Vento Aureo

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In order to put a stop to the gangsters that sell drugs to the likes of children, you have to become a gang member yourself.
—Giorno Giovanna, Chapter 447

Vento Aureo (黄金の風, Ōgon no Kaze, lit. "Golden Wind") is the fifth story arc of JoJo's Bizarre Adventure, published in Weekly Shonen Jump between 1995 and 1999. Originally titled JoJo's Bizarre Adventure Part 5 Giorno Giovanna: Golden Heritage (ジョジョの奇妙な冒険 第5部 ジョルノ・ジョバァーナ【黄金なる遺産】, JoJo no Kimyō na Bōken Dai Go Bu Joruno Jobāna [Ōgon naru Isan]), the arc spans a total of 155 chapters and takes place after Diamond Is Unbreakable.

Set in 2001 Italy, the story follows Giorno Giovanna and his dream to rise within the Neapolitan mafia and defeat the boss of Passione, the most powerful and influential gang, in order to become a "Gang-Star". With the aid of a capo and his men, as well as his own resolve, Giorno sets out to fulfill his goal of absolving the mafia of its corruption.

Plot Summary

SPOILER WARNING: Part 5 spoiler details may follow.

Gold Experience

Giorno Giovanna, son of Dio

In the year 2001, Koichi Hirose arrives in Naples at Jotaro Kujo's request in order to investigate a boy named Haruno Shiobana, also known as Giorno Giovanna, revealed as Dio Brando/DIO's son. Giorno steals Koichi's luggage thanks to his Stand, Gold Experience, which allows him to transform objects into living creatures.

Giorno is then accosted by Leaky-Eye Luca, a member of Naples' dominant gang Passione, who dies upon having his aggression reflected at him by Giorno's Stand power.

Bucciarati's Arrival

In response, Giorno is confronted by Bruno Bucciarati, also a Passione member sent to kill him under orders, who attacks with his Stand, Sticky Fingers, that has the ability to create zippers in anything.

A flashback details Giorno's growth from a timid, bullied child into a more confident and charismatic teenager.

Exceeding Bucciarati's expectations and defeating him with Gold Experience's profound abilities, Giorno establishes a rapport with Bucciarati by exposing a mutual distaste for Passione's practices in dealing drugs, particularly to minors. Bucciarati then accepts to help Giorno infiltrate Passione.

The Gangster Beyond the Wall

After their fight, Bucciarati offers Giorno a chance to join Passione. Giorno meets the Passione lieutenant Polpo, who is currently in a prison cell. Polpo then interviews him and gives him a lighter with the instruction of keeping it lit for 24 hours then meeting him again.

Gang Enrollment

Giorno returns to his school dorm and protects Polpo's lit lighter as part of his test, but Koichi complicates Giorno's task when he breaks into Giorno's room in search of his passport. When the flame is extinguished by a passing janitor, Polpe's Stand Black Sabbath appears, taking an Arrow from its mouth and stabbing the janitor with it, killing him. Black Sabbath, which is very powerful in the shadows but weak otherwise, almost stabs Giorno, but Koichi intervenes.

Giorno explains his aspiration to Koichi who acknowledges him as the spiritual descendant of the Joestar family.

Having received Koichi's advice as to the nature of Polpo's Stand, Giorno manages to lure Black Sabbath into the open and successfully destroys it. The following day, after receiving his membership badge, Giorno kills Polpo to avenge the janitor.

5 Plus 1

Giorno and his new companions

Bucciarati explains to Giorno the structure of Passione, and that if they wish to come close to the Boss, they require a higher rank.

Giorno meets Bucciarati's comrades (as part of Bucciarati's Gang); Narancia Ghirga, Guido Mista, Leone Abbacchio, and Pannacotta Fugo. When Abbacchio tries to measure and humiliate Giorno by making him drink his urine, Giorno appears to swallow his cup in one gulp, impressing the gang.

Find Polpo's Fortune!

Two gangsters discuss Polpo's apparent suicide and the rumor of his hidden fortune as Bucciarati takes his group on a yacht to Capri in order to recover this approx. ¥600,000,000, with which he aims to buy a position as an Operative. As Bucciarati is the only other person to know where it is, he becomes targeted by his fellow gang members.

Mystery of Soft Machine

Narancia, Mista, and Fugo disappear after an attack by a hidden assailant. Giorno volunteers to be attacked in order to help figure out information of the assailant and is stabbed by an arm emerging from the lower deck, and then deflated like a balloon. Abbacchio activates his Stand Moody Blues, replaying Narancia's history and revealing that he was deflated.

Moody Blues' Retaliation

Moody Blues shows Narancia as having been hidden in a pipe while deflated. After Abbacchio allows himself to be attacked while tracking him, it is revealed that their boat was layered early by another deflated boat and Mario Zucchero of the Stand Soft Machine is quickly defeated by Bucciarati.

Enter Sex Pistols

Mario Zucchero is exposed as a Roman Passione member and subsequently tortured, before Moody Blues shows him radioing the group's destination, suggesting that his partner has by now overtaken the group to Capri. Guido Mista reveals his Stand Sex Pistols, able to redirect and ricochet the bullets from his handgun, and agrees to ride with Giorno ahead of the group directly to the Marina Grande port of the island.

Giorno and Mista manages to lure out the enemy, but he escapes and only Mista is able to follow him. Fellow Passione member Sale reveals his Stand, Kraft Work; capable of freezing/sticking objects in place by touching them. Despite Kraft Work's power, Mista manages to lodge two bullets in Sale's head, defeating him.

The Six Hundred Million Yen

The Location of the Six Hundred Million Yen
Bucciarati's gang gathers in a public restroom on Capri. Summoned earlier, an Operative named Pericolo collects the ¥600,000,000 (stored with Sticky Fingers behind a urinal), before in turn bestowing Bucciarati the status of an Operative, along with Polpo's last order from the Boss: Protect his daughter, whom is present along with Pericolo disguised as a cleaner.

The Boss' First Assignment

Operative Bucciarati; The Boss' First Assignment
Trish Una is introduced by Pericolo.

Pericolo explains that two months prior, Trish's mother Donatella died two days after commissioning an independent search for Solido Naso; the Boss' false identity. Members of Passione learned of these events, and the Boss ordered Pericolo to find and hide Trish; revealing that he is her father. Soon, traitors within the gang began an attempt to kidnap her, aiming to overthrow the Boss.

Pericolo gives the length of Bucciarati's assignment as one week, explaining that the Boss is trying to identify his pursuers, and that like Polpo, the traitors are Stand users.

Elsewhere, another member learns via instant messaging of Polpo's death; concluding that his assignment must have passed onto another Operative and Stand user.

Narancia's Aerosmith

Narancia brings groceries and items of Trish's request back to the group's hideout. In the car prepared for him by Fugo, Formaggio appears, striking Narancia with his Stand Little Feet. Narancia retaliates with his own Stand Aerosmith, a miniature fighter plane, as Formaggio deduces that Bucciarati's group is hiding Trish. Narrowly missing Formaggio, Narancia finds himself shrinking.

Narancia's unfortunate history and the circumstances of his joining Passione are detailed.

A fight ensues between a shrunken Formaggio and a shrinking Narancia. Narancia is overcome; and the history of Formaggio's traitorous group of assassins is given, including the account of the deaths of Sorbet and Gelato. Formaggio suggests that Trish's Stand represents a clue as to the Boss' identity. Trapped, Narancia destroys his car, hurting Formaggio and removing Little Feet's effect on him. When Formaggio tries to escape, Narancia cuts off every way of escaping with causing a fire in the whole street, finally defeating him at close range.

The Boss' Second Assignment

Bucciarati and the gang receive a message from the Boss via e-mail requesting they find a "key" that will grant them safe passage to their destination. Bucciarati, Narancia, and Mista stay behind to protect Trish while Giorno, Abbacchio, and Fugo head to the ruins of Pompeii to retrieve the key. There, Fugo spots a strange figure in a mirror that Giorno and Abbacchio can't see.

Man in the Mirror and Purple Haze

The figure in the mirror is revealed to be Illuso, a member of La Squadra di Esecuzione. His Stand, Man in the Mirror, entraps Fugo in a mirror world, leaving Fugo's violent Stand Purple Haze behind in the real one. Abbacchio decides to put the mission before his fellow gang member and moves ahead to the "dog mosaic" where the key is hidden. Giorno stays behind. This allows Illuso to trap Abbacchio in the mirror world as well, and a struggle for the key ensues.

Abbacchio's fall from law enforcement into crime is also narrated, one case leading to the death of his partner.

Abbacchio severs his own hand so that Moody Blues can deliver the key to Giorno. Illusio traps Giorno in the mirror world, only to find he has brought the deadly virus Purple Haze spreads with him. Illuso attempts to escape, only to be caught by Purple Haze itself and killed. Giorno takes the disease's vaccine from a snake created by Gold Experience. Fugo puts his faith in Giorno upon seeing his calculated actions.

The Florence-Bound Express Train

Before boarding a train to Florence per the Boss' instructions, Bucciarati discovers that the key fits into the back of a turtle. This turtle, named Coco Jumbo, is a Stand user that allows the entire gang to shrink down and enter a small, furnished room inside of its body. The gang boards the train hiding inside Coco Jumbo.

