All-Star Battle R ★ Muhammad Avdol

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Revision as of 02:47, 11 February 2023 by Maelstrom (talk | contribs) (Added Glossary entry, Normals, Media, and BGM info)
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Muhammad Avdol (モハメド・アヴドゥル, Mohamedo Avuduru) was confirmed to return for All-Star Battle R during the game's initial announcement trailer.[1].

His moveset is fundamentally the same as his from All-Star Battle, although with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

Replacing Masashi Ebara, Kenta Miyake reprises his role as Avdol's voice actor from the Stardust Crusaders anime adaptation. As with the majority of the game's roster, voicelines for Avdol were either added or re-recorded.

Gameplay

Avdol has 1000 health and uses the Stand (スタンド, Sutando) Battle Style, fighting foes with Magician's Red. During a fight, he can use several different attacks that were featured in Stardust Crusaders.

This section requires expansion.

Command List

Expand/Collapse All

User Mode (本体)Stand Mode (スタンド)
Normals [Stand Off] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Avdol moves his hand out in a slapping motion.

Damage: 12

Standing Medium Attack
ASBM.png ON GROUND
Avdol punches upwards in an swinging motion.

Damage: 21

Standing Heavy Attack
ASBH.png ON GROUND
Avdol summons Magician's Red to attack in a swiping motion.

Damage: 32

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Avdol moves his arm out in a crouching slap motion.

Attack type: Low
Damage: 12

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Avdol performs a downwards chop.

Attack type: Low
Damage: 21

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Avdol summons Magician's Red to perform a sweeping kick that knocks opponents to the ground.

Attack type: Low
Damage: 31

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Avdol strikes down with his knee.

Damage: 15

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Avdol summons Magician's Red to kick straight out.

Damage: 23

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Avdol summons Magician's Red to perform a downward slap.

Damage: 34

Style/Specials/Etc. (スタイル/特殊技/その他)
Stand On/Off
ASBS.png ON GROUND
Avdol can summon or dismiss Magician's Red, altering his available abilities.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Avdol falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand Off] (コマンド技)
Crossfire Hurricane
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Avdol summons Magician's Red to cast a fire ankh projectile that flies forward. The damage and speed of the projectile increases in ASBL.pngASBM.pngASBH.png order. (Flash Cancel Comboable)

Attack type: High
Damage: ASBL.png 35 / ASBM.png 40 / ASBH.png 45

Crossfire Hurricane Variation
ASBDPad2.pngASBDPad2.png + ASBL.png/ASBM.png/ASBH.png ON GROUND CHARGEABLE TRAP (hold to delay explosion)
Avdol summons Magician's Red to cast a fire ankh into the ground, hitting the opponent if they're in its path. A small flame will appear on the floor a set distance away until the attack button is released, at which point a massive ankh-shaped explosion bursts from the ground, heavily damaging the opponent and knocking them into the air. The distance away from Avdol that Crossfire Hurricane Variation will erupt depends on the input, increasing in ASBL.pngASBM.pngASBH.png order. (Comboable)

Attack type: High
Damage: 30 (ankh projectile) / 65 (eruption)

Must I do this the hard way?
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Avdol summons Magician's Red to use Red Bind, extending a rope-like flame from its hand after a brief start-up period. The damage increases in ASBL.pngASBM.pngASBH.png order. If using the ASBL.png or ASBM.png variant, the opponent will be knocked to the ground. If using the ASBH.png variant, the opponent is bound and left vulnerable when hit. (ASBH.png variant comboable)

Attack type: High
Damage: ASBL.png 40 / ASBM.png 50 / ASBH.png 60

Normals [Stand On] (通常技)
Standing Light Attack
ASBL.png ON GROUND
Magician's Red slaps forward.

Damage: 13

Standing Medium Attack
ASBM.png ON GROUND
Magician's Red kicks forward.

Damage: 22

Standing Heavy Attack
ASBH.png ON GROUND
Magician's Red breathes fire, a three hit move.

Damage: 12 * 3(36)

Crouching Light Attack
ASBDPad2.png + ASBL.png ON GROUND
Magician's Red kicks downward.

Attack type: Low
Damage: 13

Crouching Medium Attack
ASBDPad2.png + ASBM.png ON GROUND
Magician's Red swipes downwards

Attack type: Low
Damage: 30

Crouching Heavy Attack
ASBDPad2.png + ASBH.png ON GROUND
Magician's Red performs a sweeping kick, causing the opponent to be knocked to the ground.

Attack type: Low
Damage: 34

Jumping Light Attack
Jumping ASBL.png IN AIR OK
Magician's Red strikes forward. The attack cannot shorter grounded opponents.

Damage: 16

Jumping Medium Attack
Jumping ASBM.png IN AIR OK
Magician's Red kicks downwards.

Damage: 25

Jumping Heavy Attack
Jumping ASBH.png IN AIR OK
Magician's Red swipes downward.

Damage: 36

Style/Specials/Etc. (スタイル/特殊技/その他)
Stand On/Off
ASBS.png ON GROUND
Avdol can summon or dismiss Magician's Red, altering his available abilities.
Rumble Mode (ゴゴゴモード, Gogogo Mōdo)
Activates when under 30% health
This mode is automatically activated once Avdol falls bellow 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.
Skills [Stand On] (コマンド技)
I'll burn you to cinders!
ASBDPad6.pngASBDPad2.pngASBDPad3.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Magician's Red suddenly bursts flame outward from its body, knocking the opponent into the air on hit. The number of hits and damage dealt increases in ASBL.pngASBM.pngASBH.png order. If activated with ASBM.png or ASBH.png,this move also grants brief invincibility during the moment of activation with the invincibility increasing in ASBM.pngASBH.png order. (ASBL.png variant Flash Cancel comboable)


This move is also useful as a reversal and anti-air.

