All-Star Battle R/Risotto Nero

"I will... not approach you. (オレはおまえに…近づかない)"

Risotto Nero (リゾット・ネエロ) was officially announced for on October 7, 2022 during the Stone Ocean anime stream as the first playable DLC for the game, as well as the first character of the first Season Pass. A full gameplay trailer was later posted on October 23. He was then released on October 27, 2022, although early access was available on the 25th for Season Pass and/or Digital Deluxe Edition holders, and could be fought - even without buying the DLC - via the "Endless Mode" in "Arcade Mode".

Having neither previously appeared in nor, he has an original moveset based on his appearance in Vento Aureo.

In the English versions of All-Star Battle R, Risotto's Stand, Metallica, is localized as "Metallic", carried on from its first official usage in Eyes of Heaven.

As Risotto's voice actor for the Golden Wind anime adaptation, Shinshu Fuji reprises his role in All-Star Battle R.

Gameplay
Risotto had 1000 health and uses the Stand (スタンド) Battle Style, although unlike what is typical of characters with this Style, he does not summon or dismiss Metallica. Instead, he camouflages with his Stand's power, increasing his evasion and making it more difficult for his opponent to track his of actions.

His Iron Deficiency mechanic applies a debuff to opponents that prevents them from dashing, running, and gaining Heart Heat, allowing Risotto to zone them more easily with projectiles. His Assassin ability also further helps him keep a distance as it makes him impervious to Throws and most projectiles, and can make it difficult for opponents to read him. Both of these make him decent on defense, although direct attacks from up-close opponents naturally nullify this. Therefore, Risotto is best played offensively at a close- to mid-range until he is able to debuff the opponent with Iron Deficiency, at which point he is a lot safer to attack from afar.

Special Interactions

 * For his Assist attacks, Risotto has special dialogue depending on who summons him.
 * "Prosciutto."
 * "Ghiaccio."

Dialogue
Risotto Nero has unique interaction dialogue for both his match entrances and victories when facing certain characters. Notably, new dialogue was only recorded for paid DLC characters and.

Music
Risotto's theme is I have my own way (「殺（や）り方」はできている), and is automatically unlocked when purchasing Risotto's DLC.

Its name is in reference to Risotto saying "Then this assassination... is complete!" in Chapter 105 of Vento Aureo before he demonstrates his Stand's ability for the first time.

Commemorative Giveaway
In commemoration of the release of Risotto as the 1st paid DLC character for ASBR, the Japanese ASBR Twitter account hosted a giveaway of 20 sets of 3 ASBR Vento Aureo badges, although only to be delivered to addresses in Japan. The badges in question contain the ASBR render images of, , and Risotto respectively, titled the "Assassionation Team (暗殺者チーム)".

The campaign started on October 28, 2022, and lasted until November 13 at 11:59pm JST. To enter the giveaway lottery, users only had to:
 * 1) Follow the @jojo_games_jp Twitter account.
 * 2) Retweet the tweet that announced the giveaway in the first place.

However, Twitter accounts set to private were ineligible for the giveaway. Unfollowing the ASBR Twitter account before the end of the giveaway also deemed users ineligible. Furthermore, attempting to join the giveaway with multiple accounts disqualified all of the associated accounts from the giveaway.

The giveaway was directly implemented by Bandai Namco themselves, with no third party involvement, and the winners of the giveaway were notified via Twitter DMs. Said winners were then announced sometime in December 2022.

1.4.0

 * "You can find iron anywhere in this world." skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
 * "The assassin that no one could find" skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
 * The version no longer restands the opponent.

1.4.1

 * Jump
 * Standardized the animation lead-in to jumping with other characters to reduce imbalances due to differences in jumping.
 * Crouching Medium Attack
 * Delayed attack startup.
 * Extended recovery time.
 * Reduced knockback amount so it's now less likely for a Standing Heavy Attack to miss after this attack.
 * "You can find iron anywhere in this world." skill and  variations
 * Reduced recovery time.
 * Increased the amount of float for when opponents are launched into the air.
 * "Control iron within 5-10 meters" skill
 * This skill now applies more damage scaling since it is a special unblockable attack that falls under the category of "throwing-techniques".
 * Reversal Assist
 * Increased the number of uses from 1 to 2.

2.0.0

 * "Control iron within 5-10 meters" skill
 * Fixed a bug where if was hit with this skill right before the animation to his HHA transformation took place, he would be treated as if he was in a permanently downed state, meaning he'd become invulnerable to skills that cannot hit downed opponents, unable to act, and would not revert back from the transformation after the bar of HH drained. He could, however, still be hit by this skill.