All-Star Battle R/Jotaro Kujo (Part 4)

"Observe carefully before acting accordingly. (注意深く観察して行動しろ)"

Jotaro Kujo (Part 4) (空条承太郎(4部)) was confirmed for as a playable character alongside Yukako Yamagishi and Foo Fighters during the game's Parts 4, 6, & 8 Reveal Trailer.

His moveset bears similarities to his Part 3 counterpart,, but with differences to separate the two character iterations. Some of his moves in also appear in his All-Star Battle R moveset.

Daisuke Ono reprises his role as Part 4 Jotaro's voice actor from Eyes of Heaven, having also voiced him in the Diamond is Unbreakable anime. As with the majority of the game's roster, voicelines for Part 4 Jotaro were either added or re-recorded compared to those in Eyes of Heaven.

A notable difference in Part 4 Jotaro's appearance in this game is how he wears his first outfit from the Part 4 anime, rather than his third outfit which he sports by default in Eyes of Heaven.

Gameplay
Part 4 Jotaro uses the Stand (スタンド) Battle Style, fighting foes with Star Platinum. During a fight, he can use several different attacks that were featured in Diamond Is Unbreakable, with some lingering abilities from Stardust Crusaders.

Special Interactions

 * For his assist attacks, Part 4 Jotaro has special dialogue depending on who summons him. These characters are:, , , , , , , , and.

Dialogue
Outside of, Part 4 Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Part 4 Jotaro as either the Player or Enemy, in order of appearance.

Music
Jotaro's theme is And Time Moves Again... (「時」は動き出す), and can be unlocked in-game by landing the "I'm going to break you into pieces" skill in 's Jotaro (Part 4) vs  Boss Battle.

Its name is in reference to Jotaro saying the line "And time moves again..." in Chapter 172 of Diamond is Unbreakable after pummeling Yoshikage Kira in stopped time.

1.4.0

 * Throw Escape
 * Adjusted to standardize character advantages and disadvantages when throw escaping.
 * Standing Heavy Attack [Stand Off]
 * Expanded hitbox inward to fix bug where the attack would not hit when used close to a specific character.
 * "ORA, ORA!" skill and "ORAAA!" follow-up skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)

1.6.0

 * Damage scaling
 * Fixed bug where special moves would not scale below 50% damage.
 * Standing Medium Attack [Stand Off]
 * Decreased startup.
 * Jumping Attacks [Stand Off and On]
 * Decreased landing recovery time.
 * "ORAAAA!" special
 * Increased number of hits.
 * Increased damage.
 * "ORA, ORA!" skill
 * Adjusted angle opponent is launced by the final hit.
 * Reduced launch force of all hits.
 * "ORAAA!" follow-up skill ( version)
 * Fixed bug where the move was sharing the Same Move Limit as the "ORA, ORA!" skill, meaning that both moves could only be used three times in a combo combined.
 * Decreased startup.
 * "ORAAA!" follow-up skill ( version)
 * Fixed bug where the move was sharing the Same Move Limit as the "ORA, ORA!" skill, meaning that both moves could only be used three times in a combo combined.
 * "Where'd all that time go?" skill
 * Decreased recovery time.
 * This change allows for Jotaro to move immediately after canceling a normal with this skill. It also allows him to combo with a  after canceling a special with this skill.