Template:Game Character Infobox

 Gameplay Media

Usage Notes

 * title: The name of the character.
 * colors: The Part of the character's origin. If in multiple, use the debut.
 * image: The character's game render.
 * ja_kanji: The original Japanese name of the character, in katakana/hiragana/kanji, as displayed in the Japanese versions of the game.
 * ja_romaji: The Romanized character's name.
 * engname: The character's localized name. If not applicable, leave blank.
 * availability: The characters status, i.e. Returning, New, Free DLC, or Paid DLC.
 * reveal: The reveal date for the character's inclusion in the respective game. Leave a reference to the reveal's source as well if applicable.
 * release: The release date of the character in the respective game, typically for DLC characters.


 * health: The character's in-game health stat.
 * style: The character's in-game Style, e.g. "Stand". Do not use the localized variant, e.g. use "Ripple" instead of "Hamon".
 * stand: The character's in-game Stand(s). If not applicable, leave blank.
 * type: The character's playstyle, specifically for.
 * difficulty: The character's difficulty, specifically for.
 * engstand: The localized Stand name. If not applicable, leave blank.
 * horse: Only applicable for Steel Ball Run characters. Link to the horse which they use in-game, if any.
 * def_off: The character's defense value when their stand is inactive, specifically for and.
 * def_on: The character's defense value when their stand is active, specifically for and.
 * assist: Number of Assault and Reversal assists, specifically for.
 * low_mode: The character's low HP mode, e.g. Rumble.
 * assist: Number of Assault and Reversal assists, specifically for.


 * bgm: The character's in-game theme.
 * seiyuu: The character's game voice actor.
 * website: A link to the character's official game page, if applicable.

Any information that is unknown or does not apply can be left blank and will not appear.