All-Star Battle R/Jolyne Cujoh

"I'm going to... free myself from this 'stone ocean'... (あたしは…この「石の海」から自由になる…)"

Jolyne Cujoh (空条徐倫) was confirmed for All-Star Battle R during the game's initial announcement trailer, being the very first character to appear. Jolyne was one of the four characters playable in the game's first Early Access Demo alongside, , and. She was also 1 of 15 playable characters during the 2022 Demo on August 5. She is part of the game's current demo alongside, Jotaro, DIO, and.

Her moveset is fundamentally the same as hers from, with a few tweaks being made to both balance the character and fit her into the overall gameplay tweaks that All-Star Battle R brought.

In the English localization of All-Star Battle R, Jolyne's Stand, Stone Free, is localized as "Stone Ocean", carried on from its first official usage in.

Replacing Jolyne's previous voice actor of Miyuki Sawashiro now is Fairouz Ai, who voices Jolyne in the Stone Ocean anime. Because of this, and like the majority of the game's roster, voicelines for Jolyne were either added or re-recorded.

Gameplay
Jolyne has 950 health and uses the Stand (スタンド) Battle Style, fighting foes with Stone Free. During a fight, she can use several different attacks that were featured in Stone Ocean.

Costumes & Tints
Like the rest of the roster currently featured in their anime adaptation of their Part, Jolyne, by default, wears the same outfit as in the Stone Ocean anime adaptation. The colors of her clothes and Stand have also been changed to match the anime.

Dialogue
Outside of, Jolyne has unique interaction dialogue for both her match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Jolyne as either the Player or Enemy, in order of appearance.

Music
Jolyne's theme is I Want to Watch the Starlight (星の光をみていたい), and can be unlocked in-game by winning 's Jolyne vs  Boss Battle without losing your DISC.

Its name is in reference to Jolyne's inner thoughts in Chapter 65 of Stone Ocean while she's fighting Viviano Westwood, her inner thought being "I want to keep looking at the stars."

1.4.0

 * "So you're the enemy, huh?" skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)

1.6.0

 * Standing Heavy Attack [Stand On]
 * Increased the launch amount when hitting an airborne opponent.
 * "String Barrier" skill
 * Increased number of hits.
 * Increased damage.
 * These changes also apply to the assault assist since this is the skill used for it.

2.0.0

 * "Whatever it takes to win!" special
 * The first hit of this special now launches opponents.
 * "Sweet dreams, creep!" skill
 * Adjusted launch force of the all hits.
 * "String Barrier" skill
 * Changed so that this ability now binds and then crumples the opponent.
 * Improved the Clash ability against projectiles.
 * Increased damage of final hit.
 * Increased the amount of time the barrier will persist.
 * The barrier will now disappear shortly after Jolyne passes through it.
 * These changes also apply to the assault assist since this is the skill used for it.
 * "So you're the enemy, huh?" skill (aerial version)
 * Delayed startup on version.
 * Sped up startup on version.
 * Reduced recovery time.

2.1.0

 * "String Barrier" skill
 * Updated Command List to reflect changes made in 2.0.0.
 * Fixed a bug where the wall created by 's "He heals pretty quick!" skill would continually refresh when it came in contact with the String Barrier, causing performance issues.