All-Star Battle/Bruno Bucciarati: Difference between revisions

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<noinclude>{{Bruno Bucciarati Games Navbox|type=top}}</noinclude>
{{Game Character Infobox
[[File:Bucciarati ASB.png|framless|350px|right]]
|title = Bruno Bucciarati
'''Bruno Bucciarati''' appears in ''All-Star Battle'' as a playable character, confirmed for the game alongside [[Narancia Ghirga]] and [[Diavolo]].
|image = [[File:Bucciarati ASB.png|{{ImageSize}}]]
|ja_kanji = ブローノ・ブチャラティ
|ja_romaji = Burōno Bucharati
|style = [[Stand]]
|stand = [[Sticky Fingers]]
|reveal =
|seiyuu = {{W|Noriaki Sugiyama}}
|colors = VentoAureo
|bgm = Arrivederci!
}}
{{Nihongo|'''Bruno Bucciarati'''|ブローノ・ブチャラティ|Burōno Bucharati}} appears in {{ASB}} as a playable character, confirmed for the game alongside [[Narancia Ghirga]] and [[Diavolo]] in the game's 5th official trailer<ref name="Trailer5">[https://youtu.be/a36SGwIuGJU All-Star Battle: 5th trailer]</ref> after being announced in [[Weekly Shonen Jump]] prior to said trailer.
 
As one of the mass majority of playable characters in the game with the "[[Stand]]" Style, Bucciarati can turn his Stand, [[Sticky Fingers]], "on/off", changing movesets, as well as having access to the '''Stand Rush''' ability returning from the {{W|Capcom}} game, {{HFTF}}, being able to attack in conjunction with his Stand. Bucciarati has 950 HP.
Line 7 ⟶ 18:
Bucciarati is one of the only characters who activates '''Resolve Mode''' instead of the normal Rumble Mode when low on health. In this state, attacks that do not result in hard knockdowns or blow-backs no longer phase the character.
 
Unlike the [[Golden Wind (Anime)|''Golden Wind'' anime adaptation]], Bucciarati here is voiced by {{W|Noriaki Sugiyama}}, replacing [[Takahiro Sakurai]], who was Bucciarati's voice actor in the ''[[GioGio's Bizarre Adventure]]'' videogame. Noriaki went on to also voice Bucciarati in {{EoH}}.
 
__TOC__{{-}}
===Costumes===
<gallery>
File:Bucciarati ASB Color Alts A-D.png|Bucciarati
File:Sticky Fingers ASB Color Alts A-B.png|[[Sticky Fingers]]
</gallery>
Bucciarati's default color is an original as the [[Part 5 Anime|anime]] was not out at the time of the game's release. He doesn't use the same color scheme as in ''[[GioGio's Bizarre Adventure]]'' despite the game existing previously. Ironically, the color scheme in that game became the one used in the Part 5 anime.
 
==Command List==
However, Sticky Fingers carried its colors from {{GioGio}}, which also coincidentally became the anime colors for the Stand.
 
===Command List===
During a fight, he can use various moves pulled from his appearance in ''[[Vento Aureo]]''.
{{ExpandButton}}
 
{{Tabber
|User Mode|
{{Game Movelist|nameTitle=Style/Specials/Etc [Stand Off]|Color=VA|Color2Collapse=VA2true|
{{Game Move|head1Color=VA|name=Stand On/Off
|move1input={{ASBInput|S}} {{Input|on ground}}
|video1media= {{GVid|Bucciarati ASB Stand Style.mp4}}
|desc1desc= Bucciarati can summon or dismiss Sticky Fingers, altering his available abilities.
}}
|head2='''Heaven's small coincidence'''
{{Game Move|Color=VA|name='''Heaven's small coincidence'''
|move2=Passive (requires 1 stock of HH)
|input=Passive (requires 1 stock of HH)
|video2={{GVid|Bucciarati ASB Heaven's Small Coincidence Ability.mp4}}
|media={{GVid|Bucciarati ASB Heaven's Small Coincidence Ability.mp4}}
|desc2=A special ability that automatically activates if Bucciarati is KO'd during a round where he could be Retired while having at least one stock of Heart Heat. Bucciarati rises again from defeat, being granted a small amount of Resolve Mode health to continue fighting with.
|desc=A special ability that automatically activates if Bucciarati is KO'd during a round where he could be Retired while having at least one stock of Heart Heat. Bucciarati rises again from defeat, being granted a small amount of Resolve Mode health to continue fighting with.
}}
}}
 
