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{{TabWrapper|{{PTabs|base=JoJo's Bizarre Adventure (SFC Game)|Game|s=SC}}{{PTabs|base=JoJo's Bizarre Adventure (OST)|Soundtrack|width=7em}}}}
{{Video Game Infobox
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|image = [[File:JoJo's Bizarre Adventure JP SFC Cover.jpg|{{ImageSize}}]]
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|platform = {{W|Super Nintendo Entertainment System|Super Famicom}}
|release = {{vgrelease|JP=March 5, 1993}}<ref>https://www.amazon.co.jp/コブラチーム-ジョジョの奇妙な冒険/dp/B000068GXA</ref>
|genre = {{W|Role-playing game}}
|modes = Story Mode
|rating =
|media =
|website = N/A
|next = ''[[JoJo's Venture]]''
}}
{{Nihongo|'''''JoJo's Bizarre Adventure'''''|ジョジョの奇妙な冒険|JoJo no Kimyō na Bōken}} is an {{W|Role-playing video game|RPG}} developed by {{W|WinkySoft}} for the {{W|Super Nintendo Entertainment System|Super Famicom}} released in March 1993; based on ''[[Stardust Crusaders]]''.
The first ''JoJo''-centric game released, it was never localized outside Japan. Production was done under {{W|Shinji Hashimoto}}. The game features some notable alterations to the story of ''[[Stardust Crusaders]]''.
==Gameplay==
The player controls the protagonists of ''[[Stardust
Just like in the story, the game features [[Jotaro Kujo]] and his companions traveling the world together and battling enemy Stand users to reach [[DIO]]. Like most RPGs, the player manages the heroes of ''Stardust Crusaders'' who can level up as they fight and whose health (named HP) and mental state (named "mental points" or MP) must be taken care of. If either HP or MP reaches 0, then the character is down or is too discouraged to fight. The game's {{Nihongo|'''Biorhythm System'''|バイオリズムシステム|Baiorizumu Shisutemu}} also modifies how well a character can fight depending on their state of mind such as stress. The characters can also buy, use or equip items.
=== Basic Controls ===
The camera is positioned in front of the controlled character and only a horizontal stripe at the center of the screen is used to display the characters and the environment. The character can thus only really move left or right in a given screen and go from screen to screen only a key points that allow traveling upward. The bottom half of the screen is used to display the faces of the characters and gameplay options while the top half displays dialogs. Other menus allow looking at detailed stats of the characters.
The player can take the following actions when not in combat:
{| class="wikitable"
|'''CHECK'''
|Use the cursor to examine and interact with points of interest in the environment, as well as uncover hidden items.
|-
|'''TALK'''
|Interacts with other characters on-screen, such as shopkeepers or other NPCs. This can advance the story, provide useful hints on what to do next, or simply give bits of lore or flavor.
|-
|'''ITEM'''
|This opens another set of options: USE, EQUIP, REMOVE, or TRASH. The USE option opens the list of consumable items such as vitamins or cigarettes, and allows the player to use them. EQUIP prompts the player to select a character, and then select an item to be equipped by that character. REMOVE opens the equipped items page for a character and allows the player to remove any equipped items. TRASH allows the player to destroy any items permanently.
|-
|'''TAROT'''
|If the player has any tarot cards in their inventory, Avdol can perform a fortune-telling for any one character. He will mention the name of a "lucky" item for that character to equip. This will consume the tarot card.
|}
===Combat===
Prior to a battle, the player selects one of the face-down cards offered by [[DIO]]. These cards can either have beneficial effects on the party, such as restoring HP, or harmful effects, such as lowering defense.
The game uses a turn-based combat system. At the beginning of a turn, the player selects what actions each of the party's member must do and the turn unfolds. The enemy will usually attack the characters to reduce their HP, or "talk" at them to attempt to reduce their MP. A character's '''Stress''' level affects how susceptible they are to an enemy's demoralizing words; characters with lower Stress have a higher chance of resisting.
When a character's HP or MP reaches 0, that character will fall unconscious. However, that character can be revived in battle using an item such as a '''restorative'''.
