All-Star Battle

JoJo's Bizarre Adventure: All-Star Battle (ジョジョの奇妙な冒険　オールスターバトル, JoJo no Kimyou na Bouken Ōru Sutā Batoru ) is the first fighting video game made for the PlayStation 3 based on JoJo's Bizarre Adventure. It was announced on July 5, 2012 to celebrate the 25th anniversary of the series. A two minute trailer featuring four characters was released as a promotion. The game contains characters ranging from Part I: Phantom Blood to Part VIII: Jojolion. The game is in development by CyberConnect2 and will be released by Namco Bandai Games in 2013. A Demo that featured Joseph, Wham, Jotaro, and Gyro Zeppeli was playable at TGS 2012. There are currently 31 Confirmed characters with more to be announced in the near future.

Gameplay
The Gameplay shows a 2D fighting style with 3D cellshading characters. CyberConnect2 is known for making the Naruto: Ultimate Storm Ninja Series. Gameplay will be similar to JoJo's Bizarre Adventure: Heritage for the Future.


 * Each character has a Style button that defines how he fights. This is different from the BB Drive in that many characters share similar Styles. For example, Jotaro's Style summons Star Platinum, while Joseph's makes him use the Ripple. Basically, it's the same old Stand button from the previous game, just with a more universal name.


 * The gauges are health, guard (depletes while guarding attacks, causing guard crush when it's empty), and Heart Heat (the super gauge). Some characters also have unique gauges over the Heart Heat one: Joseph's makes his consecutive Ripple attacks stronger, similar to Akihiko from Persona 4: Arena.and Mista got a gauge that shows the amount of bullets he has at the moment.


 * One stock of Heart Heat gauge can be used to perform a "Heart Heat Attack", while two can be used to perform a "Great Heat Attack".


 * You can perform a Stylish Move: the character strikes one of their poses and dodges the attack completely. It costs some Guard Gauge, but gives you a great chance to counter-attack.
 * Taunting the opponent depletes the enemy's Heart Heat gauge, and has some very flashy animations, especially after you win the round.


 * The game has chain combos with Weak, Medium and Strong attacks, but there is also the "Easy Beat" option. Just press the Weak attack button with proper timing, and you will perform a combo with a HHA at the end.


 * The game's RC mechanic is "Puttsun Cancel". By spending some of the Heart Heat gauge after performing a special move, you can freeze your opponent for a while, either giving you time to continue the combo or make your moves less punishable.


 * Tandem Attacks are still in for the characters who have the Stand style. It also still consumes some of the Heart Heat gauge.


 * There are stage gimmicks, though it's not clear whether you can turn them off or not.


 * There won’t be quick time events.
 * Characters can perform intimidation moves, such as Dio's WWRRRYY! or Part 8 Josuke enjoying a jelly roll the wrong way which will reduce the opponent's Heart Heat by about half a stock.
 * ゴゴゴ "Rumbling" Mode: When HP is low, this is activated automatically, attack power increases and gauges fill up faster.
 * Preparedness Mode: Attacks no longer make you wince/flinch. Only 4 characters so far can activate "Preparedness Mode": Giorno, Bruno, Mista, and Hermes.

Confirmed Modes

 * An "unconventional" Story Mode.JJBA_ASB_modeselect.jpg
 * Campaign
 * Practice
 * Customize
 * Gallery Mode
 * Online Mode