{{Game Movelist|nameTitle=Special Moves ([Stand Off)]|Color=VA|Color2Collapse=VA2true|
{{Game Move|head1Color=VA|name='''I've got you!'''
|move1input={{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput236|HATK}} {{Input|on ground|in air ok}}
|video1media={{GVid|Bucciarati ASB I've Got You.mp4}}
|desc1desc= Bucciarati delivers a quick straight punch with his reach greatly extended via his arm unzipping, knocking the opponent off their feet. This skill can be performed in mid-air, and the attack button inputted determines the trajectory of the strike. (Flash Cancel comboable)
 
Ground versions:
Line 49 ⟶ 55:
* '''Medium''' ({{ASBInput|M}}): Bucciarati punches at a diagonally downwards angle.
* '''Heavy''' ({{ASBInput|H}}): Bucciarati punches sharply downwards.
}}
|head2='''This isn't my arm.'''
{{Game Move|Color=VA|name='''This isn't my arm.'''
|move2={{ASBInput|6}}{{ASBInput|2}}{{ASBInput|3}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|input={{ASBInput|623|ATK}} {{Input|on ground}}
|video2={{GVid|Bucciarati ASB This Isnt My Arm.mp4}}
|media={{GVid|Bucciarati ASB This Isnt My Arm.mp4}}
|desc2=Bucciarati summons Sticky Fingers as they both perform a 3-hit one-handed punch combo in unison, launching the opponent into the air. If '''Heavy''' ({{ASBInput|H}}) is inputted, the attack has a longer start-up period but initiates a guard effect against High- and Middle-hitting attacks before executing, protecting him so long as it's not challenged by a Low attack; It will also send the opponent flying away. (Flash Cancel Comboable)
|desc=Bucciarati summons Sticky Fingers as they both perform a 3-hit one-handed punch combo in unison, launching the opponent into the air. If '''Heavy''' ({{ASBInput|H}}) is inputted, the attack has a longer start-up period but initiates a guard effect against High- and Middle-hitting attacks before executing, protecting him so long as it's not challenged by a Low attack; It will also send the opponent flying away. (Flash Cancel Comboable)
|head3='''Close, zipper!'''
}}
|move3={{ASBInput|4}}{{ASBInput|1}}{{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6}}/{{ASBInput|6}}{{ASBInput|3}}{{ASBInput|2}}{{ASBInput|1}}{{ASBInput|4}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
{{Game Move|Color=VA|name='''Close, zipper!'''
|video3={{GVid|Bucciarati Close Zipper.mp4}}
|input={{ASBInput|41236/63214|ATK}} {{Input|on ground}}
|desc3=Bucciarati creates a zipper on the ground and begins riding it at high speeds towards or away from the opponent. The attack button inputted determines his travel distance and speed. This ability can be used to create or close distance for positional or evasion purposes, due to both its speed as well as the fact that Bucciarati is especially low to the ground while moving; This allows him to dodge under many incoming attacks.
|media={{GVid|Bucciarati Close Zipper.mp4}}
|desc=Bucciarati creates a zipper on the ground and begins riding it at high speeds towards or away from the opponent. The attack button inputted determines his travel distance and speed. This ability can be used to create or close distance for positional or evasion purposes, due to both its speed as well as the fact that Bucciarati is especially low to the ground while moving; This allows him to dodge under many incoming attacks.
 