Meanwhile, partner assassins Pesci and Prosciutto also board the train in search of Trish. Pesci uses his Stand Beach Boy, a fishing hook capable of phasing through anything of his choosing, to search for the gang, but fails to discover where they are hidden.

The Grateful Dead

Unable to locate Bucciarati's gang or Trish, Prosciutto uses his Stand The Grateful Dead to make everyone on board the train grow older and older. The gang discover that keeping one's body temperature cooler can help to reverse the aging process (this "loophole" was meant to keep Trish from aging too fast).

Equipped with a few ice cubes, Mista exits the turtle in search of the assassins. He encounters Pesci and easily incapacitates him, stealing his ice cubes. However, before Mista can get any information out of Pesci, Prosciutto ambushes and nearly kills Mista. Sex Pistols No. 6 returns to the rest of the gang in time to warn Bucciarati just as the two assassins discover the turtle. Bucciarati jumps out of the train taking Prosciutto with him, and uses Pesci's Beach Boy against him in order to save himself and throw Prosciutto from the train.

Prosciutto manages to barely survive, but his heavy injuries and certain death from getting caught in the train wheels enrage Pesci, allowing him to handle Beach Boy with much more skill than before. Bucciarati is forced to unzip and section himself into a dangerous amount of separate pieces in order to avoid Pesci's constant, quick attacks. In a final showdown between the two, Pesci takes the turtle and Trish hostage, and attempts to kill the rest of the disabled gang. Bucciarati unzips his own fist to deliver the final blow before Pesci can do so, and unzips him into multiple segments, sending them into the nearby pond around the same time Prosciutto succumbs to his own injuries.

The gang is no longer able to travel via the train. Trish reveals to Bucciarati that she can see Stands.

Baby Face

Melone, a member of La Squadra di Esecuzione, arrives at the scene of Pesci and Prosciutto's deaths and retrieves a sample of Bucciarati's DNA. Using this and his Stand Baby Face, Melone "impregnates" a hot-headed young woman on board the train in order to "birth" a remote Stand that will pursue Bucciarati. This remote and long-ranged form of the Stand quickly grows to full size, killing its mother and catching up to the gang using Melone's motorcycle.

The gang is in the process of stealing a car when Baby Face reaches them. Capturing and incapacitating both Trish and Bucciarati, Baby Face uses its ability to cut out cubes of things and steals a piece of Giorno's throat, rendering him unable to call to the rest of the gang for help and slowly killing him.

As Baby Face decides to leave, Giorno confronts it once more after being seemingly mortally wounded. He reveals Gold Experience's newfound ability to heal injuries by filling the wounds with objects imbued with life, albeit painfully. Giorno remarks that Gold Experience and Baby Face are opposites: Gold Experience produces life while Baby Face reduces it. After a tense give-and-take between the two, Baby Face tires of following Melone's advice and tries to attack his enemy head on, allowing Giorno to easily outsmart and defeat it by fusing it to Melone's motorcycle and exploding it.

Towards Venice

A piece of Baby Face (turned into a venomous snake via Gold Experience) returns to Melone and bites him, killing him as he's on the phone with another member pursuing Bucciarati's gang.

The protagonists successfully steal a car, and receive a message from the Boss via Abbacchio's Moody Blues. In this Stand-created afterimage, Pericolo reveals the location of a "disk" the gang must find in Venice before taking his own life.

The short-tempered new member of la Squadra grows closer.

Venice's Santa Lucia Station - Get the OA-Disc!

Mista's past is revealed, his talent for marksmanship having been noticed by Bucciarati, whom made him join the gang in exchange for getting bailed out of what would have been twenty years in prison.

Giorno and Mista drive the stolen car together to get the disk at the train station. The temperature gradually drops and the new enemy reveals himself from the roof of the car. That enemy tracked the group down from Pericolo's laptop.

White Album

The new enemy is Ghiaccio, who wears the armor-like White Album and proceeds to slowly corner Giorno and Mista in their car with its ability to lower things to freezing temperatures. A combination attack forces Ghiaccio underwater, revealing a breathing hole near White Album's neck.

Mista and Giorno work together to get past White Album's defenses. With new-found courage from Giorno, Mista is able to force Ghiaccio onto a splintered lamppost by the hole in his Stand before nearly dying. Giorno catches up to the two and Ghiaccio is finally killed, rapidly kicked by Gold Experience until his neck is fully run through. Mista puts his faith in Giorno upon seeing his powerful determination.

Giorno subsequently retrieves the disk and heals Mista as the rest of the team joins them.

The Boss' Last Orders

Bruno consults the disk, which contains the Boss' last order for the team's mission. They are to go to the San Giorgio Maggiore Island, then one of the members will alone accompany Trish to the belfry at the top of the church and use an elevator to get her to the Boss. Bruno volunteers to accompany Trish.

In the elevator, Trish expresses her fear at meeting her estranged father, but Bruno reassures her of her father's love. Suddenly, Bruno finds out he's holding Trish's severed hand and slowly realizes with horror that the Boss wanted Trish brought to him so he could personally kill her.

Bruno Bucciarati's Youth

Bruno's past is revealed. His father having been critically injured by drug traders and Bruno subsequently killing them in revenge at the age of 10, the young Bruno was forced to join Passione for protection, and he gradually felt more conflicted as Passione itself began to dwell into the same drug trade he despised. Injuring Trish pushes Bruno to revolt against the Boss, and he pursues him down the elevator shaft.

The Mystery of King Crimson

The Boss fatally wounds Bruno, whom defected

Bruno tracks the Boss to the basement, and a fight ensues. The Boss reveals his Stand King Crimson and his vastly powerful ability of time erasure. Overwhelmed by King Crimson's power, Bruno is fatally injured while the Boss is left untouched, and is left utterly defeated before assistance from Gold Experience and Coco Jumbo allows him the chance to escape with Trish and regroup with Giorno and the rest of his gang. Unwilling to risk revealing himself, the Boss leaves, swearing to kill the traitors. Giorno attempts to heal Bruno, apparently to no effect, before he abruptly wakes up.

Bruno subsequently announces to his team that he officially betrayed the Boss.

The 'G' in Guts

Initially frightened, Bruno's teammates join his cause, with the exception of Fugo, whom stays behind for fear of becoming a target as the rest of the team leave on boat.

At the same time, Giorno discovers that Bruno no longer feels pain or bleeds, and is unusually cold to the touch.

Clash and Talking Head

Still in Venice, Giorno's companions discuss about how to defeat the Boss. Trish wakes up and reveals that her mother met the Boss in Sardinia, in which they could learn of him.

Narancia is then attacked by the duo Tiziano and Squalo, Tiziano's Talking Head rendering Narancia unable to tell or communicate the truth and luring the group near water bodies so that Squalo's Clash can attack them. Giorno discovers the charade, but is defeated by the enemies. Giorno nonetheless advises Narancia to track the Stand Users instead, using himself as bait, and Narancia manages to discover where Tiziano and Squalo are hiding and kills them both in a straight fight. Giorno's assistance earns him Narancia's faith.

The gang then leaves Venice in search of an airplane.

No Flightcode! Headed for Sardinia!

The gang is confronted by Carne while stealing an airplane. However, he is promptly killed by Mista when he reveals his Stand Notorious B.I.G., with relative ease as well.

Notorious B.I.G.

While in flight, Notorious B.I.G. attacks the gang, and reveals itself as fast, strong, and above all invincible as it no longer has a user. Mista and Narancia are heavily injured, and Giorno amputates both his hands to get rid of the enemy Stand, now unable to heal. Unbeknownst to the gang, Notorious B.I.G. is still on the plane.

Alone in the cabin, Trish confronts Notorious B.I.G. and also realizes that one of the brooches dropped from Giorno's outfit is transforming into a replacement hand for him, as well as the fact that the enemy Stand tracks purely through motion. The situation pushes Trish into awakening her Stand Spice Girl, with the ability to soften things and render them indestructible.

Spice Girl

With Spice Girl's counsel, Trish manages to reach the cockpit with Giorno's new hand. To get rid of the invincible Notorious B.I.G., Trish decides to destroy the plane, sending two halves of it into the sea. Notorious B.I.G. is dropped into ocean and left there indefinitely as the gang makes their way to Sardinia.

Meanwhile in Venice, the Boss discovers that one photo links him to Sardinia, especially a location named La Costa Smeralda, he subsequently decides to go to Sardinia in order to stop Abbacchio's Moody Blues from replicating his face.

Storm Warning in Sardina Island!

A young man named Vinegar Doppio is confronted by a fortuneteller in an alley, who divines Doppio's past. Provoked by the fortuneteller's insistence and accuracy of his readings into Doppio's past and future, Doppio assaults him while transforming into an tall unknown individual. Said unknown man tortures his victim into divining the leader of la Squadra di Esecuzione, Risotto Nero before killing him, revealing his Stand to be none other than King Crimson. From the shadows of the alley emerges Doppio.

My Name Is Doppio

Doppio stops near La Costa Smeralda, revealing that he communicates with Passione's Boss by mimicking a telephone call with mundane objects. The Boss warns him that Risotto Nero is observing Doppio at the moment, Nero confronts Doppio and interrogates him about why he came here. As both notice Aerosmith, Nero deduces that Doppio is a Stand user, and multiple razor blades appear in Doppio's mouth.

