JoJo's Bizarre Adventure/es

"Diría que vivir con una visión positiva es la temática de JoJo. Es una celebración de la humanidad."

- Hirohiko Araki JoJo's Bizarre Adventure (ジョジョの奇妙な冒険) (a menudo abreviado JoJo o JJBA) es un  ' y ' escrito e ilustrado por Hirohiko Araki, y el tema principal de este proyecto wiki.

Perfil
JoJo fue serializado en Weekly Shonen Jump desde 1987 hasta el 2004, cuando fue entonces transferido a la revista  mensual Ultra Jump, donde la historia actualmente continúa. La serie está recolectada en una variedad de formatos desde los estándar hasta los volúmenes de edición especial tales Bunkobans y Kanzenbans, todos los cuales contienen el manga tal y como fue serializado en Weekly Shonen Jump y Ultra Jump con pocas diferencias como nombres de capítulos diferentes y cambios en los diálogos.

La serie tiene más de 100 millones de copias impresas, haciéndola una de las de la historia. Llenando más de 120 volúmenes, es la segunda serie de manga más duradera de Shueisha. La publicación de las primeras partes al inglés, español y otros idiomas está en curso.

El género de JoJo abarca Acción, Aventura, Sobrenatural, Suspenso, Comedia, Tragedia, Misterio, Recuentos de la Vida, y Terror. Es quizás conocido más popularmente por su fenómeno Stand; el arco de Stardust Crusaders y sus personajes Dio Brando/DIO y Jotaro Kujo; la expresiva rendición de sus orgullosas y glamorosas personalidades; y sus cientos de referencias nominales a la música popular occidental.

Añadiendo al canon de JoJo en varias medidas, Araki ha escrito varios spin-offs y libros de arte relacionados; y también se han producido varias novelas ligeras, todas conteniendo sus ilustraciones.

JoJo era previamente la serie de manga de Shueisha con más tiempo sin recibir una adaptación animada para televisión. Sin embargo, la serie anime de TV oficial finalmente hizo su debut el 6 de Octubre del 2012 (separando los debuts del manga y del anime por veinticinco años); diseñada por el estudio de animación David Production.

Su alcance de otra mercancía incluye varias adaptaciones en videojuegos, entre estas tres juegos de peleas con lanzamiento internacional; Heritage for the Future por (en la placa ) en 1998; All Star Battle por  para la PS3 en el 2014; y Eyes of Heaven para la PS4 en el 2016.

Guía

 * Lista de Capítulos de JoJo's Bizarre Adventure
 * Guía de Episodios
 * Orden de Visualización

Resumen
La historia en JoJo está dividida entre dos continuidades. La primera incluye las Partes 1 a 6, detallada en Weekly Shonen Jump de 1987 al 2003, mientras que la segunda incluye las Partes 7 y 8, detallada en la revista seinen Ultra Jump del 2004 hasta el presente. La trama a lo largo de estas historias es abastecida en arcos de múltiples capítulos detallando conflictos precarios y melodramáticos entre personas definidas tanto por únicos poderes sobrenaturales, principalmente el versátil fenómeno Stand, y exclusivas ambiciones, actitudes y estándares morales. Estos arcos varían en tono, alternando aventura, suspenso, misterio y terror; siempre por medio de acción, y con comedia frecuentemente incorporada. Típicamente, una carrera emerge entre los héroes de una historia para interceptar a un poderoso antagonista central.

Muchas referencias al cine moderno, televisión, moda, artes finas y música popular son fácilmente identificables a lo largo de JoJo en muchos ambientes y en tanto la caracterización como la nomenclatura del elenco. Ejemplos de teoría física, matemática y psicológica, biología, tecnología, mitología, fenómenos naturales, eventos históricos, y segmentos de otras obras artísticas informan el diseño y funcionalidad de la multitud de únicos Stands. La serie ocasionalmente hace extravagantes avances de teoría científica contemporánea en la creación de las rutas por las que ciertos Stands y otros poderes ejercen su influencia en la naturaleza.

Morioh, un pueblo japonés ficticio y la ubicación de Diamond is Unbreakable junto con su encarnación distinta en el actual JoJolion comparte sus coordenadas con el pueblo natal de Araki,, asumiendo una descripción más culturalmente detallada y haciendo referencia a temas más contemporáneos (tales como el ) que otras ambientaciones. Además, el mangaka portador de Stand Rohan Kishibe, un residente de Morioh introducido en Diamond is Unbreakable, regresa como un guía en un número de spin-offs de JoJo.

Cuando se le pidió en el 2006 describir el tema de JoJo en una frase, Hirohiko Araki respondió "el enigma de los seres humanos" y "un elogio [al] humano"; y como su actitud hacia el manga, "la salvación del corazón". Los temas en el texto del manga pueden ser condensados bajo las temáticas del, el y la.