Of special note is that this skill is cancelable not only into a dedicated follow-up skill, but also "I'll have to finish you from afar!" and Bucciarati's Throw, offering him both impressive mobility potential as well as the ability suddenly cover a large distance and Throw the opponent in a single maneuver.
}}
|head4='''So I gotta beat you, huh?'''
{{Game Move|Color=VA|name='''So I gotta beat you, huh?'''
|move4=(During "Close, zipper!") {{ASBInput|6}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|input=(During "Close, zipper!") {{ASBInput|6|ATK}} {{Input|on ground}}
|video4={{GVid|Bucciarati ASB So I Gotta beat You, Huh.mp4}}
|media={{GVid|Bucciarati ASB So I Gotta beat You, Huh.mp4}}
|desc4=Using the momentum of the zipper, Bucciarati delivers a low sliding kick that deals heavy damage, sending the opponent flying into the stage wall if hit. This is a low attack that cannot be blocked standing.
|desc=Using the momentum of the zipper, Bucciarati delivers a low sliding kick that deals heavy damage, sending the opponent flying into the stage wall if hit. This is a low attack that cannot be blocked standing.
|head5='''I'll finish you from afar!'''
}}
|move5={{ASBInput|2}}x2 + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} then {{ASBInput|2}}/{{ASBInput|8}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
{{Game Move|Color=VA|name='''I'll finish you from afar!'''
|desc5=Bucciarati creates a zipper on the ground and quickly enters it, becoming invulnerable and reappearing at a different location for positional or evasion purposes. The buttons inputted determine where he reappears in relation to where he started. If Down ({{ASBInput|2}}) is held, he'll reappear from the ground through another zipper. If Up ({{ASBInput|8}}) is held, he'll descend from the air with his arm unraveling by a zipper.
|input={{ASBInput|2}}x2 + {{ASBInput|ATK}} then {{ASBInput|2/8|ATK}} {{Input|on ground}}
|desc=Bucciarati creates a zipper on the ground and quickly enters it, becoming invulnerable and reappearing at a different location for positional or evasion purposes. The buttons inputted determine where he reappears in relation to where he started. If Down ({{ASBInput|2}}) is held, he'll reappear from the ground through another zipper. If Up ({{ASBInput|8}}) is held, he'll descend from the air with his arm unraveling by a zipper.
* '''Light''' ({{ASBInput|L}}): Bucciarati reappears a distance from the opponent, or his horizontal position does not change if he is already far enough.
* '''Medium''' ({{ASBInput|M}}): Bucciarati reappears closer to the opponent, or right in front of them if close enough.
* '''Heavy''' ({{ASBInput|H}}): Bucciarati reappears right in front of/above the opponent, or much closer if he is too far.
}}
}}
|Stand Mode|
{{Game Movelist|nameTitle=Style/Specials/Etc [Stand On]|Color=VA|Color2Collapse=VA2true|
{{Game Move|head1Color=VA|name=Stand On/Off
|move1input={{ASBInput|S}} {{Input|on ground}}
|video1media= {{GVid|Bucciarati ASB Stand Style.mp4}}
|desc1desc= Bucciarati can summon or dismiss Sticky Fingers, altering his available abilities.
}}
|head2='''Heaven's small coincidence'''
{{Game Move|Color=VA|name='''Heaven's small coincidence'''
|move2=Passive (requires 1 stock of HH)
|input=Passive (requires 1 stock of HH)
|video2={{GVid|Bucciarati ASB Heaven's Small Coincidence Ability.mp4}}
|media={{GVid|Bucciarati ASB Heaven's Small Coincidence Ability.mp4}}
|desc2=A special ability that automatically activates if Bucciarati is KO'd during a round where he could be Retired while having at least one stock of Heart Heat. Bucciarati rises again from defeat, being granted a small amount of Resolve Mode health to continue fighting with.
|desc=A special ability that automatically activates if Bucciarati is KO'd during a round where he could be Retired while having at least one stock of Heart Heat. Bucciarati rises again from defeat, being granted a small amount of Resolve Mode health to continue fighting with.
}}
}}
{{Game Movelist|Title=Special Moves [Stand On]|Color=VA|Collapse=true|
{{Game Move|Color=VA|name='''ARI ARI ARI ARI'''
|input={{ASBInput|236|ATK}} {{Input|on ground|in air ok}}
|media={{GVid|Bucciarati ASB ARI ARI ARI.mp4}}
|desc=Sticky Fingers rapidly punches while advancing forward, the final punch sending the opponent flying. The attack button inputted determines the Stand's forward movement as well as the hit count and total damage of the attack. This skill can be performed in mid-air, suspending Bucciarati's fall and instead making Sticky Fingers deliver its punches from a stationary position. A Stand Rush skill that Bucciarati can disconnect from to freely act while it is executing. (Flash Cancel Comboable)
}}
{{Game Move|Color=VA|name='''Not so bright are you?'''
|input={{ASBInput|46|ATK}} {{Input|on ground}}
|media={{GVid|Bucciarati ASB Not So Bright.mp4}}
|desc=Both Bucciarati and Sticky Fingers both wind up and deliver straight punches, their reach significantly extended via their arms unzipping, knocking the opponent off their feet. (Flash Cancel Comboable)
}}
{{Game Move|Color=VA|name='''Saw it coming miles away!'''
|input={{ASBInput|2}}x2 + {{ASBInput|ATK}} {{Input|on ground}}
|media={{GVid|Bucciarati ASB Saw It Miles.mp4}}
|desc=Sticky Fingers creates a zipper on the ground and punches into it. Another zipper immediately opens up a set distance away to deliver the punch, knocking the opponent into the air in a low attack that cannot be blocked standing. The attack button inputted determines the location of the second zipper. (Flash Cancel Comboable)
}}
{{Game Move|Color=VA|name='''Open, zipper!'''
|input={{ASBInput|214|ATK}} {{Input|on ground}}
|media={{GVid|Bucciarati ASB Open Zipper.mp4}}
|desc=Sticky Fingers punches the ground, creating and sending out a projectile zipper moving forwards. The zipper strikes as a low attack that cannot be blocked standing, and launches the opponent into the air upon connecting. The attack button inputted determines the travel distance of the zipper. (Flash Cancel Comboable)
}}
}}
}}
{{Movelist|name=Special Moves (Stand On)|Color=VA|Color2=VA2
|head1='''ARI ARI ARI ARI'''
|move1={{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground|in air ok}}
|video1={{GVid|Bucciarati ASB ARI ARI ARI.mp4}}
|desc1=Sticky Fingers rapidly punches while advancing forward, the final punch sending the opponent flying. The attack button inputted determines the Stand's forward movement as well as the hit count and total damage of the attack. This skill can be performed in mid-air, suspending Bucciarati's fall and instead making Sticky Fingers deliver its punches from a stationary position. A Stand Rush skill that Bucciarati can disconnect from to freely act while it is executing. (Flash Cancel Comboable)
|head2='''Not so bright are you?'''
|move2={{ASBInput|4}}{{ASBInput|6}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|video2={{GVid|Bucciarati ASB Not So Bright.mp4}}
|desc2=Both Bucciarati and Sticky Fingers both wind up and deliver straight punches, their reach significantly extended via their arms unzipping, knocking the opponent off their feet. (Flash Cancel Comboable)
|head3='''Saw it coming miles away!'''
|move3={{ASBInput|2}}x2 + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|video3={{GVid|Bucciarati ASB Saw It Miles.mp4}}
|desc3=Sticky Fingers creates a zipper on the ground and punches into it. Another zipper immediately opens up a set distance away to deliver the punch, knocking the opponent into the air in a low attack that cannot be blocked standing. The attack button inputted determines the location of the second zipper. (Flash Cancel Comboable)
|head4='''Open, zipper!'''
|move4={{ASBInput|2}}{{ASBInput|1}}{{ASBInput|4}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|video4={{GVid|Bucciarati ASB Open Zipper.mp4}}
|desc4=Sticky Fingers punches the ground, creating and sending out a projectile zipper moving forwards. The zipper strikes as a low attack that cannot be blocked standing, and launches the opponent into the air upon connecting. The attack button inputted determines the travel distance of the zipper. (Flash Cancel Comboable)
}}
 
