All-Star Battle R/Parallel World Diego

"THE WORLD... it's Me Time now."

Parallel World Diego (並行世界から来たディエゴ), along with THE WORLD, was confirmed for as the fourth paid DLC character on May 31, 2023. He released on June 16, 2023; June 14 for season pass owners. Like the first three paid DLC characters, he is included in the game's first season pass, and consequently the Digital Deluxe Edition and Ultimate Edition as well.

Parallel Diego's name is localized as "Diego Brando (THE WORLD)" in the English localization of All-Star Battle R. Furthermore, THE WORLD's name is fully capitalized, differentiating it from 's version of The World.

His moveset is similar to that of his appearance, with modifications made and new aspects added to better fit in with All-Star Battle R's different gameplay style.

As the voice actor for Parallel World Diego, among other iterations of Dio Brando, since Eyes of Heaven, Takehito Koyasu reprises his role in All-Star Battle R as well. As with the majority of the game's roster, voice lines for Parallel World Diego were either added or re-recorded.

Gameplay
Parallel World Diego has 920 health and uses the both the Mounted (騎乗) and Stand (スタンド) Battle Styles, fighting foes with Silver Bullet and THE WORLD. During a fight, he can use several different attacks that were featured in Steel Ball Run. Unlike most other characters that use the Stand Battle Style, Parallel World Diego cannot manually summon and dismiss his Stand; instead, the Stand remains active as long as the user is dismounted, and appears instantaneously for any attacks that utilize it while the user is mounted.

Three parts of the Holy Corpse will slowly appear scattered across the stage when Parallel World Diego is a combatant. He can pick up these pieces to receive blessings that boost his performance in combat. If Parallel World Diego is pitted against, , , , or another Parallel World Diego, both players will have to fight over the three Corpse Parts, as only one set will appear.

Command List
{{Tabber {{Game Movelist|Title={{Nihongo|Normals [Unmounted]|通常技}}|Color=SBR|Collapse=true| {{Game Move|name=Standing Light Attack|Color=SBR }} {{Game Move|name=Standing Medium Attack|Color=SBR }} {{Game Move|name=Stand Heavy Attack|Color=SBR }} {{Game Move|name=Crouching Light Attack|Color=SBR }} {{Game Move|name=Crouching Medium Attack|Color=SBR }} {{Game Move|name=Crouching Heavy Attack|Color=SBR }} {{Game Move|name=Jumping Light Attack|Color=SBR }} {{Game Move|name=Jumping Medium Attack|Color=SBR }} {{Game Move|name=Jumping Heavy Attack|Color=SBR }} }} {{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Unmounted]|スタイル/特殊技/その他}}|Color=SBR|Collapse=true| {{Game Move|name=Mounting|Color=SBR
 * User Mode (本体)|
 * input={{ASBInput|L}} {{Input|on ground}}
 * desc=Parallel Diego stabs forward with a knife.
 * type=High
 * damage=13
 * startup=5
 * input={{ASBInput|M}} {{Input|on ground}}
 * desc=THE WORLD quickly moves in front of Parallel Diego and delivers a punch.
 * type=High
 * damage=25
 * startup=7
 * input={{ASBInput|H}} {{Input|on ground}}
 * desc=THE WORLD moves in front of Parallel Diego to deliver a straight uppercut.
 * type=High
 * damage=37
 * startup=13
 * input={{ASBInput|2|L}} {{Input|on ground}}
 * desc=Parallel Diego stabs at the opponent's feet with a knife.
 * type=Low
 * damage=12
 * startup=7
 * input={{ASBInput|2|M}} {{Input|on ground}}
 * desc=Parallel Diego slides forward in a low knife stab.
 * type=Low
 * damage=20
 * startup=9
 * input={{ASBInput|2|H}} {{Input|on ground}}
 * desc=THE WORLD moves in front of Parallel Diego to deliver a double cross-chop outwards, launching the opponent into the air.
 * type=Low
 * damage=36
 * startup=13
 * input={{ASBInput|L}} {{Input|in air ok}}
 * desc=Parallel Diego stabs at a downward angle with a knife.
 * type=Middle
 * damage=16
 * startup=9
 * input={{ASBInput|M}} {{Input|in air ok}}
 * desc=Parallel Diego performs an outward slash.
 * type=Middle
 * damage=22
 * startup=11
 * input={{ASBInput|H}} {{Input|in air ok}}
 * desc=THE WORLD delivers a downward chop.
 * type=Middle
 * damage=38
 * startup=13
 * input={{ASBInput|S}} {{Input|on ground}}
 * desc=Parallel World Diego can summon his horse, Silver Bullet, to mount it, or dismount and send it away while summoning THE WORLD, shifting his movement and available abilities. Silver Bullet improves his basic mobility, attack range, and power. However, he loses the ability to Stylish Guard and will be forcibly dismounted if he is hit by a move that hard knockdowns. To note, Parallel Diego's Guard Gauge will not regenerate while he is Mounted unless he is in possession of all three Holy Corpse parts.

