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<noinclude>{{Dio Brando Games Navbox|type=top}}</noinclude>
{{Construction}}
{{Media
|C = #
|CAv = DioBrandoAvASBR.png
|CLabel = Part 1
|CLabel2 = Part 1
|C2 = All-Star Battle R/DIO
|C2Av = DIOAvASBR.png
|C2Label = Part 3
|C2Label2 = Part 3
}}
{{Game Character Infobox
|title = Dio Brando
|image = [[File:Dio Brando ASB R.png|{{ImageSize}}]]
Line 7 ⟶ 17:
|ja_romaji = Dio Burandō
|style = [[Vampire|Vampirism]]
|availability = Base Roster ({{ASB|Dio Brando|Returning}})
|reveal = March 9, 2022<ref name="trailer">{{Citation|url=https://youtu.be/CsAx6uYdpRc|date=March 9, 2022|title=JoJo’s Bizarre Adventure: All-Star Battle R – Announcement Trailer|youtube=true}}</ref>
|health = 800
|low_mode = Rumble
|assist = '''Assault:''' 1<br/>'''Reversal:''' 2
|seiyuu = [[Takehito Koyasu]]
|website = [https://jojoasbr.bn-ent.net/character/character.php?chara=a248g59p Japanese character page]
|bgm = {{Nihongo|[https://youtu.be/UZ77E_6m2jI How Feeble!]<br/>|貧弱貧弱ゥ~~ッ!!|Hinjaku Hinjaku~~!!}}
|colors = PhantomBlood
}}
{{Quote|{{
{{Nihongo|'''Dio Brando'''|ディオ・ブランドー|Dio Burandō}} was confirmed for ''[[All-Star Battle R]]'' during the game's initial announcement trailer.<ref name="trailer"/>
Although his moveset remains fundamentally the same as his from {{ASB|Dio Brando|name=false}}, [[#Moveset Changes from All-Star Battle|a few tweaks]] have been made to both balance the character and fit him into the overall gameplay changes that ''All-Star Battle R'' brought
As the voice of Dio since the [[JoJo's Bizarre Adventure
==Gameplay==
Dio Brando has 800 health and uses the {{Nihongo|'''[[Vampire|Vampirism]]'''|
{{Expand section}}
===Command List===
{{
{{Game Movelist|Title={{Nihongo|Normals|通常技}}|Color=PB|Collapse=true|
{{Game Move|name=Standing Light Attack|Color=PB
|input={{ASBInput|L}} {{Input|on ground}}
|desc=Dio stabs forward with his fingers.
|type=High
|damage=12
}}
{{Game Move|name=Standing Medium Attack|Color=PB
|input={{ASBInput|M}} {{Input|on ground}}
|desc=Dio attacks the opponent with a high knee.
|type=High
|damage=21
}}
{{Game Move|name=Standing Heavy Attack|Color=PB
|input={{ASBInput|H}} {{Input|on ground}}
|desc=Dio swings his arm down and forward at the opponent.
|type=High
|damage=33
}}
{{Game Move|name=Crouching Light Attack|Color=PB
|input={{ASBInput|2|L}} {{Input|on ground}}
|desc=Dio stabs forward with his fingers while crouching.
|type=Low
|damage=11
}}
{{Game Move|name=Crouching Medium Attack|Color=PB
|input={{ASBInput|2|M}} {{Input|on ground}}
|desc=Dio uppercuts the opponent, launching them into the air.
|type=High
|damage=10
}}
{{Game Move|name=Crouching Heavy Attack|Color=PB
|input={{ASBInput|2|H}} {{Input|on ground}}
|desc=Dio lays on the floor, swinging his arm out at the opponent's legs and causing a hard knockdown.
|type=Low
|damage=36
}}
{{Game Move|name=Jumping Light Attack|Color=PB
|input={{ASBInput|L}} {{Input|in air ok}}
|desc=Dio elbows the opponent from above.
|type=Middle
|damage=15
}}
{{Game Move|name=Jumping Medium Attack|Color=PB
|input={{ASBInput|M}} {{Input|in air ok}}
|desc=Dio knees the opponent from the above.
|type=Middle
|damage=25
}}
{{Game Move|name=Jumping Heavy Attack|Color=PB
|input={{ASBInput|H}} {{Input|in air ok}}
|desc=Dio swings his arm downward, hitting the opponent from above. This attack causes a groundbounce.
|type=Middle
|damage=38
}}
}}
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc.|スタイル/特殊技/その他}}|Color=PB|Collapse=true|
{{Game Move|name={{Nihongo|'''Punch right through you!'''|このまま殴りぬけるッ!}}|Color=PB
|input={{ASBInput|3|H}} {{Input|on ground}}
|desc=Dio lunges forward and performs a downward swinging punch, hitting the opponent two different times.(Comboable)
|type=High
|damage=66
}}
{{Game Move|name={{Nihongo|'''You are a mere dog!'''|モンキーなんだよーーッ!}}|Color=PB
|input={{ASBInput|1/2/3}} then {{ASBInput|7/8/9}} {{Input|on ground}}
|desc=Dio jumps high into the air. Depending on the second input, Dio may either jump left, right, or straight up. Any skill marked with a '''diamond''' ('''◇''') can be chained into this Super Jump for both offensive and defensive purposes.