{{Game Movelist|nameTitle=Throw|Color=VA|Color2Collapse=VA2true|
{{Game Move|head1Color=VA|name='''From interrogation to torture!'''
|move1input=2 ATK buttons at close range or {{ASBInput|T}} {{Input|on ground}}
|video1media={{GVid|Bucciarati ASB Throw.mp4}}
|desc1desc=Bucciarati grabs the opponent, punches them upside the head hard enough for them to bounce off the ground, backhand-punches them in the abdomen to knock them into the air, then backhands them again in the head to send them flying.
}}
}}
{{Game Movelist|nameTitle=Heart Heat Attack / Great Heat Attack|Color=VA|Color2Collapse=VA2true|
{{Game Move|head1Color=VA|name='''Are you prepared? I am!'''
|move1input={{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6236}} + 2 ATK Buttons {{Input|on ground}}
|video1media={{GVid|Bucciarati ASB HHA.mp4}}
|desc1desc=Bucciarati braces himself with his arms before charging forward at full speed. If he tackles the opponent, he'll grab them before falling with them into an open zipper on the ground created by Sticky Fingers. While off-screen, he proceeds to beat the opponent for heavy damage accompanied by muffled commotion. Bucciarati finishes by reappearing from above the screen and forcefully pile-driving his foe into the ground as he cleanly rolls away, costing him a small sliver of health.<br>The damage dealt to Bucciarati himself is silver, and he can regain this lost health over time, provided he doesn't take damage again during this process.
}}
|head2='''Arrivederci'''!
{{Game Move|Color=VA|name='''Arrivederci'''!
|move2={{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
|video2={{GVid|Bucciarati ASB GHA.mp4}}
|media={{GVid|Bucciarati ASB GHA.mp4}}
|desc2=Bucciarati calls out Sticky Fingers to create a zipper on the ground and punch into it, sending out a second zipper moving along the ground forward. If the second zipper makes contact with the opponent, it opens up as Sticker Fingers's zipper-extended fist flies out of it and uppercuts them high into the air, prompting Bucciarati and his Stand to descend into the first zipper. Sticky Fingers emerges from the second zipper directly under the airborne opponent and assaults them with a barrage of upward punches, letting out its signature "''ARI ARI ARI''" [[Stand Cry|cry]]. Bucciarati himself slowly emerges during the extended assault and firmly bids his opponent an "Arrivederci" while saluting, as a final left haymaker from his Stand sends them flying (recreating how he killed Pesci).
|desc=Bucciarati calls out Sticky Fingers to create a zipper on the ground and punch into it, sending out a second zipper moving along the ground forward. If the second zipper makes contact with the opponent, it opens up as Sticker Fingers's zipper-extended fist flies out of it and uppercuts them high into the air, prompting Bucciarati and his Stand to descend into the first zipper. Sticky Fingers emerges from the second zipper directly under the airborne opponent and assaults them with a barrage of upward punches, letting out its signature "''ARI ARI ARI''" [[Stand Cry|cry]]. Bucciarati himself slowly emerges during the extended assault and firmly bids his opponent an "Arrivederci" while saluting, as a final left haymaker from his Stand sends them flying (recreating how he killed Pesci).
}}
}}
 
