Eyes of Heaven/Old Joseph Joestar

Old Joseph Joestar (老ジョセフ・ジョースター) based on his appearance in Stardust Crusaders was confirmed for the game alongside, and.

Old Joseph is both a Ripple user and a Stand user. He has a Ripple Gauge that determines the strength of his attacks. Filling up the gauge will automatically empower his Normal and Powerful Attacks, and enhance/alter the properties of various skills. It will also shorten the cooldown time on all skills. Using skills pertaining to Old Joseph's use of the Ripple will drain a portion of the Ripple Gauge until there's an insufficient amount to use.

Moveset

 * Style Action - Hermit Purple: This Style Action is only available when Old Joseph's stamina is full. He creates a map on the ground using Hermit Purple. Doing so will power up his partner, granting them increased attack strength after they Combo Break, but will not increase the strength of a DHA. This skill also reveals otherwise hidden traps around the stage, such as a trapped object or anything that would be invisible to Old Joseph such as Kakyoin's Barriers. The skill will deactivate when Old Joseph's stamina empties, and can be manually deactivated at any time with another press of the Style Action button. While it can also be in effect at the same time as "Shrewd Old Man", having both active will drain the stamina gauge twice as fast.
 * Ripple Breathing: Old Joseph performs a pose and Ripple Breathes, filling up the Ripple Gauge. He cannot move and is vulnerable to attacks while doing so.
 * Shrewd Old Man: Old Joseph wraps Hermit Purple charged with Ripple around his torso. While this move is in effect, the next attack dealt to Joseph by an opponent will cause Hermit Purple to burst out of his shirt, damaging them and causing them to flinch if they are close enough, leaving them open to counterattack. The effect can be countered by projectiles and other non-close-ranged attacks, as well as DHA. While in effect, Joseph's stamina gauge will drain until empty, and though the skill can also be in effect at the same time as "Hermit Purple", having both active will drain the stamina gauge twice as fast. If Ripple-enhanced, this skill does more damage depending on how much the Ripple Gauge has been filled.
 * Hermit Purple!: Old Joseph sends Hermit Purple out to strike opponents from mid-range. This skill has two follow-ups that are dependent on the input entered.
 * Bet you never thought my Stand could be used like this!: The opponent is bound and pulled towards Old Joseph before he swings them in a circle and throws them in the direction the movement stick is held.
 * Solar Energy Ripple!: Hermit Purple wraps around the opponent as Old Joseph sends heavy Ripple pulses through it before blasting them away, dealing more damage if the attack button is rapidly pressed. If Ripple-enhanced, the attack can land more hits and does more damage.
 * Panic isn't in my vocabulary: Old Joseph extends Hermit Purple at specific points in the stage to pull him to, represented by anchor icons. This allows for quick escapes and inversely can be used to get closer to the opponent just as quickly. Certain types of environmental objects, such as lampposts, allow Old Joseph to stand on them, granting him the ability to recuperate from out of reach of close-ranged attacks.
 * EX - Shrewd Old Man: The rate at which the stamina gauge depletes is reduced. The skill itself will do more damage, and instead of causing opponents to flinch, it will instead leave them crumpling and open them up even further to counterattack.
 * EX - Hermit Purple!: The skill's execution and the speed of Hermit Purple's vines are faster.

JoJolities

 * Keep up the good fight!: Old Joseph must use his Style Action 3 times. (200 Points)
 * It's been a while, but... Overdrive!!: Old Joseph must connect and complete a Ripple-enhanced Normal attack combo. (200 Points)
 * "When your opponent starts boasting, he's already lost.": Old Joseph must successfully execute 5 Combo Breakers. (300 Points)
 * Looks like the same can be said for the both of us...: Old Joseph must connect "Shrewd Old Man"'s counter twice. (500 Points)
 * YES! YES! YES! OH MY GOD!: Old Joseph must Retire an opponent with a Dual Heat Attack. (800 Points)

Dual Heat Attacks

 * Solo - Hermit Purple and Ripple!: It works the same as the one from All-Star Battle.
 * With Jotaro - It's not cheating if the secret doesn't get out!: Joseph jumps into the air and tries to snare the opponent with Hermit Purple, only to miss. Briefly shocked and emoting his iconic "OH MY GOD!" as Jotaro expresses disappointment, he drops the facade to reveal that he had tied the opponent with a rope during his previous attack. He subsequently sends a Ripple current through the rope to shock them as Jotaro and Star Platinum move in to barrage them into submission.
 * With Avdol - Double Bind!: Avdol fires an attack from Magician's Red that surrounds the opponent before Joseph strikes them with a Ripple-empowered Hermit Purple over his wrist throwing them into the air; they both capture the opponent with their respective abilities, before coming together and firing their Stands at the opponent overhead as they're burnt using a combination of the Ripple and Magician's Red's fire.
 * With Josuke - Gotta be cool, at my age.: Josuke & Crazy Diamond pummel the target, with the final punch sending them high into the air. Old Joseph then comes from behind Josuke and uses Hermit Purple to bind the airborne opponent. Yanking on his Stand and pulling them in, Old Joseph then charges and delivers a forceful Ripple-infused downward chop to blast the target away once more, leaving Josuke impressed.

Unlike the previous game, Old Joseph's color scheme is now based on his anime appearance.

Tournament
He is paired with in the Eyes of Heaven Tournament, defeating  and  in the first round. They were eliminated by  and  in the second round, whom beforehand, won the F Block series of battles that allowed them to be matched against Old Joseph and Kira within the main tournament.

Relationships in Eyes of Heaven
(The information below derives from a Video Game not written by Araki. As such, it may not be considered canon.)
 * Lisa Lisa: When encountering her as Part 3 Joseph, she will not recognize him at first. Later, Joseph will mention how weird it is to be older than his own mother.
 * Rudol von Stroheim: Old Joseph will be surprised to see Stroheim alive, since he supposedly died in Stalingrad. Joseph asked Stroheim to make modifications to his mechanical arm.
 * Caesar Anthonio Zeppeli: Old Joseph is glad to see Caesar alive. He tells Caesar to not treat everyone like a hick.
 * Iggy: While their relationship is essentially the same as in the manga, Young Joseph will complain about having to team up with Iggy and state that he has evil eyes, but later states he is not bad for a mutt. Iggy will also complain about teaming up with Young Joseph and notes that his scent is similar to the Joseph he knows and wonders why.