}}
{{Game Move|name={{Nihongo|'''Aerial Chain Beat'''|空中チェーンビート}}|Color=PB
|input={{ASBInput|LMH}} {{Input|in air ok}}
|desc=This move allows Dio to chain together his aerial normal attacks in order of increasing power.
|type=Middle
|damage={{ASBInput|L}} 15 / {{ASBInput|M}} 25 / {{ASBInput|H}} 38 {{S|chaining these skills together will result in damage scaling affecting the damage}}
}}
{{Game Move|name={{Nihongo|'''Rumble Mode'''|ゴゴゴモード}}|Color=PB
|input=Activates below 30% health
|desc=This mode is automatically activated once Dio falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
}}
}}
{{Game Movelist|Title={{Nihongo|Skills|コマンド技}}|Color=PB|Collapse=true|
{{Game Move|name={{Nihongo|'''Vaporizing Freeze'''|気化冷凍法}} [◇]|Color=PB
|input={{ASBInput|214|L/M}} {{Input|on ground}}
|desc=Dio slides backward and then dashes forwards. Depending on the input, Dio with either hit the opponent with his knee or kick the opponent's feet, freezing them regardless of how he hits them. Inputting {{ASBInput|7/8/9}} during this skill will cancel it into the '''"You are a mere dog!"''' Super Jump. (Comboable)
|type={{ASBInput|L}} Middle / {{ASBInput|M}} Low
|damage=28
}}
{{Game Move|name={{Nihongo|'''Frozen in your tracks!'''|瞬時に「凍らせた」のだ!}} [◇]|Color=PB
|input={{ASBInput|214|H}} {{Input|on ground}}
|desc=Dio slides backward then dashes forward to strike a pose, initiating a counter. If the opponent hits Dio during the counter period with a non-Heart Heat Attack/Great Heat Attack, the opponent will become frozen. Inputting {{ASBInput|7/8/9}} during this skill will cancel it into the '''"You are a mere dog!"''' Super Jump. (Comboable)
|type=Counter
|damage=60
}}
{{Game Move|name={{Nihongo|'''KUA!'''|{{Ruby|KUA|クア}}!}}|Color=PB
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=Dio slides forward and performs a roundhouse kick. Range of movement and damage increases in {{ASBInput|LMH}} order, but the greater the increase, the more vulnerable Dio becomes. Additional command inputs can be inputted to link with follow-up skills. (Flash Cancel comboable)
|type=High
|damage={{ASBInput|L}} 24 / {{ASBInput|M}} 27 / {{ASBInput|H}} 30
}}
{{Game Move|name={{Nihongo|'''That must be five or six ribs broken!'''|肋の5~6本も折れたかーーッ!}}|Color=PB
|input={{ASBInput|L}} during '''"KUA!"''' {{Input|on ground}}
|desc=Dio relentlessly knees the opponent twice in the torso. This skill can be Flash Canceled after either hit. However, if the second attack is Flash Canceled, it can be difficult to combo off of as the opponent gets pushed a far distance away from Dio after the second knee connects, making it better to Flash Cancel the first hit to continue the combo. (Flash Cancel comboable)
|type=High
|damage=13 + 15 {{S|28}}
}}
{{Game Move|name={{Nihongo|'''Did you think you could defeat me, the great DIO?!'''|このディオが倒せるかァーーーーーー!?}}|Color=PB
|input={{ASBInput|M}} during '''"KUA!"''' {{Input|on ground}}
|desc=Dio freezes the opponent and then follows up with an uppercut, launching them high into the air. The recovery can be Flash Canceled, allowing Dio to continue the combo in the air if desired, but with how high Dio launches the opponent, Flash Canceling is unnecessary to connect an attack on the ground. (Comboable)
|type=High
|damage=10 + 20 {{S|30}}
}}
{{Game Move|name={{Nihongo|'''WRYYY!'''|{{Ruby|URYYY|ウリイイイ}}!!}}|Color=PB
|input={{ASBInput|H}} during '''"KUA!"''' {{Input|on ground}}
|desc=Dio chops in a downward motion, causing a groundbounce. While it is possible to perform a Crouching Light Attack after the groundbounce, the skill must be Flash Canceled to properly continue a combo. (Flash Cancel comboable)
|type=Middle
|damage=60
}}
{{Game Move|name={{Nihongo|'''How feeble!'''|貧弱貧弱ゥ~~ッ!!}}|Color=PB
|input={{ASBInput|214|S}} {{Input|on ground}}
|desc=Dio grabs the opponent and sucks the blood from them with his fingers, restoring health, before throwing them away. The number of hits and amount of health restored can be increased by pressing an attack button repeatedly. This throw is unblockable.
|type=Throw
|damage=47 ~ 107 {{S|depending on number of hits}}
}}
{{Game Move|name={{Nihongo|'''USELESS, USELESS, USELESS!'''|無駄無駄無駄アーーーーッ!!}}|Color=PB
|input={{ASBInput|236|S}} {{Input|on ground|when downed}}
|desc=Dio stabs downward at the opponent with his fingers, sucking out their blood, before tossing them away. This move drains the opponent's Heart Heat Gauge while replenishing Dio's. The hit count and amount of HH Gauge restored can be increased by pressing an attack button repeatedly, with the maximum amount of HH Gauge restored being around 0.4 of a bar. This move can be used to inflict additional damage on a downed opponent.
|type=Low
|damage=26 ~ 56 {{S|depending on number of hits}}
}}
{{Game Move|name={{Nihongo|'''I'll suck you dry!'''|絞り取ってやる!}}|Color=PB
|input={{ASBInput|S}} or {{ASBInput|3|S}} {{Input|on ground}}
|desc=Dio stabs either forward or upward at the opponent with his fingers and sucks out their blood if connected, dealing damage, restoring Dio's health, and sending the opponent flying. The direction of the attack will change based on whether the skill is executed with {{ASBInput|S}} or {{ASBInput|3|S}}. (Flash Cancel comboable)
|type=High
|damage=42
}}
}}
{{Game Movelist|Title={{Nihongo|Throw|投げ技}}|Color=PB|Collapse=true|
{{Game Move|name={{Nihongo|'''You impudent fool!'''|無礼者がッ!}}|Color=PB
|input=2 ATK buttons at close range or {{ASBInput|T}} ({{ASBInput|4}} to back-throw) {{Input|on ground}}
|desc=Dio lifts the opponent up by one hand, holds them over his head, and throws them to the ground in a direction corresponding to the directional input used to initiate the throw.
