3%
Line 396 ⟶ 621:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 512
|r1c2Active= 2
|r1c3Recovery= 1423
|r1c4Hit=<span style="color:green;">+75</span>
|r1c5Block=<span style="color:green;">+53</span>
|r1c6Pushblock=<span style="color:greenred;">+2-23</span>
|r1c7Damage= 415
|r1c8SDamage= 230
}}
{{Tech|Part=HFTF
|Name = Dashing Crouching Forward Heavy {{HFInput|Forward}} + {{HFInput|Forward}} + {{HFInput|H}}
|Romaji =
|MImage = HFTF Joseph Slide.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|bg=#D4BA50
|bg2=#E2DB74
|c1=Startup
|c1width=3%
Line 429 ⟶ 649:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 512
|r1c2Active= 24
|r1c3Recovery= 1425
|r1c4Hit=<span style="color:green;">+73</span>
|r1c5Block=<span style="color:green;">+51</span>
|r1c6Pushblock=<span style="color:greenred;">+2-25</span>
|r1c7Damage= 415
|r1c8SDamage= 230
}}
==Clackers==
{{Tech|Part=HFTF
|Name = Clackers {{HFInput|S}}
|Romaji =
|MImage = HFTF Joseph Clackers.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|bg=#AD3838
|bg2=#DA4F4F
|c1=Startup
|c1width=3%
Line 463 ⟶ 677:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 537
|r1c2Active= 28
|r1c3Recovery= 1412
|Hit= Wall-Bounce
|r1c4=<span style="color:green;">+7</span>
|r1c5Block=<span style="color:green;">+522</span>
|r1c6Pushblock=<span style="color:green;">+23</span>
|r1c7Damage= 420
|r1c8SDamage= 240
}}
{{Tech|Part=HFTF
|Name = Forward Clackers {{HFInput|Forwad}}Hamon +Soda {{HFInput|S}}
|JPN = {{Ruby|波|は}}{{Ruby|紋|もん}}コーラー
|Romaji =
|Input = {{HFInput|DP}} + {{HFInput|A}}
|MImage = HFTF Joseph Forward Clackers.png
|MImage = HFTF Joseph Hamon Soda.png
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''FRAME DATA HERE'''
|Caption = '''MID''' / '''AIR-UNBLOCKABLE'''
|Desc =
|Desc =
}}
{{Table
|bg=#437CAF
|bg2=#78A4CD
|c1=Startup
|c1width=3%
Line 496 ⟶ 713:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 58
|r1c2Active= 24
|r1c3Recovery= 1426
|r1c4Hit=<span style="color:green;">+7Launch</span>
|r1c5Block=<span style="color:greenred;">+-5</span>
|r1c6Pushblock=<span style="color:greenred;">+2-13</span>
|r1c7Damage= 48
|r1c8SDamage= 24
}}
{{Tech|Part=HFTF
|Name = Crouching Clackers {{HFInput|Down}} + {{HFInput|S}}
|Romaji =
|MImage = HFTF Joseph Crouching Clackers.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|bg=#D4BA50
|bg2=#E2DB74
|c1=Startup
|c1width=3%
Line 529 ⟶ 741:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 514
|r1c2Active= 24
|r1c3Recovery= 1426
|r1c4Hit=<span style="color:green;">+7Launch</span>
|r1c5Block=<span style="color:greenred;">+-5</span>
|r1c6Pushblock=<span style="color:greenred;">+2-13</span>
|r1c7Damage= 410
|r1c8SDamage= 25
}}
{{Tech|Part=HFTF
|Name = Jumping Clackers {{HFInput|Up}} + {{HFInput|S}}
|Romaji =
|MImage = HFTF Joseph Jumping Clackers.png
