User:Guy With a Stand/Extra Hub
Note: This is a user's personal page attached to their profile! This is not an actual article, may not be related to JoJo or Araki, and is not associated with the wiki. As such, it may not adhere to the policies. |
The place where I put in stuff just for fun.
Custom Movesets
Custom movesets I made for some characters (ASB format).
Rikiel
Rikiel can summon or dismiss the rods via Sky High.
Rikiel has his own gauge called the Confidence Gauge. At the start of a game, Rikiel starts at 50% on the gauge. Dealing damage or taunting increases the Confidence Gauge, while taking damage or being taunted at decreases it. Whenever the Confidence Gauge is at 75% or higher, Rikiel deals more damage than usual; and whenever the Confidence Gauge is at 25% or lower, Rikiel is unable to do any Stand On moves.
Rikiel opens a lighter and sets himself on fire, slowly increasing his Confidence and Heart Heat Gauge as he's burning. However, after some time, he starts taking burn damage. The only way for him to stop burning is by either pressing the commands again for him to douse himself with water, or by having his opponent deal damage to him.
Rikiel throws a rock at his opponent, dealing minimal damage.
Rikiel opens a lighter and throws it at his opponent, inflicting them with burn damage for a period of time.
Rikiel commands the rods to cripple his opponent, rendering them immobile for a period of time. Can be followed up with another move.
Rikiel commands the rods to absorb the opponent's body heat, affecting their Heart Heat Gauge in various ways. If Light, the opponent's Heart Heat Gauge slowly depletes for a period of time. If Medium, the opponent is temporarily unable to use their HHA/GHA. If Heavy, the opponent is temporarily unable to increase their Heart Heat Gauge.
Rikiel commands the rods to temporarily leave the opponent with the blinded condition, which gives them a greater chance at missing their target whenever they try to attack.
Rikiel grabs his opponent in a headlock, lets the rods to damage their hypothalamus, and then releases them. Whenever they try to attack Rikiel, he will dodge any of their attacks. This condition goes on for a period of time.
Rikiel commands his rods to fly towards his opponent. Should the opponent get caught in the wave, they become instantly swarmed by the rods, leaving them with the "decaying" condition. This condition temporarily leaves the opponent with a damage-over-time and makes them susceptible to taking more damage than usual.
Rikiel commands his rods to swarm around him. Should the opponent try to attack him, the rods will instantly swarm them, eventually hitting their brain stem and dealing significant damage.
Yotsuyu Yagiyama
Yotsuyu can summon or recall I Am a Rock.
Yotsuyu turns himself into rock form, increasing defense but also decreasing speed and draining Heart Heat Gauge while the ability is active. Doing the commands again turns off the ability.
Yotsuyu touches his opponent, turning them into a gravity well that periodically attracts certain objects. If Light, the opponent attracts chestnuts towards them. If Medium, the opponent attracts pesticides, which leaves behind a poison condition. If Heavy, the opponent attracts rocks, which also slows them down.
Yotsuyu summons I Am a Rock to pin his opponent down to the ground, rendering them temporarily immobile. Can be followed up with any other move.
Yotsuyu projects a film and wraps it around his opponent's head, rendering them unable to use moves if they're caught in the film. Can be followed up with "Quit resisting".
Follow-up of "You aren't needed on this land". Yotsuyu pulls out a pitcher of water and pours it onto his opponent, making them suffer small consecutive damage that lasts until the film wears off.
Yotsuyu uses I Am a Rock to unleash a flurry of punches at his opponent.
I Am a Rock does a single punch, dealing knockback. The same conditions as "Love of Gravity" are applied.
Yotsuyu grabs his opponent by the head, and then hurls them towards the ground.
Yotsuyu poses as I Am a Rock inches towards the opponent. Should the opponent and the Stand make contact, the opponent turns into a gravity well that periodically attracts stalactites towards them.
Yotsuyu poses as I Am a Rock inches towards the opponent. Should the opponent make any contact with the Stand, debris is lured onto them, crushing them and dealing significant damage.
Jobin Higashikata
Jobin can summon or recall Speed King.
Every time Jobin makes contact with the opponent, the opponent is left behind a damage-over-time condition that burns away small bits of their health. If the opponent were to attack Jobin, they will not be inflicted with this condition.
Jobin throws a certain bug at his opponent. If Light, Jobin releases a wasp that deals small damage. If Medium, Jobin throws a stag beetle that deals consecutive damage. If Heavy, Jobin throws a Rosenbergi beetle that deals high damage.
Jobin lays down an object. Should the opponent come into contact with the object, they will be inflicted great damage as well as a burn condition.
Speed King unleashes a punch barrage.
Speed King points out its fingers. Should the opponent come close, they will be left with a burn condition.
Jobin grabs his opponent by the neck, letting their blood vessels boil, and then throws them away.
Speed King grabs the opponent by the head, letting their blood vessels boil and eventually burst, dealing significant damage and leaving them with a huge burn condition.
Jobin throws a blanket over his opponent. If the opponent is caught in the blanket, Jobin would then use Speed King to rapidly pummel the opponent, and then finish it off with a single blow, dealing significant damage and leaving behind a burn condition.