The player characters can take the following actions during a combat encounter:
{| class="wikitable"
|+
!'''ATTACK'''
|A standard attack to deal damage to the enemy target's HP. The higher the MP of a character, the stronger their attacks will be. The enemy can also dodge attacks.
|-
!'''TALK'''
|The character says a line inspired by the manga. This can be used to taunt the enemy into damaging their MP, or encourage allies, restoring their MP
|-
!'''ITEM'''
|Consumable items can be used in combat, providing benefits such as restoring HP/MP or reviving fallen teammates.
|-
!'''CHECK'''
|The character passes their turn. This can unlock further actions: '''IDEA''' or '''GUTS.'''
|-
!'''TACTICS'''
|These additional actions can be unlocked after '''CHECK'''ing a turn:
*'''GUTS''' - a stronger version of the standard attack that deals more damage.
*'''IDEA''' - in certain situations, a character may get an idea of what to do and perform a special action to help the party defeat the enemy. These actions are situational to specific bosses and are inspired by the events of the manga. Oftentimes, a boss cannot be defeated without the player executing an idea.
|}
<br />
==Characters==
{{SwitchAv|Show Stands|Show Characters}}{{-}}
{{CBox|Title=Playable Characters|bg=SDC3|bg2=SDC2|
{{Char|Name=Jotaro Kujo|Av=SFCJotaroSprite.png|Av2=SFCStarPlatinumSprite.png|Stand=Star Platinum|Color=SDC|Color2=SDC2}}
{{Char|Name=Joseph Joestar|Av=SFCJosephSprite.png|Av2=SFCHermitPurplelSprite.png|Stand=Hermit Purple|Color=SDC|Color2=SDC2}}
{{Char|Name=Muhammad Avdol|Av=SFCAvdolSprite.png|Av2=SFCMagician'sRedSprite.png|Stand=Magician's Red|Color=SDC|Color2=SDC2}}
{{Char|Name=Noriaki Kakyoin|Av=SFCKakyoinSprite.png|Av2=SFCHierophantGreenSprite.png|Stands=[[Hierophant Green]] <br /> (60HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Jean Pierre Polnareff|Av=SFCPolnareffSprite.png|Av2=SFCSilverChariotSprite.png|Stands=[[Silver Chariot]] <br /> (180HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Iggy|Av=SFCIggySprite.png|Av2=SFCTheFoolSprite.png|Stands=[[The Fool]] <br /> (110HP)|Color=SDC|Color2=SDC2}}
}}
{{CBox|Title=Non-Playable Characters|bg=SDC3|bg2=SDC2|
{{Char|Name=Holy Kujo|Av=SFCHolySprite.png|Av2=SFCHolyStandSprite.png|Stands=[[Holy's Stand|Unnamed Stand]]|Color=SDC|Color2=SDC2}}
{{Char|Name=DIO|Av=SFCIDIOSprite.png|Av2=SFCTheWorldSprite.png|Stands=[[The World]] <br /> (1000HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Vanilla Ice|Av=SFCV.IceSprite.png|Av2=SFCCreamSprite.png|Stands=[[Cream]] <br /> (700HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Hol Horse|Av=SFCHolHorseSprite.png|Av2=SFCEmperorSprite.png|Stands=[[Emperor]] <br /> (185HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Daniel J. D'Arby|Av=SFCIDanielD'ArbySprite.png|Stand=Osiris|Color=SDC|Color2=SDC2}}
{{Char|Name=Pet Shop|Av=SFCPetShopSprite.png|Av2=SFCMHorus.png|Stands=[[Horus]] <br /> (250HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=N'Doul|Av=SFCN'DoulSprite.png|Av2=SFCGeb126.png|Stands=[[Geb]] <br /> (150HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Mariah|Av=SFCMariahSprite.png|Stands=[[Bastet]] <br /> (180HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Alessi|Av=SFCAlessiSprite.png|Av2=SFCSethanSprite.png|Stands=[[Sethan]] <br /> (150HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Oingo|Av=SFCIOingoSprite.png|Color=SDC|Color2=SDC2}}
{{Char|Name=Boingo|Av=SFCIBoingoSprite.png|Av2=SFCTohth.png|Stand=Tohth|Color=SDC|Color2=SDC2}}
{{Char|Name=Anubis|Av=SFCMAnubis.png|Color=SDC|Color2=SDC2}}