|Caption = '''AIR-UNBLOCKABLE''' / '''OVERHEAD''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
|bg=#AD3838
|bg2=#DA4F4F
|c1=Startup
|c1width=3%
Line 562 ⟶ 769:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 521
|r1c2Active= 24
|r1c3Recovery= 1426
|r1c4Hit=<span style="color:green;">+7Launch</span>
|r1c5Block=<span style="color:greenred;">+-5</span>
|r1c6Pushblock=<span style="color:greenred;">+2-13</span>
|r1c7Damage= 412
|r1c8SDamage= 26
}}
{{Tech|Part=HFTF
|Name = Dashing Clackers {{HFInput|Forward}} +Rekka {{HFInput|ForwardQCF}} + {{HFInput|S}}
|MImage = HFTF Joseph Clacker Rekka Follow-Up.png
|Romaji =
|Caption = '''MID'''
|MImage = HFTF Joseph Dashing Clackers.png
|Desc =
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''FRAME DATA HERE'''
|Desc =
}}
{{Table
Line 595 ⟶ 801:
|c8=Damage (Stand)
|c8width=3%
|r1Startup= 512
|r1c2Active= 28
|r1c3Recovery= 1429
|r1c4Hit=<span style="color:green;">+75</span>
|r1c5Block=<span style="color:green;">+53</span>
|r1c6Pushblock=<span style="color:greenred;">+2-23</span>
|r1c7Damage= 49
|r1c8SDamage= 214
}}
==Throw==
{{Tech|Part=HFTF
|Name = Throw {{HFInput|Back}} or {{HFInput|Forward}} + {{HFInput|H}}
|MImage = HFTF Joseph Throw.png
|Desc =
}}
==Special Moves==
{{Tech|Part=HFTF
|Name = Overdrive {{HFInput|QCF}} + {{HFInput|A}}
|MImage = HFTF Joseph Overdrive Light.png
|AImage = HFTF Joseph Overdrive Medium.png
|Caption = '''MID''' / '''FRAME DATA HERE, SOMEWHERE'''
|Desc =
}}
{{Tech|Part=HFTF
|Name = Overdrive {{HFInput|QCF}} + {{HFInput|A}}
|MImage = HFTF Joseph Overdrive Heavy.png
|Caption = '''MID''' / '''FRAME DATA HERE, SOMEWHERE'''
|Desc =
}}
{{Tech|Part=HFTF
|Name = Hamon Soda {{HFInput|DP}} + {{HFInput|A}}
|MImage = HFTF Joseph Hamon Soda.png
|Caption = '''LOW''' / '''AIR-UNBLOCKABLE''' / '''FRAME DATA HERE, SOMEWHERE'''
|Desc =
}}
{{Tech|Part=HFTF
|Name = Clackers Rekka {{HFInput|QCF}} + {{HFInput|S}}
|MImage = HFTF Joseph Clacker Rekka Follow-Up.png
|Caption =
|Desc =
}}
{{Tech|Part=HFTF
Line 641 ⟶ 815:
|Caption =
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Block Advantage
|c5width=3%
|c6=Pushblock Advantage
|c6width=3%
|c7=Damage
|c7width=3%
|c8=Damage (Stand)
|c8width=3%
|Startup= 7
|Active= 9
|Recovery= 46
|Hit=<span style="color:red;">-19</span>
|Block=<span style="color:red;">-22</span>
|Pushblock=<span style="color:red;">-19</span>
|Damage= 9
|SDamage= 14
}}
{{Tech|Part=HFTF
Line 647 ⟶ 847:
|Caption =
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Hit Advantage
|c3width=3%
|c4=Block Advantage
|c4width=3%
|c5=Pushblock Advantage
|c5width=3%
|c6=Damage
|c6width=3%
|c7=Damage (Stand)
|c7width=3%
|Startup= 25
|Active= Acive until Joseph lands
|Recovery=<span style="color:green;">+3</span>
|Hit=<span style="color:red;">-5</span>
|Block=<span style="color:red;">-1</span>
|Pushblock= 13