King Crimson vs. Metallica

A fight begins between Doppio, counseled by his Boss, and Risotto Nero. Using the sub-Stand Epitaph, able to see into the immediate future, and part of King Crimson, Doppio discovers that Risotto manipulates iron, particularly in the blood. The tide of the fight is seemingly certain as Doppio cannot breathe normally without the vital amount of iron in his body. Risotto is critically injured by Aerosmith, lured into the battle by Doppio.

Doppio transforms into the Boss, confronting a dying Risotto. He is then given chase by Bruno and Narancia, and in his weakened state, must flee. The two of them follow the Boss' tracks only to come upon an unrelated child with his clothes stolen. Bruno comes to the shocking realization that Abbacchio is left alone.

Meanwhile, Abbacchio is rewinding time near a stone pillar in order to recreate the Boss' face. Noticing that a group of children playing a ball game got it stuck on a branch, he decides to pause and go retrieve it. As the children run away to continue their game, Abbacchio is immediately punched through the stomach by King Crimson as one of youngsters walks by him.

Beneath a Sky Seemingly About to Fall

Abbacchio finds himself in the afterlife, where he meets his old partner in the police. Meanwhile, the gang is appalled at Abbacchio's sudden death. His sacrifice is, however, not in vain as Giorno discovers a negative of the Boss' face and fingerprints imprinted in the nearby stone, Moody Blues having rewinded time far enough and left it as Abbacchio's legacy.

Pronto! On the Line

The gang investigates the Boss without success, but their investigation is noticed by a third party, who contacts them and proposes to meet in Rome to be given an Arrow, the artifact hiding a power that can potentially defeat King Crimson's time erasure. The gang also learns of the Boss' name: Diavolo.

A flashback reveals the origins of the Arrows and the Stands. Diavolo, observing the gang from afar, is suspicious of their unwavering determination. He discovers the replica of his face, and follows the gang to Rome, having reluctantly called Cioccolata and Secco to help eliminate the gang.

Arriving the coast of Rome, the gang discovers they are attacked by a strange mold.

Destination: Rome! The Colosseum

Destination: Rome! The Coliseum
In the plane toward Rome, Diavolo reveals Cioccolata's gruesome past to Doppio.

When Narancia retreats from the mold, its growth is further accelerated, leading to the gang deducing that the mold attacks people when they move downward. Cioccolata and Secco are revealed filming the gang from a distance.

"Green Day" and "Oasis"

With much difficulty, the gang manages to steal a car. Bruno finally reveals that he has been undead since his first confrontation with the Boss. He exploits his immunity to the life-eating mold and knocking Secco, whose Oasis allows him to swim in the ground and protects him, out.

In the road to Rome, the gang realizes that Cioccolata's Green Day has spread its mold into Rome and they are forced to get out of the car. Seeing that Cioccolata is operating from an helicopter and Secco diving into the streets to fight them head on, Giorno and Mista immobilize the helicopter at the top of a tower by combining their abilities, and go confront the mad doctor while Bruno takes care of Secco.

At the top of the tower, Cioccolata almost kills Mista. Giorno then manages to kill Cioccolata after a long clash. However Cioccolata heard that the gang is headed toward the Coliseum to get an unstoppable power, and has informed Secco upon his death.

In the streets, Bruno is physically bested by Secco. The fight transforms into a race toward the Coliseum, the third party being eventually revealed to be Jean Pierre Polnareff. When Bruno deafens Secco, crippling his fighting ability, Secco is forced to take an unwitting Doppio hostage. Bruno promptly defeats and kills Secco.

Not knowing who Doppio is, Bruno tells him that he's headed to the Coliseum, piquing the young man's interest.

They Called Him Diavolo, Part 1

Leading an injured Bruno toward the Coliseum, Doppio is told that Bruno is in fact undead and can only feel people's souls. Diavolo then disguises his soul as Trish's to gain his trust, and the two sneak past the rest of the gang, all members present and waiting to enter to Coliseum.

A Brief Flashback

Parts of Diavolo's mysterious past are revealed, and as Bruno and Doppio confront Polnareff from afar, so is Polnareff's past investigation of the Arrows in Italy, leading to a fight where Diavolo heavily debilitates him and sends him off a cliff.

Polnareff then looks up and suddenly realizes that Doppio disappeared.

They Called Him Diavolo, Part 2

Vinegar Doppio reappears near the bottom of a staircase leading to Polnareff, he then transforms into Diavolo behind a column, who attacks Polnareff. After a brief exchange, Diavolo erases time and once again grievously injures Polnareff, but sees that he pierced his Silver Chariot with the Arrow. Silver Chariot then undergoes an intense transformation just as Bucciarati's gang enters.

Before the Arrow

As Polnareff expires, Silver Chariot evolves and Diavolo realizes the potential of the Arrow, and takes it for himself. Before he's able to do anything else, he sees a mysterious shadowy figure walking away, then Diavolo and the gang fall asleep.

The Requiem Plays Quietly

When they wake up, the gang slowly realizes that their souls were switched between bodies. Narancia having switched with Giorno, and Mista with Trish. Polnareff switched his soul with Coco Jumbo and thus lives on as the turtle. He reveals them the potential of the Arrow, a Stand pierced by it can upgrade itself into Requiem under the right conditions, gaining metaphysical powers above even Diavolo's time elimination.

As they approach Chariot Requiem, they see Diavolo's body racing toward it, but quickly find out that it is actually Bucciarati whose soul switched with Diavolo. Together, the gang tries to hurt Silver Chariot Requiem and take the Arrow, but the task is made near impossible since their own Stands attack them when they get close to the Arrow.

Bruno's body also wakes up and is immediately shot down by Mista. Almost immediately, time is erased once again and Narancia is killed in retaliation, Giorno then retakes his original body and mourns for Narancia. Polnareff theorizes that Diavolo suffered from dissociative personality, effectively causing two souls to inhabit one body, meaning Diavolo's whereabouts are now unknown while Doppio is confirmed dead in Bucciarati's body. The situation with Chariot Requiem is taken outside the Coliseum.

In the streets King Crimson discreetly sabotages the whole team; Mista's pistol having been destroyed, and the pursuit is made all the more urgent as everyone suffers a forced evolution, Chariot Requiem responsible.

Diavolo Rising

The group realizes that Diavolo is possessing one of them, but before they can confirm any suspicion, King Crimson severs Giorno's arm and knocks him out, then takes control of Mista's body which was where he was hosted. Diavolo then quickly runs toward Chariot Requiem. He confirms Chariot Requiem's weakness and defeats it himself.

The gang hopelessly delays Diavolo from taking the Arrow, their efforts rendered null by King Crimson, Trish's soul intervenes, she manages to send the Arrow head toward the gang. Furious, King Crimson then punches through Spice Girl, and leaps toward the Arrow head, seemingly piercing his Stand in the process.

However, the Arrow phases through his hand as Bucciarati has managed to completely destroy Chariot Requiem and every soul is forced back into their original body, saving Trish. Bucciarati himself ascends to Heaven instead, after a brief yet emotional farewell with Giorno.

Giorno, with newfound resolve, takes the Arrow head into his hands.

King of Kings

Diavolo decides to confront Giorno, having envisioned the Arrow rejecting him as well, and attacks Gold Experience as Giorno pieces his Stand with the Arrow, to no effects at first view. King Crimson smashes Gold Experience's face, revealing something underneath.

Gold Experience Requiem

File:GoldExperience Requiem.png
Giorno awakens Gold Experience Requiem

As King Crimson attacks Gold Experence once more, Diavolo realizes that the Stand is nothing more than a heap of molted skin. He looks up to see Giorno with a brand new Stand: Gold Experience Requiem. The Requiem Stand points at Diavolo, and a scorpion flies at him with the speed of a bullet. Diavolo remarks that Giorno's Stand has only become more physically powerful, and sees a vision of King Crimson punching through Giorno. Confident because of Epitaph's revelation, Diavolo erases time, only to see the erased time slowly being restored. Gold Experience Requiem communicates to Diavolo itself its ability to nullify cause and effect, then singularly punches King Crimson with such strength that it nearly shatters, Epitaph flying off. Diavolo desperately attempts once more to take Giorno head-on, before Giorno dashes toward him and Gold Experience Requiem climatically pummels the gang Boss into the river.

Diavolo finds that King Crimson was destroyed and that he himself is now trapped in an endless death loop, dying again and again but never reaching the end of his death.

Sleeping Slaves (Epilogue)

Giorno becomes the new Boss of Passione

Set before the events of Bucciarati's Arrival, the epilogue focuses on Bucciarati and the others helping the owner of a flower store uncover the truth behind his daughter's death.

Mista and Bruno go investigate the suspected murderer, and Mista notices a round stone following Bruno. Confronting Scolippi, the sculptor reveal that his Rolling Stone will reveal its targets' death to them when they touch it, becoming less peaceful the more they try to avoid the Stand. Mista confuses this explanation for the Stand being responsible for the deaths, and begs Scolippi for a method to stop it. Scolippi proposes that the only way to stop Rolling Stone is to destroy it. Mista seemingly succeeds, but the remaining dust shapes itself into Bruno, Abbacchio, and Narancia, revealing that they were fated to die during their journey. As Mista leaves with Bucciarati and Fugo, Scolippi watches on, praying that their inevitable suffering may be followed by hope.

Back to the present, Trish and Mista happily go to the Coliseum, having forged a new friendship. Behind them Giorno swears to protect the Arrow head, as he sees it as the legacy of his comrades' sacrifices, placing it in Coco Jumbo's body before catching up with Mista and Trish.