{{Char|Name=Telence T. D'Arby|Av=SFCTelenceD'ArbySprite.png|Av2=SFCAtumSprite.png|Stands=[[Atum]] <br /> (180HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Kenny G|Av=SFCKennyG126.png|Av2=SFCTenoreSax126.png|Stands=[[Tenore Sax]] <br /> (60HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Gray Fly|Av=SFCGrayFlySprite.png|Av2=SFCTowerOfGraySprite.png|Stands=[[Tower of Gray]] <br /> (100HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Imposter Captain Tennille|Av=SFCImposterTennille.png|Av2=SFCDarkBlueMoonSprite.png|Stands=[[Dark Blue Moon]] <br /> (100HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Forever|Av=SFCForeverSprite.png|Av2=SFCStrengthSprite.png|Stands=[[Strength]] <br /> (150HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Mannish Boy|Av=SFCMannishBoySprite.png|Av2=SFCDeathThirteenSprite.png|Stands=[[Death Thirteen]] <br /> (70HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Midler|Av=SFCMidlerSprite.png|Av2=SFCHighEmpressSprite.png|Stands=[[High Priestess]] <br /> (180HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Devo the Cursed|Av=SFCIDevoSprite.png|Av2=SFCEbonyDevilSprite.png|Stands=[[Ebony Devil]] <br /> (190HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Rubber Soul|Av=SFCRubberSoulSprite.png|Av2=SFCYellowTemperanceSprite.png|Stands=[[Yellow Temperance]] <br /> (100HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=J. Geil|Av=SFCJGeilSprite.png|Av2=SFCHangedManSprite.png|Stands=[[Hanged Man]] <br /> (120HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=ZZ|Av=SFCZZSprite.png|Av2=SFCWheelofFortuneR2126.png|Stands=[[Wheel of Fortune]] <br /> (300HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Enya the Hag|Av=SFCEnyaSprite.png|Av2=SFCJudgementSprite.png|Stands=[[Justice]] <br /> (230HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Lovers|Av=SFCLovers126.png|Stands=(150HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Cameo|Av=SFCCameoSprite.png|Av2=SFCJudgement126.png|Stands=[[Judgement]] <br /> (200HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Arabia Fats|Av=SFCArabiaFatsSprite.png|Av2=SFCSunSprite.png|Stands=[[Sun]] <br /> (110HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Khan|Av=SFCKhanSprite.png|Av2=SFCMAnubis.png|Stands=[[Anubis]] <br /> (180HP)|Color=SDC|Color2=SDC2}}
{{Char|Name=Chaka|Av=SFCChakaSprite.png|Av2=SFCMAnubis.png|Stands=[[Anubis]] <br /> (295HP)|Color=SDC|Color2=SDC2}}
}}
==Storyline Changes==
The storyline used deviates somewhat from its source, likely due to
{{Scroll Box
|height=500px
|content=
*"Dollars" are always used as currency, regardless of the country.
*Members of the [[Speedwagon Foundation]] appear more frequently to provide clues and money for the heroes (if they sacrifice a day of their trip to rest).
*Joseph routinely uses [[Hermit Purple|his]] [[Stand]] on TVs found throughout their journey in order to locate [[DIO]]. During these scenes, DIO can see and talk with the entire party. In the original story, he is only seen doing this once.
*[[Vampire]]s and [[zombie]]s attack the team in dungeons (they were originally scarce in ''Part 3''). The few instances of Joseph's [[Ripple]] are absent from the game.
*The [[Merlai Anne|runaway girl (Anne)]] is completely removed from the game.
*[[Tower of Gray]] appears in a school and [[Gray Fly]] is the school janitor.
*The scene where [[Star Platinum]] sketches the fly in the photograph of DIO that [[Hermit Purple]] created was removed. Instead, DIO taunts the Crusaders to come to India, with clues as to DIO's location being found from there.
*Polnareff first appears as a shop-clerk in a Japanese bookstore. Joseph suggests going there to find a book about DIO and Stands; in the original story, this information is passed through word of mouth by Stand users.
