All-Star Battle R/Josuke Higashikata (JoJolion)

"Who the hell am I? I can't remember anything... (オレは一体何者なのか…まだ…何も思い出せない…)"

Josuke Higashikata (東方 定助), referred to in the game's localization as "Josuke Higashikata 8", was confirmed to return for during the game's initial announcement trailer.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

As Josuke's voice actor since, reprises his role in All-Star Battle R as well. As with the majority of the game's roster, voicelines for Josuke were either added or re-recorded.

Gameplay
Josuke has 1000 health and uses the Stand (スタンド) Battle Style, fighting foes with Soft & Wet. As JoJolion was not complete at the time of All-Star Battle's release, and All-Star Battle R did not update his moveset to reflect its completion, Josuke can only use moves from his appearance in the first few chapters of JoJolion.

Dialogue
Outside of, Josuke has unique dialog for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Josuke as either the Player or Enemy, in order of appearance.

Music
Josuke's theme is Who Am I, Anyways? (じゃあオレは誰なんだ？), and can be unlocked in-game by buying it from the Gallery Shop for 1000 G.

Its name is a reference to a line from Josuke in Chapter 1 of JoJolion when Yasuho Hirose first finds him buried in the ground.

1.3.0

 * Jumping Medium Attack [Stand On]
 * Increased size of hitbox.
 * "So slippery!" skill
 * Changed attack types so that only the first hit is a Low.
 * Increased forward movement.
 * Decreased the duration of the attack.
 * These changes also apply to the assault assist since this is the skill used for it.
 * Changed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)

1.4.0

 * "Soft and Wet" GHA
 * Adjusted damage scaling to fix a bug where GHA would not KO the opponent if used in a combo.

2.0.0

 * Backdash
 * Fixed an issue where the backdash recovery could not be canceled with a normal attack.
 * Standing Medium Attack [Stand On]
 * Changed attack from a High to a Low.
 * Standing Heavy Attack [Stand On]
 * Increased recovery time.
 * Jumping Light Attack [Stand On]
 * Decreased startup.
 * Sped up attack's animation.
 * Jumping Medium Attack [Stand On]
 * This normal now launches the opponent on hit.
 * "Let me take that from you." skill
 * Decreased recovery time.