All-Star Battle R/Narancia Ghirga

"Back down? You think I'd back down from something like this? (ひるむ………と! 思うのか…… これしきの……… これしきの事でよオオオォォォ)"

Narancia Ghirga (ナランチャ・ギルガ) was confirmed to return for during the game's initical announcement trailer.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

In the English version of All-Star Battle R, Narancia's Stand, Aerosmith, is localized as "Li'l Bomber", carried on from it first official usage in.

Replacing Yūko Sanpei, Daiki Yamashita reprises his role as Narancia's voice actor from the Golden Wind anime adaptation. As with the majority of the game's roster, voicelines for Narancia were either added or re-recorded.

Gameplay
Narancia has 850 health and uses the Stand (スタンド) Battle Style, fighting foes with Aerosmith. During a fight, he can use several different attacks that were featured in Vento Aureo.

Dialogue
Outside of, Narancia has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Narancia as either the Player or Enemy, in order of appearance.

Music
Narancia's theme is Volare Via! (ボラーレ・ヴィーア（飛んで行きな）), and can be unlocked in-game by buying it from the Gallery Shop for 1000 G.

Its name is in reference to Narancia saying the line "Volare Via!" at the end of his Stand Rush in Chapter 92 of Vento Aureo while shooting Squalo.

1.3.0

 * Health
 * Reduced health from 950 to 850.
 * Aerosmith's projectiles
 * Fixed issue where combo scaling would not apply. (unintended bug)
 * Standing Heavy Attack [Stand On]
 * Decreased damage.
 * Jumping Heavy Attack [Stand On]
 * Decreased damage.
 * "You're not going anywhere!" skill
 * Decreased damage.
 * "I'll shoot you through!" skill
 * Changed so move can no longer be Flash Canceled.
 * "I don't need bullets to kill you!" skill
 * Sped up start-up.
 * "I'll make it even bigger!" HHA
 * Fixed issue where combo scaling would not apply. (unintended bug)

1.4.0

 * Standing Light Attack [Stand On]
 * Fixed issue where Aerosmith would not fire bullets if move was used after a Crouching Light Attack. (unintended bug)