Heritage for the Future/Vanilla Ice

Vanilla Ice appears in two "forms" in Heritage for the Future. The first is the standard character which can be selected on the main menu for Story Mode or versus play, and the second functions as the "sub-boss" of the game, appearing before the final battle with DIO.

These two "forms" are more or less identical in appearance, but the sub-boss version of Ice can use alternate special attacks and super moves that do greatly increased damage. As a CPU boss, he uses his Stand's void more often to attack, generally by either moving in a straight line on the bottom of the screen or sweeping from top to bottom in an arc. His super moves both involve more drastic movements, with one having him void-warp around in a spiraling circle, just like in the manga and anime.

Vanilla Ice's Story Mode starts after the Joestar party has infiltrated DIO's mansion in Egypt. The vampire is able to eliminate one hero after another, until he fights Jotaro Kujo himself to the death. Afterwards, Ice reports his success to DIO. According to his ending, the vampire blood which transformed Ice took complete control of him afterwards, and he became DIO's slave forever.

When other characters (such as fellow villains) fight him in the game's Story Mode, the spiraling grooves from his attacks are not present in the stage.

Strategy
Vanilla Ice is predictably one of the most powerful fighters in Heritage for the Future, arguably much more deadly than his sub-boss version if used by a skilled player.

Aside from commanding a powerful array of physical attacks, Vanilla's specialty, much like in the manga, is to use the powers of the "void" to crash into his opponents and damage them. He can take the form of the void ball while on the ground, in mid-air, and even change directions in the middle of a charge. This allows a player with quick reflexes to counter an oncoming attack, juggle an opponent into the air with careful timing, or even retreat in the face of danger.

Caution is advised, however, because unlike the manga, Vanilla Ice is STILL vulnerable while in his "void ball" form, and can be hit by projectile attacks (or even certain physical attacks, if the angle is correct).

Ice can also take the full form of his Stand Cream, who possesses very powerful and far-reaching attacks, but it comes at a steep penalty in speed and some mobility.

As noted before, Ice really shines in the hands of experienced players, as he benefits greatly from the Tandem mechanic. Unlike other fighters, who can attack faster when using the Tandem, this ability allows Ice and Cream to attack the opponent simultaneously for long and brutal combos. While this takes careful timing to execute properly, Ice is more than capable of depleting half of the opponent's energy in a single flurry of blows.

All of this gives Vanilla Ice the tools to be one of the most deadly characters in-game, when played properly.