Famicom Jump II: Saikyo no Shichinin

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Famicom Jump II: Saikyō no Shichinin (ファミコンジャンプII 最強の7人, Famikon Janpu Tsū Saikyō no Shichinin, lit. "Famicom Jump II: the Strongest Seven" is an action role-playing game produced by Bandai in 1991 for the NES. The sequel to Famicom Jump: Hero Retsuden, the game is a crossover of 7 different Jump titles, including JoJo's Bizarre Adventure. The player takes on the role of one of seven characters, gathering the other six while traversing their individual scenarios. Only aspects of the game relating to JoJo's Bizarre Adventure will be covered in this article.

JoJo characters in the game

The other characters don't show up outside of Jotaro's scenario, though they do reappear to help at the very end of the game.

Synopsis of Jotaro's scenario

Playing with Jotaro scenario When Jotaro travels to Sutangari Town he discovers that all the people were turned into stone statues. After a long search, Jotaro finally discovers the Stand User culprit in a nearby Cave and manages to beat him with Star Platinum. When Stand Messenger is defeated, the people affected by his stand return to normal.

Another heroes scenario When the hero travels to Sutangari Town he discover that all the people were turned into stone statues. Later, he finds Jotaro in an oasis, who leaves the place in search of the culprit of that situation. The hero follows Jotaro and faces a generic enemy with the same sprite of "Stand Messenger". When he finds Jotaro again, he manages to observe the fight between him and the User. When Stand Messenger is defeated, the people affected by his stand returned to normal.

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