The part closes with Giorno having become the new Boss of Passione as several men bow before him and embrace his hand.

Characters

Character Name Stand Name Relationship
Giorno Giovanna Gold Experience - Gold Experience Requiem Main Protagonist (Previously Neutral)
Bruno Bucciarati Sticky Fingers Ally (Previously Villain)
Narancia Ghirga Aerosmith Ally
Guido Mista Sex Pistols Ally
Leone Abbacchio Moody Blues Ally
Trish Una Spice Girl Ally
Pannacotta Fugo Purple Haze Neutral (Previously Ally)
Koichi Hirose Echoes Ally
Jotaro Kujo Star Platinum: The World (not seen) Ally (to Koichi)
Luca N/A Villain
Sorbet and Gelato N/A Neutral
Polpo Black Sabbath Villain
Mario Zucchero Soft Machine Villain
Sale Kraft Work Villain
Pericolo N/A Ally
Formaggio Little Feet Villain
Illuso Man in the Mirror Villain
Coco Jumbo Mr.President Ally
Pesci Beach Boy Villain
Prosciutto The Grateful Dead Villain
Melone Baby Face Villain
Ghiaccio White Album Villain
Squalo Clash Villain
Tiziano Talking Head Villain
Carne Notorious B.I.G. Villain
Risotto Nero Metallica Neutral (Previously Villain)
Cioccolata Green Day Villain
Secco Oasis Villain
Scolippi Rolling Stones Neutral
Jean Pierre Polnareff Silver Chariot - Chariot Requiem Ally
Diavolo/Vinegar Doppio King Crimson (Diavolo) Main Antagonist

Major Battles

Chapters

Vento Aureo consists of 155 chapters, compiled into Volumes 47 to 63 of the Jump Comics collected editions. The left column consists of the titles from the volumes while the right column consists of the titles from the Weekly Shonen Jump release of Part 5.[6][1]

Volume 47: Goodbye, Morioh Town - The Golden Heart Release Date: ISBN:
(さよなら杜王町-黄金の心, Sayonara Moriō-chō - Ōgon no Kokoro)
Japan May 10, 1996[2]
Japan 978-4-08-851897-8
Tankōbon Titles Weekly Shonen Jump Titles
  1. 440. Gold Experience, Part 1 (黄金体験(ゴールド・エクスペリエンス) その①, Gōrudo Ekusuperiensu Sono 1)
  2. 441. Gold Experience, Part 2 (黄金体験(ゴールド・エクスペリエンス) その②, Gōrudo Ekusuperiensu Sono 2)
  3. 442. Gold Experience, Part 3 (黄金体験(ゴールド・エクスペリエンス) その③, Gōrudo Ekusuperiensu Sono 3)
  4. 443. Bucciarati's Arrival, Part 1 (ブチャラティが来る その①, Bucharati ga Kuru Sono 1)
  5. 444. Bucciarati's Arrival, Part 2 (ブチャラティが来る その②, Bucharati ga Kuru Sono 2)
  6. 445. Bucciarati's Arrival, Part 3 (ブチャラティが来る その③, Bucharati ga Kuru Sono 3)
  1. 440. Incredible Power!! (恐るべき力!!, Osoru Beki Chikara!!)
  2. 441. It's Useless! (無駄なんだ!, Muda Nanda!)
  3. 442. The Same Person! (同一人物!, Dōitsu Jinbutsu!)
  4. 443. The Taste of a Liar! (ウソの味!, Uso no Aji!)
  5. 444. There's No Choice?! (やるしかない!?, Yaru Shika Nai!?)
  6. 445. I'll Give You Life! (生命(いのち)いのちを与えよ!, Inochi o Atae Yo!)
Volume 47.jpg
Volume 48: Gang Star Is My Dream Release Date: ISBN:
(ぼくの夢はギャング・スター, Boku no Yume wa Gyangu Sutā)
Japan July 4, 1996[3]
Japan 978-4-08-851898-5
Tankōbon Titles Weekly Shonen Jump Titles
  1. 446. Bucciarati's Arrival, Part 4 (ブチャラティが来る その④, Bucharati ga Kuru Sono 4)
  2. 447. Bucciarati's Arrival, Part 5 (ブチャラティが来る その⑤, Bucharati ga Kuru Sono 5)
  3. 448. Meet the Gangster Beyond the Wall, Part 1 (塀の中のギャングに会え その①, Hei no Naka no Gyangu ni Ae Sono 1)
  4. 449. Meet the Gangster Beyond the Wall, Part 2 (塀の中のギャングに会え その②, Hei no Naka no Gyangu ni Ae Sono 2)
  5. 450. Gang Enrollment, Part 1 (ギャング入門 その①, Gyangu Nyūmon Sono 1)
  6. 451. Gang Enrollment, Part 2 (ギャング入門 その②, Gyangu Nyūmon Sono 2)
  7. 452. Gang Enrollment, Part 3 (ギャング入門 その③, Gyangu Nyūmon Sono 3)
  8. 453. Gang Enrollment, Part 4 (ギャング入門 その④, Gyangu Nyūmon Sono 4)
  9. 454. Gang Enrollment, Part 5 (ギャング入門 その⑤, Gyangu Nyūmon Sono 5)
  1. 446. For the Future! (未来のために!, Mirai no Tame Ni!)
  2. 447. I Won't Kill! (もう殺さない!, Mō Korosanai!)
  3. 448. Oral Examination! (面接試験!, Mensetsu Shiken!)
  4. 449. Body Check! (ボディ・チェック!, Bodi Chekku!)
  5. 450. For My Dream! (夢のために!, Yume no Tame Ni!)
  6. 451. Give Me a Chance! (チャンスをやろう!, Chansu o Yarō!)
  7. 452. I'm Sinking! (もうすぐ沈む!, Mō Sugu Shizumu!)
  8. 453. Caught It! (つかんだ!, Tsukanda!)
  9. 454. The Road to Face! (向かうべき道!, Mukau Beki Michi!)
Volume 48.jpg
Volume 49: Find Polpo's Fortune! Release Date: ISBN:
(ポルポの遺産を狙え!, Porupo no Isan o Nerae!)
Japan September 4, 1996[4]
Japan 978-4-08-851899-2
Tankōbon Titles Weekly Shonen Jump Titles
  1. 455. Gang Enrollment, Part 6 (ギャング入門 その⑥, Gyangu Nyūmon Sono 6)
  2. 456. 5 Plus 1 (5(ファイブ)プラス1(ワン), Go Purasu Ichi)
  3. 457. Find Polpo's Fortune! (ポルポの遺産を狙え!, Porupo no Isan o Nerae!)
  4. 458. Mystery of Soft Machine, Part 1 (ソフト・マシーンの謎 その①, Sofuto Mashīn no Nazo Sono 1)
  5. 459. Mystery of Soft Machine, Part 2 (ソフト・マシーンの謎 その②, Sofuto Mashīn no Nazo Sono 2)
  6. 460. Moody Blues' Retaliation, Part 1 (ムーディー・ブルースの逆襲 その①, Mūdī Burūsu no Gyakushū Sono 1)
  7. 461. Moody Blues' Retaliation, Part 2 (ムーディー・ブルースの逆襲 その②, Mūdī Burūsu no Gyakushū Sono 2)
  8. 462. Enter Sex Pistols, Part 1 (セックス・ピストルズ登場 その①, Sekkusu Pisutoruzu Tōjō Sono 1)
  9. 463. Enter Sex Pistols, Part 2 (セックス・ピストルズ登場 その②, Sekkusu Pisutoruzu Tōjō Sono 2)
  1. 455. The Word of God! (神は許す!, Kami wa Hanasu!)
  2. 456. New Companions! (新しい仲間!, Atarashii Nakama!)
  3. 457. Recover It! (回収せよ!, Kaishū Seyo!)
  4. 458. You! (おまえなら!, Omae Nara!)
  5. 459. 5 Minutes Ago! (5分前!, Go Bun Mae!)
  6. 460. One More Mystery! (もう1つの謎!, Mō Hitotsu no Nazo!)
  7. 461. I'll Try! (やってみろ!, Yatte Miru!)
  8. 462. Go On Ahead! (先に行け!, Saki ni Ike!)
  9. 463. It's Right There! (そこにいる!, Soko ni Aru!)
Volume 49.jpg
Volume 50: Operative Bucciarati:
The Boss' First Assignment
Release Date: ISBN:
(ブチャラティ幹部:ボスからの第一指令,
Bucharati Kanbu: Bosu kara no Daichi Shirei
)