|type=Throw
|damage=110
}}
}}
{{Game Movelist|Title={{Nihongo|Heart Heat Attack / Great Heat Attack|HHA / GHA}}|Color=PB|Collapse=true|
{{Game Move|name={{Nihongo|'''Space Ripper Stingy Eyes!'''|{{Ruby|空 裂 眼 刺 驚|スペースリパー・スティンギーアイズ}}}}|Color=PB
|input{{HHA}} {{Input|on ground}}
|desc=Dio shoots high-pressure fluid from his eyes in a single-hitting laser attack. Upon impact, the opponent will be knocked down to their knees. This beam-like attack travels the full length of the stage, allowing it to catch opponents from extremely far away.<br/>As a successful Counter Hit doubles the damage of only a single initial hit, the damage increase to this HHA is massive compared to most other attacks in the game. Coupled with the attack's speed and range, it becomes an excellent tool for retaliation and punishment.<br/>If this HHA is used to K.O. [[Jonathan Joestar|Jonathan]], a special animation will play where Jonathan futilely tries to block the beams and whispers "''[[Erina Pendleton|Erina]]...''" as he falls.
|type=High
|damage=170
|dialogue={{Nihongo|You won't feel a thing!|苦痛は与えん!}}
}}
{{Game Move|name={{Nihongo|'''I'll give them all a good show!'''|もっとも残酷な死を贈ろう!}}|Color=PB
|input={{GHA}} {{Input|on ground}}
|desc=Dio charges at the opponent with his ice cold hands. When the opponent is hit, Dio freezes them and unleashes a barrage of punches and knee strikes while the opponent is frozen, finishing with an uppercut that sends the opponent into the air. He then finishes the attack by crossing his arms as the opponent falls on him, shattering their still frozen body. This attack references Dio countering [[Dire]]'s Thunder Cross Split Attack.
|type=High
|damage=270 / 396 / 405 {{S|depending on HH gauge}}
|dialogue={{Nihongo|WRYYY! You thought you stood a chance? Idiot! You weakling! Behold the oblivion of death! Ha ha ha ha ha ha!|{{Ruby|URYYY|ウリイイイ}}!! ちょいとでもおれにかなうとでも思ったか! マヌケがァ~~! 貧弱貧弱ゥ… 死の忘却を迎え入れろォ! フハハハハハハハハハッ!}}
}}
}}
{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=PB|Collapse=true|
{{Game Move|name={{Nihongo|'''Assault Assist'''|アサルトアシスト}}|Color=PB|
|input={{Input|on ground}}
|desc=A one-stock assist. Dio jumps in and activates his counter move '''"Frozen in your tracks!"'''. When an opponent hits him, the opponent will become frozen.
|type=Counter
|damage=60
}}
{{Game Move|name={{Nihongo|'''Reversal Assist'''|リバーサルアシスト}}|Color=PB|
|input={{Input|on ground}}
|desc=A two-stock assist. Dio jumps into the enemy, striking them down with his fist before taunting and jumping away.
|type=High
}}
}}
===Moveset Changes from {{ASB|Dio Brando|name=false}}===
{{Game Movelist|Title={{Nihongo|Normals|通常技}}|Color=PB|Collapse=true|
{{Game Move|name=Standing Medium Attack|Color=PB
|input={{ASBInput|M}} {{Input|on ground}}
|desc=Dio moves farther than he did in ''All-Star Battle'' when attacking. Because the recovery of this skill is faster now, Dio's animation after attacking, where he puts his leg down and returns to his idle pose, is significantly faster.
}}
{{Game Move|name=Standing Heavy Attack|Color=PB
|input={{ASBInput|H}} {{Input|on ground}}
|desc=Dio moves farther than he did in ''All-Star Battle'' because he does not moves as far back when returning to his idle pose.
}}
{{Game Move|name=Crouching Medium Attack|Color=PB
|input={{ASBInput|2|M}} {{Input|on ground}}
|desc=This attack now launches on hit rather than only causing basic hitstun. It also only hits once instead of twice, losing its first Low hit, making this attack only a High now. Additionally, Dio does not move as far forward as he did in ''All-Star Battle''.
}}
{{Game Move|name=Crouching Heavy Attack|Color=PB
|input={{ASBInput|2|H}} {{Input|on ground}}
|desc=Dio moves a significantly farther distance than he did in ''All-Star Battle'' when attacking.
}}
{{Game Move|name=Jumping Heavy Attack|Color=PB
|input={{ASBInput|H}} {{Input|in air ok}}
|desc=Instead of causing a launch into hard knockdown, this attack now causes a groundbounce on hit.
}}
}}
{{Game Movelist|Title={{Nihongo|Style/Specials/Etc.|スタイル/特殊技/その他}}|Color=PB|Collapse=true|
{{Game Move|name='''Punch right through you!'''|Color=PB
|input={{ASBInput|3|H}} {{Input|on ground}}
|desc=The input for this command normal has changed. Previously it was {{ASBInput|6}} in place of {{ASBInput|3}}. The first hit of the attack is also a High rather than a Middle now. Additionally, it no longer causes a hard knockdown, instead causing only basic hitstun, which allows Dio to use it in combos.