Confirmed Special Attacks

 * Jonathan's GHA is the Sunlight Yellow Overdrive, visually similar to the one he uses against Bruford the Black. His HHA is the Scarlet Overdrive.
 * Will Antonio Zepelli's GHA is "Taiyou no Hamon (Ripple of the Sun)" Where he knocks his opponent back and charges his ripple, blasting the opponent with a powered up Zoom Punch.
 * Joseph's HHA is a ripple imbued gun attack which can later be combo-ed into anti-air version of it. His GHA is Ripple Clacker Volley (stuns the opponent with hidden rope, hides clackers behind his back and then slingshots them to his opponent from all directions)
 * Caesar's HHA is him launching a flurry of ripple bubbles at the opponent with his Bubble Launcher and then creating a giant bubble around them, much like he did to Joseph when they first met. His GHA includes saucer lence bubbles and sunlight rays which ambush the opponent and fire them with multiple beams of light.
 * Wamuu's HHA is Holy Sandstorm where he knocks his opponent with sand/wind. His GHA is Final Mode: Gathering Gale, turning his horn into a giant wind-based drill and slaughtering his opponent with it.
 * Esidisi's HHA includes the fire-based kick that killed Loggins. His GHA is him sticking his blood vessels inside the opponent from multiple directions and wrapping them in flames.
 * Kars's HHA is "Bright Saber" After cutting the opponent, Cars pauses for a moment. Then, after they fall down, he rushes forward for an instant finishing blow!! His GHA is "This is the birth of Cars, the Ultimate Being!!!" By donning the stone mask with the Red Stone of Aja embedded inside, Cars evolves into Ultimate Being! As Ultimate Being, he gains traits of all sorts of living beings!
 * Jotaro's HHA is "Oraoraoraora!", his signature flurry of punches, while his GHA is "You pissed me off", which turn the screen into a manga panel and freezes time before delivering even more punches. Jotaro can also stop time for up to 10 seconds depending on how much heart gauge he has.
 * Kakyoin’s moves are “How about this!” (Hierophant Green unravels into strings and dive into the opponent's move, attacking him from the inside) and “20m Radius Emerald Splash” (GHA, shoots many emeralds all over the screen).
 * Polnareff’s moves are “Prepare to be skewered!” (many fast stabs with Silver Chariot), “Can’t catch me when I take off the armor!” (HHA, removes Silver Chariot’s armor, making it faster, but lowering defense) and “Gives you chills, doesn’t it?” (GHA, a very fast attack with Silver Chariot’s afterimages).
 * Avdol's GHA is his Crossfire Hurricane, where he throws several of his ankh-shaped fireblasts at his opponent.
 * Hol Horse's GHA has J. Geil's the Hanged Man stabs the oponent similar to his finisher in Heritage for the Future while Hol Horse shoots them in the face similar to how the two defeated Avdol..
 * Dio: His HHA is him stopping time and throwing a barrage of knives, resuming time as they fly at the opponent. His GHA is his infamous ROADROLLADA!! Where he stops time, then drops a steamroller on his opponent, repeatedly smashing it before it explodes.
 * Josuke Higashikata's HHA has him punching his opponent repeatedly before having Crazy Diamond shoot a piece of glass through his opponent, only to have it boomerang around and hit them again. His GHA, similar to Jotaro's, has Crazy Diamond hit his opponent in a fist rush while he shouts "DORA"
 * Okuyasu Nijimura's GHA has him use The Hand to repeatedly attack the opponent with his power, then after a final hit, he grins but a flowerpot flies out of nowhere and hits himself in the face.
 * Koichi Hirose's HHA is Echoes assaulting his opponent with a loud barrage of sound. His GHA is Act 3 knocking them into the air, beating them up, and finally slamming them to the ground with his increased gravity.
 * Rohan Kishibe's HHA is "I’ll take your “Reality” for myself!"- Rohan rips out a lot of pages out of the opponent. The damage is small, but he seals all their command moves for a set period of time. GHA "Heaven’s Door" Rohan writes down “I cannot attack Kishibe Rohan” on the opponent. This attack seals off every single attack, but only lasts a set period of time.
 * Akira Otoishi's HHA is his stand, Red Hot Chili Pepper, grabs his opponent and drags him into the ground, sliding around and electrocuting him while Akira wails on his guitar. For his GHA, spot lights shine on Akira like he's performing a concert and he starts playing his guitar, all the while Red Hot Chili Pepper is beating his opponent to the rhythm.
 * Yoshikage Kira's HHA "I’ll blow you to smithereens!" has Kira strikes a pose with Killer Queen, and then beats up the enemy. Then, after blowing them up into the air, he triggers an explosion, blowing them away! His GHA "Sheer Heart Attack" has him launching Sheer Heart Attack into his opponents torso, who gets knocked back and the tank flies up, only to fall down and explode on the opponent.
 * Giorno’s revealed moves are “Life… Arise…” (he grows a tree and climbs it, probably has unique follow-ups), “The sharp pains… They’re hitting me slowly!..” (HHA, a slow-mo punch of Gold Experience) and “Neverending End” (GHA, Gold Experience is transformed into Gold Experience Requiem, gaining new abilities).
 * Mista's moves are “I’ll shoot the hell out of you!” (obviously shoots bullets, zoning the enemy) and “Now I’m serious” (GHA, Mista shoots a bullet that gets redirected by Sex Pistols multiple times).
 * Bruno Buccellati's HHA is Sticky finger's opening a hole into the ground which he throws his opponent into, closes it up, and sounds of him beating his opponent can be heard, but it also damages Buccellati as well. His GHA is his famous Barrage of fists attacks he did against Pesci, ending with him saying Arrivederci.
 * Narancia's HHA: Get them with the big one! Aerosmith continuosly bombs the opponent.   GHA: Volare Via! Aerosmith shoots the opponent and him saying Volare via ("Fly Away!") before his plane drops a bomb on him.
 * Diavolo's HHA: Epitaph. The ability that let's Diavolo see into the future with 100% precision. While in this mode, Diavolo dodges most of the enemy's attacks automatically with Stylish Action. However, It does not drain his Guard Gauge.   GHA: Pinnacle of Eternity! Diavolo activates King Crimson's ability, going behind the opponent, and after some threatening words, chops into the opponent's clavicle.
 * Jolyne Cujoh's GHA is her wrapping her opponent up with Stone Free's net before beating them with a fist rush.
 * Hermes Costello's GHA is she puts one of Kiss' seals on her opponents head, then her stand hits them repeatedly before taking the seal back off, causing big damage as their heads fuse back together.
 * Gyro's HHA is a double Steel Ball attack which can be done on the horse as well. His GHA is a steel ball attack with the Ball Breaker which invokes the super spin.
 * Johnny's HHA is him shooting himself with Tusk Act 3 and teleporting behind his opponent before shooting them repeatedly. His GHA has him thrown off his horse, activating Tusk act 4, which he shoots his opponent before Tusk flies in and starts punching them repeatedly.
 * Jousuke (Jojolion)'s HHA is him using Soft & Wet's plunder ability to take the eyesight of his enemy, like he did to Joushuu. GHA is him using Soft & Wet's soap bubble to steal the friction from his opponent's body, then after a barrage of attacks, he hits him one final time, sending him spinning out and colliding with the stage wall.