*[[Forever]]'s Stand [[Strength]] takes the form of a mansion instead of a boat, and is also in Japan; the fight takes place before Jotaro and allies even depart.
*
*After [[
*[[Nena]] and [[Empress]] do not appear.
*[[Death Thirteen]] attacks from inside a plane en route to India.
*[[Midler]] is a stewardess on the same plane, and her Stand takes on the shape of the restroom's doorknob instead of a mug of coffee in the would-be submarine.
*[[Steely Dan]] doesn't appear, though he is mentioned in the instruction manual. It is unknown whether [[Lovers]] is a userless Stand or just some sort of seed.
*[[Enya the Hag]] is responsible for putting Lovers into Joseph's head. Star Platinum and [[Magician's Red]] enter Joseph's brain along with [[Hierophant Green]] and [[Silver Chariot]] (in the original manga, it is only Hierophant Green and Silver Chariot who enter).
*Aside from [[J. Geil]], [[Hol Horse]] partners with [[Mariah]] instead of [[Boingo]].
*Iggy, Khan, Chaka, [[Oingo]], Boingo, and Alessi are all encountered in the same unnamed Egyptian town.
*Oingo and Boingo are reduced to supporting roles, and Oingo is never shown using his [[Khnum]].
*[[Iggy]] appears within a pyramid in the aforementioned Egyptian town.
*[[Alessi]] transforms Kakyoin, Joseph, and Avdol into children (in the original manga, he only transforms Jotaro and Polnareff). He also attacks them within a library, being supported by the Oingo Boingo brothers.
*Jotaro's group obtain [[Anubis]]'s sword from a strongbox in a pyramid. [[Khan]] is a merchant rather than a barber and negotiates with them to buy the sword. If they refuse, he steals it.
*[[Chaka]] is a weapons dealer. He asks to take a look at Anubis's sword and is subsequently manipulated by it into attacking. Anubis is only used twice, but still maintains the same level of power.
**Chaka and Khan's order of appearance is also reversed (in relation to the original manga).
*[[Daniel J. D'Arby]] still plays cards but wins by playing normally. His entire scene is scripted as well; In order of Polnareff, Kakyoin, Avdol, Joseph, and Jotaro, the group plays him, losing without fail until it is Jotaro's turn, wherein he will win automatically.
*[[Telence T. D'Arby]] battles normally as if his Stand was a power type, rather than by betting or by playing video games.
*[[Vanilla Ice]] is beaten normally, rather than being destroyed due to sunlight (Although can be weakened if Avdol pours sunlight on him).
*[[Nukesaku]] doesn't appear; DIO is already waiting for the main party.
*Jotaro gains the ability to move through stopped time only after he wears a special school uniform for it found in DIO's mansion (in the original manga, he does this naturally).
*Kakyoin, Avdol, and Iggy do not die and instead survive with the rest of the group at the end.
}}
==Screenshots==
<gallery captionalign="left">
JJBA_SFC_TITLESCREEN.png|Title Screen
File:Snes1.gif|"Everyone's stress is increased."
File:Snes2.gif|"Jotaro! Heading to school? Be careful."