}}
{{Game Move|name='''You are a mere dog!'''|Color=PB
|input={{ASBInput|1/2/3}} then {{ASBInput|7/8/9}} {{Input|on ground}}
|desc=The translation for this special has changed. Previously it was '''"You worthless primate!"''' in place of '''"You are a mere dog!"'''. The {{ASBInput|1}} and {{ASBInput|3}} input can also be used as the first input of this move now.
}}
}}
{{Game Movelist|Title={{Nihongo|Skills|コマンド技}}|Color=PB|Collapse=true|
{{Game Move|name='''Vaporizing Freeze''' [◇]|Color=PB
|input={{ASBInput|214|L/M}} {{Input|on ground}}
|desc=Dio slides backward and then dashes forward before attacking now. This results in Dio moving forward from his original position if the skill isn't used point black, so while the backwards dash telegraphs the move, this change ultimately means the skill has more range now. The {{ASBInput|L}} variant also now launches the opponent instead of only binding them. Furthermore, when the skill can be canceled by '''"You are a mere dog!"''' has changed. The skill now has to be canceled before Dio hits the opponent with the actual attack instead of it canceling immediately after. When combined with the backward dash, the combination of the two skills can be used to confuse and cross-up the opponent. Additionally, this skill can no longer use '''"USELESS, USELESS, USELESS!"''' or '''"How feeble!"''' as a follow-up.
}}
{{Game Move|name='''Frozen in your tracks!''' [◇]|Color=PB
|input={{ASBInput|214|H}} {{Input|on ground}}
|desc=Dio slides backward and then dashes forward before striking his counter pose now. This results in Dio moving forward from his original position if the skill isn't used point black, so while the backwards dash telegraphs the move, this change ultimately means the skill has more range now. This skill has lost its ability to use '''"USELESS, USELESS, USELESS!"''' or '''"How feeble!"''' as a follow-up, instead gaining the ability to be canceled into '''"You are a mere dog!"'''.
}}
{{Game Move|name='''KUA!'''|Color=PB
|input={{ASBInput|236|ATK}} {{Input|on ground}}
|desc=Dio moves forward farther for the {{ASBInput|M}} and {{ASBInput|H}} variants than he did in ''All-Star Battle''.
}}
{{Game Move|name='''That must be five or six ribs broken!'''|Color=PB
|input={{ASBInput|L}} during '''"KUA!"''' {{Input|on ground}}
|desc=The input for this follow-up skill has changed. Previously it was {{ASBInput|236|ATK}} in place of {{ASBInput|L}}. Additionally, this skill is now one of three possible follow-ups to '''"KUA!"''' instead of being the only one with its own two follow-up skills. The translation of the name of this skill has also changed slightly. Previously it was '''"5 or 6 broken ribs!"''' in place of '''"That must be five or six ribs broken!"'''.
}}
{{Game Move|name='''Did you think you could defeat me, the great DIO?!'''|Color=PB
|input={{ASBInput|M}} during '''"KUA!"''' {{Input|on ground}}
|desc=The input for this follow-up skill has changed. Previously it was {{ASBInput|236|ATK}} in place of {{ASBInput|M}}. Additionally, this skill is now one of three possible follow-ups to '''"KUA!"''' instead of being a follow-up to '''"That must be five or six ribs broken!"'''. The translation of the name of this skill has also changed. Previously it was '''"Think you can beat the great Dio?!"''' in place of '''"Did you think you could defeat me, the great DIO?!"'''. Furthermore, this skill can no longer be canceled into '''"You are a mere dog!"''', '''"USELESS, USELESS, USELESS!"''', or '''"How feeble!"'''.
}}
{{Game Move|name='''WRYYY!'''|Color=PB
|input={{ASBInput|H}} during '''"KUA!"''' {{Input|on ground}}
|desc=The input for this follow-up skill has changed. Previously it was {{ASBInput|214|ATK}} in place of {{ASBInput|H}}. Additionally, this skill is now one of three possible follow-ups to '''"KUA!"''' instead of being a follow-up to '''"That must be five or six ribs broken!"'''. This change makes it so the skill naturally combos now. The translation of the name of this skill has also changed slightly. Previously it was '''"URYYY!!"''' in place of '''"WRYYY!"'''. Furthermore, this skill can no longer be canceled into '''"You are a mere dog!"''', '''"USELESS, USELESS, USELESS!"''', or '''"How feeble!"'''.
}}
{{Game Move|name='''How feeble!'''|Color=PB
|input={{ASBInput|214|S}} {{Input|on ground}}
|desc=This skill is no longer a follow-up skill, instead being its own skill. This results in the input being different now. Previously it was {{ASBInput|S}} in place of {{ASBInput|214|S}}. This skill has also been changed from a High to a Throw in order to keep its unblockable property (it could not be used unless the previous attack hit before, making it unblockable despite being classified as a High). Furthermore, the attack can now be extended if an attack button is mashed during the animation, making it possible for this skill to deal more damage and steal more health. The translation for the name of this skill has also changed. Previously it was '''"You weakling!"''' in place of '''"How feeble!"'''.
}}
{{Game Move|name='''USELESS, USELESS, USELESS!'''|Color=PB
|input={{ASBInput|236|S}} {{Input|on ground|when downed}}
|desc=This skill is no longer a follow-up skill, instead being its own skill. This skill has also been changed from a High to a Low and can now hit downed opponents. Additionally, the attack can now be extended if an attack button is mashed during the animation, making it possible for this skill to deal more damage and steal more Heart Heat. The translation for the name of this skill has also changed. Previously it was '''"MUDA, MUDA, MUDA!"''' in place of '''"USELESS, USELESS, USELESS!"'''.