Continuidad del Universo Original
La primera continuidad sigue una contienda intergeneracional entre la Familia Joestar y varias fuerzas del mal, de los cuales los más prominentes son Dio Brando y sus seguidores.

Phantom Blood


La primera parte, Phantom Blood, ambientada en Inglaterra en 1880, sigue a Jonathan Joestar a medida que madura junto y eventualmente combate a su hermano adoptivo, el astuto y despiadado Dio Brando quien se convierte en un Vampiro con la ayuda de una antigua Máscara de Piedra. Jonathan es entrenado por Will Anthonio Zeppeli en la vibrante energía de la Onda, albergada en el cuerpo humano y transferida en combate mano-a-mano, la cual es la única manera segura, aparte de la luz del sol, de derrotar Vampiros y sus secuaces Zombi.

Battle Tendency
La segunda parte, Battle Tendency, ve al nieto de Jonathan, Joseph Joestar, cruzando el mundo durante los días previos a la Segunda Guerra Mundial en 1938 para combatir a los Hombres del Pilar, una antigua raza de seres hostiles responsables por la creación de la Máscara de Piedra. Igual que su abuelo, Joseph se somete a un extenuante entrenamiento con la Onda junto a Caesar Anthonio Zeppeli, el nieto de Will, por la reservada Lisa Lisa e intenta proteger la Piedra Roja de Aja, una gema buscada por los Hombres del Pilar para completar la Máscara de Piedra y otorgarles inmunidad al sol.

Stardust Crusaders
La tercera parte, Stardust Crusaders, toma lugar durante 1988-1989 mientras el nieto de Joseph, Jotaro Kujo, viaja junto con Joseph, Muhammad Avdol, Noriaki Kakyoin, Jean Pierre Polnareff e Iggy desde Tokio hasta El Cairo en orden para pelear contra DIO quien ha regresado de las profundidades del mar y salvar a su madre de la mística influencia de DIO. A partir de ahora, aliados y villanos por igual primariamente usan Stands, una representación usualmente humanoide del espíritu de una persona, la cual se volvió una de las características más prominentes de la serie.

The three first parts constitute a trilogy after which Hirohiko Araki intended to end the series, but JoJo's Bizarre Adventure continued nonetheless after the end of the third part.

Diamond is Unbreakable
The fourth part Diamond is Unbreakable is set in the fictional town of Morioh, Japan, in 1999. It follows Joseph's illegitimate son Josuke Higashikata as he meets friends and enemies among a host of new Stand users within the population of Morioh created with the Bow and Arrow, two items which gave DIO his Stand. He, Okuyasu Nijimura, Koichi Hirose, Jotaro Kujo, and Rohan Kishibe eventually chase the serial killer Yoshikage Kira.

Vento Aureo
In the fifth part Vento Aureo, set in Italy 2001, DIO's son Giorno Giovanna fights his way to the top of Passione, the most powerful gang in Italy, as he plots to overthrow the gang's mysterious Boss in order to protect the civilian populace from the gang's drug trade. To do so he cooperates with gang member Bruno Bucciarati and his own team of Leone Abbacchio, Guido Mista, Narancia Ghirga, and Pannacotta Fugo as they are tasked with protecting the Boss' daughter Trish Una from the assassin teams Squadra Esecuzioni and Unità Speciale.

Stone Ocean
The sixth part, Stone Ocean, is set in 2011 as Jotaro's estranged daughter Jolyne Cujoh is framed for murder and imprisoned in Green Dolphin Street Prison. Jotaro then has both his memories and Stand stolen by the Stand Whitesnake after an attempt to free Jolyne. She then decides to stay imprisoned in order to find out both who Whitesnake's user is and what he plans to do with Jotaro's memories and Stand. Along her adventure, Jolyne gains allies in Emporio Alnino, Ermes Costello, Foo Fighters, Narciso Anasui, and Weather Report.

Steel Ball Run
Set in 1890 in the United States, Steel Ball Run follows a race across the continent of the United States of America. The race is called the Steel Ball Run horse-race and is named after the sponsor, Steven Steel. The protagonists are Gyro Zeppeli, a master of the unique Spin technique seeking the cash prize and Johnny Joestar a paraplegic ex-jockey seeking to cure his legs through the Spin, both cooperating to win the race. Johnny and Gyro discover that the race is a cover-up from the President Funny Valentine to uncover the powerful and invaluable relics of Jesus Christ, eventually also hunting for said relics while fending off Valentine's many agents.

