Revision as of 05:48, 25 November 2024 by Pk11mx0(talk | contribs)(Created page with "<noinclude>{{Center|{{ClickButton|The King of Fighters 2003/Adelheid Bernstein|The King of Fighters 2003|color=so}}{{ClickButton|The King of Fighters XI/Adelheid Bernstein|The King of Fighters XI|color=so2}}}}</noinclude> {{Game Character Infobox |title = Adelheid |image = {{ImageSize}} |ja_kanji = アーデルハイド・バーンシュタイン |ja_romaji = Āderuhaido Bānshutain |availability = Playabl...")
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Adelheid Bernstein (アーデルハイド・バーンシュタイン, Āderuhaido Bānshutain), alternatively known as Adel (アーデル, Āderu), appears as the alternative final boss in The King of Fighters 2003. He is an unlockable playable fighter in the PlayStation 2 port.
Adelheid is voiced by Tetsuya Tanaka.
Gameplay
Adelheid is a Rushdown Character. His fighting style is very similar to his father's; however, his moves are faster and easier to chain together for combos. He has simple, extremely rewarding combos, several great command normals with many uses, massive meter gain on blockstrings, and is the fastest character in the game with a powerful Leader Super Special Move. In addition, all of his moves are significantly easier to pull off than the rest of the cast. On the other hand, his moves are significantly weaker in priority, lacks a reversal, and is highly dependent on meter.
As a boss character, he aggressively keeps the player at bay with a number of attacks, excels at cornering, and will often use his projectile, thus making the player rely heavily on defense such as blocking, evasions, and parry-based techniques.
Command List
Expand/Collapse All
Normal Throws (通常投げ)
Drucken (ドラッケン)
/ + C/D (when close) ON GROUND
Adelheid grabs the opponent and punches them down.
Attack type: Throw
Command Moves (特殊技)
G. Wand (G・ワンド)
A ON GROUND
Adelheid barrier made of energy, which can reflect most projectiles and knocks the opponent down upon contact.
Attack type: Middle
A. Kunst Ein (A・クンスト・アイン)
C ON GROUND
Adelheid kicks diagonally upward, knocking the opponent to the ground a short distance away. Can be comboed into "G. Kicken".
Attack type: Middle
A. Kunst Zwei (A・クンスト・ツヴァイ)
B ON GROUND
Adelheid performs a consecutive chain of attacks consisting a low kick and overhead axe kick. Can be comboed into "G. Kicken".
Attack type: Middle
A. Kunst Vier (かなりムカついたぞ)
D ON GROUND
Adelheid advances forward while unleashing a consective chain of a low kick, high kick, and back kick. Can be comboed into "G. Kicken".
Attack type: Middle
Special Moves (必殺技)
G. Kicken (G・キッケン)
+ B/D ON GROUND
Adelheid kicks upwards and fires a wind projectile that travels along the ground moving forward. The B version comes out quicker but has weak damage, while the D version is slower but does more damage. When canceling from a normal or command move, Adelheid jumps forward while firing the projectile. The D version adds an overhead axe kick.
G. Drucken (G・ドラッケン)
+ A/C ON GROUND
Adelheid dashes forward with his hand open. On a successful hit, he continues rushing forward while holding his foe by their chest and slams them in the corner of the stage. It is a moving throw that cannot be blocked.
Adelheid jumps up and swings his leg around in a circle, performing an overhead outward-crescent kick. The D variant has him slide towards his target first, closing the gap between them.
In this Leader Super Special Move, Adelheid dashes forward with his hand open. On a successful hit, he continues rushing forward while holding his foe by their chest and pushes them until he reaches the corner. Upon reaching the edge of the arena, he slams them back-first into the wall he's facing, causing a pillar of red energy with a skull to form.