Line 125 ⟶ 145:
With all his strengths combined, Bucciarati is outstandingly reliable and versatile, and seen as one of the most well-rounded characters in the game. When proper understanding of his talents is applied, he possesses a naturally advanced level of spatial control over the arena, unleashes attacks from any angle, and outmaneuvers his foe before quickly punishing their actions.
 
===Poses=Medal List==
===Costumes & Tints===
{{Movelist|name=Match Entrance|Color=VA|Color2=VA2
{{Tabber
|head1=
|Normal|
|move1=
{{Game Ref Box
|video1={{GVid|Bucciarati_ASB_Intro.mp4}}
|Color=VA
|desc1=Bucciarati jumps out of a zip in the ground previously created by himself before striking a pose from {{Ch|Chapter 486}} when he enters the train, and finishing with his pose from cover B of {{Ch|Chapter 559}}.
|Image=Bucciarati ASB Color Alts A-D.png
|Type=MCostume
|Name=Normal Costume
|Unlock=Unlocked by default
|Origin=Bucciarati's main ''[[Vento Aureo]]'' attire
|G1=Chapter 457 Cover B.jpg
}}
|Tint A|
{{Game Ref Box
|Color=VA
|Image=Bucciarati ASB Color Alts A-D.png
|Type=MTintA
|Name=Color Tint A
|Unlock=Unlocked by default
|Origin=Cover of [[Volume 56]]
|G1=Volume 60.jpg
|G2=JumpComics60.jpg
}}
|B|
{{Game Ref Box
|Color=VA
|Image=Bucciarati ASB Color Alts A-D.png
|Type=MTintB
|Name=Color Tint B
|Unlock=Unlocked by default
|Origin=Cover of [[Volume 53]]
|G1=Volume 53.jpg
|G2=JumpComics53.png
}}
|C|
{{Game Ref Box
|Color=VA
|Image=Bucciarati ASB Color Alts A-D.png
|Type=MTintC
|Name=Color Tint C
|Unlock=Defeat Bruno Bucciarati in Campaign Mode
|Origin=Cover of [[Volume 57]]
|G1=Volume 57.jpg
|G2=JumpComics57.jpg
}}
|D|
{{Game Ref Box
|Color=VA
|Image=Bucciarati ASB Color Alts A-D.png
|Type=MTintD
|Name=Color Tint D
|Unlock=Defeat [[Guido Mista]] in Campaign Mode
|Origin=Cover of [[Volume 63]]
|G1=Volume 63.jpg
|G2=JumpComics63.png
}}
|Stand A|
{{Game Ref Box
|Color=VA
|Image=Sticky Fingers ASB Color Alts A-B.png
|Type=MTintA
|Name=Sticky Fingers Color Tint A
|Unlock=Unlocked by default
|Origin=[[Adventure Battle Card]]
|G1=J-609.jpg
}}
|Stand B|
{{Game Ref Box
|Color=VA
|Image=Sticky Fingers ASB Color Alts A-B.png
|Type=MTintB
|Name=Sticky Fingers Color Tint B
|Unlock=Unlocked by default
|Origin=Weekly Shonen Jump Issue #13 Magazine Cover A of [[Chapter 496]]
|G1=Chapter 496 Magazine Cover A.jpg
}}
}}
 
