All-Star Battle R/Enrico Pucci

"Prime numbers are solitary numbers that can only be divided by 1 and itself...They give me courage. (『素数』は１と自分の数でしか割ることのできない孤独な数字……わたしに勇気を与えてくれる)"

Enrico Pucci (エンリコ・プッチ) was confirmed for during the game's initial announcement trailer.

In one of the most drastic character changes from the original, Pucci has been separated into two playable characters, not unlike his playable iterations in.

This version of Pucci only has Whitesnake as his Stand and is part of the base roster.

The original version of Pucci from All-Star Battle, with all three Stands (C-MOON and Made in Heaven included) was released on December 1, 2022 in a free DLC update to coincide with the release of the final set of episodes for the Stone Ocean anime.

In the English localization of All-Star Battle R, Pucci's name is localized as "Father Pucchi" while his stand, Whitesnake, is localized as "Pale Snake".

Replacing Pucci's previous voice actor of Sho Hayami now is Tomokazu Seki, who voices him in the Stone Ocean anime. Seki also replaces as Whitesnake. Because of this, and like the majority of the game's roster, voicelines for Pucci have been re-recorded accordingly.

Gameplay
Pucci has 900 health and uses the Stand (スタンド) Battle Style. During battle, Pucci can use abilities featured during the course of Stone Ocean, exclusively from his time with Whitesnake as his Stand; Following the removal of the ability to evolve into C-MOON and related mechanics such as the Green Baby Gauge and 14 words, his set of abilities has been expanded to compensate, including a new GHA.

Command List
{{Tabber {{Game Movelist|Collapse=true|Title={{Nihongo|Normals [Stand Off]|通常技}}|Color=SO| {{Game Move|Color=SO|name=Standing Light Attack }} {{Game Move|Color=SO|name=Standing Medium Attack }} {{Game Move|Color=SO|name=Standing Heavy Attack }} {{Game Move|Color=SO|name=Crouching Light Attack }} {{Game Move|Color=SO|name=Crouching Medium Attack }} {{Game Move|Color=SO|name=Crouching Heavy Attack }} {{Game Move|Color=SO|name=Jumping Light Attack }} {{Game Move|Color=SO|name=Jumping Medium Attack }} {{Game Move|Color=SO|name=Jumping Heavy Attack }} }}
 * User Mode (本体)|
 * input=
 * desc=Pucci quickly throws a backfist.
 * type=High
 * damage=13
 * input=
 * desc=Pucci kicks forward.
 * type=High
 * damage=20
 * input=
 * desc=Pucci summons Whitesnake to horizontally chop.
 * type=High
 * damage=42
 * input=
 * desc=Pucci jabs his hand forward.
 * type=Low
 * damage=10
 * input=
 * desc=Pucci swipes his hand across and inward.
 * type=Low
 * damage=20
 * input=
 * desc=Pucci summons Whitesnake to deliver a wide footsweep, knocking the opponent to the ground.
 * type=Low
 * damage=32
 * input=
 * desc=Pucci throws a straight jab.
 * type=Middle
 * damage=18
 * input=
 * desc=Pucci kicks at a downward angle with his back leg.
 * type=Middle
 * damage=25
 * input=
 * desc=Pucci summons Whitesnake to deliver a downward chop, bouncing the opponent off the ground.
 * type=Middle
 * damage=38

{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=SO|Collapse=true|

{{Game Move|name=Pierced through the finger.|Color=SO }}
 * input=
 * desc=Having stuck a cross under his index finger's nail, Pucci shifts forward and stabs with it at enhanced range, knocking the opponent off their feet. A command normal that can chain into Pucci's skills. (Comboable)
 * type=High
 * damage=20