Japan November 1, 1996[5]
Japan 978-4-08-851119-1
Tankōbon Titles Weekly Shonen Jump Titles
  1. 464. Enter Sex Pistols, Part 3 (セックス・ピストルズ登場 その③, Sekkusu Pisutoruzu Tōjō Sono 3)
  2. 465. Enter Sex Pistols, Part 4 (セックス・ピストルズ登場 その④, Sekkusu Pisutoruzu Tōjō Sono 4)
  3. 466. Enter Sex Pistols, Part 5 (セックス・ピストルズ登場 その⑤, Sekkusu Pisutoruzu Tōjō Sono 5)
  4. 467. Enter Sex Pistols, Part 6 (セックス・ピストルズ登場 その⑥, Sekkusu Pisutoruzu Tōjō Sono 6)
  5. 468. The Location of the Six Hundred Million Yen (6億円の隠し場所, Roku Oku En no Kakushi Basho)
  6. 469. Operative Bucciarati; The Boss' First Assignment (ブチャラティ幹部;ボスからの第一指令, Bucharati Kanbu; Bosu kara no Daichi Shirei)
  7. 470. Narancia's Aerosmith, Part 1 (ナランチャのエアロスミス その①, Narancha no Earosumisu Sono 1)
  8. 471. Narancia's Aerosmith, Part 2 (ナランチャのエアロスミス その②, Narancha no Earosumisu Sono 2)
  9. 472. Narancia's Aerosmith, Part 3 (ナランチャのエアロスミス その③, Narancha no Earosumisu Sono 3)
  1. 464. Can't Be Helped! (仕方ねえ!, Shikata Nē!)
  2. 465. No Escape! (逃がさねえ!, Nigasanē!)
  3. 466. A Bad Omen! (縁起悪ィぜ!, Engi Warii Ze!)
  4. 467. Do You Believe Me? (信じるか?, Shinjiru Ka?)
  5. 468. Crossed It! (渡したぞ!, Watashita Zo!)
  6. 469. Risking Life! (命を懸けて!, Inochi o Kakete!)
  7. 470. Follow Your Orders! (命令は守る!, Meirei o Mamoru!)
  8. 471. About Time! (そろそろだ!, Soro Soro da!)
  9. 472. For My Companions! (仲間のために!, Nakama no Tame ni!)
Volume 50.jpg
Volume 51: The Boss' Second Assignment:
'Retrieve the Key!'
Release Date: ISBN:
(ボスからの第二指令:「(キー)をゲットせよ!」,
Bosu kara no Daini Shirei: 'Kagi o Getto Se Yo!'
)

Japan February 4, 1997[6]
Japan 978-4-08-851120-7
Tankōbon Titles Weekly Shonen Jump Titles
  1. 473. Narancia's Aerosmith, Part 4 (ナランチャのエアロスミス その④, Narancha no Earosumisu Sono 4)
  2. 474. Narancia's Aerosmith, Part 5 (ナランチャのエアロスミス その⑤, Narancha no Earosumisu Sono 5)
  3. 475. Narancia's Aerosmith, Part 6 (ナランチャのエアロスミス その⑥, Narancha no Earosumisu Sono 6)
  4. 476. Narancia's Aerosmith, Part 7 (ナランチャのエアロスミス その⑦, Narancha no Earosumisu Sono 7)
  5. 477. Narancia's Aerosmith, Part 8 (ナランチャのエアロスミス その⑧, Narancha no Earosumisu Sono 8)
  6. 478. The Boss' Second Assignment; 'Retrieve the Key!' (ボスからの第二指令;「(キー)をゲットせよ!」, Bosu kara no Daini Shirei; 'Kagi o Getto Se Yo!')
  7. 479. Man in the Mirror and Purple Haze, Part 1 (マン・イン・ザ・ミラーとパープル・ヘイズ その①, Man In Za Mirā to Pāpuru Heizu Sono 1)
  8. 480. Man in the Mirror and Purple Haze, Part 2 (マン・イン・ザ・ミラーとパープル・ヘイズ その②, Man In Za Mirā to Pāpuru Heizu Sono 2)
  9. 481. Man in the Mirror and Purple Haze, Part 3 (マン・イン・ザ・ミラーとパープル・ヘイズ その③, Man In Za Mirā to Pāpuru Heizu Sono 3)
  1. 473. How Did I Get Found?! (なぜバレた!?, Naze Bareta!?)
  2. 474. It's Time! (時間が来た!, Jikan ga Kita!)
  3. 475. A Parcel of "Punishment"! (“罰”の小包!, "Batsu" no Kozutsumi!)
  4. 476. I Remember! (思い出した!, Omoidashita!)
  5. 477. Even Huger! (もっとでっかく!, Motto Dekaku!)
  6. 478. The Key to the Vehicle (乗り物の(キー), Norimono no Kī)
  7. 479. Just One! (ひとりずつ!, Hitori Zutsu!)
  8. 480. Don't Get Too Close! (近づくな!, Chikazuku Na!)
  9. 481. Something's There! (何かある!, Nani ga Aru!)
Volume 51.jpg
Volume 52: The Florence-Bound Express Train Release Date: ISBN:
(フィレンツェ行き超特急, Firentse Iki Chōtokkyū)
Japan April 4, 1997[7]
Japan 978-4-08-872039-5
Tankōbon Titles Weekly Shonen Jump Titles
  1. 482. Man in the Mirror and Purple Haze, Part 4 (マン・イン・ザ・ミラーとパープル・ヘイズ その④, Man In Za Mirā to Pāpuru Heizu Sono 4)
  2. 483. Man in the Mirror and Purple Haze, Part 5 (マン・イン・ザ・ミラーとパープル・ヘイズ その⑤, Man In Za Mirā to Pāpuru Heizu Sono 5)
  3. 484. Man in the Mirror and Purple Haze, Part 6 (マン・イン・ザ・ミラーとパープル・ヘイズ その⑥, Man In Za Mirā to Pāpuru Heizu Sono 6)
  4. 485. Man in the Mirror and Purple Haze, Part 7 (マン・イン・ザ・ミラーとパープル・ヘイズ その⑦, Man In Za Mirā to Pāpuru Heizu Sono 7)
  5. 486. The Florence-Bound Express Train, Part 1 (フィレンツェ行き超特急 その①, Firentse Iki Chōtokkyū Sono 1)
  6. 487. The Florence-Bound Express Train, Part 2 (フィレンツェ行き超特急 その②, Firentse Iki Chōtokkyū Sono 2)
  7. 488. The Grateful Dead, Part 1 (偉大なる死(ザ・グレイトフル・デッド) その①, Za Gureitofuru Deddo Sono 1)
  8. 489. The Grateful Dead, Part 2 (偉大なる死(ザ・グレイトフル・デッド) その②, Za Gureitofuru Deddo Sono 2)
  9. 490. The Grateful Dead, Part 3 (偉大なる死(ザ・グレイトフル・デッド) その③, Za Gureitofuru Deddo Sono 3)
  1. 482. It's You! (おまえのだ!, Omae no Da!)
  2. 483. Let's Go Already! (さっさと行け!, Sassa to Ike!)
  3. 484. If We Can Get Out! (外に出れば!, Soto ni Dereba!)
  4. 485. Take It! (くらわせろ!, Kurawasero!)
  5. 486. To Be Deceived! (はまった!, Hamatta!)
  6. 487. He's Nowhere! (どこにもいない!, Doko ni mo Inai!)
  7. 488. Let's Do It! (とことんやるぜッ!, Tokoton Yaru Ze!)
  8. 489. The Condition to Grow Old! (老いる条件!, Oiru Jōken!)
  9. 490. Find It!! (探せ!!, Sagase!!)
Volume 52.jpg
Volume 53: The Grateful Dead Release Date: ISBN:
(ザ・グレイトフル・デッド, Za Gureitofuru Deddo)
Japan June 4, 1997[8]
Japan 978-4-08-872040-1
Tankōbon Titles Weekly Shonen Jump Titles
  1. 491. The Grateful Dead, Part 4 (偉大なる死(ザ・グレイトフル・デッド) その④, Za Gureitofuru Deddo Sono 4)
  2. 492. The Grateful Dead, Part 5 (偉大なる死(ザ・グレイトフル・デッド) その⑤, Za Gureitofuru Deddo Sono 5)
  3. 493. The Grateful Dead, Part 6 (偉大なる死(ザ・グレイトフル・デッド) その⑥, Za Gureitofuru Deddo Sono 6)
  4. 494. The Grateful Dead, Part 7 (偉大なる死(ザ・グレイトフル・デッド) その⑦, Za Gureitofuru Deddo Sono 7)
  5. 495. The Grateful Dead, Part 8 (偉大なる死(ザ・グレイトフル・デッド) その⑧, Za Gureitofuru Deddo Sono 8)
  6. 496. The Grateful Dead, Part 9 (偉大なる死(ザ・グレイトフル・デッド) その⑨, Za Gureitofuru Deddo Sono 9)
  7. 497. The Grateful Dead, Part 10 (偉大なる死(ザ・グレイトフル・デッド) その⑩, Za Gureitofuru Deddo Sono 10)
  8. 498. The Grateful Dead, Part 11 (偉大なる死(ザ・グレイトフル・デッド) その⑪, Za Gureitofuru Deddo Sono 11)
  9. 499. The Grateful Dead, Part 12 (偉大なる死(ザ・グレイトフル・デッド) その⑫, Za Gureitofuru Deddo Sono 12)
  1. 491. Bro!! (兄貴ィ!!, Anikī!!)
  2. 492. One Isn't Enough!! (ひとり足りない!!, Hitori Tarinai!!)
  3. 493. The Leader's Condition (幹部の条件, Kanbu no Jōken)
  4. 494. He Doesn't Have It! (ツイてない奴!, Tsuitenai Yatsu!)
  5. 495. Pesci the Manmoni!! (ママッ子(マンモーニ)のペッシ!!, Manmōni no Pesshi!!)
  6. 496. Remove the Hook! (針をはずせ!, Hari o Hazuse!)
  7. 497. The Whereabouts of "Resolve"!! (『覚悟』の行方!!, "Kakugo" no Yukue!!)
  8. 498. Which Is Quicker?! (どっちが早い!?, Docchi ga Hayai!?)
  9. 499. The Demon That Fell to Hell (地獄に堕ちた魂, Jigoku ni Ochita Oni)
Volume 53.jpg
Volume 54: Gold Experience Strikes Back Release Date: ISBN:
(ゴールド・エクスペリエンスの逆襲,
Gōrudo Ekusuperiensu no Gyakushū
)

