All-Star Battle R/Noriaki Kakyoin

"Now it's time for your punishment, baby. (さお仕置きの時間だよ、ベイビー)"

Noriaki Kakyoin (花京院 典明) was confirmed to return for during the game's initial announcement trailer.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

Replacing Kōji Yusa, Daisuke Hirakawa reprises his role as Kakyoin's voice actor from the Stardust Crusaders anime adaptation. As with the majority of the game's roster, voicelines for Kakyoin were either added or re-recorded.

Gameplay
Kakyoin has 900 health and uses the Stand (スタンド) Battle Style, fighting foes with Hierophant Green. During a fight, he can use several different attacks that were featured in Stardust Crusaders.

General Changes

 * Kakyoin's run speed in Stand Mode has been greatly decreased.
 * Kakyoin's aerial normals that involve Hierophant Green are less floaty than they were in All-Star Battle.

Dialogue
Outside of, Kakyoin has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Kakyoin as either the Player or Enemy, in order of appearance.

Music
Kakyoin's theme is Hierophant Green (法皇の緑), and can be unlocked in-game by landing a Great Heat Attack in 's Kakyoin vs  Boss Battle.

Its name is taken from the name of Kakyion's Stand, Hierophant Green.

1.3.0

 * "Assault Assist"
 * Changed the attack type from a hit throw/grab to a strike.
 * This corrects a bug that caused the opponent to become unable to act if they were hit with a move that played a cutscene (such as an HHA) while being hit with this assist.

1.4.0

 * "Emerald Splash" Ground and Aerial versions
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed (unintended bug)

1.5.0

 * "I'll need to punish you" HHA
 * Modified to apply combo scaling up to a maximum of 50% (common rule not previously applied)

2.0.0

 * Health
 * Reduced health from 1000 to 900.
 * Jumping Heavy Attack [Stand Off]
 * Changed so the hurtbox will also extend when Hierophant Green extends out.
 * Reduced amount of time hitbox is active.
 * Increased amount of time hurtbox is active.
 * Standing Medium Attack [Stand On]
 * This attack has been swapped with the Standing Heavy Attack [Stand On].
 * This results in the attack having reduced range.
 * Increased number of hits.
 * Decreased damage.
 * Standing Heavy Attack [Stand On]
 * This attack has been swapped with the Standing Medium Attack [Stand On].
 * This results in the attack having increased range.
 * Increased number of hits.
 * Increased damage.
 * This attack will now launch opponents.
 * "Hierophant's Barrier" skill
 * The trap will now trigger and disappear when it is Stylish Guarded.
 * "Emerald Splash" skill [Stand On]
 * The number of emeralds fired has been standardized between all variants of the grounded version of the skill to match the variant.
 * Adjusted the pattern of the fired emeralds of the grounded version of the skill.
 * Increased the speed difference between the variants of the grounded version of the skill.
 * Increased damage of the grounded and  variants.
 * Kakyoin will now jump diagonally backward after using the aerial version of this skill.