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===Range===
[[File:Stand range demo.gif|thumb|266x266px|Great power can be offset by short range]]
One of the most important features of a Stand is its range. Stands in principle can only be used within a predetermined range centering around the Stand's owner. As such, for the sake of convenience, the range that a Stand can perform abilities is referred to as {{nihongo|"Firing Range"|射程距離}}. A Stand's range and accuracy are inversely proportional; the further the Stand moves away from its firing range, the weaker and less subtle it becomes. This principle is applied to almost all Stands. Furthermore, this can be construed more specifically as an "effective firing range", as a Stand will only gradually lose effectiveness the further it deviates from its firing range, rather than just relinquish immediately.<ref name="jojoagogo" /> The Stand's range is effectively just the range where it can optimally perform, though this can notably fluctuate depending on the emotional state of the user.<ref><sub>Crazy Diamond - Vol.
From a general point of view, all Stands can be roughly divided into two types: "short distance", and "long distance". As a trend, short-range types display great power, many of which excel at direct blows or destruction (Silver Chariot, Crazy Diamond, Sticky Fingers, etc.), and are often referred to as "Power Types". Long-range types typically have a special ability that lets them attack indirectly. (Hierophant Green, Echoes ACT1, Beach Boy, etc.)
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