All-Star Battle R/Giorno Giovanna

"True "resolve" means cutting open a bright path through the darkest of fields! (覚悟とは！暗闇の荒野に！！進むべき道を切り開くことだッ！)"

Giorno Giovanna (ジョルノ・ジョバァーナ) was confirmed to return for during the game's initial announcement trailer. He was also 1 of 15 playable characters during the 2022 Demo on August 5.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

In the English version of All-Star Battle R, Giorno's Stand, Gold Experience, is localized as "Golden Wind", carried on from its first official usage in.

Replacing Daisuke Namikawa, Kensho Ono reprises his role as Giorno's voice actor from the Golden Wind anime adaptation. Kensho also replaces as Gold Experience Requiem. As with the majority of the game's roster, voicelines for Giorno were either added or re-recorded.

Gameplay
Giorno has 950 health and uses the Stand (スタンド) Battle Style, fighting foes with Gold Experience. During a fight, he can use several different attacks that were featured in Vento Aureo.

Dialogue
Outside of the All-Star Battle Mode, Giorno has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in the All-Star Battle Mode starring Giorno as either the Player or Enemy, in order of appearance.

1.3.0

 * Dodge [Gold Experience Requiem] (Background and Foreground)
 * The activation of the move has been standardized for all characters.
 * Normal Attacks [Gold Experience Requiem]
 * Aligned hitboxes properly with the animations.

1.4.0

 * Throw Escape [Gold Experience Requiem]
 * Adjusted to standardize character advantages and disadvantages when throw escaping and being throw escaped.
 * Wake-up [Gold Experience Requiem]
 * Unified wake-up behavior with other characters.
 * "Useless, useless, useless, useless!" skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)
 * "The pain will be slow!" HHA
 * Increased recovery time.
 * The timing of the GHA followup activation has not been changed.
 * Down Evade [Gold Experience Requiem]
 * Applied invincibility. (corrected to match other characters)