All-Star Battle/Rohan Kishibe

Rohan Kishibe makes his first playable videogame appearance in All-Star Battle. As one of the mass majority of playable characters in the game with the Stand (スタンド) Style, Rohan can turn Heaven's Door on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand. Rohan has 1000 HP.

Costumes
Rohan's Special Costume A is his attire in , a short story from the spin-off series.

Command List
As Heaven's Door has never been shown engaging in physical combat, most of Rohan's fighting ability makes use of his Stand's power or his own art equipment, featured in Diamond Is Unbreakable.

Exclusive to Rohan is the ability to use "Seals", which lock off certain types of attacks and skills from the opponent for five counts of the battle timer, making them helplessly flinch every time they attempt to use a locked skill and giving Rohan a brief opening to attack. However, if he is hit at all, any lock regardless of their power will be instantly nullified. Rohan may only have one Seal active at a time; Connecting with an already applied Safety Lock refreshes its duration, and other Safety Locks will overwrite existing ones.

Gameplay Overview
A highly unusual fighter, Rohan wields his various Seals to limit his opponent's abilities and then exploit mistakes accordingly. If the opponent attempts to initiate an ability that has been Sealed, they are temporarily staggered. His Stand Off abilities involve his Safety Locks that disable normal attacks, a command throw disabling specials, a reversal and anti-air, and a very potent projectile skill. While Heaven's Door is active, he focuses exclusively on dealing damage and performing combos with more orthodox attacks. Rohan innately builds Heart Heat at a rapid rate compared to most, offering more frequent opportunities to utilize HHG-consuming actions and thus letting him maintain good momentum in battle.

However, his damage output is considerably lower than the average fighter, meaning that he needs to win combat interactions more often to succeed. The odd traits of his Safety Locks limit his direct offensive power, as they make for weaker combo tools that deal poor damage and hit-stun. He also has a notable lack of low- and middle-striking specials, and so must rely more heavily on strike/throw mix-up maneuvers to bypass his opponent's guard when attacking. While Rohan's Seals are very powerful assets, they are neutralized by any form of damage no matter how small, making him susceptible to poking attacks and stray hits. His Seals' potency are also dependent on the individual, and can be easily countered with characters that are not as hindered by specific Seals than others.

Overall, Rohan is an advanced combatant that can force his opponent on the defensive with a combination of the right kind of Seals and offense. He wields multiple ranged attacks to pressure his foe from a distance while keeping himself safe. Once he connects with his HHA or especially GHA, he gives himself free reign to switch to a completely aggressive approach against a foe that has little to no means of retaliating.