All-Star Battle R/Esidisi

"Placeholder (くらってくたばれ「怪焔王」の流法！)"

Esidisi (エシディシ) was confirmed for during the game's initial announcement trailer.

Although his moveset remains fundamentally the same as his from, a few tweaks have been made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought along.

As Esidisi's one and only voice actor from his Battle Tendency anime adaptation,, and appearances, Keiji Fujiwara, passed away in April 2020, Esidisi is one of the few characters to not have new or re-recorded voice lines, instead reusing ones from his past appearances.

Gameplay
Esidisi has 800 health and uses the Heat Mode Battle Style. During a fight, he can use various attacks and abilities of his featured in Battle Tendency.

Dialogue
Outside of, Esidisi has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Esidisi as either the Player or Enemy, in order of appearance.

Music
Esidisi's theme is The Disturbing Esidisi (エシディシの不気味), and can be unlocked in-game by buying it from the Gallery Shop for  1000 G.

Its name is taken from the original title of Chapter 34 of Battle Tendency in its Weekly Shonen Jump and tankobon releases, The Eerie Esidisi.

1.3.0

 * "Heat Control Mode" special
 * Sped up move.
 * "To hell with you!" skill
 * Removed invincibility.
 * Sped up start-up.
 * Increased amount of float.
 * Increased damage.
 * These changes are intended to make the move easier to Flash Cancel and combo off of.

1.4.0

 * "To hell with you!" skill
 * Adjusted hitbox to fix issue where the move would not hit crouching opponents if they were against a wall.
 * "To hell with you!" skill [Mode]
 * Increased amount of blockstun.
 * Adjusted to increase the distance between characters when move is guarded.
 * These changes are meant to make the move safer to use when the attack misses or is guarded.
 * "The Burning King: Wheel of Pain" skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
 * "Simmer like a stew!" follow up skill
 * Fixed bug where the move could still hit even if an opponent had been downed by getting hit by the same move the maximum number of times in a combo (IPS).

1.6.0

 * "Think fast!" HHA
 * Increased amount of health absorbed on hit.

2.0.0

 * Jumping Heavy Attack
 * Sped up when hitbox manifests.
 * Increased duration of hitbox.
 * "The Burning King: Wheel of Pain" skill
 * Made the skill usable in the air.
 * Increased the knockback on the and  variants.
 * Decreased the landing recovery when the variant hits.
 * Fixed an issue where the hitbox would extend downwards when using the variant.
 * Decreased the landing recovery of the variant.
 * Removed Esidisi's collision on the variant.
 * The changes to the variant of the skill also apply to the Assault Assist as this is the skill used for it.