===Poses===
{{Movelist|name=Taunts|Color=VA|Color2=VA2
{{Tabber
|head1=Taunt A
|Taunts|
|move1=
{{Tabber
|video1={{GVid|Bucciarati ASB Taunt A.mp4}}
|Taunt A|
|desc1=Bucciarati points forwards, referencing his pose in {{Ch|Chapter 461}} as he commands a [[Mario Zucchero|hidden Stand user]] to show themselves.
{{Game Ref Box
|head3=Taunt B
|Color=VA
|video3={{GVid|Bucciarati ASB Taunt B.mp4}}
|Video=Bucciarati ASB Taunt A.mp4
|desc3=Bucciarati stands with his elbows to his waist, referencing his pose in {{Ch|Chapter 443}} as he confronts [[Giorno Giovanna]].
|Type=MTauntA
|head4=Taunt C
|Name=Taunt A
|video4={{GVid|Bucciarati ASB Taunt C.mp4}}
|Unlock=Beat [[Pannacotta Fugo]] in Campaign Mode
|desc4=Bucciarati performs a modified version of his pose from {{Ch|Chapter 444}} after causing Giorno to spit out [[Luca]]'s fingers.
|Origin=Pose from [[Chapter 461]]
|head5=Taunt D
|G1=
|video5={{GVid|Bucciarati ASB Taunt D.mp4}}
}}
|desc5=Bucciarati stands with one arm out, referencing his pose in {{Ch|Chapter 444}} as he reveals his name to Giorno.
|B|
|head6=Taunt E
{{Game Ref Box
|video6={{GVid|Bucciarati ASB Taunt E.mp4}}
|Color=VA
|desc6=Bucciarati holds one hand to his head, referencing his pose in {{Ch|Chapter 456}}.
|Video=Bucciarati ASB Taunt B.mp4
|Type=MTauntB
|Name=Taunt B
|Unlock=Beat Bruno Bucciarati in Campaign Mode
|Origin=Pose from [[Chapter 443]]
|G1=
}}
|C|
{{Game Ref Box
|Color=VA
|Video=Bucciarati ASB Taunt C.mp4
|Type=MTauntC
|Name=Taunt C
|Unlock=Beat [[Giorno Giovanna]] in Campaign Mode
|Origin=Pose from [[Chapter 444]]
|G1=
}}
|D|
{{Game Ref Box
|Color=VA
|Video=Bucciarati ASB Taunt D.mp4
|Type=MTauntD
|Name=Taunt D
|Unlock=Beat Bruno Bucciarati in Campaign Mode
|Origin=Pose from [[Chapter 444]]
|G1=
}}
|E|
{{Game Ref Box
|Color=VA
|Video=Bucciarati ASB Taunt E.mp4
|Type=MTauntE
|Name=Taunt E
|Unlock=Beat [[Diavolo]] in Campaign Mode
|Origin=Pose from [[Chapter 456]]
|G1=
}}
}}
|Victories|
{{Tabber
|Victory A|
{{Game Ref Box
|Color=VA
|Image=Bucciarati ASB Win Pose A.png
|Type=MVictoryA
|Name=Victory A
|Unlock=Beat [[Pannacotta Fugo]] in Campaign Mode
|Origin=Pose from [[Chapter 456]]
|G1=
}}
|B|
{{Game Ref Box
|Color=VA
|Crop={{Crop|Image=Bucciarati ASB Win Pose B.png|bSize=x400|width=500|oLeft=125|Frameless=true}}
|Type=MVictoryB
|Name=Victory B
|Unlock=Beat Bruno Bucciarati in Campaign Mode
|Origin=Pose from [[Chapter 522]]
|G1=
}}
|C|
{{Game Ref Box
|Color=VA
|Crop={{Crop|Image=Bucciarati ASB Win Pose C.png|bSize=x400|width=550|oLeft=75|Frameless=true}}
|Type=MVictoryC
|Name=Victory C
|Unlock=Beat [[Guido Mista]] in Campaign Mode
|Origin=Pose from Cover B of [[Chapter 475]]
|G1=
}}
|D|
{{Game Ref Box
|Color=VA
|Crop={{Crop|Image=Bucciarati ASB Win Pose D.png|bSize=x400|width=550|oLeft=75|Frameless=true}}
|Type=MVictoryD
|Name=Victory D
|Unlock=Beat [[Pannacotta Fugo]] in Campaign Mode
|Origin=Pose from cover of [[Volume 60]]
|G1=Volume 60.jpg
|G2=JumpComics60.jpg
}}
|E|
{{Game Ref Box
|Color=VA
|Crop={{Crop|Image=Bucciarati ASB Win Pose E.png|bSize=x400|width=575|oLeft=75|Frameless=true}}
|Type=MVictoryE
|Name=Victory E
|Unlock=Beat Bruno Bucciarati in Campaign Mode
|Origin=Pose from [[Chapter 446]]
|G1=
}}
}}
|Misc.|
{{Tabber
|Entrance|
{{Game Ref Box
|Color=VA
|Video=Bucciarati_ASB_Intro.mp4
|Name=Match Entrance
|Unlock=N/A
|Origin=Pose from [[Chapter 486]], and another from Cover B of [[Chapter 559]]
|G1=
}}
}}
}}
 
