UserWiki:Walujski
Jump to navigation
Jump to search
diamond records connoisseur and diamond records revival developer (look ma im on the wiki --> https://jojowiki.com/Influence_on_Internet_Culture#Diamond_Records:_Revival)
the final diamond records fan
some more shit
Iggy appears in Diamond Records as a playable character in both the Action Battle and Tactical Battle game modes. He has a few unlockable statues under the 'Fighting Spirit' type, ranging from 3 stars to 6 stars. Iggy's moveset in both game modes is comprised of various attacks inspired by the anime, using his stand The Fool.
MovelistStatuesVideos
Moveset
Iggy's basic attack string is a combination of up to five various basic strikes from The Fool. In Tactical Battle, this is cut down to only three hits.
(Counter) If Iggy is hit while this skill is active (including projectiles), he will burrow underground and summon The Fool to hit the opponent multiple times.
Iggy rides on a wave of sand that hits any opponents in its path. In Tactical Battle, this hits all opponents present on the stage.
(Counter) Iggy will form a protective dome out of sand around him. If Iggy is hit by a projectile while this skill is active (including projectiles), large sand arms will form and strike the opponent. (Unlockable)
The Fool strikes the opponent with its claw. This attack replaces SP Skill 1 in Iggy's 3 star statue.
double tabber
DIO's Stardust Crusaders iteration is playable in both the Action Battle and Tactical Battle game modes. He has two 'Fighting Spirit' type statues, one 5 star and one 6 star.
DIO's moveset in both game modes is comprised of various attacks inspired by his abilities in the anime, using his stand The World. As a vampire, DIO constantly regenerates health, but has a weakness to attacks from ripple users. Playing as DIO will force any outdoor stages to take place at night time.
MovelistStatuesVideos
Moveset
DIO's basic attack string is a combination of up to five various basic strikes from The World. In Tactical Battle, this is cut down to only three hits.
DIO stops the time and throws a handful of knives. Time resumes and the knives are sent out as a powerful projectile. (Unlockable)
The World punches the opponent, stops the time, and unleashes a barrage of punches before resuming the time.
DIO uses The World to stop time for a short period, letting him run freely around opponents and attack them as they are frozen in their tracks. In Tactical Battle, this is used to give DIO a few free turns, as well as allowing him to ignore any of the opponent's active counters. (Unlockable)
DIO's awakened form from Stardust Crusaders is playable in both the Action Battle and Tactical Battle game modes. He has two statues of the 'Fighting Spirit' and 'Solitary' types, ranging from 5 stars to 6 stars.
DIO's moveset in both game modes is comprised of various attacks inspired by his abilities in the anime, using his stand The World. As a vampire, DIO constantly regenerates health, but has a weakness to attacks from ripple users. Playing as DIO will force any outdoor stages to take place at night time.
MovelistStatuesVideos
Moveset
DIO's basic attack string is a combination of up to five various basic strikes from The World, as well as striking with his hand to suck the life force from his opponents. In Tactical Battle, this is cut down to only three hits.
DIO uses The World to stop time for a short period, letting him run freely around opponents and attack them as they are frozen in their tracks. In Tactical Battle, this is used to give DIO a few free turns, as well as allowing him to ignore any of the opponent's active counters.
The World stops time and unleashes a barrage of punches. DIO finishes the attack by throwing a knife and resuming the time.
DIO summons the car of Wilson Phillips to run over opponents. (Unlockable)
The World stops time and unleashes a barrage of punches, followed by a punch and a kick, and then a second barrage before the time resumes. This attack replaces SP Skill 1 in Awakened DIO's 6 star statue.
DIO's early Stardust Crusaders is playable in both the Action Battle and Tactical Battle game modes. He has one 'Tactical' type 6 star statue.
DIO's moveset in both game modes is comprised of various attacks inspired by his abilities in the anime, as well as including nods to his moveset in Heritage for the Future. He uses knives, vampiric abilities, and even briefly brings out The World. As a vampire, DIO constantly regenerates health, but has a weakness to attacks from ripple users. Playing as DIO will force any outdoor stages to take place at night time.
MovelistStatuesVideos
Moveset
DIO's basic attack string is a combination of up to five basic strikes with his hands. In Tactical Battle, this is cut down to only three hits.
DIO throws three bundles of knives at his opponents, flying in different directions. In Tactical Battle, he only throws one.
DIO strikes his opponent using Flesh Buds from his hair, which deal an additional hit of damage after the opponent falls to the ground.
Vines emerge from the ground surrounding DIO similar to those of Holy's Stand, capturing and damaging nearby opponents. (Unlockable)
DIO ~There is no Escape!~ is playable only in the Tactical Battle game mode. He has one 'Fighting Spirit' type 6 star statue.
DIO's moveset is comprised of various attacks inspired by his abilities in the anime, using his stand The World. As a vampire, DIO regenerates health every turn, but has a weakness to attacks from ripple users. Playing as DIO will force any outdoor stages to take place at night time.
MovelistStatuesVideos
Moveset
DIO stops the time and throws a handful of knives. Time resumes and the knives are sent out as a powerful projectile. (Unlockable)
DIO uses The World to stop time for a few turns, allowing him room to attack and ignore all of the opponent's active counters. Unlike other time stop skills, he also gets a self buff while this is active. (Unlockable)