If the Style input ({{ASBInput|S}}) is chained from normals while unmounted, 'Quick Mount' is triggered at the cost of Heart Heat, whereby Parallel Diego mounts Silver Bullet much faster, and the act of flipping onto his horse can knock the opponent into the air. This provides an easy and quicker method of mounting as well as transitioning Diego's unmounted combo into a mounted one. }} {{Game Move|name=THE WORLD!|Color=SBR
 * input={{ASBInput|2}}x2 + {{ASBInput|S}} {{Input|on ground}}
 * desc=If Parallel Diego has a minimum of one and a half stocks of the Heart Heat Gauge, he can use his Stand's signature ability, "THE WORLD!". If the lengthy start-up animation completes, Parallel Diego will stop time for 3.4 ~ 6.9 seconds depending on how much of the HHG he has; The ability normally takes several seconds to activate and leaves Parallel Diego especially vulnerable to being interrupted, but executes drastically faster if he has a full three stocks of Heart Heat when performing it.

All animations, including the HHG flame and the countdown on the battle timer, will temporarily cease, and the opponent is frozen in place and completely unable to act. Damage dealt to the opponent that is not a Throw or HHA is reduced, but the opponent is otherwise absolutely vulnerable. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once.

Any projectiles unleashed through Parallel Diego's various abilities will hang in the air (knives thrown via "I'll skewer you!", the jerrycan tossed via "My trial is to conquer and kill at all costs.", and the lit matches thrown via "This is where the fun begins..."), notably doing more damage if they hit the opponent after time resumes than if they were to have connected immediately. Parallel Diego may use his HHA with impunity if he has enough Heart Heat to do so. He is even capable of hitting opponents that were down when the ability was activated, 'resetting' them into a standing position once hit. The ability is best used with normal attacks in mind in order to deal the most damage within the stopped time, as they execute quickly and their damage reduction within stopped time is insubstantial.

If Parallel Diego's Throw or HHA is used, time will immediately resume with the HHG drained to zero; As his GHA requires Silver Bullet, it is unavailable in stopped time.

If fighting against DIO or either version of Jotaro, Parallel Diego can use this ability to begin moving within the opposing fighter's stopped time, and may even outlast his opponent if their Heart Heat depletes before his. }} {{Game Move|name='''It's useless. I'll cut you down.'''|Color=SBR }} {{Game Move|name=Now I've got a plan...|Color=SBR
 * input={{ASBInput|3|M}} {{Input|on ground}}
 * desc=THE WORLD slowly delivers an overhead chop that leaves the opponent crumpling, striking as a middle attack that cannot be blocked crouching. This is a command normal that can chain into Parallel Diego's skills. (Comboable)
 * type=Middle
 * damage=25
 * startup=27
 * ref=
 * input={{ASBInput|236}} + 3 ATK Buttons, or {{ASBInput|G}} {{Input|on ground}}
 * desc=Parallel Diego's GHA can only be performed while Mounted, and will automatically summon Silver Bullet if used while Unmounted. Stating aloud that he has a plan, Diego has Silver Bullet lunge forward in a forceful full-body tackle. If it connects, the opponent is knocked back as Parallel Diego quickly jumps to the ground, summons THE WORLD, and stops time. Pulling out a revolver while his Stand advances toward the frozen opponent, he takes a bullet from the cylinder and roughly strikes its primer against the hammer of the gun to ignite the propellant (as the gun cannot normally fire in stopped time).

Reloading the now-live bullet and lifting the revolver up to eye level, Parallel Diego carefully takes aim at the opponent's neck. He finally resumes time, allowing the shot to discharge as THE WORLD throws a devastating punch aimed at the opponent's face. A slow-motion shot of the opponent's shocked expression is shown, and the two attacks connect at the same time, completing the assault and blasting them away. }} }}
 * type=High
 * damage=324 / 388 / 486 {{S|depending on HH gauge}}
 * dialogue={{Nihongo|Now I've got a plan... THE WORLD! Time has stopped. And time moves again... I win.|『{{Ruby|計画|プラン}}』は出来た… 「{{Ruby|ＴＨＥ　ＷＯＲＬＤ|ザ　ワールド}}」 時は止まった……… 『時は動き出す』…… オレの勝ちだ…………}}

{{Game Movelist|Title={{Nihongo|Assist System|アシストシステム}}|Color=SBR|Collapse=true| {{Game Move|name={{Nihongo|Assault Assist|アサルトアシスト}}|Color=SBR }} {{Game Move|name={{Nihongo|Reversal Assist|リバーサルアシスト}}|Color=SBR }} }}
 * input={{Input|on ground}}
 * desc=A two-stock assist. Parallel Diego summons THE WORLD to deploy a wall of barbed wire a distance away from him. If the opponent touches the wall, they will be bound for a short period of time. The wall will vanish either after an opponent or projectile hits it or after a set amount of time.
 * type=High
 * damage=25
 * input={{Input|on ground}}
 * desc=A one-stock assist. Parallel Diego jumps into the enemy, punching them with THE WORLD and knocking them away. He then dismisses his Stand, strikes a pose, and jumps back off-screen.
 * type=

Special Interactions

 * When hit by 's Heart Heat Attack, Parallel World Diego's face contorts in pain, referencing his expression as he says his final desperate words.
 * When hit by 's "It's an illusion." skill, Parallel World Diego bends over and crosses his arms, as he does when forcing himself upon Lucy Steel.