Attack type: High
Damage: ASBL.png 35 / ASBM.png 60 / ASBH.png 105

Flame Detector
ASBDPad2.pngASBDPad3.pngASBDPad6.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Magician's Red casts a Life Detector, a special flaming projectile that very slowly homes in on the opponent. The speed the projectile travels increases in ASBL.pngASBM.pngASBH.png order. If Avdol is hit while the projectile is out, it will disappear. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Comboable)

Attack type: High
Damage: 55

HELL 2 U!
ASBDPad2.pngASBDPad1.pngASBDPad4.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Magician's Red attacks directly, its melee strikes enhanced with fire. The number of hits and damage dealt depends on the input, increasing in ASBL.pngASBM.pngASBH.png order; although this also increases vulnerability. If the ASBM.png varient is inputted, the final second hit will knock the opponent into the air. If the ASBH.png variant is inputted, the final third hit will send the opponent flying. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 30 / ASBM.png 60 / ASBH.png 90

Now's my chance!
ASBDPad4.pngASBDPad2.pngASBDPad1.png + ASBL.png/ASBM.png/ASBH.png ON GROUND
Magician's Red charges its fist. After a short delay, it punches downward in a powerful single attack, knocking the opponent into the air. The damage and height the opponent is knocked into the air increases in ASBL.pngASBM.pngASBH.png order, although this also increases vulnerability. This move has a guard-point effect, allowing Magician's Red to absorb a single strike aside from Throws/cinematic HHAs/GHAs; Any form of single-hitting attack against it will be met with the premature release of the attack. A Stand Rush skill that Avdol can disconnect from to attack the opponent while it is executing. (Flash Cancel comboable)

Attack type: High
Damage: ASBL.png 45 / ASBM.png 75 / ASBH.png 95

Throw (投げ技)
Red Bind!
2 ATK buttons at close range or ASBT.png ON GROUND
Magician's Red binds the opponent with rope-like flame, before releasing them and breathing fire onto their face.

Attack type: Throw
Damage: 130

Heart Heat Attack / Great Heat Attack (HHA / GHA)
Give me four wishes instead!
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 2 ATK Buttons ON GROUND
Avdol sends Magician's Red forward in a flying kick as he warns of its unforgiving nature. Should the opponent be hit, Magician's Red will move behind them and use Red Bind to stun them, then stomp them into the ground. The Stand will then lift them up by the neck, and Avdol will waggle his finger before facing away from the scene to exclaim "YES I AM!" as Magician's Red explodes their binding.

Attack type: High
Damage: 216

Crossfire Hurricane Special
ASBDPad2.pngASBDPad3.pngASBDPad6.png + 3 ATK Buttons, or ASBG.png ON GROUND
Avdol conjures a spinning ring of small Crossfire Hurricane projectiles around himself that expand outward. If they strike, the opponent will be knocked into the air. Avdol then unleashes the volley of projectiles on them, relentlessly pelting them and knocking them higher into the air. Meanwhile, Magician's Red will charge up and increase the intensity of the attack, before finally blowing the opponent up with a gigantic Crossfire Hurricane Variation erupting from the ground (much like how Avdol defeated Polnareff the first time they met).

Attack type: High
Damage: 340 / 408 / 510 (depending on HH gauge)

Moveset Changes from All-Star Battle

This section requires expansion.

Medal List

Costumes & Tints

This section requires expansion.

Poses

This section requires expansion.

Dialogue

Taunt LinesVictory LinesTag Lines
Quote.png Medal Speech.png Taunt Lines
Quote.png Medal Speech.png Victory Lines

Special Interactions

This section requires expansion.

Dialogue

Outside of the All-Star Battle Mode, Avdol has unique interaction dialogue for both his match entrances and victories when facing certain characters.

EntranceVictory

All-Star Battle Mode

All missions in the All-Star Battle Mode starring Avdol as either the Player or Enemy, in order of appearance.

Stardust Crusaders

Normal Battle (★)
Unlock Conditions: Unlocked from the start.
JotaroAvASBR.png
SCSymbol.png Jotaro Kujo
AvdolAvASBR.png
SCSymbol.png Muhammad Avdol
Stage: Cairo Streets
Battle DetailsSpecial Dialogue
Completion Bonus
ASBR Coins.png 500 G
Special Conditions
The player's Heart Heat Gauge continuously refills.
Secret Missions
1. Turn your Stand on: ASBR Coins.png 1000 G
2. Do a normal attack with Stand on: ASBR 2D Art.png Star Platinum Reference Sketch
Entrance Dialogue
Jotaro: You brought this on yourself!
Avdol: What a powerful Stand... I'll be in trouble if I screw up...
Victory Dialogue
Jotaro: I told you... Don't blame me for what happens...
Defeat Dialogue
Avdol: Amazing... You brought it out in such vivid form!


Gallery

This section requires expansion.

Media


Glossary

User of the Stand Magician's Red. He is a friend of Joseph Joestar. An astrologer by trade, with great leadership and charm. He saves Polnareff and Iggy from Vanilla Ice's ambush at DIO's Mansion, but dies in the process.[3]

Misc

Update History

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