All-Star Battle/Iggy

Iggy makes an appearance in All-Star Battle as a playable DLC Character. He was part of the second campaign along with Pannacotta Fugo. He is voiced by Shigeru Chiba. Iggy's alternate costume mirrors his original appearance as a more realistic Boston Terrier before his style change.

As one of the mass majority of playable characters in the game with the "Stand" Style, Iggy can turn The Fool on/off, changing movesets, as well as having access to the Stand Rush ability returning from the Capcom game, being able to attack in conjunction with his Stand. Iggy has 800 HP, the lowest effective health in the game.

Command List
Much of Iggy's arsenal and playstyle are based off or similar to his playstyle in Heritage for the Future.

Gameplay Overview
With an unusual set of abilities, Iggy can take advantage of his tiny stature, innate immunity to the universal Throw, a backwards run, and the ability to glide in mid-air in either direction to make it highly difficult for the opponent to catch him. When combined with a command guard that alleviates his poor defense, a strong reversal that reflects projectiles, an effective combo-breaker, and multiple, fast mid-ranged specials, Iggy can constantly evade his opponent's attacks and repeatedly pressure them. Even when up close, his gliding ability can be used to great effect, offering intimidating offense and even new combo routes when applied.

However, he possesses certain unique traits that work against him. Aside from having the lowest base health of the roster, he takes greater-than-average chip damage especially while in Stand Off, struggling more than other characters when made to guard against incoming attacks. His Guard Gauge will also not regenerate in Stand Off to compensate for his Throw immunity, making him easier to Guardbreak and rendering him even more vulnerable. Iggy requires more effort to deliver substantial combo damage due to his limited offensive capabilities, and inversely, he can be easy to juggle in combos despite his small size. He can predictably struggle against characters that use command throws and unblockable attacks, partially counteracting the potency of his Throw immunity of which his increased vulnerability on defense is built around.

Iggy is a rather unorthodox fighter with many odd qualities, both positive and negative. As one solid hit by his foe can result in devastating damage taken, he aims to slip by the opponent's attacks and repeatedly outmaneuver them with superior mobility, then exploit mistakes accordingly.