}}
{{Game Move|name='''I'll suck you dry!'''|Color=PB
|input={{ASBInput|S}} or {{ASBInput|3|S}} {{Input|on ground}}
|desc=This skill's input has changed. Previously it was {{ASBInput|41236|S}} in place of {{ASBInput|S}} or {{ASBInput|3|S}}. Because this skill has two possible inputs, the angle that Dio stabs his fingers out can now change. When the skill hits, it now no longer plays a cinematic. It can also be Flash Canceled now, and when combined with the opponent no longer having invulnerability after this skill hits, it allows for Dio to combo off a successful hit.
}}
}}
====General Changes====
*Dio's run speed is faster than it was in ''All-Star Battle''.
==Medal List==
Line 37 ⟶ 302:
|Normal|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Normal Tint A Trans.png
|Type=MCostume
|Name=Normal Costume
|Unlock=Unlocked by default
|Origin=Dio's main [[
|G1=Dio Adult.png
|G1C=[[
}}
|Special A|
{{Game Ref Box|Color=PB
|
|Type=MCostumeA
|Name=Special Costume A
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Phantom Blood]]'' Dio vs. {{ASBR|DIO}} Extra Battle<br/>{{ASBRIcon|Mission}} Win with a Great Heat Attack
|Origin=Dio in his fight against the [[Ripple]] warriors<ref>{{Ch|Chapter 38}}</ref>
|G1=Chapter 38 Cover B.jpg
|G1C=[[
}}
|Special B|
{{Game Ref Box|Color=PB
|
|Type=MCostumeB
|Name=Special Costume B
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 8500 G
|Origin=Dio's attire during his [[Vampire|vampiric]] transformation<ref>{{Ch|Chapter 8}} to {{Ch|Chapter 14}}</ref>
|G1=Dio vampire.png
|G1C=[[
}}
|Special C|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special C Tint A Trans.png
|Type=MCostumeC
|Name=Special Costume C
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 8500 G
|Origin=Original costume from {{ASB|Dio Brando|name=false}}
|G1=Dio Brando ASB
|G1C=''[[All-Star Battle]]''
}}
}}
|Tints|
{{Tabber
|Normal|
{{Tabber
|Tint A|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Normal Tint A Trans.png
|Type=MTintA
|Name=Color Tint A
|Unlock=Unlocked by default
|Origin=Dio's [[
|G1=Dio Adult.png
|G1C=[[JoJo's Bizarre Adventure (Season)|Anime appearance]]
}}
|Tint B|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Normal Tint B Trans.png
|Type=MTintB
|Name=Color Tint B
Line 104 ⟶ 366:
|Tint C|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Normal Tint C Trans.png
|Type=MTintC
|Name=Color Tint C
|Origin=
|G1=
Line 113 ⟶ 375:
|Tint D|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Normal Tint D Trans.png
|Type=MTintD
|Name=Color Tint D
|Origin=
|G1=
}}
}}
|Special A|
{{Tabber
|Special A Tint A|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special A Tint A Trans.png
|Type=MCostumeA
|Name=Special Costume A: Color Tint A
|Unlock=Unlocked with Special Costume A
|Origin=[[Adventure Battle Card]] J-567
|G1=J-567.jpg
}}
|Special A Tint B|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special A Tint B Trans.png
|Type=MCostumeA
|Name=Special Costume A: Color Tint B
|Unlock=Unlocked with Special Costume A
|Origin=[[JOJO'S BIZARRE ADVENTURE OVER HEAVEN]] inside illustration
|G1=DioOverHeaven.jpg
}}
}}
|Special B|
{{Tabber
|Special B Tint A|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special B Tint A Trans.png
|Type=MCostumeB
|Name=Special Costume B: Color Tint A
|Unlock=Unlocked with Special Costume B
|Origin=[[Adventure Battle Card]] J-041
|G1=J-041.jpg
}}
|Special B Tint B|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special B Tint B Trans.png
|Type=MCostumeB
|Name=Special Costume B: Color Tint B
|Unlock=Unlocked with Special Costume B
|Origin=
|G1=
}}
}}
|Special C|
{{Tabber
|Special C Tint A|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special C Tint A Trans.png
|Type=MCostumeC
|Name=Special Costume C: Color Tint A
|Unlock=Unlocked with Special Costume C
|Origin=carried on from {{ASB}}
|G1=Dio Brando ASB.png
}}
|Special C Tint B|
{{Game Ref Box|Color=PB
|Trans=ASBR Dio Special C Tint B Trans.png
|Type=MCostumeC
|Name=Special Costume C: Color Tint B
|Unlock=Unlocked with Special Costume C
|Origin=
|G1=
}}
}}
}}
}}
===Taunts & Victory Poses===
{{Tabber
|Taunts|
{{Tabber
|Taunt A|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Taunt A.mp4
|Type=MTauntA
|Name=Taunt A
|Unlock=Unlocked by default
|Origin={{Ch|Chapter 38}}, page 6
|G1=
}}
|B|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Taunt B.mp4
|Type=MTauntB
|Name=Taunt B
|Unlock=Unlocked by default
|Origin={{Ch|Chapter 15}}, page 3
|G1=ASBR Dio Taunt B Ref.png
}}
|C|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Taunt C.mp4
|Type=MTauntC
|Name=Taunt C
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin={{Ch|Chapter 25}}, page 10
|G1=Dio Taunt C Ref.png
}}
