All-Star Battle R/Pet Shop

"Caww! (キョーンツ!)"

Pet Shop (ペット・ショップ) was confirmed as a playable character alongside Robert E.O. Speedwagon, Mariah, and Diego Brando during the Street Date trailer.

His moveset is similar to that of his ' appearance, with modifications and new aspects added to better fit him in with ''All-Star Battle Rs different style of gameplay.

Gameplay
Pet Shop has 800 health and uses the Stand (スタンド) Battle Style, fighting foes with the assistance of Horus. During a fight, he can use several different attacks that were featured in Stardust Crusaders.

Dialogue
Outside of, Pet Shop has unique dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Pet Shop as either the Player or Enemy, in order of appearance.

Music
Pet Shop's theme is Gatekeeper of Hell (地獄の門番), and can be unlocked in-game by landing a Great Heat Attack as  in 's Iggy vs Pet Shop Normal Battle.

Its name is taken from the name of the arc of Stardust Crusaders that Pet Shop appears in, Gatekeeper of Hell, Pet Shop.

1.3.0

 * Dodge (Background and Foreground)
 * The activation of the move has been standardized for all characters.
 * Voice Volume
 * Voice volume lowered.
 * Flight Mode
 * Changed internal processing to fix bug that caused victory pose to be reversed.
 * "Screech!" skill
 * Ice spikes changed to disappear when Stylish Guarded.
 * "Swipe" throw (back throw variant)
 * Removed property that prevented final hit of move from KOing.

1.4.0

 * Throw Escape
 * Adjusted to standardize character advantages and disadvantages after their throw escapes.
 * "Caw caw!" skill
 * Fixed so that if the same skill hits 3 times or more, the opponent now gets downed. (unintended bug)

2.0.0

 * "Slam" special
 * Shortened command input delay to improve usability.
 * Adjusted movement angle.
 * Added a hitbox when jumping forward and upward.
 * "Nee gee gee gee!" skill
 * Fixed an issue where the hurtbox would extend downward after the animation if the skill was used in "Flight Mode" or midair after jumping.
 * "Cawww!" HHA
 * Added ability to Clash with and win against non-HHA/GHA projectiles.
 * Fixed an issue where the hurtbox would extend downward until the end of the move if it was used in "Flight Mode.
 * "SKRAAAAAW" GHA
 * Fixed an issue where the hurtbox would extend downward until the end of the move if it was used in "Flight Mode.