|Damage= Stand Crash
}}
{{Tech|Part=HFTF
|Name = Clackers {{HFInput|Down}}Rekka +Ender {{HFInput|S}}
|MImage = HFTF Joseph Clacker Rekka Ender 2.png
|Caption =
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Block Advantage
|c5width=3%
|c6=Pushblock Advantage
|c6width=3%
|c7=Damage
|c7width=3%
|c8=Damage (Stand)
|c8width=3%
|Startup= 8
|Active= 6
|Recovery= 34
|Hit= Launch
|Block=<span style="color:red;">-18</span>
|Pushblock=<span style="color:red;">-11</span>
|Damage= 12
|SDamage= Stand Crash
}}
{{Tech|Part=HFTF
|Name = Clackers Rekka Ender {{HFInput|Down}} + {{HFInput|S}}
|MImage = HFTF Joseph Clackers Rekka Ender.png
|Caption =
|Desc =
}}
{{Table
{{Tech|Part=HFTF
|c1=Startup
|Name = Clackers {{HFInput|S}}
|c1width=3%
|MImage = HFTF Joseph Crossbow Light.png
|c2=Active
|Caption =
|c2width=3%
|Desc =
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Block Advantage
|c5width=3%
|c6=Pushblock Advantage
|c6width=3%
|c7=Damage
|c7width=3%
|c8=Damage (Stand)
|c8width=3%
|Startup= 22
|Active= 4
|Recovery= 17
|Hit= Knockdown
|Block=<span style="color:green;">+7</span>
|Pushblock=<span style="color:green;">+6</span>
|Damage= 11
|SDamage= 4
}}
{{Tech|Part=HFTF
|Name = ClackersIron Bowgun {{HFInput|S}}
|JPN = アイアンボーガン
|MImage = HFTF Joseph Crossbow Medium.png
|Input = {{HFInput|HCB}} + {{HFInput|A}}
|Caption =
|MImage = HFTF Joseph Crossbow Light.png
|AImage = HFTF Joseph Crossbow Medium.png
|3Image = HFTF Joseph Crossbow Heavy.png
|Image1 = Light
|Image2 = Medium
|Image3 = Heavy
|Caption = '''MID''' / '''AIR-UNBLOCKABLE (Heavy)'''
|Desc =
}}
{{Table
{{Tech|Part=HFTF
|bg=#437CAF
|Name = Clackers {{HFInput|S}}
|bg2=#78A4CD
|MImage = HFTF Joseph Crossbow Heavy.png
|c1=Startup
|Caption =
|c1width=3%
|Desc =
|c2=Hit Advantage
|c2width=3%
|c3=Block Advantage
|c3width=3%
|c4=Pushblock Advantage
|c4width=3%
|c5=Damage
|c5width=3%
|c6=Damage (Stand)
|c6width=3%
|Startup= 19
|Active=<span style="color:red;">-16</span>
|Recovery=<span style="color:red;">-23</span>
|Hit=<span style="color:red;">-21</span>
|Block= 10
|Pushblock= 20
}}
{{Table
{{Tech|Part=HFTF
|bg=#D4BA50
|Name = Clacker Boomerang {{HFInput|QCF}} + {{HFInput|S}}
|bg2=#E2DB74
|MImage = Clacker Boomerang 1.png
|c1=Startup
|AImage = Clacker Boomerang 2.png
|c1width=3%
|Caption =
|c2=Hit Advantage
|Desc =
|c2width=3%
|Gallery = [[File:Clacker Boomerang 3.png]]
|c3=Block Advantage
|c3width=3%
|c4=Pushblock Advantage
|c4width=3%
|c5=Damage
|c5width=3%
|c6=Damage (Stand)
|c6width=3%
|Startup= 19
|Active=<span style="color:red;">-16</span>
|Recovery=<span style="color:red;">-23</span>
|Hit=<span style="color:red;">-21</span>
|Block= 11
|Pushblock= 22
}}
{{Table
|bg=#AD3838
|bg2=#DA4F4F
|c1=Startup
|c1width=3%
|c2=Hit Advantage
|c2width=3%
|c3=Block Advantage
|c3width=3%
|c4=Pushblock Advantage
|c4width=3%
|c5=Damage