==Story Mode==
{{Movelist|name=Win Poses|Color=VA|Color2=VA2
===''[[Vento Aureo]]''===
|head1=Win Pose A
{{Tabber
|move1=
|Normal Battle|
|video1=[[File:Bucciarati ASB Win Pose A.png|frameless|275px]]
{{GameStage|ASB|5-1|header=true}}
|desc1=Bucciarati puts his fingers together in front of his chest, referencing his pose in {{Ch|Chapter 456}}, before he shows [[Giorno]] to his [[Bucciarati's Gang|crew]].
{{GameStage|ASB|5-2}}
|head3=Win Pose B
|Another Battle|
|video3=[[File:Bucciarati ASB Win Pose B.png|frameless|275px]]
{{GameStage|ASB|A5-1|header=true}}
|desc3=Bucciarati puts one hand to his hip and opens his mouth as if talking, referencing the moment he announces his betrayal of the [[Diavolo|Boss]] to his [[Bucciarati's Gang|comrades]] in {{Ch|Chapter 522}}.
{{GameStage|ASB|A5-2}}
|head4=Win Pose C
|video4=[[File:Bucciarati ASB Win Pose C.png|frameless|275px]]
|desc4=Bucciarati sits with one leg up, referencing his pose on cover B of {{Ch|Chapter 475}}.
|head5=Win Pose D
|video5=[[File:Bucciarati ASB Win Pose D.png|frameless|275px]]
|desc5=Bucciarati puts his left hand on his hip and holds his right hand out, referencing his pose in the cover of {{Vo|Volume 60}}.
|head6=Win Pose E
|video6=[[File:Bucciarati ASB Win Pose E.png|frameless|275px]]
|desc6=Bucciarati guards himself behind Sticky Fingers, referencing the Stand's first appearance and their pose in {{Ch|Chapter 446}}.
}}
 
===Trivia===
*Bucciarati was voted as the 4th most fan-favorite character in [[All-Star Battle League|''All-Star Battle's League'']], making an exhibition match against [[Diamond is Unbreakable|Part 4]]'s [[Josuke Higashikata]] to promote the game.
*Bucciarati's default Tint A does not use the same colors as his reference art.
 
<noinclude>
 
==References==
{{References}}
 
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