Heritage for the Future/Alessi

Alessi plays the same role he did in the manga during Story Mode. He is an assassin hired by DIO to destroy Jotaro Kujo and his companions. Very little is offered in terms of his backstory, so his motivations and the potential reward for helping DIO are a mystery.

During his storyline, he manages to defeat the protagonists, and he starts to believe that he is even more powerful than DIO himself. Alessi travels to DIO's mansion and kills Vanilla Ice and his vampire master. Alessi becomes the most powerful Stand Master in the world afterward and contemplates "who to torture next" in his ending.


 * After certain attacks, Sethan will transform the opponent into a different form and Alessi will use an axe instead of his stand to finish them off. Not everybody who is hit by Sethan becomes younger. Some characters turn into minor characters from the manga.
 * Jotaro - A kid form unable to use Star Platinum
 * Polnareff - A kid form that uses Silver Chariot
 * Kakyoin - A kid form that uses Hierophant Green
 * Fearless Kakyoin - A kid form holding a painting canvas and uses a Hierophant Green without a mask
 * Avdol - A kid form that uses Magician's Red
 * Devo the Cursed - A kid form that attacks with Ebony Devil that isn't possessing a doll
 * Vanilla Ice - A kid form that hides within a smaller, floating Cream
 * Midler - A kid form that uses High Priestess
 * Alessi - A kid form that uses Sethan
 * Old Joseph - The younger Joseph from Battle Tendency
 * Young Joseph - An even younger, 13 year old Joseph from a flashback in Battle Tendency
 * Petshop - A young form that hides in an incompletely hatched egg and uses Horus
 * Mariah - The old woman that Joseph encounters during Mariah's fight.
 * Chaka - An unnamed possessed boy who holds the broken Anubis Blade
 * Anubis Polnareff - An unnamed possessed boy who holds the broken Anubis Blade
 * Khan - The cow that Anubis gets stuck in and attempts to possess before sinking into the Nile river.
 * Rubber Soul - Disguises as a fat woman with Yellow Temperance
 * Hol Horse - An unnamed boy with Hanged Man in his eyes
 * Hol Horse & Boingo - Hol swaps places and hides under the crate, while Boingo fights
 * Dio - Nukesaku
 * Shadow Dio - Wang Chan
 * Alessi has a looped backdash, running away from his opponent as a nod to his cowardice. However he possesses a very short dash towards them. When they're reverted to children, however, the speed of his dash is increased, as they are easier to take on.
 * Alessi's victory animation has him being slightly de-aged by his own stand. The younger Alessi is a reference to the cover art for the game.
 * The young Joseph Joestar's story mode is started by Alessi de-aging him and running away after realizing that he did not become a child.

Strategy
Alessi is characterized as a comic-relief character (such as Dan from the Street Fighter series) with his ridiculous animations and over the top attacks, but is, in fact, a powerful character. His active Stand possesses incredible range and can be extended even further by holding the Summon button down while calling it out. Its weakness, however: Alessi will not be able to attack aerially with it active since Sethan is a shadow, and cannot leave the ground.

Alessi has two notable attacks, one of which uses his Stand Sethan to de-age his opponent. This is done by sending a 'wave' through Sethan while it is not Active, and reaching out and 'grabbing' with shadowy hands while Sethan is Active. His other attack allows Alessi to pull out his signature handgun and pelt his opponent with bullets from a distance, although it is aimed with a reticule that must be moved across the screen. Alessi is vulnerable during this time period.

Alessi possesses three super techniques. The first causes him to dash forward a short distance and subject his opponent to a flurry of hits from Sethan, ending in them being de-aged. The second causes Sethan to rise from the ground vertically, (unblockable to opponents in the air) and repeatedly hit the foe until they are turned into the child. The final technique is the 'Tandem' mechanic of the game, which allows certain characters to pay one super gauge to attack and move much faster for a brief period of time. This can be combined with Alessi's other special or super techniques for devastating combos.