All-Star Battle/Caesar Anthonio Zeppeli

Caesar makes his first playable appearance in the PS3 title. He was confirmed along with Esidisi. As a Ripple-user character (along with Jonathan Joestar, Will A. Zeppeli, Joseph [Both Parts 2 and 3], and Lisa Lisa), Caesar can recharge his Heart Heat Gauge through "Ripple Breath" by holding down the Style button, performing a famous JoJo pose, as well as deliver enhanced versions of skills if Style is inputted in place of normal attack buttons. Caesar has 950 HP.

Caesar won first place in his League Group in the All-Star Battle League, beating Polnareff, Esidisi, and even Jotaro. He also made his way to the semi-finals matches, but ultimately lost to DIO.

Command List
During a fight, Caesar can use several different attacks that were featured in Battle Tendency.

Gameplay Overview
Caesar is a technical, well-rounded character with an emphasis on projectile abilities, giving him zoner-like qualities. Of the projectile skills in the game, his Bubble Cutters are highly effective as he can quickly launch multiple, large Cutters repeatedly. He is also capable of handling himself well in close-quarters combat with several reversal/anti-air skills, and a parry that triggers Stylish Evade.

Most importantly, much of his potential in battle lies within his Bubble Lenses, stationary Cutters that unleash solar beams after a delay; Because of said delay, different possible angles and timings, and good range, Caesar is able to take great advantage of their versatility for a wealth of purposes. He can use the Lenses to assist in an offensive approach or defensively deter his foe from approaching in kind. Most dangerously, however, he may use them to help pressure an opponent recovering from being downed ("okizeme") with their modular timing and ability to cover Caesar's own attack.

However, Caesar tends to deal lower-than-average combo damage compared to most characters, even amongst Ripple Users in the absence of Heart Heat to enhance his various abilities. As he also generates less Heart Heat naturally, he is more inclined to use Ripple Breathing at times, forcibly creating ebb and flow in his momentum. With both major weaknesses in mind, he must win more interactions and manage Heart Heat to a greater degree than other Ripple Users.

Caesar's potential and utility is highly formidable, and utilizing his plethora of Bubble projectiles affords him impressive ranged ability. His greatest strength arises at the moment he delivers a knockdown, where his Bubble Lenses work in tandem with other possible attacks to heavily assault a disadvantaged opponent getting up.