All-Star Battle R/Will A. Zeppeli

"The ode to humanity is an ode to courage! Courage is humanity's very lifeblood! (人間賛歌は「勇気」の賛歌ッ！！ 人間のすばらしさは 勇気のすばらしさ！！)"

Will A. Zeppeli (ウィル・・ツェペリ) was confirmed for All-Star Battle R in the game's initial announcement trailer.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay changes that All-Star Battle R brought.

Zeppeli's voice actor, Yoku Shioya reprises his role from the Phantom Blood anime and previous game,. All of his voice lines were re-recorded and include new pieces of dialogue.

Gameplay
Zeppeli has 950 health and uses the Ripple (波紋) Battle Style. During a fight, he can use several different attacks that were featured in Phantom Blood.

Special Interactions

 * When hit by 's Heart Heat Attack, Zeppeli will close his eyes and grit his teeth in pain, as he does when remembering the fate of his archaeological team.
 * When hit by 's "It's an illusion." skill, Zeppeli will sneeze, referencing his habit of shaking too much pepper onto his food.

Dialogue
Outside of All-Star Battle Mode, Zeppeli has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in All-Star Battle Mode featuring Zeppeli as a combatant, in order of appearance.

Music
Zeppeli's theme is Zeppeli the Eccentric (奇人ツェペリ), and can be unlocked in-game by attacking from the "He bent backwards!" skill as  in 's Wamuu vs. Zeppeli Extra Battle.

Its name is taken from the title of the story arc Zeppeli first appears in, Jack the Ripper and Zeppeli the Strange.

1.3.0

 * Tornado Overdrive
 * Reduced the maximum number of hits to downed opponents.
 * Increased damage.
 * Adjusted Flash Cancel timing to be later in the animation.

1.4.0

 * Ripple Breathing
 * Unified the move's recovery time which was longer than other characters' Ripple Breathing.
 * Increased the speed at which it charges the HH gauge.
 * Both of these changes are to make it easier to use Ripple moves more frequently.
 * Sunlight Yellow Overdrive
 * Increased damage.
 * Adjusted knockback.
 * Adjusted attack's startup.
 * Reduced the launch height on the and  versions.
 * Removed the camera effect.
 * Sunlight Yellow Overdrive (Ripple version)
 * The time during which the HIT opponent is defenseless has been extended.
 * Reduced damage.
 * Ripple Cutter
 * Fixed so that if the move hits 3 or more times, the opponent will go down.