- Chapter 67.jpg
Cover, Chapter 67, Wamuu's first outfit
Wamuu's profile; Cover, Chapter 101
Wamuu defeated by Joseph
Wamuu (ワムウ, Wamū), as one of the Pillar Men, is a major antagonist featured in Battle Tendency. Wamuu is a proud warrior in the respectful service of his superiors Esidisi and Kars.
Wamuu appears as an immense man; very powerfully built and very tall (the tallest of the Pillar Men).[citation needed]
Wamuu wears short, light hair and has prominent eyebrows. He has painted or tattooed on his face the thick outline of an equilateral square; crossing his face just under the bridge of his nose; upwards through the middle of each eye. In one particular close up of his face, the tattoo has the word "POWER" written several times in it, as well as the word "ALPH."
Wamuu's most notable traits are his love of battle and his sense of honor, such that he stops himself from finishing off a defenseless Joseph Joestar on the mere possibility that he can wash away an earlier humiliation inflicted by Joseph when he'll beat him as soon as he becomes a fine Ripple warrior.
His code seems to only include two requirements: firstly that the fighters take combat seriously and secondly that they are strong. Thus Wamuu sneered at Caesar Zeppeli when he declared that he fought for his friend Mark, yet honored Caesar's last efforts to steal the antidote for Joseph and left it for Joseph out of respect for the strength Caesar demonstrated. Wamuu is irritated that a fighter might try to flee or surrender, but he considers using underhanded tactics to beat one's opponent acceptable. Notably, he is also one of the few antagonists in the JoJo franchise who refuses to harm or murder children, a moral compunction that his monstrous master Kars does not share.
Wamuu is as severe toward himself as he is toward anyone else save his masters. He once let Joseph beat him as punishment for letting his guard down. On the other hand, Wamuu has a high opinion of himself, as he regularly deems certain individuals "worthy" or "unworthy" of fighting him. Wamuu also opted to kill the helpless Speedwagon and Caesar who saw his humiliation before being distracted.
The only thing that rivals his sense of honor is his fidelity toward his masters Kars and Esidisi who raised him since he was a baby. He respects both highly, yet holds no illusion that neither of them has the same sense of honor and can objectively assert their strengths and weaknesses. During his battle with Caesar, he noted that Kars would have an even harder time fighting Caesar than him. Wamuu occasionally requests that his masters change their plans to suit his love of fights, which they allow easily since they have raised Wamuu as their finest warrior but also can refuse, anyway Wamuu will obey their command.
Wamuu has a weird personality quirk, where he reflexively attacks anyone who steps on his shadow, even if it was one of his masters (Kars and Esidisi). Somehow, Wamuu is able to tell when someone is stepping on his shadow, even if he wasn't looking at their direction.
Whenever Wamuu starts to panic or enter a state of shock during a battle, he has the tendency to gouge his own two eyes out in order to calm himself, and relies on his wind-sensing "Horn" as a mean of seeing, a tactic described by Kars as "Activating his Mental Switch", which is something only true warriors are capable of. Kars even went further and said that after activating his mental switch, Wamuu no longer has any psychological weaknesses.
Superhuman Strength: Otherwise only implied, Wamuu demonstrates his strength when he clotheslines a massive stone column and uses it as an effective weapon.
Fighting Genius: Wamuu's signature characteristic, as he was described as a "Fighting Genius" by many characters in the series, including Caesar and Wamuu's own master, Kars. Perhaps his fighting genius was best demonstrated in his fight with Caesar, when, despite being cornered and injured, he managed to escape by using the force generated by Caesar's attack to push himself to safety.Head Gear: Wamuu's head gear is specially designed to be an "Anti-Ripple Tool". The head gear contains wires that Wamuu used to nullify Caesar's Ripple-charged bubbles, by spinning his head and knocking the bubbles away. Also, the head gear contains a "Horn" that is somehow connected to Wamuu himself, enabling him to sense the wind, and precisely locate any movement or changes in the air surrounding him. The wind-sensing Horn also works as a wind cannon of sort, where he shoots a stream of wind that is destructive enough to slice through huge rocks.
Wind Mode (風の
Wamuu is a member of the race known as the Pillar Men. After Kars' rampage and mass slaughter of the Pillar Men, Wamuu, along with Santana, would be taken up as an infant and trained by Kars and Esidisi. Sometime between the formation of his group and the beginning of his millennia of rest, he and his comrades would travel to Rome and fight a battle with the Ripple users that would end in their victory; how they ended up resting in the wall is unknown.
Wamuu is introduced as a servant to both Esidisi and Kars, and quickly and easily dispatches the Nazis sent to seal him, including Mark. After awakening his masters the three set off to find the Red Stone of Aja, which will complete the Stone Mask.
Wamuu is attacked by Caesar, but easily dispatches him and his bubbles with his headgear. Joseph challenges him and attacks him with his clackers. Wamuu allows himself to be beaten by Joseph in order to punish himself for getting hit but shortly afterwards overwhelming him with his Fighting Technique: Holy Sandstorm when he turns his attention to Caesar and Speedwagon he falls for Joseph's coward act and is sent speeding away with him on a minecart but sees through Joseph's attempt to blow him up with dynamite and knock the mine cart off the track, before sending the cart off the tracks himself.. Wamuu hears Joseph's claim that he could defeat him with a month of training, and places a poisonous exploding ring inside of Joseph's heart to prevent him from "running away" in a month, the ring was set for thirty three days (along with Esidisi's ring that was put in Joseph's throat) forcing Joseph to defeat the both of them and take their antidotes. He rips Messina's arm and has a life-or-death confrontation with Caesar Anthonio Zeppeli. Caesar rips off his lip piercing and utilizes the ring with Wamuu's own blood in a bubble for Joseph to use as a antidote shortly before dying.Later, Wamuu is challenged by Joseph, who intends to avenge Caesar, and engages him in a deadly Roman chariot race in the Skeleton Heel Stone arena, with Wamuu initially getting the upper hand. Joseph initially piles pebbles in front of Wamuu's chariot wheels to stall him, and then proceeds to grab the sledgehammer. Wamuu, however, takes the pillar from which the sledgehammer hung and uses it to knock Joseph from his chariot. Joseph uses the sledgehammer to vault over his horses and attack him from the chariot. Wamuu, however, hides in one of the horses and ambushes Joseph with his Holy Sandstorm, which gets countered by Joseph entangling his arms with ripple-infused reins, tearing his arms apart and causing Wamuu, who was proud of his Holy Sandstorm, to suffer psychological trauma.