|D|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Taunt D.mp4
|Type=MTauntD
|Name=Taunt D
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin={{Ch|Chapter 26}}, page 9
|G1=
}}
|E|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Taunt E.mp4
|Type=MTauntE
|Name=Taunt E
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin={{Ch|Chapter 27}}
|G1=
}}
}}
|Victories|
{{Tabber
|Victory A|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Victory A.mp4
|Type=MVictoryA
|Name=Victory A
|Unlock=Unlocked by default
|Origin=Cover of {{Ch|Chapter 25}}
|G1=Chapter 25.jpg
}}
|B|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Victory B.mp4
|Type=MVictoryB
|Name=Victory B
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin=Cover of [[Volume 3]]
|G1=Volume_3.jpg
}}
|C|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Victory C.mp4
|Type=MVictoryC
|Name=Victory C
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin={{Ch|Chapter 36}}
|G1=Dio glorious.png
}}
|D|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Victory D.mp4
|Type=MVictoryD
|Name=Victory D
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin={{Ch|Chapter 13}}, page 11
|G1= File:Phantom Blood Ch 13 HNK Reference.jpg
}}
|E|
{{Game Ref Box|Color=PB
|Video=ASBR Dio Victory E.mp4
|Type=MVictoryE
|Name=Victory E
|Unlock=Buy from Medal List<br/>{{ASBRIcon|Coins}} 450 G
|Origin=Cover B of {{Ch|Chapter 4}}
|G1=Chapter 4 Cover B.jpg
}}
}}
}}
===Dialogue===
Dio's first ten Taunt and Victory Lines are included in his Taunt and Victory Poses respectively, with two lines per pose; the first two poses of each type are unlocked by default, while the other three of each must be purchased for {{ASBRIcon|Coins}} 450 G each. The remaining lines of both types can be purchased as a single set for {{ASBRIcon|Coins}} 300 G. Dio's Tag Lines can be purchased as a set for {{ASBRIcon|Coins}} 140 G.
{{Tabber
|Taunt Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Taunt Lines|bg=PB|bg2=PB2
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
}}
|Victory Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Victory Lines|bg=PB|bg2=PB2
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
}}
|Tag Lines|
{{Quotes|Title={{ASBRIcon|MSpeech}} Tag Lines|bg=PB|bg2=PB2
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
|{{Q|{{
}}
|Misc.|
{{Quotes|Title=Misc.|bg=PB|bg2=PB2
|{{Q|{{Nihongo|Ha ha ha ha!|フハハハハ!}}|Round Win 1}}
|{{Q|{{Nihongo|Pfft.|フン}}|Round Win 2}}
}}
}}
Line 203 ⟶ 623:
*When Dio defeats {{ASBR|Jonathan}} with his Heart Heat Attack, Jonathan attempts to block the laser attack with his hands, as he does in the original story.<ref>{{Ch|Chapter 42}}</ref>
*As with all [[Vampire]]s and [[Pillar Men]], Dio will burn in the sunlight during the Situation Finish for the [[DIO's Mansion]] stage.
*When hit by {{ASBR|Giorno}}'s Heart Heat Attack, Dio's
*When hit by {{ASBR|Pucci}}'s '''"It's an illusion."''' skill, Dio clutches both sides of his head and closes his right eye and the right half of his mouth, as he does when healing his head after the aforementioned attack.<ref name="ch40" />
Line 211 ⟶ 631:
|Entrance|
{{Quotes|Title=Match Entrance|bg=PB|bg2=PB2
|{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{Nihongo|Your face... ridiculous. Are you trying to look like a monkey?|その顔は……気に入らんなぁ。猿真似のつもりか?}}|{{ASBR|Dio}}}}
{{Q|{{Nihongo|That ominous aura... Are you another me the President called up?|この禍々しい感じ…… こいつも大統領が連れて来たオレ……なのか!?}}|{{ASBR|Parallel World Diego}}}}
}}
|Victory|
{{Quotes|Title=Victory|bg=PB|bg2=PB2
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{
{{Q|{{
|{{Q|{{Nihongo|Interesting... Your power could be very useful. Serve me and I'll let you live.|ほお……なかなか面白い力を持っているな おれの下僕となるなら生かしておいてやろう}}|{{ASBR|Dio}}}}
{{Q|{{Nihongo|That was impressive, but meaningless when time is stopped.|素晴らしい力だが、時を止めてしまえば無力だ}}|{{ASBR|Parallel World Diego}}}}
}}
|Enemy Taunts|
{{Quotes|Title=Victory|bg=PB|bg2=PB2
|{{Q|{{
|{{Q|{{
}}
}}
Line 246 ⟶ 670:
All missions in {{ASBR|All-Star Battle Mode}} featuring Dio Brando as a combatant, in order of appearance.
===''[[Phantom Blood]]''===
{{GameStage|ASBR|1-3|header=true}}
{{GameStage|ASBR|1-6}}
{{GameStage|ASBR|1-7}}
{{GameStage|ASBR|1-8}}
==Gallery==
Line 304 ⟶ 684:
===[[All-Star Battle R OST|Music]]===
{{Right|{{Vid|UZ77E_6m2jI|300|center|desc=Dio's Theme}}}}
Dio's theme is {{ASBRIcon|Music}} {{Nihongo|How Feeble!|貧弱貧弱ゥ~~ッ!!|Hinjaku Hinjaku~~!!}}, and can be unlocked in-game by landing the '''"Frozen in your tracks!"''' skill in {{Section|All-Star Battle Mode}}'s Dio vs. {{ASBR|DIO}} Extra Battle.
Its name is taken from Dio's taunt toward [[Dire]] after [[Chapter 38|completely freezing the latter's body]].
