Similar to Koichi, Shigechi is a character of small stature, boasting good mobility and strong defensive powers to make himself evasive. In Offensive Formation, he gains access to a projectile that strikes from anywhere and another that hits Low and travels far, along with a command Throw. This offers a noncommittal form of attack from any range, and when combined with his mobility, make it easy to outmaneuver and punish mistakes. In Defensive Formation, Shigechi wields a multipurpose skill that keeps him safe while pressuring his opponent with its follow-up attacks, knocking them away to relieve him from close-ranged danger. He has notable Heart Heat generation, and notably possesses the most skills in the game capable of hitting the opponent while they're down, including his HHA. This opens opportunities for unique combos with lenient finishers, where considerable damage can still be dealt to an opponent who has already hit the ground.
Shigechi's main weakness is his complete reliance on Harvest units to function. As having no Harvest units makes him unable to use any skills, it is imperative he constantly re-summons his Stand at every opportunity to upkeep access to his abilities. His highest-damaging combos require a high level of execution involving narrowly summoning Harvest units in-between attacks. In addition, Shigechi lacks any anti-air attacks as well as any Middle-hitting skills; aside from jumping attacks, his command Throw is his only method of defeating a crouching, guarding opponent, placing focus on his attacks' safety and advantage over actual mix-up techniques.
Overall, Shigechi is an extraordinarily unusual, esoteric combatant. Careful supply of Harvest units keeps his offense, defense, and neutral ability steadfast and flexible. His utilitarian attacks and the his high Heart Heat generation alleviates management of multiple resources, and as a result he aims to battle at midrange and weave around his foe's attacks while waiting for the perfect opportunity to strike.