Wamuu counters this by gouging out his eyes in order to remove his psychological weakness and uses his horn to perceive Joseph. Kars announces the next round of weapons, in which the person picks a large crossbow and a small one. As Joseph takes the larger crossbow, Wamuu settles with the smaller one. When Joseph tries to avoid this by hiding behind the central flame in order to prevent him from seeing through the fire, Wamuu fires his bolt at the outer wall of the racetrack to hit Joseph, but is countered in this manner by Joseph's bolt hitting him in the same manner while Joseph distracts him by flinging pebbles at him pretending to fear for his life. Now on the verge of death, Wamuu detaches his arms and fires them at Joseph, while accessing his final form to end his opponent. Joseph counters that by throwing a bottle of oil and Caesar's burning headband at Wamuu. Wamuu slices them both, but his final form inhales the oil and the headband, causing his body to explode and leaving his head, with the ripple slowly killing him. After Joseph gave Wamuu some of his own blood to ease his pain, Wamuu used the last of his strength to destroy a group of vampires that attempted to kill Joseph and then vanished in a gust of wind, with Joseph giving an unconscious salute to him.
Wamuu was one of the first four characters announced for the PS3 title, the others being: Jotaro, Joseph (Part 2) and Gyro Zeppeli. Along with Esidisi and Kars, Wamuu uses the "Mode" style as part of his moveset, which allows him to temporarily boost his strength and performance among other things, at the cost of the Heart Heat Gauge.
During a fight, Wamuu can use several different attacks that were featured in Battle Tendency.
Exclusive to Wamuu is the ability "I shall see the wind!", which blinds him and summons his horn for the rest of the battle. Wamuu cannot chain normal attacks together, and as a result, Easy Beat can no longer be used, but he is given access to the ability "Whooosh!", and chip damage is added to all of his attacks and abilities.
By spending his Heart Heat Gauge, Wamuu can activate Wind Mode in order to not only increase the overall damage of his moves, but exclusive to him, grant invincibility when performing them. This mode lasts until the HHG empties, but can be extended through dealing or taking damage, as well as ended at any time in conservation.
Expending a stock of the HHG grants Wamuu access to Wind Protector, strengthening his abilities even further, granting immunity to flinching and being knocked back, and automatically nullifying most projectiles aside from fired through HHA/GHA and Caesar's Bubble Cutters. This mode is on a set timer, and will end when the stock is used up.
Wamuu's HHA is his signature "Fighting Technique: Holy Sandstorm!" which, using his arms, creates a huge sandstorm on the screen. The HHA does not require an initial hit to connect in order to work, and will not stop until it finishes or Wamuu is interrupted. Wamuu may perform his HHA while Wind Protector is active, regardless of how much of the Heart Heat Gauge he has left. Doing so however, will drop his HHG to zero.
Wamuu's GHA is his "Final Mode: Gathering Gale", turning his horn into a giant wind-based drill to knock the opponent into the air above him. He then rapidly juggles them above his head with the drill as it shapes itself into a mobius strip, and if most hits land successfully, finishes by focusing the drill into his opponent for a powerful attack that sends them flying. The GHA does not require an initial hit to connect in order to work, and will not stop until it finishes.
If used on "The Battlefield" stage, Wamuu will be frequently praised by Kars, whom is in the background. This is assuming that Wamuu is not fighting Kars himself.
Wamuu's default appearance is from his final battle in the Coliseum against Joseph, but he also possesses two different alternate costumes: The first one being his normal Pillar Men attire (first seen during the Pillaw Men's introduction), and his second being the outfit he wore when he fought Caesar Zeppeli for the second time.
Wammu appears as one of several Part 2 characters who possess a Metal Striker. His FINISH MOVE has him spin the wires on his head to attack the defeated opponent. His LEVEL 3 Metal Striker ability reproduces a brief video from his All-Star Battle's HHA move, using the Holy Sandstorm.
Wammu returns as a playable character in Eyes of Heaven, and was confirmed alongside the other Pillar Men Kars and Esidisi.
Unlike the previous game, Wammu's main color scheme is now based on his anime appearance.
Wamuu is paired with N'Doul in the Eyes of Heaven Tournament.
Cover, Chapter 67, Wamuu's first outfit
Wamuu's profile; Cover, Chapter 101
Wamuu defeated by Joseph
Wamuu's render in All-Star Battle (PS3)
Wamuu taunting, ASB
Wamuu Costume A in All-Star Battle
Wamuu Costume B in All-Star Battle
All-Star Battle concept art
Wamuu Illustration, Eyes of Heaven
Wamuu as a figure from Super Action Statue
Supernatural Beings | |
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Vampires | |
Zombies and other Undead | |
Pillar Men | |
Ghosts | |
Rock Organisms (Rock Humans) | |
Miscellaneous |
Battle Tendency Characters | |
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Main Characters | |
Minor Characters | |
Groups |