{{-}}
==={{ASBR|JoJo Glossary}}===
Line 315 ⟶ 695:
{{ASBRGlossary/presets1|Dio's Castle}}
===Art & Misc.
{{Tabber
|Stylish Evades|
Line 321 ⟶ 701:
|Stylish Evade 1|
{{Game Ref Box|Color=PB
|Image=ASBR1dio-pos5.png
|Name=Stylish Evade Pose 1
|Unlock=N/A
|Origin={{Ch|Chapter 6}}, page 11
|G1=DioCH6crossarm.png
}}
|Stylish Evade 2|
{{Game Ref Box|Color=PB
|Image=ASBR1dio-pos4.png
|Name=Stylish Evade Pose 2
|Unlock=N/A
|Origin={{Ch|Chapter 15}}, page 10
|G1=DioCH15clothshatter.png
}}
|Stylish Evade 3|
{{Game Ref Box|Color=PB
|Image=ASBR1dio-pos3.png
|Name=Stylish Evade Pose 3
|Unlock=N/A
|Origin={{Ch|Chapter 7}}, page 7
|G1=Jonathan_suspecting.png
}}
|Stylish Evade 4|
{{Game Ref Box|Color=PB
|Image=ASBR1dio-pos2.png
|Name=Stylish Evade Pose 4
|Unlock=N/A
|Origin={{Ch|Chapter 13}}, page 9
|G1=DioCH13approach.png
}}
|Stylish Evade 5|
{{Game Ref Box|Color=PB
|Image=ASBR1dio-pos1.png
|Name=Stylish Evade Pose 5
|Unlock=N/A
|Origin={{Ch|Chapter 13}}, page 4
|G1=Dio_vampire.png
}}
}}
|Cut-ins|
{{Tabber
|Talking|
{{Game Ref Box|Color=PB
|Image=ASBR Dio(1) Talking CutIn.png{{!}}500px
|Name=Talking Cut-in
|Unlock=N/A
|Origin={{Ch|Chapter 36}}, pages 14-15<br/>(modified to redraw covered hair)
|G1=Dio glorious.png
}}
|Taunted|
{{Game Ref Box|Color=PB
|Image=ASBR Dio(1) Taunted CutIn.png{{!}}500px
|Name=Taunted Cut-in
|Unlock=N/A
|Origin={{Ch|Chapter 44}}, page 14<br/>(modified to extend the head and add sweat)
|G1=C044 Dio sweat at Jonathan passing.jpg
}}
|Rumble Mode|
{{Game Ref Box|Color=PB
|Image=ASBR Dio(1) Rumble CutIn.png{{!}}500px
|Name=Rumble Mode Cut-in
|Unlock=N/A
|Origin={{Ch|Chapter 42}}, page 16<br/>(modified to extend the head and adjust shadows)
|G1=C042 Dio close-up head.jpg
}}
}}
|Misc. Gameplay|
{{Expand section}}
<!--{{Tabber
|Idle|
{{Game Ref Box|Color=PB
|Video=
|Name=Idle Pose
|Unlock=N/A
|Origin=
|G1=
}}
|Crouch|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Downed|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Block|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Retired|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Down Evade|
{{Game Ref Box|Color=PB
|Video=
|Name=Down Evade Animation
|Unlock=N/A
|Origin=
|G1=
}}
|Air Recovery|
{{Game Ref Box|Color=PB
|Video=
|Name=Air Recovery Animation
|Unlock=N/A
|Origin=
|G1=
}}
|Throw Tech|
{{Game Ref Box|Color=PB
|Video=
|Name=Throw Tech Animation
|Unlock=N/A
|Origin=
|G1=
}}
|Jump|
{{Tabber
|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Backward|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Straight-Up|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
Line 387 ⟶ 863:
}}
}}
|
{{Tabber
|Foreground|
{{Game Ref Box|Color=PB
|
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Background|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
}}
|Walk|
{{Tabber
|Forward|
{{Game Ref Box|Color=PB
|Video=
|Name=
|Unlock=N/A
|Origin=
|G1=
}}
|Backward|
{{Game Ref Box|Color=PB
|Video=
|Name=Backward Walk Animation
|Unlock=N/A
|Origin=
|G1=
}}
}}
|Dash|
{{Tabber
|Forward|
{{Game Ref Box|Color=PB
|Video=
|Name=Forward Dash Animation
|Unlock=N/A
|Origin=
|G1=
}}
|Back|
{{Game Ref Box|Color=PB
|Video=
|Name=Backdash Animation
|Unlock=N/A
|Origin=
|G1=
}}
}}
|Run|
{{Game Ref Box|Color=PB
|Video=
|Name=Run Animation
|Unlock=N/A
|Origin=
|G1=
}}
}}-->
|Other|
{{Tabber
|Reference Sketch|
{{Game Ref Box|Color=PB
|Image=ASB DioBrando Reference Sketch.png{{!}}600px
|Name=Reference Sketch
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Phantom Blood]]'' Dio vs. {{ASBR|Joseph}} Extra Battle<br/>{{ASBRIcon|Mission}} Use the "You are a mere dog!" special
|Origin={{Ch|Chapter 40}}
|G1=PB Ch 40 Jumping Ref.png
}}
|Render|
{{Game Ref Box|Color=PB
|Image=Dio Brando ASB R.png
|Name=Render
|Type=Art
|Unlock={{ASBR|All-Star Battle Mode}}: ''[[Phantom Blood]]'' {{ASBR|Jonathan}} vs. Dio Boss Battle<br/>{{ASBRIcon|Mission}} Use the '''"Ripple Breathing"''' style
|Origin={{Ch|Chapter 24}}
|G1=Dio_PB_Infobox_Manga.png
}}
|Match Entrance|
{{Game Ref Box|Color=PB
|Video=ASBR1dio-intro.mp4
|Name=Match Entrance
|Unlock=N/A
|Origin={{Ch|Chapter 37}}, panel 3 and 6 <br />{{Ch|Chapter 24}}, page 18
|G1=Diovsjonathan.png
|G2=Dio_PB_Infobox_Manga.png
}}
|Round Win 1|
{{Game Ref Box|Color=PB
|Video=ASBR1dio-roundwin1.mp4
|Name=Round Win Pose 1
|Unlock=N/A
|Origin={{Ch|Chapter 6}}, page 11 (flipped)
|G1=DioCH6crossarm.png
}}
|Round Win 2|
{{Game Ref Box|Color=PB
|Video=ASBR1dio-roundwin2.mp4
|Name=Round Win Pose 2
|Unlock=N/A
Line 427 ⟶ 978:
}}
===Misc.===
<gallery>
Dio_Intro_ASB_R.png|Intro
Dio_Brando_IllSuckYouDry_ASB_R.png|'''"I'll suck you dry!"''' skill
Dio_Brando_GHA_ASB_R.png|Freezing power during his GHA
Zeppeli_VS_Dio_ASB_R.png|vs.