Japan September 4, 1997[9]
Japan 978-4-08-872174-3
Tankōbon Titles Weekly Shonen Jump Titles
  1. 500. Baby Face, Part 1 (ベイビィ・フェイス その①, Beibii Feisu Sono 1)
  2. 501. Baby Face, Part 2 (ベイビィ・フェイス その②, Beibii Feisu Sono 2)
  3. 502. Baby Face, Part 3 (ベイビィ・フェイス その③, Beibii Feisu Sono 3)
  4. 503. Baby Face, Part 4 (ベイビィ・フェイス その④, Beibii Feisu Sono 4)
  5. 504. Baby Face, Part 5 (ベイビィ・フェイス その⑤, Beibii Feisu Sono 5)
  6. 505. Baby Face, Part 6 (ベイビィ・フェイス その⑥, Beibii Feisu Sono 6)
  7. 506. Baby Face, Part 7 (ベイビィ・フェイス その⑦, Beibii Feisu Sono 7)
  8. 507. Towards Venice! (ヴェネツィアに向かえ!, Venetsia ni Mukae!)
  9. 508. Venice's Santa Lucia Station - Get the "OA-Disc"! (ヴェネツィア・サンタ・ルチア駅『OA-DISC』をゲットせよ!, Venetsia Santa Ruchia Eki "ŌĀ Disuku" o Getto Se yo!)
  1. 500. The Conception! (受胎せよ!, Jutai Seyo!)
  2. 501. I'll Kill You!! (ブッ殺す!!, Bukkorosu!!)
  3. 502. Attack! (攻撃!, Kōgeki!)
  4. 503. Scrape Away (けずり取る, Kezuri Toru)
  5. 504. Grow! (成長する!, Seichō Suru!)
  6. 505. The 'Invention' 'Needs' Mother! (「必要」は「発明」の母!, 'Hitsuyō' wa 'Hatsumei' no Haha!)
  7. 506. Let's Go Simply! (シンプルで行こう!, Shinpuru de Ikō!)
  8. 507. A Directive from the Boss!! (ボスからの指令!!, Bosu kara no Shirei!!)
  9. 508. Mista!! (ミスタ!!, Misuta!!)
Volume 54.jpg
Volume 55: The Venice Landing Operation Release Date: ISBN:
(ヴェネツィア上陸作戦, Venetsia Jōriku Sakusen)
Japan November 4, 1997[10]
Japan 978-4-08-872175-0
Tankōbon Titles Weekly Shonen Jump Titles
  1. 509. White Album, Part 1 (ホワイト・アルバム その①, Howaito Arubamu Sono 1)
  2. 510. White Album, Part 2 (ホワイト・アルバム その②, Howaito Arubamu Sono 2)
  3. 511. White Album, Part 3 (ホワイト・アルバム その③, Howaito Arubamu Sono 3)
  4. 512. White Album, Part 4 (ホワイト・アルバム その④, Howaito Arubamu Sono 4)
  5. 513. White Album, Part 5 (ホワイト・アルバム その⑤, Howaito Arubamu Sono 5)
  6. 514. White Album, Part 6 (ホワイト・アルバム その⑥, Howaito Arubamu Sono 6)
  7. 515. White Album, Part 7 (ホワイト・アルバム その⑦, Howaito Arubamu Sono 7)
  8. 516. The Boss' Last Orders (ボスよりの最終指令, Bosu yori no Saishū Shirei)
  9. 517. Bruno Bucciarati's Youth (ブローノ・ブチャラティ その少年時代, Burōno Bucharati Sono Shōnen Jidai)
  1. 509. Everything's Freezing Faster and Faster!! (どんどん凍る!!, Dondon Kōru!!)
  2. 510. Cut the Crap! (振りきれ!, Furi Kire!)
  3. 511. What Is a Real "Victory"?! (本当の『勝利』とは!?, Hontō no "Shōri" to wa!?)
  4. 512. 'Kill' Him Now!! (「殺る」のは今だ!!, 'Yaru' no wa Ima da!!)
  5. 513. Gently Weeps!! (ジェントリー ウィープス!!, Jentorī Wīpusu!!)
  6. 514. The Resolve of Blood!! (血の覚悟!!, Chi no Kakugo!!)
  7. 515. The Wheareabouts of Resolve!! (覚悟の行方!!, Kakugo no Yukue!!)
  8. 516. Meeting Point! (ミーティング・ポイント!, Mītingu Pointo!)
  9. 517. Wheels of Fortune (運命の車輪(ホイールズ・オブ・フォーチュン), Hoīruzu Obu Fōchun)
Volume 55.jpg
Volume 56: The 'G' in Guts Release Date: ISBN:
(ガッツの「G」, Gattsu no 'G')
Japan January 9, 1998[11]
Japan 978-4-08-872501-7
Tankōbon Titles Weekly Shonen Jump Titles
  1. 518. The Mystery of King Crimson, Part 1 (キング・クリムゾンの謎 その①, Kingu Kurimuzon no Nazo Sono 1)
  2. 519. The Mystery of King Crimson, Part 2 (キング・クリムゾンの謎 その②, Kingu Kurimuzon no Nazo Sono 2)
  3. 520. The Mystery of King Crimson, Part 3 (キング・クリムゾンの謎 その③, Kingu Kurimuzon no Nazo Sono 3)
  4. 521. The Mystery of King Crimson, Part 4 (キング・クリムゾンの謎 その④, Kingu Kurimuzon no Nazo Sono 4)
  5. 522. The Mystery of King Crimson, Part 5 (キング・クリムゾンの謎 その⑤, Kingu Kurimuzon no Nazo Sono 5)
  6. 523. The Mystery of King Crimson, Part 6 (キング・クリムゾンの謎 その⑥, Kingu Kurimuzon no Nazo Sono 6)
  7. 524. The 'G' in Guts (ガッツの「G」, Gattsu no 'G')
  8. 525. Clash and Talking Head, Part 1 (クラッシュとトーキング・ヘッド その①, Kurasshu to Tōkingu Heddo Sono 1)
  9. 526. Clash and Talking Head, Part 2 (クラッシュとトーキング・ヘッド その②, Kurasshu to Tōkingu Heddo Sono 2)
  1. 518. Assassination! (暗殺!, Ansatsu!)
  2. 519. The Boss!! (ボス!!, Bosu!!)
  3. 520. King Crimson! (キング・クリムゾン!, Kingu Kurimuzon!)
  4. 521. Predict It! (予測しろ!, Yosoku Shiro!)
  5. 522. Betrayal! (裏切り!, Uragiri!)
  6. 523. Who Will Get on the Boat?! (ボートに乗るのは!?, Bōto ni Noru no wa!?)
  7. 524. Uncover the Boss' Secret!! (ボスの謎を探れ!!, Bosu no Nazo o Sagure!!)
  8. 525. The Water Is!! (水が!!, Mizu ga!!)
  9. 526. Did You Really See It?! (本当に見たの!?, Hontō ni Mita no!?)
Volume 56.jpg
Volume 57: No Flightcode! Unearth the Boss' Past Release Date: ISBN:
(フライト・コードなし!ボスの過去をあばけ,
Furaito Kōdo Nashi! Bosu no Kako o Abake
)

