All-Star Battle R/Jotaro Kujo

"You're getting an ass beating from yours truly. (てめーはこの空条承太郎がじきじきにブチのめす)"

Jotaro Kujo (空条 承太郎) was confirmed to return for during the game's initial announcement trailer, being the second character to appear after. He was one of the four characters playable in the game's first Early Access Demo alongside, , and. He was also 1 of 15 playable characters during the 2022 Demo on August 5. He is part of the game's current demo alongside, Jolyne, DIO, and.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

As Jotaro's voice actor for over the past few years, debuting in and later voicing him in the Stardust Crusaders anime, Daisuke Ono reprises his role as Jotaro's voice actor in this game too. As with the majority of the game's roster, voicelines for Jotaro were either added or re-recorded.

Gameplay
Jotaro has 1000 health and uses the Stand (スタンド) Battle Style, fighting foes with Star Platinum (スタープラチナ). During a fight, he can use several different attacks that were featured in Stardust Crusaders. Owing to the simplicity of his Stand, Jotaro is typically viewed as a powerful and well-rounded character, remaining adaptable thanks to his raw, blunt power.

He posseses both above-average damage and melee range, and a lot of his attacks cover a good distance in front of him and have a lengthy execution. Thus, he is one of the easier characters to play in All-Star Battle R, particularly out of the game's Stand users. His moveset provides many useful tools for reaching the opponent, and his ability to stop time allows him to deal incredible burst damage. However, Jotaro suffers from long recovery times and being fairly easy to hit compared to other characters, which can make maneuvering around certain opponent attacks difficult.

Dialogue
The first three of Jotaro's Taunt and Victory Lines respectively are unlocked by default, whereas the rest can be purchased collectively for Meanwhile, his Tag Lines can be purchased for  altogether, although one is unlocked by default, being "Do you understand?".

Special Interactions
After Jotaro is eventually 'crushed', DIO celebrates his victory momentarily, before himself being trapped in a timestop, unable to move. Jotaro is then revealed to be standing behind DIO, claiming he stopped time and escaped. This interaction is reminiscent of Chapters 263 & 264. However, rather than Jotaro succesfully kicking DIO away like is done in the original story, DIO is instead able to free himself, causing The World and Star Platinum to clash fists before both Users are blown away.
 * When attacked by 's Great Heat Attack, Road Roller, Jotaro initially holds the vehicle back with punches from Star Platinum.
 * If Jotaro decides to activate his timestop during this GHA, this interaction is extended:


 * For his assist attacks, Jotaro has special dialogue depending on who summons him. These characters are: ("Old man!"),, , , and.

Dialogue
Outside of, Jotaro has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Jotaro as either the Player or Enemy, in order of appearance.

Music
Jotaro's theme is Heritage for the Future (未来への遺産), and can be unlocked in-game by landing a Great Heat Attack in 's Jotaro vs  Boss Battle.

Its name is taken from the original title of Stardust Crusaders while it was still in serialization for Weekly Shonen Jump. It also shares the same name as the previous Part 3 fighting game.

1.4.1

 * "My Stand will be the judge!"
 * Added super armor during startup. This aims to make the move easier to use in neutral.

2.0.0

 * "You pissed me off!" GHA
 * Adjusted the hitbox to be closer to Jotaro so the attack will not miss under certain circumstances.

2.1.0

 * Forward dash [Stand On]
 * Decreased startup speed.
 * Crouching Medium Attack [Stand Off]
 * Adjusted the cancel timing to reduce chance of dropping a combo due to a mistimed input.
 * Normal Attack Damage [Stand On]
 * Decreased the damage of the following attacks:
 * Standing Light Attack
 * Standing Medium Attack
 * Standing Heavy Attack
 * Crouching Light Attack
 * Crouching Medium Attack
 * Crouching Heavy Attack
 * Crouching Medium Attack [Stand On]
 * Reduced pushback on hit.
 * Crouching Heavy Attack [Stand On]
 * Reduced horizontal launch force of the fist hit.
 * Changed so Star Platinum will now move forward while performing the second hit.
 * Both changes improve its usability in combos as the second hit is now less likely to whiff.
 * Jumping Heavy Attack [Stand On]
 * Adjusted hitbox.
 * Adjusted hurtbox.
 * Decreased startup time.
 * These changes ensure that the attack's behavior matches the animation.
 * "Here's your receipt!" skill
 * Increased damage.
 * Decreased startup time for variant.
 * Increased invulnerability duration on variant.
 * Adjusted the upward launch force to help ensure the last hit connects when hitting an aerial opponent.
 * "ORA ORA ORA ORA!" HHA
 * Increased hitbox of the last hit to help ensure it will connect as it would fail against some characters.