Speedwagon_MartialArts_ASB_R.png|vs.
ASBMode Part1 Special Illustration.png|
ASBR Part 1 Campaign Banner.png|"Phantom Blood" campaign
ASBR05 - Akita -Dio.jpg|Akita postcard
ASBR 02.png|
ASBR 46.png|
</gallery>
=={{ASBR|Update History}}==
{{Balance|Color=PB
|Buffs=
|Nerfs=
|Changes=
}}
Line 455 ⟶ 1,006:
*'''Throw Escape'''
**{{Balance}} Adjusted to standardize character advantages and disadvantages after their throw escapes.
*'''"Vaporizing Freeze"'''
**{{Balance}} Fixed a case where only the attack behavior was performed without the backward movement behavior.
**{{Balance|Nerf}} {{ASBInput|LM}} Fixed so that if the same technique hits 3 times or more, the opponent will be knocked down.
*'''"
**{{Balance|Buff}} Adjusted to move farther back when the attack is guarded.
*'''"WRYYY!!"'''
**{{Balance|Nerf}} Slowed startup.
**{{Balance|Buff}} Increased damage.
**{{Balance|Buff}}
===1.4.1===
Line 471 ⟶ 1,022:
===1.6.0===
*Dash Forward
**{{Balance|Buff}} Increased
*Crouching Heavy Attack
**{{Balance|Buff}} Increased forward movement.
*
**{{Balance|Buff}} Decreased the number of button presses required to increase the damage.
*
**{{Balance|Buff}} Decreased the number of button presses required to increase the damage.{{Ref-Note|In the official patch notes, the wrong move, '''"I'll suck you dry!"''', is listed instead.}}
*
**{{Balance|Buff}} Reduced recovery time.
**{{Balance|Nerf}} Increased the knockback when hitting an airborne opponent to balance for the reduced recovery time.
===2.0.0===
*'''"Frozen in your tracks!"''' skill
**{{Balance|Nerf}} No longer triggers Counter Hit on a successful activation.
**{{Balance|Buff}} Increased damage.
**These changes affect the '''Assault Assist''' as this is the skill it uses.
*'''"WRYYY!"''' skill
**{{Balance}} Fixed an issue where this move would not reduce the opponent's Guard Gauge.
*'''Assault Assist'''
**{{Balance}} Fixed a bug where, when certain characters triggered this assist, they could still move and attack while Dio was on screen.
===2.1.0===
*Crouching Heavy Attack
**{{Balance}} Fixed a bug where the opponent could act while the screen was darkened when this attack was Flash Canceled.
*'''"I'll suck you dry!"''' skill
**{{Balance|Buff}} Added the ability to Flash Cancel the skill and cancel the skill into other skills and HHA.
**{{Balance|Nerf}} Reduced damage.
**{{Balance|Buff}} Decreased startup for the anti-air ({{ASBInput|3|S}}) variant.
**{{Balance|Nerf}} Decreased frame advantage on block of the anti-air variant.
**{{Balance|Nerf}} Both variants of the skill now share the Same Move Limit (IPS).
**{{Balance|Buff}} Removed the opponent's invincibility after this skill hit, meaning that it is possible to combo off this skill now.
*'''"Space Ripper Stingy Eyes!"''' HHA
**{{Balance}} Fixed a bug where if the HHA was Stylish Guarded and the hitbox disappeared, this attack could still counterhit an incoming attack.
*'''Assault Assist'''
**{{Balance|Nerf}} Decreased stocks from two to one.
*'''Reversal Assist'''
**{{Balance|Buff}} Increased stocks from one to two.
=== 2.2.0===
*'''"I'll suck you dry!"''' skill
**{{Balance|Buff}} Increased the distance the first hit pulls the opponent in.
===2.3.0===
*'''"I'll suck you dry!"''' skill
**{{Balance|Buff}} Reduced launching force of the final hits to improve usability in combos.
==Notes==
{{Notes}}
==References==
Line 486 ⟶ 1,075:
<noinclude>
==Site Navigation==
{{Languages}}
Line 492 ⟶ 1,082:
{{PhantomBlood}}
{{Icon|PB}}
{{DISPLAYTITLE:All-Star Battle R ★ Dio Brando}}
[[Category:All-Star Battle R Characters]]
|