}}

{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=SO|Collapse=true| {{Game Move|name=I order you!|Color=SO }} {{Game Move|name=A Stand power that can boil water...|Color=SO
 * input={{ASBInput|236|ATK}}
 * desc=Pucci spins around and flings a DISC straight forward as a projectile. The DISC's speed is determined by the attack button inputted. (Flash Cancel comboable)
 * type=High
 * damage=40
 * input={{ASBInput|623|ATK}}}
 * desc=A new skill. A command Throw; Whitesnake flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. The attack button inputted determines the range of the attack, inversely affecting Pucci's recovery speed afterwards if the attack fails. (Comboable)

This skill's effect is altered based on whether or not Whitesnake is active: }}
 * Stand OFF: The opponent is left crumpling to the ground.
 * Stand ON: The opponent is launched upwards into the air.
 * type=Throw
 * damage=20 + 50 {{S|70}}

}}

{{Game Movelist|Collapse=true|Title=Normals [Stand On] (通常技)|Color=SO| {{Game Move|Color=SO|name=Standing Light Attack }} {{Game Move|Color=SO|name=Standing Medium Attack }} {{Game Move|Color=SO|name=Standing Heavy Attack }} {{Game Move|Color=SO|name=Crouching Light Attack }} {{Game Move|Color=SO|name=Crouching Medium Attack }} {{Game Move|Color=SO|name=Crouching Heavy Attack }} {{Game Move|Color=SO|name=Jumping Light Attack }} {{Game Move|Color=SO|name=Jumping Medium Attack }} {{Game Move|Color=SO|name=Jumping Heavy Attack }} }}
 * Stand Mode (スタンド)|
 * input={{ASBInput|L}}
 * desc=Whitesnake jabs his arm forward.
 * type=High
 * damage=13
 * input={{ASBInput|M}}
 * desc=Whitesnake leans forward to throw a hook.
 * type=High
 * damage=21
 * input={{ASBInput|H}}
 * desc=Pucci and Whitesnake shift forward as the Stand horizontally chops.
 * type=High
 * damage=42
 * input={{ASBInput|2|L}}
 * desc=Whitesnake throws a short, horizontal chop outward.
 * type=Low
 * damage=12
 * input={{ASBInput|2|M}} {{Input|on ground}}
 * desc=Whitesnake throws a straight uppercut.
 * type=High
 * damage=26
 * input={{ASBInput|2|H}} {{Input|on ground}}
 * desc=Whitesnake spins into a wide footsweep, knocking the opponent to the ground.
 * type=Low
 * damage=32
 * input={{ASBInput|L}} {{Input|in air ok}}
 * desc=Whitesnake throws a straight jab.
 * type=Middle
 * damage=18
 * input={{ASBInput|M}} {{Input|in air ok}}
 * desc=Whitensake high kicks, knocking the opponent off their feet into the air.
 * type=Middle
 * damage=24
 * input={{ASBInput|H}} {{Input|in air ok}}
 * desc=Whitesnake delivers a downward chop.
 * type=Middle
 * damage=38

{{Game Movelist|Title=Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)|Color=SO|Collapse=true| {{Game Move|name={{Nihongo|Stand On/Off|スタンドON/OFF|Sutando ON/OFF}}|Color=SO }} {{Game Move|name=DISC|Color=SO }} {{Game Move|name=Die!|Color=SO }} {{Game Move|name={{Nihongo|Rumble Mode|ゴゴゴモード|Gogogo Mōdo}}|Color=SO }} }}
 * input= {{Input|on ground}}
 * desc=Pucci can summon or dismiss Whitesnake, altering his available abilities.
 * input=Passive
 * desc=Pucci is able to steal his opponent's DISC via "It's mine!", his HHA, or "This is my Whitesnake's ability!", his GHA. Depending on the attack landed, various abilities of theirs are locked away in the form of a "DISC". The DISC will remain in Pucci's possession until his opponent hits him, causing it to drop in front of him. It can then be picked up by either combatant via standing over it and crouching; Pucci can retrieve the DISC to keep the opponent's abilities locked, or the opponent may retrieve it and restore their abilities. If the opponent has had multiple abilities locked via Pucci's different DISC-stealing attacks, all of them will be stored on a single DISC.
 * input={{ASBInput|3|H}} {{Input|on ground}}
 * desc=Whitesnake lashes out in a 5-hit punch combo, leaving the opponent crumpling. A command normal that can chain into Pucci's skills. (Comboable)
 * type=High
 * damage=(5 * 4) + 10
 * input=Activates when under 30% health
 * desc=This mode is automatically activated once Pucci falls below 30% health. It increases his attack power, as well as the rate at which the Heart Heat Gauge rises, while also decreasing the rate at which the Guard Gauge drops.