JoJolion
Leaping to 2011 in JoJolion, university student Yasuho Hirose discovers an amnesiac man tentatively named "Josuke" in Morioh after the (then-contemporary) Great East Japan earthquake. Both then decide to investigate Josuke's past identity, initially thought to be that of the ship's doctor Yoshikage Kira, and the circumstances of his presence in town, leaving him in the care of the affluent Higashikata Family as both uncover the family's darkest secrets and a drug trade involving a mysterious race of humanoid beings and an equally mysterious fruit.

The second continuity features many nods to characters of the former continuity including restyled main characters, Stands and locations.

Publication
Chapters are serialized in Weekly Shonen Jump and Ultra Jump, under Shueisha. While in Weekly Shonen Jump, the series was published under the tagline "Romantic Horror! -A Crimson Tale-" (ロマンホラー!—深紅の秘伝説—). The tagline was created by the editorial department at Shueisha and was included in every chapter up until Stone Ocean.

In North America and the United Kingdom, Stardust Crusaders was translated into English and published in 16 volumes by VIZ Media from November, eighth 2005 to December 7, 2010 under the title of JoJo's Bizarre Adventure, skipping both Phantom Blood and Battle Tendency. On June 9, Viz Media published the first three parts of JoJo's Bizarre Adventure from the JoJonium line of manga, from February 24, 2015 to February 5, 2019, marking the first English publications of Phantom Blood and Battle Tendency. On July 6, 2018, Viz Media announced they would be releasing an English publication of Diamond is Unbreakable. The first volume of Diamond is Unbreakable was released on May 7, 2019. Diamond is Unbreakable is still currently being released.

In Italy, Star Comics began publishing the series in a monthly format under the title Le Bizzarre Avventure Di JoJo from November 1993 to April 2004, these monthly releases contained around five chapters in each trade paperback with 126 paperback volumes released. These releases would then be followed up in March 2006 with translations of the Steel Ball Run volumes that were published until February 2012. During this time, Star Comics published the JoJo's Bizarre Adventure (Bunko Edition) volumes with their Italian translation of the series starting from 2010. Currently, they have been publishing JoJolion since February 2014 and have begun releasing the JoJonium volumes since October 2019 with further releases still on-going.

In France, the first four parts were published by J'ai lu from January 2002 to December 2005. In 2007 publisher Tonkam (now a subsidiary of editions resumed the publication of the following parts starting with a publication of Vento Aureo, the previous parts would later see revised releases under Tonkam 's publication starting with Stardust Crusaders and then going back to Phantom Blood and continuing from there. Currently, they are publishing JoJolion.

In Spain, the entire series is being published by IVREA. Phantom Blood started publication on June 30, 2017. This publication uses the same volume count as the Bunko Edition volumes, these volumes come out monthly. They are currently publishing Stone Ocean as part of their publication.

In Argentina, the first four parts are being published by IVREA Argentina.

In Mexico, the first five parts are being published by Panini. Publication started on August 1, 2018 with Phantom Blood using the same volume count as the Bunko Edition volumes, these volumes come out monthly. The current part in publication is Diamond is Unbreakable.

In Brazil, the first three parts are being published by Panini.

In China, JoJo was illegally distributed under the title Strongman Front (強人陣線) by for many years until Daran Comics obtained the official publishing license for JoJo, renaming the comic JoJo Adventure Wild (JoJo冒險野郎). On March 31, 2003 Daran Comics shut down their offices and their license for JoJo was officially obtained by Tong Li Comics who now officially distributes the series in Taiwan and reverted the title of the series back to JoJo's Bizarre Adventure (JoJo的奇妙冒險). Currently, the series is being published by as they are currently releasing a publication of JoJolion.

In Poland, the series is being published by J.P.Fantastica. Publication started in May 2020 with Phantom Blood using the same volume count as the JoJo's Bizarre Adventure: Shueisha Comic Bunko. The current part in publication is Battle Tendency.

Making-of
When he first conceived JoJo's Bizarre Adventure, Araki was throwing around several core ideas he wanted to portray such as an idea of succession between generations, but also to show travelling heroes. From there he began to set up his ideas for Phantom Blood. Araki notes that the process of creating JoJo went from fight to a more spiritual aspect, and that concepts like friendships took a greater place over time. Araki had several themes in mind too, such as the idea of "mystery", and notably the mystery coming from bloodlines. He also asked himself "Who is the strongest person in the world?" and derived from this question themes such as immortality, seeking life, or justice. More importantly, Araki felt that he could create something unique among the current series at Weekly Shonen Jump with these ideas. Araki had initially only planned for three parts, but decided to continue with his series.

Writing JoJo
Araki gives precedence to emotion and inner thought over plot structure, trying to portray the protagonists' destiny.

