Heritage for the Future/Khan

Khan is the final Anubis character (the others being Chaka and Anubis Polnareff) in Heritage for the Future. He is a secret character, and can only be unlocked by completing Challenge Mode with Anubis Polnareff.

Khan is introduced in the Story Mode exactly as he is in the manga; when Polnareff visits a barber on his way to the police station, Khan becomes possessed by accidentally drawing the sword from its sheath.

He is not fought in the storyline of any of the main characters, but he retains his own short storyline. In his own story, Khan is able to kill all of the protagonists and decides to stay faithful to DIO afterward because he fears the power of The World. This differs greatly from Chaka's ending, where the Anubis Sword compels the farmer to betray DIO.

Strategy
One of Khan's biggest differences from Chaka is his inability to sheath Anubis, which reduces his moveset considerably. His attacks involve holding the joystick in the opposite direction (facing away from your opponent) and then pressing forward and an attack key. This will make him dash forward at high speed and attack his opponent, the type of attack depending on what button was pressed.

Like Chaka and Polnareff, he possesses the ability to deflect and learn his opponent's moves by countering with the Anubis Sword.

Khan's super moves allow him to perform a powerful uppercutting slash at close range that severely damages the opponent and sends them flying, and a berserk barrage of sword slashes that ends in an uppercut.

On the surface, Khan might appear to just be a downgrade of Chaka, but he has a few key strengths which can help level the playing field:


 * Because he has no Active Stand, he cannot be Stand Crashed. This also means he has full access to Anubis special attacks at all times and can use the "evade" command with the sword out, unlike Chaka.


 * While he lacks the extremely simplified basic combos Chaka has, his low jab is fast and has above average range. You can easily spam it to whittle away your opponent's life, and it allows you to chain supers (or his dashing special attack) somewhat easily.


 * His Shoryuken-style slash deals a lot of damage and automatically Stand Crashes anyone who is hit by it.


 * Hitting the Stand key will make Khan spin like a tornado with the Anubis Sword. It doesn't deal much damage, but can be used to ward off an opponent on the ground or traverse the battlefield quickly while in the air.


 * Since he is slouching he has a smaller than normal hitbox. This can make some attacks miss you entirely due to his height, but this should not be relied on.

Keep in mind that he will be extremely vulnerable to chip damage due to not having an Active Stand, and he lacks the Tandem ability Chaka has; you will have to weigh which strengths suit you best against your opponent.