|c5width=3%
|c6=Damage (Stand)
|c6width=3%
|Startup= 156 (Times it takes for the ball to come around)
|Active=<span style="color:green;">+26</span>
|Recovery=<span style="color:green;">+13</span>
|Hit=<span style="color:green;">+16</span>
|Block= 11
|Pushblock= 24
}}
 
==Super Moves==
{{Tech|Part=HFTF
|Name = ClackersUnforgettable Memories {{HFInput|S}}
|JPN = {{Ruby|忘|わす}}れぬ{{Ruby|想|おも}}い
|Input = {{HFInput|QCF}} + {{HFInput|A2}}
|MImage = HFTF Joseph Caesar!.png
|AImage = HFTF Joseph Caesar! (2).png
|CaptionImage1 = 1
|Image2 = 2
|Caption = '''MID'''
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Block Advantage
|c5width=3%
|c6=Pushblock Advantage
|c6width=3%
|c7=Damage
|c7width=3%
|Startup= 8
|Active= 4
|Recovery= 46
|Hit= Knockdown
|Block=<span style="color:red;">-17</span>
|Pushblock=<span style="color:red;">-15</span>
|Damage= 43
}}
{{Tech|Part=HFTF
|Name = ClackersHamon Beat! Red Stone of Aja! {{HFInput|S}}
|JPN = {{Ruby|波|は}}{{Ruby|紋|もん}}ビート! エイジャの{{Ruby|赤|せき}}{{Ruby|石|せき}}!
|Input = {{HFInput|QCB}} + {{HFInput|A2}}
|MImage = HFTF Joseph Hamon Beat.png
|Caption =
|Desc =
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Damage
|c5width=3%
|Startup= 67
|Active= 8
|Recovery= 46
|Hit= Knockdown
|Block= 56
}}
}}
Line 744 ⟶ 1,119:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST.png|250px]]
}}
{{CBox|Title=|Center|bg=HFTF3|bg2=HFTF2|
Line 755 ⟶ 1,130:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST4.png|250px]]
}}
|Stage 2|
Line 761 ⟶ 1,136:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST3.png|250px]]
}}
|Stage 3|
Line 767 ⟶ 1,142:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST2.png|250px]]
}}
|Transparent|
Line 773 ⟶ 1,148:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST5.png|250px]]
}}
|Transparent|
Line 779 ⟶ 1,154:
|c1=A
|c1width=3%
|r1Startup=[[File:FTRTEST6.png|250px]]
}}
}}
Line 1,121 ⟶ 1,496:
}}
}}
{{Tech|Part=HFTF
|Name = Standing Light {{HFInput|L}}
|Romaji =
|MImage = Chk.gif
|Caption = '''MID''' / '''AIR-UNBLOCKABLE''' / '''SPECIAL-SUPER CANCELLABLE'''
|Desc = Normal jab, combos into his other standing normals.
}}
{{Table
|c1=Startup
|c1width=3%
|c2=Active
|c2width=3%
|c3=Recovery
|c3width=3%
|c4=Hit Advantage
|c4width=3%
|c5=Block Advantage
|c5width=3%
|c6=Pushblock Advantage
|c6width=3%
|c7=Damage
|c7width=3%
|c8=Damage (Stand)
|c8width=3%
|r1= 5
|r1c2= 2
|r1c3= 14
|r1c4=<span style="color:green;">+7</span>
|r1c5=<span style="color:green;">+5</span>
|r1c6=<span style="color:green;">+2</span>
|r1c7= 4
|r1c8= 2
}}
[[File:HFTF Chaka Jumping Heavy.png|400px]][[File:HFTF Chaka Crouching Heavy.png|400px]][[File:HFTF Chaka Medium.png|400px]][[File:HFTF Chaka Jumping Light & Medium.png|400px]][[File:HFTF Chaka Heavy.png|400px]][[File:HFTF Chaka Crouching Light.png|400px]][[File:HFTF Chaka Light.png|400px]]