Araki follows a particular narrative style called the "golden road", characterized by strong and determined protagonists who constantly advance towards their objectives. This "golden road" is, according to him, the best way to draw in the audience. One example of his "golden road" is the plot of Stardust Crusaders during which the heroes always manage to defeat the enemies on their paths and inexorably approach Egypt. Araki is not avert to killing off his protagonists like Jonathan Joestar but feels that if the death served a greater purpose then he still abides by the "golden road". Araki thinks the basic plot of his parts around a particular predicament and likes to throw his protagonist quickly into said predicament before continuing off his story from there (e.g. Johnny Joestar is paraplegic and wants to find a way to heal his legs). Araki also use a rather original plot structure for the series. Instead of the classical "tournament" format of most other series at the time where the heroes fought enemies in a predictable increasing order of strength, Araki adopted a sugoroku style (sugoroku is a table-top game similar to snakes and ladders) where the heroes would travel and then meet enemies at particular points in said journey and the fights would be more varied due to a better variety of powers, and an emphasis on wit rather than force. Araki also denounces the long-term limitations of always increasing the strength of enemies in a serialized manga.

Araki takes inspiration from a variety of sources to write his series. He has confirmed several times that he uses Western music to name his characters, but also copies designs from varied sources such as artbooks, comic books, the news, or movies. Araki extensively uses books rather than online research. One lesser known aspect of his research is that he often travels to the places he depicts in the series in order to have a better feeling of the place and gather details that an online research wouldn't give. His first tanto Ryosuke Kabashima encouraged him to see movies for inspiration and also travel. Kabashima notably coerced Araki into travelling to Egypt to later depict it in Stardust Crusaders. Araki would later on keep this habit and went to Italy for Vento Aureo and went to a correctional facility in Florida too to get inspiration for Green Dolphin Street Prison, as well as Orlando. He also went on several long journeys in the USA and Japan to better write Steel Ball Run too. His habit of travelling to research places extended to individual buildings such as a hospital or a drug store.

Araki makes it a point to never rest on his laurels and always find new ideas. For instance, Araki was displeased to think he had reached a summit with Stone Ocean in terms of idea and had decided to erase the original continuity and revisit his old ideas in a second continuity. His will to always change is also notable on his art (though he explains it as avoiding drawing old art rather than deliberately change). Araki's art style has changed considerably over the years, although he had always kept core ideas about his art such as his dramatic poses and representation of an ideal human body. For instance, muscle-bound heroes were popular in the 80s so Araki drew these types of characters (e.g. Jonathan), but as trend changes, Araki transitioned to more normal-looking characters like Giorno, a slimmer pretty boy character type. The unusual sound effects Araki inserts in his page are inspired from horror movies and rock music, akin to scare chords and other noises produced by synthetizers and mellotrons.

During its publication in the Weekly Shonen Jump magazine, Araki continuously tried to push for unique ideas, often infringing on what was considered acceptable for the magazine. Araki notably decided to make his first protagonist a foreigner and then kill him off to replace him, which was a taboo. Araki also had tried to write female protagonists for the series, with notably Giorno Giovanna being initially thought as a young woman. This would be eventually portrayed with Jolyne Cujoh, whose sex he insisted on despite his editor's requests. Araki notably thought that it was then acceptable to portray women being subjected to violence as intense as male characters were being exposed to. It led to several conflict with the editorial team who tried to tone down the violence and themes Araki wanted to write about.

When Araki creates a character, he thoroughly completes a datasheet about said character, which includes their physical characteristics, their tastes, and background information like a potential family. Araki notes that his habit of naming characters after bands and albums is a simple hobby, and a way to pay his respect to the musicians he likes.

During his time at the Weekly Shonen Jump, Araki had the following schedule: Sundays were spent finding ideas, Mondays were spent making the draft storyboard for the chapter. He then met with his editor and began drawing more elaborate sketches, one page at a time. Tuesday, Wednesday and Thursday were spent finishing drawing the chapter for the publication of the Weekly Shonen Jump magazine, and Friday and Satudary were spent resting. This schedule that Araki followed strictly was set up by Kabashima too. This notably allowed Araki to keep in shape, and he was also noted as being always on time for his chapters. His currently monthly schedule seems to have stayed the same as his weekly schedule, with Fridays and Saturdays off. Araki adds that he wakes up at 10 AM, begins working at 11 AM, takes a break at noon, and finishes his work day at 12 PM. Araki says that his current 45 pages a month match his natural pace better. Thanks to his strict schedule, Araki has never missed a deadline in his career.

Trivia

 * List of cultural references in JoJo's Bizarre Adventure
 * List of cultural references and inspirations from JoJo's Bizarre Adventure
 * The 25th year of  JoJo' s continuous publication is commemorated in part by a booklet titled 25 Years With JoJo, featuring fan art by mangakas including, , and.