Stages
The following stages have been confirmed in-game during promotional materials and trailers. So far there are 11 stages confirmed, 1 or 2 from each series.
 * Dio's Castle (from Part I: Phantom Blood)

        Stage Hazard: Falling Chandelier  Situation Finish:  Unknown
 * Skeleton Heel Stone (from Part II: Battle Tendency) 

       Stage Hazard:  Vampire Horses  Situation Finish:  Vampire Horse Trample
 * El Cairo City (from Part III: Stardust Crusaders) 

       Stage Hazard: Senator's Car Situation Finish: Crash into the Water Tower (Kakyoin only?)
 * Dio's Mansion (from Part III: Stardust Crusaders) 

       Stage Hazard: Unknown Situation Finish: Thrown Outside into the Sun
 * Morioh (from Part IV: Diamond is Unbreakable) 

       Stage Hazard: Lightning Strikes Situation Finish: Abduction by the hands in Reimi's Alley
 * Kira Estate (from Part IV: Diamond is Unbreakable) 

       Stage Hazard: Yoshihiro Kira /Atom Heart Father Attacks Situation Finish: Mysterious Attack
 * Rome (from Part V: Vento Aureo) 

       Stage Hazard: Secco /Oasis Ground Liquefication Situation Finish: Unknown
 * Naples Train Station (from Part V: Vento Aureo) 

       Stage Hazard: Pesci's  Beach Boy  Situation Finish: Pesci's Beach Boy Drag Away
 * Green Dolphin Street Prison (from Part VI: Stone Ocean) 

       Stage Hazard: Weather Report Frog Rain Situation Finish: Unknown
 * The Atlantic Ocean (from Part VII: Steel Ball Run) 