Japan March 4, 1998[12]
Japan 978-4-08-872526-0
Tankōbon Titles Weekly Shonen Jump Titles
  1. 527. Clash and Talking Head, Part 3 (クラッシュとトーキング・ヘッド その③, Kurasshu to Tōkingu Heddo Sono 3)
  2. 528. Clash and Talking Head, Part 4 (クラッシュとトーキング・ヘッド その④, Kurasshu to Tōkingu Heddo Sono 4)
  3. 529. Clash and Talking Head, Part 5 (クラッシュとトーキング・ヘッド その⑤, Kurasshu to Tōkingu Heddo Sono 5)
  4. 530. Clash and Talking Head, Part 6 (クラッシュとトーキング・ヘッド その⑥, Kurasshu to Tōkingu Heddo Sono 6)
  5. 531. Clash and Talking Head, Part 7 (クラッシュとトーキング・ヘッド その⑦, Kurasshu to Tōkingu Heddo Sono 7)
  6. 532. No Flightcode! Headed for Sardinia (フライト・コードなし!サルディニアへ向かえ, Furaito Kōdo Nashi! Sarudinia e Mukae)
  7. 533. Notorious B.I.G., Part 1 (ノトーリアス・B・I・G(ビッグ) その①, Notōriasu Biggu Sono 1)
  8. 534. Notorious B.I.G., Part 2 (ノトーリアス・B・I・G(ビッグ) その②, Notōriasu Biggu Sono 2)
  9. 535. Notorious B.I.G., Part 3 (ノトーリアス・B・I・G(ビッグ) その③, Notōriasu Biggu Sono 3)
  1. 527. Giornoooo!! (ジョルノォォォ!!, Jorunoooo!!)
  2. 528. Escaped!! (逃げられた!!, Nigerareta!!)
  3. 529. Where Is Victory? (勝利の行方は?, Shōri no Yukue wa?)
  4. 530. Found It! (見つけたぞ!, Mitsuketa zo!)
  5. 531. You 'Flinched'?! (「ひるむ」だって!?, 'Hiromu' Datte!?)
  6. 532. Let's Go by Plane!! (飛行機で行こう!!, Hikōki de Ikō!!)
  7. 533. Nothing Wrong?! (異常なし!?, Hijō Nashi!?)
  8. 534. I Want Pizza!! (ピッツァが食べたい!!, Pittsa ga Tabetai!!)
  9. 535. What's the Goal?! (目標は!?, Mokuteki wa!?)
Volume 57.jpg
Volume 58: My Name Is Doppio Release Date: ISBN:
(ぼくの名はドッピオ, Boku no Na wa Doppio)
Japan June 4, 1998[13]
Japan 978-4-08-872562-8
Tankōbon Titles Weekly Shonen Jump Titles
  1. 536. Notorious B.I.G., Part 4 (ノトーリアス・B・I・G(ビッグ) その④, Notōriasu Biggu Sono 4)
  2. 537. Notorious B.I.G., Part 5 (ノトーリアス・B・I・G(ビッグ) その⑤, Notōriasu Biggu Sono 5)
  3. 538. Notorious B.I.G., Part 6 (ノトーリアス・B・I・G(ビッグ) その⑥, Notōriasu Biggu Sono 6)
  4. 539. Spice Girl, Part 1 (スパイス・ガール その①, Supaisu Gāru Sono 1)
  5. 540. Spice Girl, Part 2 (スパイス・ガール その②, Supaisu Gāru Sono 2)
  6. 541. Storm Warning in Sardinia Island! (サルディニア島嵐警報!, Sarudinia Tō Arashi Keihō!)
  7. 542. My Name Is Doppio, Part 1 (ぼくの名はドッピオ その①, Boku no Na wa Doppio Sono 1)
  8. 543. My Name Is Doppio, Part 2 (ぼくの名はドッピオ その②, Boku no Na wa Doppio Sono 2)
  9. 544. King Crimson vs. Metallica, Part 1 (キング・クリムゾンv.s.(バーサス)メタリカ その①, Kingu Kurimuzon Bāsasu Metarika Sono 1)
  1. 536. Retired! (再起不能!, Ritaia!)
  2. 537. I've Always Been by Your Side... (イツモ アナタノ ソバニ…, Itsumo Anata no Soba ni...)
  3. 538. What's Your Name? (あなたの名は?, Anata no Na wa?)
  4. 539. Bastard (くそ野郎, Kuso Yarō)
  5. 540. Blood Connection! (血のつながり!, Chi no Tsunagari!)
  6. 541. The Secret!! (秘密!!, Himitsu!!)
  7. 542. Doppio!! (ドッピオ!!, Doppio!!)
  8. 543. Two Meters (2メートル, Ni Mētoru)
  9. 544. Risotto the Assassin! (暗殺者リゾット!, Ansatsusha Rizotto!)
Volume 58.jpg
Volume 59: Beneath a Sky Seemingly About to Fall Release Date: ISBN:
(今にも落ちて来そうな空の下で,
Ima ni mo Ochite Kisō na Sora no Shita de
)