{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=SO|Collapse=true| {{Game Move|name=A Stand power that can boil water...|Color=SO
 * input={{ASBInput|623|ATK}}} {{Input|on ground}}
 * desc=A new skill. A command Throw; Whitesnake flies forward while reaching its arm out. If it grabs the opponent, it forcibly inserts a DISC into their head that causes their entire body to rapidly heat up. The attack button inputted determines the range of the attack, inversely affecting Pucci's recovery speed afterwards if the attack fails. (Comboable)

This skill's effect is altered based on whether or not Whitesnake is active: }} {{Game Move|name=You shall be crucified!|Color=SO }} {{Game Move|name=It's mine!|Color=SO
 * Stand OFF: The opponent is left crumpling to the ground.
 * Stand ON: The opponent is launched upwards into the air.
 * type=Throw
 * damage=20 + 50 {{S|70}}
 * input={{ASBInput|214|ATK}}
 * desc=Whitesnake delivers a downwards chop moving forward. If it connects, the opponent is knocked to the ground in a ground bounce. This is a middle attack that cannot be blocked crouching. Depending on the attack button inputted, a follow-up chop may be performed.
 * Light ({{ASBInput|L}}): Whitesnake delivers only the initial chop, shortening the skill's recovery. (Comboable)
 * Medium ({{ASBInput|M}}): Whitesnake moves in and chops them a second time, bouncing them off the ground once more. (Flash Cancel comboable)
 * Heavy ({{ASBInput|H}}): Whitesnake moves in and chops them a second time, knocking them down. This version allows both chops to strike a downed opponent.
 * type={{ASBInput|L}} Middle / {{ASBInput|M}} & {{ASBInput|H}} Middle + High
 * damage={{ASBInput|L}} 32 / {{ASBInput|M}} 37 + 50 {{S|87}} / {{ASBInput|H}} 42 + 50 {{S|92}} / 19 + 23 {{S|42}} {{S|against downed opponents}}
 * input= {{Input|on ground}}
 * desc= A command Throw. Whitesnake swings its arm forward, and if it connects, will pick the opponent up and rip out a DISC while throwing them to the ground. The attack button inputted determines the range of the attack, inversely affecting Pucci's recovery speed afterwards if the attack fails.

The DISC taken by this skill seals the opponent's specials, skills, and abilities related to Style ({{ASBInput|S}}) (with the exception of Stand On/Off and Mount/Dismount). }} {{Game Move|name=It's an illusion.|Color=SO }} }} }}
 * type=Throw
 * damage=20 + 25
 * input= {{Input|on ground}}
 * desc=A counter. Pucci poses with Whitesnake as he raises his arms in hallelujah. If struck by a non-Throw/HHA/GHA, Whitesnake reveals it has already put the opponent under its Melt Your Heart ability, stunning them as the two illusions fade away. The real Pucci and Whitesnake appear already behind the opponent as the opponent crumples to the ground, open to attack. (Comboable) Each individual character has a unique animation for falling victim to this attack, similar to Giorno Giovanna's HHA.
 * type=Counter
 * damage=40

{{Game Movelist|Title=Throw (投げ技)|Color=SO|Collapse=true| {{Game Move|name=Weep at your own weakness!|Color=SO }} }}
 * input=2 ATK buttons at close range or ( to back-throw) {{Input|on ground}}
 * desc=Pucci lifts the opponent up by their face with one hand, before pulling them into a forceful knee-butt to the face and throwing them to the ground.
 * type=Throw
 * damage=90 + 20

{{Game Movelist|Title=Heart Heat Attack / Great Heat Attack (ＨＨＡ / ＧＨＡ)|Color=SO|Collapse=true| {{Game Move|name=So it was already done...|Color=SO
 * input= {{Input|on ground}}
 * desc=Pucci and Whitesnake fly forward a moderate distance in a melee tackle. If they connect with the opponent, Whitesnake rapidly swipes its hand across the opponent's face, causing their DISC to eject from their head. It will then quickly snatch the DISC and roundhouse-kick them away.

