Santana

"Give it up, you primitive being."

- Santana,

Santana (サンタナ) is a minor antagonist featured in the second part of the JoJo's Bizarre Adventure series, Battle Tendency.

Discovered slumbering inside of a stone pillar in Mexico by Speedwagon and the Nazis, this individual is christened as "Santana" and is the first featured member of the Pillar Men. Rampaging through a research facility, he eventually meets and fights Joseph Joestar.

Appearance
Santana is a tall and muscled man possessing long, fair hair, red in the anime, and two small horns at the top of his head. His only clothing is a small loincloth. He has a painted or tattooed symbol on his right lower eyelid shaped like a gear.

Personality
Santana is, like his brethren, violent and aloof. Also like the other Pillar Men, he is shown to be very intelligent, capable of disassembling weapons far ahead of his time and of learning other languages from only moments of exposure to them.

Santana initially has a detached attitude toward everything around him, not caring for the humans and calmly escaping his prison. When he's exposed to Joseph's Ripple for the first time, Santana remains unfazed and experiments with it a little. Even when exposed to sunlight, Santana kept calm and used Stroheim as a shield against it.

Like all Pillar Men, Santana is dismissive of humans, comparing them to monkeys. When Joseph exasperated him with his antics, he lost his calm and began to insult him.

Abilities
As a Pillar Man, Santana is capable of performing the most basic abilities of one. While much younger and not as experienced, Santana has demonstrated several techniques similar to ones used by those in Kars' group, as well as some of his own.
 * Enhanced Sensory: As an advanced being, Santana's senses are much higher than that of a human. During his initial emergence from the pillar, he was seen using his nose to scout out the area.
 * Advanced Intelligence: Santana possesses a higher form of intelligence and is able to figure out most things simply by studying them for a brief moment. Given a short amount of time, Santana can quickly learn and become fluent in any language, and was able to dismantle a gun almost instantly, a feat which would have taken several hours for a trained soldier to learn.
 * Body Manipulation: As with all pillar men, Santana is capable of freely manipulating his body structure. Doing so allows him to fit into small spaces such as sliding through the grate of an air vent or the orifice of a human body and thus controlling them from the inside. Because the properties of his body are much like "rubber" as Joseph puts it, his body, including typically human vital areas such as his eyes or groin, tends to absorb attacks and can freely phase through objects, as well as shoot objects he just absorbed, like bullets.
 * Absorption: The cells that constitute Santana's body release a potent digestive acid that melts anything organic on physical contact while making it appear the Santana is absorbing his victim into his body. Santana also displayed this ability through forcing himself into a person's body, controlling their movement while gradually eating them from the inside-out. Only those who use Ripple are immune as the cells recognize the threat the energy poses to them. Due to the psychoactive toxin produced by the Pillar Man's cells during this process, those whose bodies are invaded by Santana describe the sensation as wonderful.
 * Ribs Blades (リブス・ブレード): Santana is able to control his ribs, each of them capable of spinning and moving in any direction. Having a maximum length of 132 cm and a maximum pressure of 825 kg/cm², Santana can use them to either crush or impale his opponents.Ripped Blades.png
 * Meat Invade (ミート・インベイド): Aside from the standard method of absorbing humans or vampires via his body, Santana can release chunks of his flesh in the shape of leeches, which latch onto and absorb his opponent's blood.

Background
Santana had originally lived in Mexico with the other Pillar Men. After Kars' rampage and slaughter of the Pillar Man race, the child Santana, along with Wamuu, was adopted and trained by Kars and Esidisi. He was later left behind in Mexico by Kars, who deemed him only useful as a guard dog, while he and the others left for the old world to find a flawless Red Stone of Aja. As a result, Santana would be unaware of the energy called Ripple which the other Pillar Men learned and developed defenses against. Eventually, claiming that it was because he used too much power, Santana entered a 2000 year-long rest by fusing himself into a pillar within a temple that was one of the proponents for Kars' Stone Mask project.

Battle Tendency
Santana is discovered in a Mexican pyramid in 1938 by an expedition team led by Robert E. O. Speedwagon that is later betrayed by Straizo. However, Straizo notices that Santana had been absorbing the spilled blood and to prevent Santana from awakening, dumps the bodies of the men he attacked into a nearby river. Santana is then excavated and studied by a team of Nazis in an underground base. The team, led by Major Rudol von Stroheim, conducts live human experiments with the Stone Mask in order to try to strengthen the Nazi Army. The blood from multiple prisoners causes the Pillar Man to awaken, Stroheim naming the being "Santana" while he and the rest observe him. When one of the vampires created is brought into the chamber, Santana allows the creature to attack so he could absorb the vampire and gain nourishment. Despite the Nazi's initial opinion that he was a dim-witted savage rather than an Übermensch, Santana catches everyone off guard further by uttering Stroheim's full name once he finished his meal.

