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Interview with [[Shunichi Ishimoto]], Character Designer and Chief Animation Director for the [[Thus Spoke Kishibe Rohan (OVA)]] series, and [[Toshiyuki Kato]], storyboarder and episode director for [[JoJo's Bizarre Adventure]]. Interview conducted by livedoor, published on March 25, 2020 on their website.<ref>[https://news.livedoor.com/article/detail/18012975/ 荒木先生に比類なき敬意を――『岸辺露伴は動かない』スタッフが語る、「『ジョジョ』である」命題]</ref>
==Interview==
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'''- For the drawings, did you feel it was easy to draw JoJo?'''
Ishimoto: No, unfortunately (lol). I was still a newcomer as a key animator when I worked on the 1st season, and there were times back then when I was learning about the basics of animation, so I didn't have a sense that I had any leeway.▼
▲No, unfortunately (lol). I was still a newcomer as a key animator when I worked on the 1st season, and there were times back then when I was learning about the basics of animation, so I didn't have a sense that I had any leeway.
The designs in "[[JoJo's Bizarre Adventure|JoJo]]" are of such a unique type that I had never come across anything like them up to that point, and I remember the struggle I went through wondering if I could draw this art. So my first impression of it in terms of drawing the animation was that "JoJo" is really difficult.
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'''- By the way, do you remember which was the first scene you drew?'''
Ishimoto: That was in "[[Episode 3|Youth with Dio]]", episode 3 of the 1st season. I think it was the scene where the house was on fire, and the main character [[Jonathan Joestar|Jonathan]] (voiced by
▲That was in "[[Episode 3|Youth with Dio]]", episode 3 of the 1st season. I think it was the scene where the house was on fire, and the main character [[Jonathan Joestar|Jonathan]] (voiced by: [[Kazuyuki Okitsu]]) and [[Dio Brando|Dio]] (voiced by: [[Takehito Koyasu]]) are fighting as they drop down into it. Jonathan removes his belt, and throws it towards Dio.
Looking at the drawings I did back then now, there are places where I say "oh no" at how crude it looks, but it was the best work I could do at the time.
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'''- So in the eight years since then, it wouldn't be an exaggeration to say that you've grown alongside "JoJo."'''
Ishimoto: That's exactly right, and I think that "JoJo" completely allowed me to train myself in basic art skills. In particular with the drawings I did up to "[[Stardust Crusaders]]", those were realistic muscular lines, so it was very enlightening as an animator in terms of how to do the bone structure and muscles.▼
▲That's exactly right, and I think that "JoJo" completely allowed me to train myself in basic art skills. In particular with the drawings I did up to "[[Stardust Crusaders]]", those were realistic muscular lines, so it was very enlightening as an animator in terms of how to do the bone structure and muscles.
'''- The character designs and patterns change with each of JoJo's parts, so even though they are all part of a series, this is still quite a difficult title.'''
Ishimoto: That was the one thing that bothered me the most. It's common for techniques used up to a certain point to no longer be usable once the new part starts, so we put it all together while testing out various things every time.▼
▲That was the one thing that bothered me the most. It's common for techniques used up to a certain point to no longer be usable once the new part starts, so we put it all together while testing out various things every time.
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