The DISC taken by this HHA seals the opponent's own HHA. }} {{Game Move|name=This is my Whitesnake's ability!|Color=SO
 * type=High
 * damage=24 + 64 + 72
 * input=🇬🇭 {{Input|on ground}}
 * desc=A counter. Pucci and Whitesnake raise their arms up high in hallelujah, in praise of his own euphoria. If he is then struck by any melee attack that is not a Throw, including HHA and even other GHA, his counterattack will trigger. Pucci is seemingly blown away by the opponent's attack, before the entire screen suddenly begins to distort and fade away; In reality, the opponent was under the influence of Whitesnake's Melt Your Heart ability. When the screen clears, they are lying unconscious on the ground with Pucci standing over them, explaining that it was an illusion they struck. With his target utterly vulnerable, he brings forth Whitesnake to stab its hand with great force into their head, and brutishly rip out a DISC while throwing them away.

The DISC taken by this GHA seals the opponent's Heart Heat Gauge itself, leaving them unable to use any Heart Heat-consuming ability nor generate Heart Heat. In addition, this is the second highest-damaging Great Heat Attack in the entire game, behind the GHA of Diavolo. It deals roughly ~47% of the average character's max health in damage at level 1, making it capable of KO'ing an opponent and bypassing Rumble or Resolve Mode from a little under half-health. Its damage can increase up to level 3, making it inflict a whopping ~71%; It can reduce most character's health down to Rumble/Resolve Mode from a full gauge. }} }}
 * type=Counter
 * damage=320 + 150 / 384 + 180  / 480 + 225

{{Game Movelist|Title=Assist System (アシストシステム)|Color=SO|Collapse=true| {{Game Move|name=Assault Assist (アサルトアシスト)|Color=SO
 * input={{Input|on ground|when downed}}
 * desc=A two-stock assist. Pucci lands in and summons Whitesnake to deliver a downwards chop while moving forward. If it connects, it will bounce the opponent off the ground and Whitesnake will follow up with a second chop, causing a soft knockdown. Pucci then dismisses his stand and poses before jumping back off-screen.

cannot use this assist. }} {{Game Move|name=Reversal Assist (リバーサルアシスト)|Color=SO }} }}
 * type=Middle High
 * damage=92
 * input={{Input|on ground}}
 * desc=A two-stock assist. Pucci jumps into the opponent while Whitesnake chops down at them, knocking them away. Pucci then dismisses his Stand and poses before jumping back off-screen.
 * type=High

Moveset Changes from
{{Tabber {{Game Movelist|Collapse=true|Title={{Nihongo|Normals [Stand Off]|通常技}}|Color=SO| {{Game Move|Color=SO|name=Standing Medium Attack }} {{Game Move|Color=SO|name=Standing Heavy Attack }} {{Game Move|Color=SO|name=Crouching Medium Attack }} {{Game Move|Color=SO|name=Jumping Heavy Attack }} }}
 * User Mode (本体)|
 * input=
 * desc=This attack now only has one hit instead of two. The damage remains comparable though.
 * input=
 * desc=Whitesnake now appears farther forward than it did in All-Star Battle, causing its attack to have a longer range.
 * input=
 * desc=Pucci does not move as far forward as he did in All-Star Battle, giving this normal less range.
 * input=
 * desc=This normal now causes a groundbounce on hit.

