Template:Game Move/fr

From JoJo's Bizarre Encyclopedia - JoJo Wiki
< Template:Game Move
Revision as of 17:29, 24 March 2023 by KojoB (talk | contribs) (Created page with "<includeonly><templatestyles src="Game Movelist/styles.css" /><div class="diamond movelistHeader" style="background-color:{{Color|{{#if:{{{CustomColor|}}}|{{{CustomColor}}}|{{{Color|PB}}}2}}}};">{{{name}}}</div> <div class="volume movelistBox2">{{{input|}}}<br /><div class="movelistInfo"><div class="movelistVideo">{{{media|}}}</div><div class="movelistDesc"> {{{desc|}}}{{#if:{{{type|}}}{{{damage|}}}{{{startup|}}}|<br/>}}<!-- -->{{#if:{{{type|}}}|<br/> '''Type d'attaque:'...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
TranslateArticle.jpg
"Do you understand?"

Cet article nécessite une traduction finie et/ou améliorée.
Vous pouvez aider JoJo's Bizarre Encyclopedia - JoJo Wiki en le traduisant.

Usage

This template is to be used with the Game Movelist template. Neither will work properly otherwise.

Parameters

name -> Name of move.
input -> Inputs required to execute. Best to use the following templates: ASBInput, Input, HFInput, Move.
media -> Image/Video/Gif to showcase the move visually.
desc -> Description of the move. Keep it brief but comprehensive (concise).
type -> The Attack Type (Low, Middle, High, Throw, etc.)
damage -> Damage the move deals. If multiple values, use slashes (23 / 43 / 53) or a tilde (43 ~ 102). Can also use the Sm template with brackets for specification (like this).
startup -> # of frames between the move's activation and first hitbox.
ref -> Image/Gif of what the move may reference
dialogue -> What the character says during that move
extra -> For the GioGio's Bizarre Adventure and Phantom Blood (PS2 Game) pages mostly.

Example

Special Moves (Stand On)
ORA, ORA!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND

Star Platinum unleashes a barrage of punches, with the option to lead into ORAAA!. The distance the Stand moves depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increase vulnerability. Also, pressing the attack button repeatedly will increase the number of hits.
This ability can initiate Rush Mode.

Dégats: 63 ~ 103 (depends on number of hits)
Frames de démarrage: ASBL.png 9 / ASBM.png 13 / ASBH.png 17

{{Game Movelist|Title=Special Moves (Stand On)|Color=SC|Collapse=false|
{{Game Move|name='''ORA, ORA!'''|Color=SC
|input={{ASBInput|2}}{{ASBInput|3}}{{ASBInput|6}} + {{ASBInput|L}}/{{ASBInput|M}}/{{ASBInput|H}} {{Input|on ground}}
|media={{GVid|ASBR Jotaro ORA, ORA! StandOn.mp4}}
|desc=Star Platinum unleashes a barrage of punches, with the option to lead into '''ORAAA!'''. The distance the Stand moves depends on the input, increasing in {{ASBInput|L}}{{ASBInput|M}}{{ASBInput|H}} order; although this also increase vulnerability. Also, pressing the attack button repeatedly will increase the number of hits.<br/>This ability can initiate Rush Mode.
|damage=63 ~ 103 {{Sm|(depends on number of hits)}}
|startup={{ASBInput|L}} 9 / {{ASBInput|M}} 13 / {{ASBInput|H}} 17
|ref=<gallery>StarPlatinum&TheWorldClash.png</gallery>
}}
}}