Santana, sensing hostility within the iron, fortified room, breaks many of his own bones in order to squeeze himself into the 4-by-20 cm ventilation outlet of the room, doing so at a speed faster than human eyes can perceive. By the time Stroheim realized what occurred, Santana reached the observation room while entering the body of a German who was too close to the vent. After absorbing the host and getting shot at, Santana fires the bullets inside his body from his fingertips, killing almost everyone in the room. Joseph Joestar (disguised as a Nazi) protects Speedwagon, Stroheim, and himself from Santana's attack by channeling the Ripple into Stroheim's hair and using it to shield them.

Toying with the Pillar Man, Joseph assumed Santana killed the Nazis out of self-defense before being attacked. Santana, expressing annoyance at Joseph's antics, realized he could not absorb the human and attempted to do the same with Speedwagon out of assessment. This enrages Joseph as both learn that ripple was preventing Santana's cells from digesting him. Using this to his advantage, Joseph allows himself to be absorbed by Santana and then unleashes the ripple from the inside, splitting the Pillar Man in half. As Santana's body begins to regenerate, his torso is dragged by Joseph to be exposed to sunlight and turn into stone again. After a struggle involving Stroheim sacrificing one of his legs, the door to the outside is open and a fully regenerated Santana is exposed to the light. But the Pillar man quickly forces himself into Stroheim's body in order to escape the sun while attempting to hide in a well, forcing the Nazi to sacrifice himself to leave Santana into the open.

Desperate, Santana charges Joseph as the two go flying down the well. Santana realizes too late that Joseph allowed him to enter the well as it was exposed to the sun's reflection, turning the Pillar Man back to stone with some damage caused by the fall. Santana's remains were later taken to the Washington branch of Speedwagon Foundation, the Pillar Man kept immobile by UV lights and revealed to still be alive. Santana's ultimate fate is never addressed.

Famicom Jump: Hero Retsuden (NES)
Santana appears as a Boss in Area 4. The player faces him in a one-on-one battle using only Joseph Joestar.

Due to the game's release date, Part 2 had only reached prior to Esidisi's battle against Joseph. Thus, only Santana and Esidisi appear as the enemies faced during the JoJo's Bizarre Adventure part of the game, instead of Kars or Wamuu.

All Star Battle (PS3)
Santana is briefly mentioned during the dialogue in Part 2's Story Mode. For the Western version of the game, he was renamed "Santviento" to match the Crunchyroll subs. Initially, his name was "San Tan" in some press releases.

Stardust Shooters (Android/iOS)
Santana is one of the several Part 2 characters who possesses a Metal Striker for the game. His Finish move has him fire bullets from his fingertips at the defeated opponent (similar to his retaliation against the Nazis), and his second special ability allows him to counterattack any Metal Striker enemy who attacks him by using his Rib Blades.

Diamond Records (Android/iOS)
Santana appears in Diamond Records as a playable character in both the Action Battle and Tactical Battle game modes. He has a few unlockable statues between the 'Courage' and 'Solitary' types, ranging from 3 stars to 6 stars

Santana's moveset in both game modes is comprised of various attacks inspired by the anime using his body manipulation abilities. As a pillar man, Santana constantly regenerates health, but has a weakness to attacks from ripple users. Playing as him will force any outdoor stages to take place at night. Unlike most characters, Santana has multiple unlockable blue skills that you can choose between.
 * Basic Attack String: Santana's basic attack string is a combination of up to five various attacks comprising of different kicks and hand strikes. In Tactical Battle, this is cut down to only three hits.
 * Blue Skill 1: Santana attacks his opponent with a strong high kick, but with a slow load up.
 * Blue Skill 2 (Unlockable): Santana strikes his opponent with a stretched index finger.
 * Blue Skill 3 (Alt. Unlockable): Santana fires a barrage bullets out of his fingers like a machine gun, acting as a multi hit ranged attack.
 * SP Skill 1: Santana turns around swiftly and strikes his opponents with his Rib Blades.
 * SP Skill 2 (Unlockable): (Counter) If Santana is hit while this skill is active, he will counter the opponent's attack by using his Rib Blades from the front of his body to catch the opponent in their tracks.
 * Cinematic SP Skill: Santana invades an opponent's body using Meat Invade and deals multiple hits of damage while also absorbing the opponent's health, healing himself.
 * 3 Star SP Skill: Santana spins around and does a high heel kick from the top down. When his foot lands he expands his flesh to cover a bigger area on the ground that causes a few extra hits of damage on opponents caught nearby. This skill replaces SP Skill 1 in Santana's 3 star statue.

Gallery
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Trivia

 * By appearing on the 1988's NES game Famicom Jump: Hero Retsuden, Santana is the first JoJo antagonist to ever appear in a game, alongside Esidisi. Unlike Dio Brando, who only made his game debut in 1993, in JoJo's Bizarre Adventure (SNES).
 * Despite Santana's superhuman intellect, it took him longer than it did to his brethren to become perfectly fluent in modern language, suggesting that his own intellect, while superior to humans, was inferior to older Pillar Men.