       Stage Hazard: Unknown Situation Finish: Unknown
 * Wall Eyes (from Part VIII: JoJolion)                                                                                                Stage Hazard:  Unknown  Situation Finish: Joushuu Rock Hit

Unconfirmed characters
Aya Hirano mentioned in the radio program that Nakamura Yuuichi is voicing Anasui. "Jojo's Bizarre... Game recording has ended! Tired from Cioccolata's intensity."
 * Joseph Joestar (Part III): His hands and stand  appeared in the opening of the third trailer, he also appears in the background of El Cairo City stage.
 * Funny Valentine: Two versions of him from alternate dimensions are in the background of the Atlantic Ocean stage, supposedly as a stage hazard. Due to the nature of his powers, he could be playable as well.
 * Vanilla Ice: In the Dio's Mansion stage, damage caused by his stand is seen in the background, it is unknown at this time if he is in the game as a playable character or a Stage hazard for this specific stage. His stand (Cream) appears during PV5.
 * Nukesaku: He is seen in the Dio's Mansion stage, probably as a stage hazard.
 * Speedwagon: He is seen in the background of the Dio's Castle stage & appeared as a narrator for PV5.[[File:Nuevo-tráiler-de-JoJos-Bizarre-Adventure-All-Star-Battle-y-nuevos-seiyuus-confirmados.jpg|thumb|Speedwagon in the 5th pv]]
 * Terence T. D'Arby: He appears in the game commercials.
 * Lucy Steel: She is seen in the background of the Atlantic Ocean stage (possibly as a stage hazard).
 * Stephen Steel: He is seen in the background of the Atlantic Ocean stage.
 * Yasuho Hirose: She is seen in the background of the Wall Eyes stage with her stand (Paisley Park).
 * Doobie: He appears in the background of the Dio's Castle stage.
 * Narciso Anasui: confirmed voice actor - Nakamura Yuuichi
 * Cioccolata: confirmed voice actor - Naoya Uchida
 * Prosciutto: He appears in the Naples Train Stationstage.
 * Coco Jumbo: It appears in the Naples Train Station stage in the fountain.
 * Sale: His stand (Kraft Work) appears in the beggining of the 5th Trailer.
 * Lisa Lisa: She can be seen in the background of the Skeleton Heel Stone stage.
 * Doppio: He appears during Diavolo's entrance animation. He is voiced by Akira Ishida.
 * Yuuya: His stand (Highway Star) appears during PV5.
 * Tonio Trussardi: His stand (Pearl Jam) appears during PV5.
 * Leone Abbachio: His stand (Moody Blues) appears during PV5.
 * Shigechi: His stand (Harvest) appears during PV5.
 * Rykiel: He and his stand (Sky High) appear during PV5.
 * Emporio Alnino: He appears in Gallery Mode & as an explanatory character in one of the game menus.
 * Melone: He appears as an explanatory character in one of the game menus.
 * Daniel J. D'Arby: He appears as an explanatory character in one of the game menus.

Trailers








Trivia

 * After the announcement, Japanese fans and critics complained that the sound effects in the game’s reveal trailer were soft. The sound was fixed and shown in the second trailer.
 * Along with the announcement of JoJolion's Protagonist being a playable character, the scan reveals that the first copies of the Standard Game and Special Edition versions will recieve a bonus content: "A memo book in the form of Hayato Kawajiri and a special code to unlock the character Yoshikage Kira.
 * This is the first and only game so far to have all the protagonists as playable characters.
 * Also, this is the first and only game so far to feature all the main Zeppeli family members.
 * The Special Edition was sold out in 20 minutes just after ordering was opened on Amazon. The 89th reopening of ordering was sold out in 23 seconds, and 92nd reopening was finished in 12 seconds.
 * CyberConnect2 president and CEO Hiroshi Matsuyama explained that JoJo’s Bizarre Adventure All-Star Battle was conceived “partly thanks to” the 2006 video game JoJo’s Bizarre Adventure: Phantom Blood.¨When that game was finished the idea of a new game involving all the parts came out.
 * This is the second game to have more than one Dio as playable character (Dio Brando from Part 1 and "DIO" from Part 3), Heritage for the Future had two versions of Dio as well (Dio with the World and "Shadow Dio").