Japan August 4, 1998[14]
Japan 978-4-08-872588-8
Tankōbon Titles Weekly Shonen Jump Titles
  1. 545. King Crimson vs. Metallica, Part 2 (キング・クリムゾンv.s.(バーサス)メタリカ その②, Kingu Kurimuzon Bāsasu Metarika Sono 2)
  2. 546. King Crimson vs. Metallica, Part 3 (キング・クリムゾンv.s.(バーサス)メタリカ その③, Kingu Kurimuzon Bāsasu Metarika Sono 3)
  3. 547. King Crimson vs. Metallica, Part 4 (キング・クリムゾンv.s.(バーサス)メタリカ その④, Kingu Kurimuzon Bāsasu Metarika Sono 4)
  4. 548. King Crimson vs. Metallica, Part 5 (キング・クリムゾンv.s.(バーサス)メタリカ その⑤, Kingu Kurimuzon Bāsasu Metarika Sono 5)
  5. 549. King Crimson vs. Metallica, Part 6 (キング・クリムゾンv.s.(バーサス)メタリカ その⑥, Kingu Kurimuzon Bāsasu Metarika Sono 6)
  6. 550. Beneath a Sky Seemingly About to Fall (今にも落ちて来そうな空の下で, Ima ni mo Ochite Kisō na Sora no Shita de)
  7. 551. Pronto! On the Line, Part 1 (プロント(もしもし)!通話中 その①, Moshimoshi! Tsūwachū Sono 1)
  8. 552. Pronto! On the Line, Part 2 (プロント(もしもし)!通話中 その②, Moshimoshi! Tsūwachū Sono 2)
  9. 553. Destination: Rome! The Colosseum (目的地はローマ!コロッセオ, Mokutekichi wa Rōma! Korosseo)
  1. 545. Why Can't I Move?! (なぜ動かない!?, Naze Ugokanai!?)
  2. 546. Metallica!! (メタリカ!!, Metarika!!)
  3. 547. Doppio Is Undetected! (ドッピオでは探知できない!, Doppio wa Kanchi Dekinai!)
  4. 548. Just One Enemy? (敵は1人?, Teki wa Hitori?)
  5. 549. Track Him!! (追跡しろ!!, Tsuiseki Shiro!!)
  6. 550. The Power of "Will"!! (『意志』の力!!, "Ishi" no Chikara!!)
  7. 551. The Bow and Arrow!! (弓と矢!!, Yumi to Ya!!)
  8. 552. Virus! (ウイルス!, Uirusu!)
  9. 553. Cioccolata! (チョコラータ!, Chokorāta!)
Volume 59.jpg
Volume 60: Meet the Man in the Colosseum! Release Date: ISBN:
(コロッセオの男に会え!, Korosseo no Otoko ni Ae!)
Japan October 2, 1998[15]
Japan 978-4-08-872613-7
Tankōbon Titles Weekly Shonen Jump Titles
  1. 554. "Green Day" and "Oasis", Part 1 (『グリーン・ディ』と『オアシス』 その①, "Gurīn Dei" to "Oashisu" Sono 1)
  2. 555. "Green Day" and "Oasis", Part 2 (『グリーン・ディ』と『オアシス』 その②, "Gurīn Dei" to "Oashisu" Sono 2)
  3. 556. "Green Day" and "Oasis", Part 3 (『グリーン・ディ』と『オアシス』 その③, "Gurīn Dei" to "Oashisu" Sono 3)
  4. 557. "Green Day" and "Oasis", Part 4 (『グリーン・ディ』と『オアシス』 その④, "Gurīn Dei" to "Oashisu" Sono 4)
  5. 558. "Green Day" and "Oasis", Part 5 (『グリーン・ディ』と『オアシス』 その⑤, "Gurīn Dei" to "Oashisu" Sono 5)
  6. 559. "Green Day" and "Oasis", Part 6 (『グリーン・ディ』と『オアシス』 その⑥, "Gurīn Dei" to "Oashisu" Sono 6)
  7. 560. "Green Day" and "Oasis", Part 7 (『グリーン・ディ』と『オアシス』 その⑦, "Gurīn Dei" to "Oashisu" Sono 7)
  8. 561. "Green Day" and "Oasis", Part 8 (『グリーン・ディ』と『オアシス』 その⑧, "Gurīn Dei" to "Oashisu" Sono 8)
  9. 562. "Green Day" and "Oasis", Part 9 (『グリーン・ディ』と『オアシス』 その⑨, "Gurīn Dei" to "Oashisu" Sono 9)
  1. 554. Leave It to Mista! (ミスタにまかせろ!, Misuta ni Makasero!)
  2. 555. To the Parking Garage!! (駐車場に行かねば!!, Chūshajō ni Ikaneba!!)
  3. 556. Impossible! (ばかな!, Baka na!)
  4. 557. A Simple Question! (素朴な疑問!, Soboku na Gimon!)
  5. 558. Panic in Rome!! (パニック・イン・ローマ!!, Panikku in Rōma!!)
  6. 559. One vs. One Match! (一対一(サシ)で勝負!, Sashi de Shōbu!)
  7. 560. The Result of Curiosity! (好奇心の成果!, Kōkishin no Seika!)
  8. 561. Happiness!! (幸せって!!, Shiwase tte!!)
  9. 562. Horrible Guy! (ひどい野郎!, Hidoi Yatsu!)
Volume 60.jpg
Volume 61: They Called Him Diavolo Release Date: ISBN:
(そいつの名はディアボロ, Soitsu no Na wa Diaboro)
Japan January 8, 1999[16]
Japan 978-4-08-872652-6
Tankōbon Titles Weekly Shonen Jump Titles
  1. 563. "Green Day" and "Oasis", Part 10 (『グリーン・ディ』と『オアシス』 その⑩, "Gurīn Dei" to "Oashisu" Sono 10)
  2. 564. "Green Day" and "Oasis", Part 11 (『グリーン・ディ』と『オアシス』 その⑪, "Gurīn Dei" to "Oashisu" Sono 11)
  3. 565. "Green Day" and "Oasis", Part 12 (『グリーン・ディ』と『オアシス』 その⑫, "Gurīn Dei" to "Oashisu" Sono 12)
  4. 566. "Green Day" and "Oasis", Part 13 (『グリーン・ディ』と『オアシス』 その⑬, "Gurīn Dei" to "Oashisu" Sono 13)
  5. 567. "Green Day" and "Oasis", Part 14 (『グリーン・ディ』と『オアシス』 その⑭, "Gurīn Dei" to Oashisu Sono 14)
  6. 568. They Called Him Diavolo, Part 1 (そいつの名はディアボロ その①, Soitsu no Na wa Diaboro Sono 1)
  7. 569. A Brief Flashback (ほんの少し昔の物語, Honno Sukoshi Mukashi no Monogatari)
  8. 570. They Called Him Diavolo, Part 2 (そいつの名はディアボロ その②, Soitsu no Na wa Diaboro Sono 2)
  9. 571. Before the Arrow (「矢」のさらに先に存在(ある)もの, 'Ya' no Sara ni Saki ni Aru Mono)
  1. 563. Two Messages!! (メッセージは2つ!!, Messēji wa Ni Tsu!!)
  2. 564. The Man at the Colosseum (コロッセオの男, Korosseo no Otoko)
  3. 565. One Step Short at the Colosseum! (コロッセオ、一歩手前!, Korosseo, Ippo Temae!)
  4. 566. Become the Victor!! (勝者となれ!!, Shōsha to Nare!!)
  5. 567. Came Again! (また来たよ!, Mata Kita Yo!)
  6. 568. You?! (君なのか!?, Kimi na no ka!?)
  7. 569. A Tale from Long Ago!! (昔話!!, Mukashi Banashi!!)
  8. 570. Diavolo Overcomes His Past! (ディアボロは過去を乗り越える!, Diaboro wa Kako o Norikoeru!)
  9. 571. The Ones That Control This World (この世を制する者, Kono Yo o Sei Suru Mono)
Volume 61.jpg
Volume 62: The Requiem Plays Quietly Release Date: ISBN:
(鎮魂歌(レクイエム)は静かに奏でられる, Rekuiemu wa Shizuka ni Kanaderareru)
Japan March 4, 1999[17]
Japan 978-4-08-872680-9
Tankōbon Titles Weekly Shonen Jump Titles
  1. 572. The Requiem Plays Quietly, Part 1 (鎮魂歌(レクイエム)は静かに奏でられる その①, Rekuiemu wa Shizuka ni Kanaderareru Sono 1)
  2. 573. The Requiem Plays Quietly, Part 2 (鎮魂歌(レクイエム)は静かに奏でられる その②, Rekuiemu wa Shizuka ni Kanaderareru Sono 2)
  3. 574. The Requiem Plays Quietly, Part 3 (鎮魂歌(レクイエム)は静かに奏でられる その③, Rekuiemu wa Shizuka ni Kanaderareru Sono 3)
  4. 575. The Requiem Plays Quietly, Part 4 (鎮魂歌(レクイエム)は静かに奏でられる その④, Rekuiemu wa Shizuka ni Kanaderareru Sono 4)
  5. 576. The Requiem Plays Quietly, Part 5 (鎮魂歌(レクイエム)は静かに奏でられる その⑤, Rekuiemu wa Shizuka ni Kanaderareru Sono 5)
  6. 577. The Requiem Plays Quietly, Part 6 (鎮魂歌(レクイエム)は静かに奏でられる その⑥, Rekuiemu wa Shizuka ni Kanaderareru Sono 6)
  7. 578. The Requiem Plays Quietly, Part 7 (鎮魂歌(レクイエム)は静かに奏でられる その⑦, Rekuiemu wa Shizuka ni Kanaderareru Sono 7)
  8. 579. The Requiem Plays Quietly, Part 8 (鎮魂歌(レクイエム)は静かに奏でられる その⑧, Rekuiemu wa Shizuka ni Kanaderareru Sono 8)
  9. 580. Diavolo Rising, Part 1 (ディアボロ浮上その①, Diaboro Fujō Sono 1)
  10. 581. Diavolo Rising, Part 2 (ディアボロ浮上その②, Diaboro Fujō Sono 2)
  11. 582. Diavolo Rising, Part 3 (ディアボロ浮上その③, Diaboro Fujō Sono 3)
  1. 572. Giorno Is Injured!! (ジョルノが負傷する!!, Joruno wa Fushō Suru!!)
  2. 573. What's the Goal?! (目的はなんなのだ!?, Mokuteki wa Nan na no da!?)
  3. 574. The Story of 'What's Ahead'! (「その先」の話!, 'Sono Saki' no Hanashi)
  4. 575. An Unforeseen Development (不測の展開, Fusoku no Tenkai)
  5. 576. It Can't Happen! (あってはならないこと!, Atte wa Naranai Koto!)
  6. 577. The Empty World! (からっぽの世界!, Karappo no Sekai!)
  7. 578. Requiem!! (レクイエム!!, Rekuiemu!!)
  8. 579. The Prelude Ends...! (前奏曲(プレリュード)が終わり…!, Pureryūdo ga Owari...!)
  9. 580. Cover the Distance! (距離をとれ!, Kyori o Tore!)
  10. 581. Where's the Boss?! (ボスはどこ!?, Bosu wa Doko!?)
  11. 582. Requiem's Shadow! (レクイエムの影!, Rekuiemu no Kage!)
Volume 62.jpg
Volume 63: Sleeping Slaves Release Date: ISBN:
(眠れる奴隷, Nemureru Dorei)
Japan April 30, 1999[18]
Japan 978-4-08-872709-7
Tankōbon Titles Weekly Shonen Jump Titles
  1. 583. Diavolo Rising, Part 4 (ディアボロ浮上その④, Diaboro Fujō Sono 4)
  2. 584. Diavolo Rising, Part 5 (ディアボロ浮上その⑤, Diaboro Fujō Sono 5)
  3. 585. King of Kings (王の中の王(キング・オブ・キングス), Kingu Obu Kingusu)
  4. 586. Gold Experience Requiem, Part 1 (ゴールド・E(エクスペリエンス)・レクイエム その①, Gōrudo E Rekuiemu Sono 1)
  5. 587. Gold Experience Requiem, Part 2 (ゴールド・E(エクスペリエンス)・レクイエム その②, Gōrudo E Rekuiemu Sono 2)
  6. 588. Gold Experience Requiem, Part 3 (ゴールド・E(エクスペリエンス)・レクイエム その③, Gōrudo E Rekuiemu Sono 3)
  7. 589. Gold Experience Requiem, Part 4 (ゴールド・E(エクスペリエンス)・レクイエム その④, Gōrudo E Rekuiemu Sono 4)
  8. 590. Epilogue: "Sleeping Slaves" (エピローグ『眠れる奴隷』, Epirōgu "Nemureru Dorei")
  9. 591. Sleeping Slaves, Part 2 (眠れる奴隷 その②, Nemureru Dorei Sono 2)
  10. 592. Sleeping Slaves, Part 3 (眠れる奴隷 その③, Nemureru Dorei Sono 3)
  11. 593. Sleeping Slaves, Part 4 (眠れる奴隷 その④, Nemureru Dorei Sono 4)
  12. 594. Sleeping Slaves, Part 5 (眠れる奴隷 その⑤, Nemureru Dorei Sono 5)
  1. 583. Overcome It! (乗り越えろ!, Norikoero!)
  2. 584. Give Everyone My Best Wishes! (みんなによろしくと!, Minna ni Yoroshiku to!)
  3. 585. The Qualification That Holds the 'Arrow'! (「矢」を持つ資格!, 'Ya' o Motsu Shikaku!)
  4. 586. Did You Perish?! (あんたは滅びる!?, Anta wa Nobiru!?)
  5. 587. Giorno's Requiem!! (ジョルノのレクイエム!!, Joruno no Rekuiemu!!)
  6. 588. I'll Repeat It Infinitely!! (何回でも繰りかえす!!, Nando Demo Kurikaesue!!)
  7. 589. Sleeping Slaves (眠れる奴隷, Nemureru Dorei) [19]
  8. 590. Sleeping Slaves (眠れる奴隷, Nemureru Dorei)
  9. 591. Something's Strange?! (なんか変!?, Nanka Hen!?)
  10. 592. Slaves to Fate! (運命の奴隷!, Unmei no Dorei!)
  11. 593. Don't Touch It! (触っちゃダメ!, Sawaccha Dame!)
  12. 594. A Grand Beginning! (大いなる始まり!, Dainaru Hajimari!)
Volume 63.jpg

Adaptations

Vento Aureo has a Japan-only action-adventure video game adaptation for the PlayStation 2, GioGio's Bizarre Adventure: Golden Wind.

Gallery

Trivia

  • This arc was initially referred to as Dai Go-bun Giorno Giovana: Ōgon naru Isan (第5部 ジョルノ・ジョバァーナ ―黄金なる遺産―, Dai Go Bu Joruno Jobāana Ōgon naru Isan), lit. "Part 5 Giorno Giovana: Golden Heritage".
  • Since the arc takes place in Italy, the series title is sometimes written in Italian as Le Bizzarre Avventure di GioGio.
  • The conclusion of Part 5 is similar to the conclusion of Francis Ford Coppola's The Godfather with mafiosos embracing Michael Corleone's hand.

References