{{{Name}}} Link to this sectionLink to this section
LightMediumHeavy
[[File:{{{Image1}}}|125px]]
[[File:{{{Image2}}}|125px]]
User(s):
Move Data
Startup
Active
Recovery
Hit Advantage
N/A
N/A
N/A
N/A
Block Advantage
Pushblock Advantage
Damage
Damage (Stand)
N/A
N/A
N/A
N/A

Template Usage

{{Tech2|Part=|Part2=
|Name        = 
|JPN         = 
|Romaji      = 
|User        = 
|Debut       = 
|Image1      = 
|Image2      = 
|Image3      =
|Image1Label =
|Image2Label =
|Image3Label =
|Image1Size  =
|Image2Size  =
|Image3Size  =
|Desc        = 
|MoveData   = "True" if you need to include move data
|LMH         = "True" if move data for specials. Below parameters = Startup2, etc. for M and Startup3, etc. for H.
|Startup     =
|Active      =
|Recovery    =
|Hit         =
|Block       =
|Pushblock   =
|Damage      =
|SDamage     =
}}

Example

Standing Light L.png Link to this section
HFTF Joseph Light.png
MID / AIR-UNBLOCKABLE / SPECIAL-SUPER CANCELLABLE
Normal jab, combos into his other standing normals.
Move Data
Startup
Active
Recovery
Hit Advantage
N/A
N/A
N/A
N/A
Block Advantage
Pushblock Advantage
Damage
Damage (Stand)
N/A
N/A
N/A
N/A


Standing Light L.png Link to this section
HFTF Joseph Light.png
MID / AIR-UNBLOCKABLE / SPECIAL-SUPER CANCELLABLE
Normal jab, combos into his other standing normals.
Move Data
Light
Startup
Active
Recovery
Hit Advantage
N/A
N/A
N/A
N/A
Block Advantage
Pushblock Advantage
Damage
Damage (Stand)
N/A
N/A
N/A
N/A
Medium
Startup
Active
Recovery
Hit Advantage
N/A
N/A
N/A
N/A
Block Advantage
Pushblock Advantage
Damage
Damage (Stand)
N/A
N/A
N/A
N/A
Heavy
Startup
Active
Recovery
Hit Advantage
N/A
N/A
N/A
N/A
Block Advantage
Pushblock Advantage
Damage
Damage (Stand)
N/A
N/A
N/A
N/A