{{Game Movelist|Title={{Nihongo|Style/Specials/Etc. [Stand Off]|スタイル/特殊技/その他}}|Color=SO|Collapse=true| {{Game Move|name=DISC|Color=SO }} {{Game Move|name=Pierced through the finger.|Color=SO }} }}
 * input=Passive
 * desc=When the DISC is on the ground, the beam of light that it emits to help players see where it is is thinner now, making it less obvious where the DISC is, especially at a distance or in the middle of combat. Additionally, If Pucci is hit and drops the DISC he's holding, re-landing any of the attacks that steal the opponent's DISC will now automatically grant him it back without him having to crouch over it to retrieve it. Furthermore, the translation for the name of this passive has changed slightly. Previously it was "the DISC" instead of "DISC".
 * input=
 * desc=The input for this command normal has changed. Previously it was in place of . It also now launches the opponent on hit rather than causing normal pushback. Pucci also moves a much greater distance forward when stabbing out, giving the attack more range.

{{Game Movelist|Title={{Nihongo|Skills [Stand Off]|コマンド技}}|Color=SO|Collapse=true| {{Game Move|name=I order you!|Color=SO }} {{Game Move|name=A Stand power that can boil water...|Color=SO }} {{Game Move|name=You shall be crucified!|Color=SO
 * input={{ASBInput|236|ATK}}
 * desc=The DISC travels much faster than it did in All-Star Battle. The startup is also noticeably faster. The DISC itself also has a new visual around it, making it easier to see.
 * input={{ASBInput|623|ATK}}}
 * desc=This skill is one of the new attacks Pucci was given to help round out his moveset and distinguish him from {{ASBR|Pucci Final}}.
 * input=
 * desc=The variant now only performs the first attack. As such, the damage for this variant is much lower than it was in All-Star Battle. The {{ASBInput|H}} variant's second hit now causes a hard knockdown rather than a groundbounce. It can also hit downed opponents now.

For all variants, the first attack is now a Middle rather than a High. The move also executes slower now, though the recovery and startup are faster, resulting in the move's animation ending in a comparable time frame and Pucci being able to act out of the skill sooner now like with all his other skills. }} }}

{{Game Movelist|Collapse=true|Title=Normals [Stand On] (通常技)|Color=SO| {{Game Move|Color=SO|name=Standing Heavy Attack }} {{Game Move|Color=SO|name=Crouching Medium Attack }} {{Game Move|Color=SO|name=Crouching Heavy Attack }} {{Game Move|Color=SO|name=Jumping Medium Attack }} }}
 * Stand Mode (スタンド)|
 * input={{ASBInput|H}}
 * desc=Pucci and Whitesnake move a greater distance forward when attacking, giving this normal more range.
 * input={{ASBInput|2|M}}
 * desc=This attack is now a High rather than a Low.
 * input= {{Input|on ground}}
 * desc=Whitesnake now slides forward before attacking, giving this normal more range.
 * input={{ASBInput|M}} {{Input|in air ok}}
 * desc=This attack launches the opponent on hit now.

{{Game Movelist|Title=Style/Specials/Etc. [Stand On] (スタイル/特殊技/その他)|Color=SO|Collapse=true|

{{Game Move|name=Die!|Color=SO }} }}
 * input={{ASBInput|3|H}} {{Input|on ground}}
 * desc=The input for this command normal has changed. Previously it was {{ASBInput|6}} in place of {{ASBInput|3}}. Whitesnake also now moves forward while attacking, giving this attack a greater range.

{{Game Movelist|Title={{Nihongo|Skills [Stand On]|コマンド技}}|Color=SO|Collapse=true| {{Game Move|name=A Stand power that can boil water...|Color=SO }} {{Game Move|name=You shall be crucified!|Color=SO
 * input={{ASBInput|623|ATK}}} {{Input|on ground}}
 * desc=This skill is one of the new attacks Pucci was given to help round out his moveset and distinguish him from {{ASBR|Pucci Final}}.
 * input={{ASBInput|214|ATK}} {{Input|on ground|when downed}}
 * desc=This attack is now usable in Stand Mode. The {{ASBInput|L}} variant now only performs the first attack. As such, the damage for this variant is much lower than it was in All-Star Battle. The {{ASBInput|H}} variant's second hit now causes a hard knockdown rather than a groundbounce. It can also hit downed opponents now.

