Famicom Jump II: The Strongest Seven: Difference between revisions

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{{Video Game Infobox
|title = ''Famicom Jump II:<br/>SaikyoThe noStrongest ShichininSeven''
|image = [[File:Famicom Jump II Saikyo no Shichinin Cover.jpg|{{ImageSize}}]]
|alias = Famicom Jump II: Saikyo no Shichinin
|develop = {{W|Spike Chunsoft|Chunsoft}}<br />Aquamarine
|publisher = [[Bandai Namco|Bandai]]
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|colors = WeeklyShonenJump
}}
{{nihongoNihongo|'''''Famicom Jump II: SaikyoThe noStrongest ShichininSeven'''''|ファミコンジャンプII 最強の7人|Famikon Janpu Tsū Saikyō no Shichinin|lit. "Famicom Jump II: The Strongest Seven"}} is an action role-playing game produced by [[Bandai Namco|Bandai]] in 1991 for the {{W|Nintendo Entertainment System|Famicom}}.
 
As the sequel to ''[[Famicom Jump: Hero Retsuden]]'', the game is a crossover of 7 different ''Jump'' titles, including ''[[JoJo's Bizarre Adventure]]''. The player takes on the role of one of seven characters, gathering the other six while traversing their individual scenarios. Only aspects of the game relating to ''JoJo's Bizarre Adventure'' will be covered in this article.