File:Snes3.gif|Battle screen
File:Statusscreensfc.png|Status screen
File:JotaroSnesBathroom.png|"Jotaro did his business"
File:Towerofgraysfc.png|Battle against [[Tower of Gray]]
File:Enyasfc.png|Battle against [[Enya the Hag|Enya]]
File:Darbyyoungsfc.png|[[Telence T. D'Arby|Telence D'Arby]] and [[Kenny G.]]'s island illusion
File:Diosfc.png|Final battle against [[DIO]]
</gallery>
==Gallery==
===Screenshots===
<gallery>
Fingers.JPG|Playable Characters screenshot
Petshophorussnes.JPG|[[Pet Shop]] and [[Horus]] screenshot
Vanillaicecreamsnes.JPG|[[Vanilla Ice]] and [[Cream]] screenshot
</gallery>
===Promotional Material===
{{Tabber
|Manual|
<gallery>
Jojorpg1.jpg|Manual Cover
Jojorpg2.jpg|Main antagonists
Jojorpg10.jpg|[[Jotaro Kujo|Jotaro]], [[Joseph Joestar|Joseph]], [[Muhammad Avdol|Avdol]] and [[Noriaki Kakyoin|Kakyoin]] bios
Jojorpg7.jpg|[[Jean Pierre Polnareff|Polnareff]], [[Iggy]] and [[DIO]] bios
Jojorpg11.jpg
Jojorpg8.jpg
Jojorpg9.jpg
Jojorpg6.jpg|Credits
</gallery>
|Soundtrack|
<gallery>
RPGOST.jpg|[[JoJo's Bizarre Adventure (OST)]]
JJBAsnesCover002.png|Back Cover
JJBAsnesCover001.png|Back of Booklet
4 SNES Game OST Booklet Pg. 0&1.png|Booklet Pages 0&1
5_SNES Game OST Booklet Pg. 2&3.png|Booklet Pages 2&3, with a Calendar for April–July 1993
6_SNES Game OST Booklet Pg. 4&5.png|Booklet Pages 4&5, with a Calendar for August–November 1993
7_SNES Game OST Booklet Pg. 6&7.png|Booklet Pages 6&7, with a Calendar for December 1993 and January–March 1994
8_SNES Game OST Booklet Pg. 8&9.png|Booklet Pages 8&9, Staff Credits
</gallery>
|V Jump|
<gallery>
2 VJUMP - 1992-11 SFC Advertisement.png|[[V Jump]] 1992/11 #1
6 VJUMP - 1992-11 SFC Game Spread 1.png|1992/11 #2
7 VJUMP - 1992-11 SFC Game Spread 2.png|1992/11 #3
8 VJUMP - 1992-11 SFC Game Spread 3.png|1992/11 #4
2 VJUMP - 1992-12 SFC Advertisement.png|1992/12 #1
3 VJUMP - 1992-12 SFC Interview-Promo 1.png|1992/12 #2, Developer Interview
4 VJUMP - 1992-12 SFC Interview-Promo 2.png|1992/12 #3, Developer Interview
5 VJUMP - 1992-12 SFC Interview-Promo 3.png|1992/12 #4, Developer Interview
6 VJUMP - 1992-12 SFC SidePromo.png|1992/12 #5 Side Promo
2 VJUMP - 1993-02 SFC Ad 1.png|1993/02 #1
3 VJUMP - 1993-02 SFC Ad 2.png|1993/02 #2
4 VJUMP - 1993-02 SFC Ad 3.png|1993/02 #3
5 VJUMP - 1993-02 SFC Ad 4.png|1993/02 #4
9 VJUMP - 1993-02 SFC Interview 1.png|1993/02 [[Hirohiko Araki]] & Hiroyuki Kitakubo Interview
10 VJUMP - 1993-02 SFC Interview 2.png|1993/02 Interview
2 VJUMP - 1992-04 SFC Ad 1.png|1993/04 #1
3 VJUMP - 1992-04 SFC Ad 2 Shrunk.png|1993/04 #
4 VJUMP - 1992-04 SFC Ad 3 Shrunk.png|1993/04 #
8 VJUMP - 1992-04 SFC Ad 4.png|1993/04 #
9 VJUMP - 1992-04 SFC Ad 5.png|1993/04 #
6 VJUMP - 1993-07 JoJo SFC.png|1993/07 #1
</gallery>
|Other|
<gallery>
JoJorpg4.jpg|Ad
JoJorpg5.jpg|Ad 2
JJBA SFC Ad Flyer 1.png
JJBA SFC Ad Flyer 2.png
JoJo SFC Game Ad Lineart.png|Lineart ad
</gallery>
}}
==Videos==
{{Vid|cEedeSQpY7A}} {{Vid|Yqaedw8AStY}}
==Soundtrack==
The soundtrack was composed by Noboru Yamane and arranged by Nobusuke Sasahara
{{Center|{{#ev:youtubeplaylist|https://youtube.com/playlist?list=PLhn2acs1jf__hR78rjSmoOY0Fzu690--I}}}}
==References==
<references/>
==Site Navigation==
{{Languages}}
{{Part 3 Chapters}}
{{Games Navigation}}
{{DISPLAYTITLE:''JoJo's Bizarre Adventure'' (SFC Game)}}
[[Category:Video Games]]
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