For all variants, the first attack is now a Middle rather than a High. The move also executes slower now, though the recovery and startup are faster, resulting in the move's animation ending in a comparable time frame and Pucci being able to act out of the skill sooner now like with all his other skills. }} {{Game Move|name=It's mine!|Color=SO }} {{Game Move|name=It's an illusion.|Color=SO }} }} }}
 * input= {{Input|on ground}}
 * desc=The input for this skill has changed. Previously it was in place of . The distance Whitesnake moves forward now depends on the attack button inputted, with it increasing as the strength of the attack button does. The grab also executes faster now.
 * input= {{Input|on ground}}
 * desc=The input for this counter has changed. Previously it was in place of . Also, when triggered, the sound effect is different. Additionally, the translation of the name of this skill has changed slightly. Previously it was "An illusion" instead of "It's an illusion."

{{Game Movelist|Title=Heart Heat Attack / Great Heat Attack (ＨＨＡ / ＧＨＡ)|Color=SO|Collapse=true| {{Game Move|name=So it was already done...|Color=SO }} {{Game Move|name=This is my Whitesnake's ability!|Color=SO }} }}
 * input= + 2 ATK Buttons {{Input|on ground}}
 * desc=This HHA no longer locks the opponent out of their specials, skills, and abilities related to Style . Instead, it locks them out of their HHA. Because of this, when this HHA hits, there is a new icon to signify that the opponent's HHA is locked instead of it sharing the same one "It's mine" has.
 * input= + 3 ATK Buttons, or {{Input|on ground}}
 * desc=This GHA is completely new as Pucci's GHA in All-Star Battle was only accessible after his Stand had been transformed.

General Changes

 * This version of Pucci is unable to transform his Stand, and can therefore not use any of the attacks or abilities C-MOON and Made in Heaven granted him, nor any abilities that had to do with transforming Whitesnake. To compensate, he's been given a few new moves to help properly round out his moveset and distinguish him from.

Dialogue
Outside of, Pucci has unique interaction dialog for both his match entrances and victories when facing certain characters.

All-Star Battle Mode
All missions in starring Pucci as either the Player or Enemy, in order of appearance.

Music
Pucci's theme is Whitesnake - Pursuer (ホワイトスネイク-追跡者), and can be unlocked in-game by buying it from the Gallery Shop for  1000 G.

Its name is taken from the title of the story arc that contains Pucci's fights with both Foo Fighters and Jolyne Cujoh during his attempt to acquire The Green Baby, Whitesnake - The Pursuer.

1.3.0

 * "This is my Pale Snake's ability!" GHA
 * Fixed bug where opponent became invulnerable after activating the counter.

1.5.0

 * Backdash
 * Sped up animation.
 * Standing Heavy Attack [Stand On and Off]
 * Increased recovery time.
 * Increased damage.
 * Jumping Medium Attack [Stand Off]
 * Increased hitbox size.
 * Jumping Heavy Attack [Stand Off]
 * Changed move to cause a groundbounce.
 * Standing Light Attack [Stand On]
 * Increased recovery time.
 * Crouching Light Attack [Stand On]
 * Increased range on attack.
 * Crouching Medium Attack [Stand On]
 * Changed attack from a Low to a High.
 * Increased start-up speed.
 * Increased recovery time.
 * Increased damage.
 * "A Stand power that can boil water..." skill
 * Increased forward move distance for Whitesnake.
 * Increased movement speed for Whitesnake.
 * Increased start-up speed.
 * Increased damage.
 * "You shall be crucified!" skill
 * Changed so that if the same skill hits 3 times or more, the opponent now gets downed.