Dialogue
Outside of, Parallel World Diego has unique interaction dialogue for both his match entrances and victories when facing certain characters. Notably, new dialogue was not recorded for and.

Music
Parallel World Diego's theme is Me Time (オレだけの時間だぜ), and is automatically unlocked when purchasing Parallel World Diego's DLC.

Its name is a reference to some of the first words he says to Johnny Joestar when he finally reveals himself in Chapter 90 of Steel Ball Run.

Commemorative Giveaway
In commemoration of the release of Parallel World Diego as the 4th paid DLC character for ASBR, the Japanese ASBR Twitter account hosted a giveaway of 20 sets of 3 ASBR Steel Ball Run badges, although only to be delivered to addresses in Japan. The badges in question contain the ASBR render images of, Parallel World Diego, and respectively.

The campaign started on June 16, 2023, and lasted until July 2 at 11:59pm JST. To enter the giveaway lottery, users only had to:
 * 1) Follow the @jojo_games_jp Twitter account.
 * 2) Retweet the tweet that announced the giveaway in the first place.

However, Twitter accounts set to private were ineligible for the giveaway. Unfollowing the ASBR Twitter account before the end of the giveaway also deemed users ineligible. Furthermore, attempting to join the giveaway with multiple accounts disqualified all of the associated accounts from the giveaway.

The giveaway was directly implemented by Bandai Namco themselves, with no third party involvement, and the winners of the giveaway were notified via Twitter DMs. Said winners were announced sometime towards the end of July 2023. The gifts were only eligible for people in Japan, and were scheduled to be delivered in mid-August 2023.

2.1.0

 * Landing after an aerial recovery
 * Fixed a bug where Parallel Diego would not be able to Stylish Guard when landing after recovering in the air.
 * Transitioning into a Downed state
 * Unified how long it takes for Parallel Diego to enter a Downed state with other characters.
 * Mounted Mode
 * Fixed a bug where, after jumping and not performing an aerial attack, the landing recovery while Mounted was much shorter than intended.
 * Standing Light Attack [Mounted]
 * Fixed so the attack will deal Chip Damage like Mounted normals are supposed to.
 * Jumping Medium Attack [Mounted]
 * Fixed so the attack will deal Chip Damage like Mounted normals are supposed to.
 * "Mounting" Style
 * Adjusted so that Parallel Diego is never considered to be airborne while mounting.
 * This change is intended to make punishing this ability more consistant since Parellel Diego could easily drop out of combos due to how low to the ground he was while performing this ability.
 * "THE WORLD!" special
 * Fixed a bug where gasoline canisters thrown by the "My trial is to conquer and kill at all costs." skill hit more times than intended while time was stopped.
 * Fixed a bug where opponents would be visually set on fire if hit by the matches thrown by "This is where the fun begins..." while time was stopped.
 * Fixed a bug where Parallel Diego could use his GHA while time was stopped.
 * This also fixes a bug where Paralell Diego could mount Parallel Silver Bullet if the GHA whiffed.
 * "I'll skewer you!" skill
 * Fixed a bug where this skill would not scale below 50%.
 * "My trial is to conquer and kill at all costs." skill
 * Fixed a bug where the gasoline spill's hitbox would take longer to spawn on the Rome and Rocky Mountain Village stages.
 * Changed so the first hit where Parallel Diego throws the canister causes a hard knockdown alongside the launch effect it already had.
 * Changed so the second hit where Parallel Diego throws the canister will no longer cause a hard knockdown on hit, only launching the opponent a small amount.
 * "This is where the fun begins..." skill
 * Fixed a bug where the next round would not start if certain characters were KOed by any of the hits after the first one, softlocking the game.
 * Adjusted the damage of the explosion caused by this skill hitting a Gasoline infected opponent. The first hit will deal more damage while the second will deal less.
 * "Your sentence is death!" skill
 * Increased recovery time.
 * Decreased startup for and  variants.
 * Increased damage.
 * Increased pushback.
 * "Me Time" HHA
 * Adjusted the invincibility timing for the Mounted version to make it the same as the User Mode version.
 * Decreased the duration of the hitbox.
 * Fixed a bug where the opponent's position would be wrong during the HHA animation if this HHA hit at the same time as the opponent was hit by "Barb wire!".

Trivia

 * Although Parallel World Diego made his playable debut in, his render for All-Star Battle R is not the same as his from that game, unlike many other EoH debut characters. Instead, his EoH render is given to the other , and Parallel Diego is given an entirely new one instead.