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local p = {}
function p.getCharacterIDs(frame)
local characterName = frame.args[1] -- The character name to search for
if not characterName or characterName == '' then
return "No character name provided." -- Return a message if no character name is given
end
local data = mw.loadJsonData('JoJo Wiki:SS Medals')
local matches = {}
-- Collect all entries that match the character name along with their rarity
for id, entry in pairs(data) do
local characters = entry.character
if type(characters) == "table" then
for _, name in ipairs(characters) do
if name == characterName then
table.insert(matches, {id = id, rarity = entry.rarity})
break
end
end
elseif type(characters) == "string" and characters == characterName then
 
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000
1:0
Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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