All-Star Battle R/Johnny Joestar

"This ability has far surpassed a simple nail… it’s a tusk! From now on I will call this Tusk! (これはもう「爪」を超えた………「」だ！これからは「」と呼ぶ！)"

Johnny Joestar (ジョニィ・ジョースター) was confirmed to return for during the game's initial announcement trailer. He was featured as 1 of 15 playable characters during the 2022 Demo on August 5.

His moveset is fundamentally the same as his from, with a few tweaks being made to both balance the character and fit him into the overall gameplay tweaks that All-Star Battle R brought.

As Johnny's voice actor since, Yuki Kaji reprises his role in All-Star Battle R as well, notably also voicing. Similar to the majority of the game's roster, Johnny was given some new and rerecorded voicelines, although, in some cases, existing voicelines were simply reused from the original All-Star Battle.

Gameplay
Johnny has 950 health and uses both the Mounted (騎乗) and Stand (スタンド) Battle Style, fighting foes with Tusk. During a fight, he can use several different attacks that were featured in Steel Ball Run.

Dialogue
Outside of, Johnny has unique interaction dialogue for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Johnny as either the Player or Enemy, in order of appearance.

Music
Johnny's theme is Tusk, and can be unlocked in-game by land the "I'll call them Tusks!" skill in 's Johnny vs  Boss Battle.

Its name is taken from the name of Johnny's Stand, Tusk.

1.3.0

 * Dodge [Mounted] (Background and Foreground)
 * The activation of the move has been standardized for all characters.

1.5.0

 * "The hole will attack you." skill
 * Changed so and  versions' hole projectile disappears when player is hit.

2.0.0

 * "I've got to get there!" special
 * Changed so all versions of the skill count towards the Same Move Limit, meaning this skill can only be used up to three times in a combo.
 * "I can make it!" skill
 * Fixed a bug where Johnny would slide backwards if he was effected by a pulling skill while using this skill instead of forward.
 * "Golden Spin Nail Bullets" skill
 * Changed so that if the same skill hits 3 times or more, the opponent now gets downed.
 * "The hole will attack you." skill
 * Fixed a bug where the hole would disappear if the projectile hit a wall before touching the ground.
 * Fixed a bug where the hole would stop and not track the opponent if it hit the ground at the very edge of the stage.
 * "Even if my Spin falters, I will never die!" HHA [Tusk ACT 1]
 * Fixed a bug where the second hit was not doing the correct amount of damage due to the minimum damage scaling not applying properly.